forked from 1b-agent/opencadstudio-upstream
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0f02a74eb1
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@@ -6772,6 +6772,48 @@ mod selection_preview_tests {
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}
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}
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#[test]
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fn xline_direction_grip_drag_changes_direction() {
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use acadrust::{types::Vector3, EntityType};
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let mut app = OpenCADStudio::new_for_test();
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app.automation_op(r#"{"op":"new"}"#);
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let i = app.active_tab;
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app.tabs[i].scene.selection.borrow_mut().vp_size = (800.0, 600.0);
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// Base away from the model origin so the UCS icon cannot swallow
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// the press (it sits at the origin in a fresh drawing).
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let handle = app.tabs[i].scene.add_entity(EntityType::XLine(
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acadrust::entities::XLine::new(
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Vector3::new(100.0, 50.0, 0.0),
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Vector3::new(0.0, 1.0, 0.0),
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),
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));
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app.tabs[i].scene.selected.insert(handle);
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app.refresh_selected_grips();
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assert_eq!(app.tabs[i].selected_grips.len(), 2);
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// Press on grip 1 (direction handle) and drag it to point along +X.
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let bounds = iced::Rectangle::with_size(iced::Size::new(800.0, 600.0));
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let g1world = app.tabs[i].selected_grips[1].world;
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let g1cursor = app.tabs[i].scene.camera.borrow().project(g1world, bounds).unwrap();
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app.tabs[i].scene.selection.borrow_mut().last_move_pos =
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Some(iced::Point::new(g1cursor.x, g1cursor.y));
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let _ = app.on_viewport_left_press();
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assert_eq!(
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app.tabs[i].active_grip.as_ref().map(|g| g.grip_id),
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Some(1),
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"press on the direction grip must engage grip 1"
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);
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let dir_target = glam::DVec3::new(200.0, 50.0, 0.0);
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let dir_cursor = app.tabs[i].scene.camera.borrow().project(dir_target, bounds).unwrap();
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let _ = app.on_viewport_move(iced::Point::new(dir_cursor.x, dir_cursor.y));
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let EntityType::XLine(moved) = app.tabs[i].scene.document.get_entity(handle).unwrap()
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else { panic!("expected xline") };
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assert!(
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(moved.direction.x - 1.0).abs() < 1e-6 && moved.direction.y.abs() < 1e-6,
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"direction grip drag must point the xline along +X, got {:?}",
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moved.direction
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);
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}
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#[test]
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fn constraint_glyph_tooltip_appears_after_hover_dwell() {
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use crate::scene::parametric_constraints::{ConstraintKind, ParametricRef, ParametricScope};
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+8
-4
@@ -3,7 +3,7 @@ use crate::t;
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use crate::command::EntityTransform;
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use crate::entities::common::{
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center_grip, edit_prop as edit, format_length, ro_prop as ro, square_grip,
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edit_prop as edit, format_length, ro_prop as ro, square_grip,
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};
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use crate::entities::curve::{point_along, unit_direction};
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use crate::entities::traits::{Grippable, PropertyEditable, Transformable, RenderConvertible};
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@@ -48,11 +48,14 @@ impl Grippable for Ray {
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let bp = &self.base_point;
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let dir = &self.direction;
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// Grip 0: base point (movable)
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// Grip 1: a point along the direction (changes direction)
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// Grip 1: a point along the direction (changes direction). A stretch
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// grip, not a move handle: `center_grip` would flag it `is_midpoint`
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// and the drag would arrive as `Translate`, which the direction arm
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// ignores — the grip would silently do nothing.
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let guide_dist = 10.0_f64;
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vec![
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square_grip(0, glam::DVec3::new(bp.x, bp.y, bp.z)),
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center_grip(
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square_grip(
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1,
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glam::DVec3::new(
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bp.x + dir.x * guide_dist,
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@@ -191,7 +194,8 @@ impl Grippable for XLine {
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let guide_dist = 10.0_f64;
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vec![
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square_grip(0, glam::DVec3::new(bp.x, bp.y, bp.z)),
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center_grip(
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// Direction handle: a stretch grip, not a move handle (see Ray).
