forked from 1b-agent/opencadstudio-upstream
Reverse complete helix geometry and preserve top radius semantics
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+33
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@@ -52,10 +52,13 @@ fn spline_curve(spline: &Spline) -> Option<NurbsCurve3> {
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fn axis_frame(helix: &Helix) -> Option<(Vec3, Vec3, Vec3)> {
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let base = point(helix.axis_base_point);
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let axis = point(helix.axis_vector).normalize()?;
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let radial = point(helix.start_point) - base;
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let start_direction = (radial - axis * radial.dot(axis)).normalize()?;
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Some((base, axis, start_direction))
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let tangent = spline_curve(&helix.spline).map(|curve| curve.tangent_at(0.0)).unwrap_or([0.0;3]);
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let (axis, radial, _) = HelixCurve::frame_from_points(base.to_array(),point(helix.axis_vector).to_array(),point(helix.start_point).to_array(),tangent)?;
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Some((base,Vec3::from(axis),Vec3::from(radial)))
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}
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fn base_radius(helix: &Helix) -> Option<f64> {
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radius_from_axis(helix, point(helix.start_point))
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}
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fn radius_from_axis(helix: &Helix, value: Vec3) -> Option<f64> {
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@@ -77,7 +80,7 @@ fn kernel_curve(helix: &Helix, top_radius: f64) -> Option<HelixCurve> {
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base_center: base.to_array(),
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axis_direction: axis.to_array(),
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start_direction: start_direction.to_array(),
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base_radius: helix.radius,
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base_radius: base_radius(helix)?,
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top_radius,
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height: helix.turns * helix.turn_height,
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turns: helix.turns,
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@@ -89,6 +92,27 @@ fn kernel_curve(helix: &Helix, top_radius: f64) -> Option<HelixCurve> {
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})
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}
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/// Reverse generating parameters together with the exact stored spline.
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pub(crate) fn reversed(helix: &Helix) -> Option<Helix> {
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let original_curve = spline_curve(&helix.spline)?;
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let parameters = kernel_curve(helix,top_radius(helix))?.reversed()?;
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let mut result = helix.clone();
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result.axis_base_point = vector(Vec3::from(parameters.base_center));
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result.axis_vector = vector(Vec3::from(parameters.axis_direction));
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result.start_point = vector(Vec3::from(original_curve.point_at(1.0)));
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result.radius = parameters.top_radius;
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// Reverse the evaluated curve itself instead of fitting it again.
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let reversed_curve=original_curve.reversed()?;
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result.spline.control_points=reversed_curve.control_points().iter().map(|point|Vector3::new(point[0],point[1],point[2])).collect();
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result.spline.fit_points.reverse();
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result.spline.weights=if helix.spline.weights.is_empty(){Vec::new()}else{reversed_curve.weights().to_vec()};
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result.spline.knots=reversed_curve.knots().to_vec();
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let begin=helix.spline.begin_tangent;let end=helix.spline.end_tangent;
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result.spline.begin_tangent=Vector3::new(-end.x,-end.y,-end.z);
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result.spline.end_tangent=Vector3::new(-begin.x,-begin.y,-begin.z);
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Some(result)
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}
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fn projected_direction(direction: Vec3, axis: Vec3) -> Option<Vec3> {
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(direction - axis * direction.dot(axis)).normalize()
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}
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@@ -111,6 +135,7 @@ fn rebuild(helix: &mut Helix, top_radius: f64) -> bool {
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let Some(nurbs) = curve.nurbs() else {
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return false;
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};
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helix.radius = top_radius;
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helix.spline.degree = nurbs.degree() as i32;
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helix.spline.knots = nurbs.knots().to_vec();
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helix.spline.control_points = nurbs
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@@ -194,7 +219,7 @@ fn properties(helix: &Helix) -> Vec<PropSection> {
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edit(t!("Height").as_ref(), "height", height),
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edit(t!("Turns").as_ref(), "turns", helix.turns),
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edit(t!("Turn height").as_ref(), "turn_height", helix.turn_height),
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edit(t!("Base radius").as_ref(), "base_radius", helix.radius),
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edit(t!("Base radius").as_ref(), "base_radius", base_radius(helix).unwrap_or(0.0)),
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edit(t!("Top radius").as_ref(), "top_radius", top_radius),
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choice(t!("Twist").as_ref(), "twist", &twist, &twist_options),
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ro(t!("Turn slope").as_ref(), "turn_slope", format_angle(turn_slope)),
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@@ -284,7 +309,6 @@ fn apply_geom_prop(helix: &mut Helix, field: &str, value: &str) {
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let Some((base, _, start_direction)) = axis_frame(helix) else {
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return;
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};
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helix.radius = number;
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helix.start_point = vector(base + start_direction * number);
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}
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"top_radius" if number >= 0.0 => {
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@@ -303,6 +327,7 @@ fn apply_geom_prop(helix: &mut Helix, field: &str, value: &str) {
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fn apply_grip(helix: &mut Helix, grip_id: usize, apply: GripApply) {
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let original = helix.clone();
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let top = top_radius(helix);
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let Some(base_radius) = base_radius(helix) else { return; };
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let Some((base, axis, start_direction)) = axis_frame(helix) else {
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return;
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};
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@@ -334,7 +359,6 @@ fn apply_grip(helix: &mut Helix, grip_id: usize, apply: GripApply) {
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if radius <= EPSILON {
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return;
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}
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helix.radius = radius;
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helix.start_point = vector(base + radial);
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}
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(2, GripApply::Absolute(position)) => {
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@@ -362,7 +386,7 @@ fn apply_grip(helix: &mut Helix, grip_id: usize, apply: GripApply) {
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*helix = original;
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return;
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};
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helix.start_point = vector(base + start_direction * helix.radius);
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helix.start_point = vector(base + start_direction * base_radius);
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}
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(3, GripApply::Absolute(position)) => {
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let position = kernel(position);
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@@ -134,7 +134,7 @@ impl HelixCommand {
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let start = self.center + start_direction * curve.base_radius;
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helix.start_point = Vector3::new(start.x, start.y, start.z);
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helix.axis_vector = Vector3::new(axis.x, axis.y, axis.z);
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helix.radius = curve.base_radius;
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helix.radius = curve.top_radius;
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helix.turns = curve.turns;
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helix.turn_height = height / curve.turns;
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helix.handedness = self.counter_clockwise;
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@@ -76,6 +76,7 @@ impl ReverseCommand {
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Some(EntityType::Polyline3D(out))
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}
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EntityType::Spline(sp) => Some(EntityType::Spline(reverse_spline(sp))),
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EntityType::Helix(helix) => crate::entities::helix::reversed(helix).map(EntityType::Helix),
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_ => None,
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}
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}
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@@ -199,7 +200,7 @@ impl CadCommand for ReverseCommand {
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}
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fn prompt(&self) -> String {
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t!("REVERSE Select line, polyline or spline to reverse:").into_owned()
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t!("REVERSE Select line, polyline, spline or helix to reverse:").into_owned()
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}
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fn needs_entity_pick(&self) -> bool {
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