forked from 1b-agent/opencadstudio-upstream
Merge pull request #954 from ramox81/codex/pyramid-command-properties
Match pyramid creation and properties behavior
This commit is contained in:
7 files changed
+1055
-27
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@@ -21,6 +21,7 @@ pub const GRIP_INNER_RADIUS: usize = 10_006;
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pub const GRIP_SIDES: usize = 10_007;
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pub const GRIP_MAJOR_RADIUS: usize = 10_008;
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pub const GRIP_MINOR_RADIUS: usize = 10_009;
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pub const GRIP_TOP_RADIUS: usize = 10_010;
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pub const GRIP_BOX_CORNER_FIRST: usize = 10_100;
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pub const GRIP_BOX_FACE_X_MIN: usize = 10_110;
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pub const GRIP_BOX_FACE_X_MAX: usize = 10_111;
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@@ -50,6 +51,7 @@ pub const PROP_POSITION_X: &str = "solid_history_position_x";
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pub const PROP_POSITION_Y: &str = "solid_history_position_y";
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pub const PROP_POSITION_Z: &str = "solid_history_position_z";
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pub const PROP_ROTATION: &str = "solid_history_rotation";
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pub const PROP_PYRAMID_TYPE: &str = "solid_history_pyramid_type";
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pub const PROP_HISTORY: &str = "solid_history_record";
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pub const PROP_SHOW_HISTORY: &str = "solid_history_show";
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@@ -99,6 +101,7 @@ pub fn has_specialized_primitive_properties(
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| SolidHistoryOperation::Sphere(_)
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| SolidHistoryOperation::Cone(_)
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| SolidHistoryOperation::Cylinder(_)
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| SolidHistoryOperation::Pyramid(_)
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)
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)
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}
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@@ -114,6 +117,7 @@ pub fn reference_point(operation: &SolidHistoryOperation) -> Option<glam::DVec3>
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}
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SolidHistoryOperation::Cone(value) => world_point(value.base.transform, [0.0; 3]),
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SolidHistoryOperation::Cylinder(value) => world_point(value.base.transform, [0.0; 3]),
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SolidHistoryOperation::Pyramid(value) => world_point(value.base.transform, [0.0; 3]),
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_ => None,
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}
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}
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@@ -364,6 +368,132 @@ fn cylinder_properties(
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]
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}
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fn pyramid_is_inscribed(value: &SolidHistoryPyramid) -> bool {
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value.operation_minor == -1
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}
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fn pyramid_apothem_factor(sides: i32) -> f64 {
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(std::f64::consts::PI / sides.clamp(3, 32) as f64).cos()
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}
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fn pyramid_display_radius(value: &SolidHistoryPyramid, radius: f64) -> f64 {
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if pyramid_is_inscribed(value) {
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radius
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} else {
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radius * pyramid_apothem_factor(value.sides)
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}
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}
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fn pyramid_display_rotation(value: &SolidHistoryPyramid) -> Option<f64> {
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let vertex_rotation = matrix(value.base.transform)
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.map(|matrix| matrix.x_axis.y.atan2(matrix.x_axis.x))?;
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if pyramid_is_inscribed(value) {
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Some(vertex_rotation)
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} else {
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Some(vertex_rotation + std::f64::consts::PI / value.sides.clamp(3, 32) as f64)
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}
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}
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fn pyramid_properties(
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document: &acadrust::CadDocument,
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handle: acadrust::Handle,
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value: &SolidHistoryPyramid,
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) -> Vec<PropSection> {
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let Some(position) = world_point(value.base.transform, [0.0; 3]) else {
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return Vec::new();
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};
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let rotation = pyramid_display_rotation(value).unwrap_or(0.0);
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let (record_history, object_show_history, show_history_mode) =
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history_flags(document, handle).unwrap_or((false, false, 1));
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let (show_history, show_history_editable) =
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displayed_history_state(object_show_history, show_history_mode);
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let show_value = if show_history { "Yes" } else { "No" };
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vec![
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PropSection {
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title: t!("Geometry").into_owned(),
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props: vec![
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Property {
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label: t!("Solid type").into_owned(),
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field: "solid_history_type",
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value: PropValue::ReadOnly(t!("Pyramid").into_owned()),
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},
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crate::entities::common::edit_prop(
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t!("Position X").as_ref(),
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PROP_POSITION_X,
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position.x,
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),
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crate::entities::common::edit_prop(
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t!("Position Y").as_ref(),
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PROP_POSITION_Y,
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position.y,
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),
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crate::entities::common::edit_prop(
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t!("Position Z").as_ref(),
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PROP_POSITION_Z,
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position.z,
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),
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Property {
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label: t!("Type").into_owned(),
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field: PROP_PYRAMID_TYPE,
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value: PropValue::Choice {
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selected: if pyramid_is_inscribed(value) {
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"Inscribed"
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} else {
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"Circumscribed"
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}
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.to_string(),
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options: vec!["Circumscribed".to_string(), "Inscribed".to_string()],
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},
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},
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history_prop(
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t!("Base radius").as_ref(),
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PROP_BASE_RADIUS,
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pyramid_display_radius(value, value.radius),
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),
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history_prop(
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t!("Top radius").as_ref(),
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PROP_TOP_RADIUS,
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pyramid_display_radius(value, value.top_radius),
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),
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history_prop(t!("Sides").as_ref(), PROP_SIDES, value.sides),
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Property {
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label: t!("Rotation").into_owned(),
