* Agent chat prototype: drive an ACP agent the user already has from a side panel A desktop-only chat panel (off by default) that starts a coding agent over the Agent Client Protocol and gives it SolidCraft's MCP server, bridged to the open window through the token-protected control channel with the default folder limits. It finds installed agents (Claude Code and Codex adapters, Gemini CLI, Copilot, Qwen, OpenCode, goose) with version and login state, streams text, tool calls and plans, shows the agent's permission requests, and when an agent isn't signed in shows its own login methods without handling any credential. Design notes and findings: docs/design/in-app-agent-chat.md. Co-Authored-By: Claude Opus 5.5 <[email protected]> * docs: say only what the end-to-end run showed Co-Authored-By: Claude Opus 5.5 <[email protected]> * Agent chat: gate, one undo per message, docking, process groups, discovery polish Co-Authored-By: Claude Opus 5.5 <[email protected]> * Agent chat: Settings → AI, several agents with a switcher, OpenAI-compatible endpoints, permission modes, toolbar button Co-Authored-By: Claude Opus 5.5 <[email protected]> * Agent chat: translations, tool cards, Add agent dialog fixes, test agent saves on its own Co-Authored-By: Claude Opus 5.5 <[email protected]> * Agent chat: third-party licences for the keychain crates; clippy Co-Authored-By: Claude Opus 5.5 <[email protected]> * Agent chat: badge text from the theme tokens Co-Authored-By: Claude Opus 5.5 <[email protected]> * Agent chat: Auto-allow model edits is the default permission mode Co-Authored-By: Claude Opus 5.5 <[email protected]> --------- Co-authored-by: Claude Opus 5.5 <[email protected]>
UI artwork
Edit the Rust drawing masters in source/; the UI crate compiles them through
crates/ui-egui/src/icons.rs. Use the 24 × 24 grid and semantic ink/fill/accent
colours. Icon IDs and their geometry live together in source/icons.rs;
unknown IDs retain the existing fallback. Add new artwork there without
maintaining a separate ID registry.
| Source | Artwork | Consumers |
|---|---|---|
icons.rs |
Toolbar, browser, menu and constraint icons | icons::paint |
glyphs.rs |
Brand mark, captions, transport, badges, pin, caret, disclosure, radial centre and removal cross | toolbar, titlebar, timeline, browser, menus |
navigation.rs |
Signed axes, cube faces/labels and arrows | viewport/navigation cube |
markers.rs |
Constraint mappings/letters, snap markers and dimension arrowheads | sketch, assembly and dimensions |
pointer.rs |
Agent pointer and tag | agent cursor |
Widget state, layout, projection, picking and commands stay with their widgets.
Review drawing changes in the actual application in both light and dark themes.
No separate native design projects were available for this set. Preserve any
future native work and linked inputs under source/work/, with attribution.
Original artwork is MIT OR Apache-2.0; caption geometry retains VectorCraft
attribution in the root ATTRIBUTION.md.