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1b-agent/solidcraft-upstream
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e575bded0ea1789c9ec7f62276672e5b24bb0c48
solidcraft-upstream/apps
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bherbruck e3ee1b359e Fix cubic input-name repair when loading large designs
2026-10-10 19:04:19 -04:00
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solvecraft
Fix modelling regressions and reconcile WIP UI work
2026-10-10 15:37:00 -04:00
solvecraft-cli
Fix cubic input-name repair when loading large designs
2026-10-10 19:04:19 -04:00
solvecraft-web
Section Analysis cut faces hide the inside of the body: the cap was drawn on the far walls' back faces at their own depth, so every edge between the cut and the far wall (hole and boss edges, corner seams) showed through it like a pane of glass. While a section is shown the solids mark in the stencil where the cap is the visible surface, then draw the cap again there at the depth where the view ray meets the section plane (orthographic and perspective), so holes stay open and the inside is hidden. The native app asks for an 8-bit stencil; without one (eframe's web painter has none) the cap draws as before. Not covered by an automated test (no GPU in the test suite); checked in the app with before/after screenshots
2026-10-10 13:51:00 -04:00
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