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field: PROP_ROTATION,
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value: PropValue::EditText(
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crate::entities::common::format_direction(rotation),
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),
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},
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history_prop(t!("Height").as_ref(), PROP_HEIGHT, value.height),
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],
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},
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PropSection {
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title: t!("Solid History").into_owned(),
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props: vec![
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Property {
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label: t!("History").into_owned(),
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field: PROP_HISTORY,
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value: PropValue::Choice {
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selected: if record_history { "Record" } else { "None" }.to_string(),
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options: vec!["None".to_string(), "Record".to_string()],
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},
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},
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Property {
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label: t!("Show History").into_owned(),
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field: PROP_SHOW_HISTORY,
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value: if show_history_editable {
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PropValue::Choice {
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selected: show_value.to_string(),
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options: vec!["No".to_string(), "Yes".to_string()],
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}
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} else {
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PropValue::ReadOnly(show_value.to_string())
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},
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},
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],
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},
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]
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}
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fn sphere_properties(
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document: &acadrust::CadDocument,
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handle: acadrust::Handle,
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@@ -558,6 +688,9 @@ pub fn primitive_properties(
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SolidHistoryOperation::Cylinder(value) => {
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return cylinder_properties(document, handle, value)
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}
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SolidHistoryOperation::Pyramid(value) => {
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return pyramid_properties(document, handle, value)
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}
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SolidHistoryOperation::Torus(value) => vec![
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history_prop(
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t!("Outer Radius").as_ref(),
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@@ -570,11 +703,6 @@ pub fn primitive_properties(
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(value.major_radius - value.minor_radius).max(0.0),
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),
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],
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SolidHistoryOperation::Pyramid(value) => vec![
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history_prop(t!("Radius").as_ref(), PROP_RADIUS, value.radius),
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history_prop(t!("Height").as_ref(), PROP_HEIGHT, value.height),
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history_prop(t!("Sides").as_ref(), PROP_SIDES, value.sides),
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],
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_ => return Vec::new(),
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};
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vec![PropSection {
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@@ -606,6 +734,7 @@ pub fn is_primitive_property(field: &str) -> bool {
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| PROP_POSITION_Y
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| PROP_POSITION_Z
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| PROP_ROTATION
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| PROP_PYRAMID_TYPE
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)
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}
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@@ -827,6 +956,120 @@ fn canonicalize_cylinder_radii(value: &mut SolidHistoryCylinder) -> bool {
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true
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}
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fn apply_pyramid_geometry_property(
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value: &mut SolidHistoryPyramid,
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field: &str,
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text: &str,
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) -> Option<bool> {
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if field == PROP_PYRAMID_TYPE {
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let next_inscribed = if text.eq_ignore_ascii_case("Inscribed") {
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true
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} else if text.eq_ignore_ascii_case("Circumscribed") {
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false
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} else {
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return Some(false);
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};
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let old_inscribed = pyramid_is_inscribed(value);
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if next_inscribed == old_inscribed {
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return Some(false);
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}
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let factor = pyramid_apothem_factor(value.sides);
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if factor <= 1e-9 {
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return Some(false);
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}
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let base_display = if old_inscribed { value.radius } else { value.radius * factor };
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let top_display = if old_inscribed {
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value.top_radius
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} else {
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value.top_radius * factor
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};
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let Some(current) = matrix(value.base.transform) else {
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return Some(false);
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};
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value.radius = if next_inscribed { base_display } else { base_display / factor };
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value.top_radius = if next_inscribed { top_display } else { top_display / factor };
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let half = std::f64::consts::PI / value.sides.clamp(3, 32) as f64;
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let delta = if next_inscribed { half } else { -half };
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value.base.transform =
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(current * glam::DMat4::from_rotation_z(delta)).to_cols_array();
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value.operation_minor = if next_inscribed { -1 } else { 0 };
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return Some(true);
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}
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if field == PROP_ROTATION {
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let target = crate::entities::common::parse_direction(text)?;
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if !target.is_finite() {
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return Some(false);
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}
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let current = matrix(value.base.transform)?;
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let projected = current.x_axis.truncate();
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if projected.length_squared() <= 1e-12 {
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return Some(false);
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}
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let current_angle = projected.y.atan2(projected.x);
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let target_vertex_angle = if pyramid_is_inscribed(value) {
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target
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} else {
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target - std::f64::consts::PI / value.sides.clamp(3, 32) as f64
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};
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let delta = (target_vertex_angle - current_angle + std::f64::consts::PI)
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.rem_euclid(std::f64::consts::TAU)
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- std::f64::consts::PI;