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square_grip(
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1,
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glam::DVec3::new(
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bp.x + dir.x * guide_dist,
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+122
-88
@@ -88,6 +88,7 @@ fn entity_boundary_source_on_plane(
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entity: &EntityType,
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plane: WorkingPlane,
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tolerance: f64,
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clip_bounds: Option<([f64; 2], [f64; 2])>,
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) -> Option<BoundarySource> {
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let curves = entity_curves_on_plane(entity, plane, tolerance);
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@@ -95,27 +96,92 @@ fn entity_boundary_source_on_plane(
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return None;
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}
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let segments: Vec<Line> = curves
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.iter()
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.flat_map(|curve| {
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curve
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.tessellate_angle(cadkernel::tessellation::DEFAULT_ANGLE)
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.windows(2)
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.filter_map(|pair| {
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let start = pair[0];
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let end = pair[1];
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(start.iter().chain(&end).all(|value| value.is_finite())
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&& start != end)
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.then_some(Line { start, end })
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})
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.collect::<Vec<_>>()
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})
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.collect();
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let segments = live_segments_for_curves(&curves, clip_bounds, tolerance);
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(!segments.is_empty()).then_some(BoundarySource { segments, curves })
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}
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/// Finite extents of boundary segments, expanded by `tolerance` so clipped
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/// endpoints weld with the segments that produced the box. `None` when
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/// there is nothing finite to clip against.
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fn segments_bounds(segments: &[Line], tolerance: f64) -> Option<([f64; 2], [f64; 2])> {
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let mut bounds: Option<([f64; 2], [f64; 2])> = None;
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for segment in segments {
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for point in [segment.start, segment.end] {
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bounds = Some(match bounds {
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None => ([point[0], point[1]], [point[0], point[1]]),
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Some((min, max)) => (
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[min[0].min(point[0]), min[1].min(point[1])],
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[max[0].max(point[0]), max[1].max(point[1])],
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),
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});
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}
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}
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bounds.map(|(min, max)| {
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(
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[min[0] - tolerance, min[1] - tolerance],
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[max[0] + tolerance, max[1] + tolerance],
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)
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})
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}
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/// Tessellate live curves to finite segments. Bounded curves tessellate as
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/// always; rays and infinite lines are clipped to `clip_bounds` instead —
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/// tessellating them raw yields a unit stub that can never close a face.
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/// With no bounds there is nothing to clip against, so unbounded curves
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/// contribute nothing.
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fn live_segments_for_curves(
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curves: &[Curve],
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clip_bounds: Option<([f64; 2], [f64; 2])>,
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tolerance: f64,
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) -> Vec<Line> {
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curves
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.iter()
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.flat_map(|curve| {
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match curve {
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Curve::Ray(ray) => clip_bounds
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.and_then(|(min, max)| {
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clip_unbounded_to_bounds(
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ray.origin,
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ray.direction,
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true,
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min,
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max,
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tolerance,
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)
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})
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.into_iter()
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.collect::<Vec<_>>(),
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Curve::XLine(line) => clip_bounds
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.and_then(|(min, max)| {
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clip_unbounded_to_bounds(
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line.base,
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line.direction,
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false,
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min,
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max,
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tolerance,
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)
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})
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.into_iter()
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.collect::<Vec<_>>(),
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_ => curve
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.tessellate_angle(cadkernel::tessellation::DEFAULT_ANGLE)
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.windows(2)
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.filter_map(|pair| {
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let start = pair[0];
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let end = pair[1];
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(start.iter().chain(&end).all(|value| value.is_finite())
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&& start != end)
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.then_some(Line { start, end })
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})
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.collect::<Vec<_>>(),
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}
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})
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.collect()
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}
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fn hatch_path_seed(path: &acadrust::entities::BoundaryPath) -> Option<[f64; 2]> {
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let mut ring = Vec::new();
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for edge in &path.edges {
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@@ -794,6 +860,14 @@ impl Scene {
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}
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association_changed |= path.boundary_handles.len() != old_count;
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modified |= association_changed;
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// Finite extents for clipping unbounded live sources (rays /
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// construction lines) below. `all_sources` already went
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// through the same clipping in `boundary_sources_on_plane`.
