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1b-agent/solidcraft-upstream
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4e595deff2d1f4d458be91050659f28d0bdbba84
solidcraft-upstream/apps
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bherbruck 442c1f134b Merge pull request #112 from Mithril-3d/feat/i18n-support
feat: add extensible offline localization with Japanese UI
2026-10-11 08:01:30 -04:00
..
solvecraft
feat: add multi-language (i18n) support with Japanese UI
2026-10-11 12:52:39 +09:00
solvecraft-cli
fix: load designs off-thread and cache recent thumbnails as PNGs
2026-10-10 20:55:14 -04:00
solvecraft-web
Section Analysis cut faces hide the inside of the body: the cap was drawn on the far walls' back faces at their own depth, so every edge between the cut and the far wall (hole and boss edges, corner seams) showed through it like a pane of glass. While a section is shown the solids mark in the stencil where the cap is the visible surface, then draw the cap again there at the depth where the view ray meets the section plane (orthographic and perspective), so holes stay open and the inside is hidden. The native app asks for an 8-bit stencil; without one (eframe's web painter has none) the cap draws as before. Not covered by an automated test (no GPU in the test suite); checked in the app with before/after screenshots
2026-10-10 13:51:00 -04:00
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