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ab23fc99061254e480bbb7840ff024bd32c908ef
solidcraft-upstream
/
crates
T
History
CypherNaugh_0x
ab23fc9906
A failed MCP batch goes back to where it started however long the undo history is: rollback undid as many steps as the undo history had grown, but the history is capped at 200 steps, so once it was full a failed batch reported undone: 0 and left its sketches behind (an empty Sketch1, two sketches named TapHole). New commands edit.checkpoint and edit.restore_checkpoint (forget: true drops one) remember and restore the design, the active sketch and the undo history; batch takes a checkpoint before its first step, restores it on a failure and forgets it on success. Against an app without checkpoints batch falls back to counting undo steps
2026-10-10 17:21:25 -04:00
..
doc
Deleting a sketch deletes every feature built from it: a pipe whose path sketch was deleted stayed in the timeline as a broken feature ("unknown sketch"), and so did holes drilled at sketch points and patches filling sketch regions. Which sketches a feature uses now comes from one place, FeatureKind::input_sketches, a match over every kind with no wildcard arm, so a new feature kind does not compile until it says which sketches it uses; a test reads the FeatureKind definition and fails when a kind with a sketch field is listed as using none (it catches a sketch field added to an existing kind). timeline.dependents reports the same features
2026-10-10 17:21:25 -04:00
engine
A failed MCP batch goes back to where it started however long the undo history is: rollback undid as many steps as the undo history had grown, but the history is capped at 200 steps, so once it was full a failed batch reported undone: 0 and left its sketches behind (an empty Sketch1, two sketches named TapHole). New commands edit.checkpoint and edit.restore_checkpoint (forget: true drops one) remember and restore the design, the active sketch and the undo history; batch takes a checkpoint before its first step, restores it on a failure and forgets it on success. Against an app without checkpoints batch falls back to counting undo steps
2026-10-10 17:21:25 -04:00
geom
fix: select complete circular rims and curved surfaces in 3D
2026-10-10 17:13:36 -04:00
io
Variable-radius and chord-length fillets
2026-10-08 21:30:58 +00:00
kernel
Fix modelling regressions and reconcile WIP UI work
2026-10-10 15:37:00 -04:00
mcp
A failed MCP batch goes back to where it started however long the undo history is: rollback undid as many steps as the undo history had grown, but the history is capped at 200 steps, so once it was full a failed batch reported undone: 0 and left its sketches behind (an empty Sketch1, two sketches named TapHole). New commands edit.checkpoint and edit.restore_checkpoint (forget: true drops one) remember and restore the design, the active sketch and the undo history; batch takes a checkpoint before its first step, restores it on a failure and forgets it on success. Against an app without checkpoints batch falls back to counting undo steps
2026-10-10 17:21:25 -04:00
render
Section Analysis: cut faces in their body's colour (tinted toward the cap colour) and hatched; snapshots show the section too (the cut part removed, hatched cut faces)
2026-10-10 17:05:23 +00:00
sketch
Fix modelling regressions and reconcile WIP UI work
2026-10-10 15:37:00 -04:00
ui-egui
fix: select complete circular rims and curved surfaces in 3D
2026-10-10 17:13:36 -04:00