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let all_segments: Vec<Line> = all_sources
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.values()
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.flat_map(|source| source.segments.iter().copied())
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.collect();
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let clip_bounds = segments_bounds(&all_segments, WELD_TOLERANCE);
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let sources: rustc_hash::FxHashMap<_, _> = path
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.boundary_handles
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.iter()
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@@ -809,6 +883,7 @@ impl Scene {
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entity,
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plane,
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WELD_TOLERANCE,
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clip_bounds,
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)
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})
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.or_else(|| all_sources.get(source).cloned());
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@@ -895,32 +970,14 @@ impl Scene {
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.segments
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.extend(segments);
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}
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// Finite extents of the wire geometry. Rays and infinite
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// construction lines are clipped to this box below: tessellating
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// them raw yields a single unit stub at the base point, which can
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// never close a face (and would overwrite the wire segments with
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// it). Expanded by the weld tolerance so clipped endpoints meet
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// the segments that produced the box.
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let mut bounds: Option<([f64; 2], [f64; 2])> = None;
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for source in sources.values() {
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for segment in &source.segments {
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for point in [segment.start, segment.end] {
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bounds = Some(match bounds {
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None => ([point[0], point[1]], [point[0], point[1]]),
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Some((min, max)) => (
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[min[0].min(point[0]), min[1].min(point[1])],
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[max[0].max(point[0]), max[1].max(point[1])],
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),
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});
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}
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}
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}
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let bounds = bounds.map(|(min, max)| {
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(
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[min[0] - tolerance, min[1] - tolerance],
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[max[0] + tolerance, max[1] + tolerance],
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)
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});
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// Finite extents of the wire geometry, so rays and infinite
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// construction lines clip to something real instead of tessellating
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// to a unit stub (see `live_segments_for_curves`).
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let all_wire_segments: Vec<Line> = sources
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.values()
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.flat_map(|source| source.segments.iter().copied())
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.collect();
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let bounds = segments_bounds(&all_wire_segments, tolerance);
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for (&handle, source) in &mut sources {
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let curves = self
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.document
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@@ -931,51 +988,7 @@ impl Scene {
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// Associative hatch regeneration must use the entity's live geometry,
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// not a potentially one-frame-old display wire. Grip edits and STRETCH
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// mutate the document before the resident wire cache catches up.
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let live_segments: Vec<Line> = curves
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.iter()
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.flat_map(|curve| {
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match curve {
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Curve::Ray(ray) => bounds
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.and_then(|(min, max)| {
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clip_unbounded_to_bounds(
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ray.origin,
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ray.direction,
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true,
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min,
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max,
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tolerance,
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)
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})
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.into_iter()
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.collect::<Vec<_>>(),
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Curve::XLine(line) => bounds
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.and_then(|(min, max)| {
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clip_unbounded_to_bounds(
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line.base,
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line.direction,
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false,
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min,
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max,
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tolerance,
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)
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})
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.into_iter()
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.collect::<Vec<_>>(),
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_ => curve
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.tessellate_angle(cadkernel::tessellation::DEFAULT_ANGLE)
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.windows(2)
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.filter_map(|pair| {
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let start = pair[0];
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let end = pair[1];
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(start.iter().chain(&end).all(|value| value.is_finite())
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&& start != end)
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.then_some(Line { start, end })
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})
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.collect::<Vec<_>>(),
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}
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})
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.collect();
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let live_segments = live_segments_for_curves(&curves, bounds, tolerance);
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if !live_segments.is_empty() {
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source.segments = live_segments;
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@@ -1196,6 +1209,27 @@ mod boundary_xline_tests {
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);
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}
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#[test]
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fn xline_source_clips_to_given_bounds() {
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let xline = EntityType::XLine(acadrust::entities::XLine::new(
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acadrust::types::Vector3::new(5.0, 0.0, 0.0),
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acadrust::types::Vector3::new(0.0, 1.0, 0.0),
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));
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let source = entity_boundary_source_on_plane(
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&xline,
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crate::command::WorkingPlane::default(),
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1.0e-6,
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Some(([0.0, 0.0], [10.0, 10.0])),
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)
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.expect("xline crossing the box must produce a source");
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assert_eq!(source.segments.len(), 1);
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let segment = &source.segments[0];
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assert!((segment.start[0] - 5.0).abs() < 1e-6, "got {:?}", segment.start);
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assert!((segment.start[1] - 0.0).abs() < 1e-6, "got {:?}", segment.start);
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assert!((segment.end[0] - 5.0).abs() < 1e-6, "got {:?}", segment.end);
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assert!((segment.end[1] - 10.0).abs() < 1e-6, "got {:?}", segment.end);
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}
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#[test]
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fn xline_missing_the_geometry_contributes_no_face() {
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let mut scene = Scene::new();
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