* Fillets along a straight edge between two cylinders: the rolling-ball blend trims curved cap edges to its contacts
The edge where two overlapping extruded arcs meet is a straight line between two cylinders
ending on planar caps. The rolling-ball blend built its sections and surface, but only
straight seams could be shortened to the contacts, so a circular cap edge was refused with
"a curved edge where the blend ends". Curved seams now keep the part of their curve between
the new ends, found from the nearest of a few samples (a search from the far end of a long
arc can settle on the opposite side of the circle).
The ball's surface projections start from each face's last answer instead of a cold search,
falling back to one when the warm answer leaves the surface's parameters or is farther than
the last point: about 4.5x faster per fillet (370 -> 80 ms), so dragging the radius is usable.
Fixes#237
Co-Authored-By: Claude Opus 5.5 <[email protected]>
* Curve blend: refuse a closed curved seam where the blend ends
A seam that starts and ends at the same vertex (a full circle) has no
"between" two contacts, so trimming it built a broken edge. Return
"not supported yet" instead. The curved-seam trim moves into
trim_curved_seam so it can be tested directly.
Co-Authored-By: Claude Opus 5.5 <[email protected]>
Claude-Session: https://claude.ai/code/session_01RjGw4gA5ZvKrU8MQP6sBgT
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Co-authored-by: Claude Opus 5.5 <[email protected]>
Co-authored-by: bherbruck <[email protected]>