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if delta.abs() <= 1e-12 {
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return Some(false);
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}
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let updated = current * glam::DMat4::from_rotation_z(delta);
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if !updated.is_finite() || updated.determinant().abs() <= 1e-12 {
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return Some(false);
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}
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value.base.transform = updated.to_cols_array();
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return Some(true);
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}
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let axis = match field {
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PROP_POSITION_X => 0,
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PROP_POSITION_Y => 1,
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PROP_POSITION_Z => 2,
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_ => return None,
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};
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let target = crate::entities::common::parse_length(text)?;
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if !target.is_finite() {
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return Some(false);
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}
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let current = matrix(value.base.transform)?;
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let origin = current.transform_point3(glam::DVec3::ZERO);
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if !origin.is_finite() || (target - origin[axis]).abs() <= 1e-12 {
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return Some(false);
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}
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let mut delta = glam::DVec3::ZERO;
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delta[axis] = target - origin[axis];
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let updated = glam::DMat4::from_translation(delta) * current;
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if !updated.is_finite() || updated.determinant().abs() <= 1e-12 {
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return Some(false);
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}
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value.base.transform = updated.to_cols_array();
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Some(true)
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}
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fn set_pyramid_sides(value: &mut SolidHistoryPyramid, sides: i32) -> bool {
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if !(3..=32).contains(&sides) || sides == value.sides {
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return false;
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}
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if !pyramid_is_inscribed(value) {
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let Some(current) = matrix(value.base.transform) else {
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return false;
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};
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let old_factor = pyramid_apothem_factor(value.sides);
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let new_factor = pyramid_apothem_factor(sides);
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value.radius = value.radius * old_factor / new_factor;
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value.top_radius = value.top_radius * old_factor / new_factor;
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let old_half = std::f64::consts::PI / value.sides.clamp(3, 32) as f64;
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let new_half = std::f64::consts::PI / sides as f64;
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value.base.transform =
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(current * glam::DMat4::from_rotation_z(old_half - new_half)).to_cols_array();
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}
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value.sides = sides;
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true
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}
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pub fn apply_primitive_property(
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operation: &mut SolidHistoryOperation,
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field: &str,
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@@ -856,6 +1099,11 @@ pub fn apply_primitive_property(
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return applied;
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}
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}
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if let SolidHistoryOperation::Pyramid(pyramid_value) = operation {
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if let Some(applied) = apply_pyramid_geometry_property(pyramid_value, field, value) {
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return applied;
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}
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}
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let Some(number) = (if field == PROP_SIDES {
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value.trim().parse::<f64>().ok()
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} else {
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@@ -1008,18 +1256,33 @@ pub fn apply_primitive_property(
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}
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}
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SolidHistoryOperation::Pyramid(value) => match field {
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PROP_RADIUS => value.radius = positive().unwrap_or(value.radius),
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PROP_BASE_RADIUS => {
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let Some(displayed) = positive() else {
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return false;
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};
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value.radius = if pyramid_is_inscribed(value) {
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displayed
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} else {
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displayed / pyramid_apothem_factor(value.sides)
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};
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}
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PROP_TOP_RADIUS => {
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if number < 0.0 {
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return false;
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}
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value.top_radius = if pyramid_is_inscribed(value) {
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number
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} else {
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number / pyramid_apothem_factor(value.sides)
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};
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}
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PROP_HEIGHT => value.height = positive().unwrap_or(value.height),
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PROP_SIDES => {
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let rounded = number.round();
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if (number - rounded).abs() > 1e-9 {
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return false;
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}
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let sides = rounded as i32;
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if !(3..=71).contains(&sides) {
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return false;
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}
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value.sides = sides;
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return set_pyramid_sides(value, rounded as i32);
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}
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_ => return false,
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},
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@@ -1318,6 +1581,13 @@ pub fn primitive_grips(
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GripShape::Square,
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None,
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);
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add(
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GRIP_TOP_RADIUS,
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value.base.transform,
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[value.top_radius, 0.0, value.height],
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GripShape::Square,
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None,
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);
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add(
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GRIP_HEIGHT,
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value.base.transform,
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@@ -1325,7 +1595,7 @@ pub fn primitive_grips(
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GripShape::Square,
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Some([0.0, 0.0, 1.0]),
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);
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let angle = (value.sides.clamp(3, 71) as f64 * 5.0).to_radians();
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let angle = (value.sides.clamp(3, 32) as f64 * 5.0).to_radians();
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add(
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GRIP_SIDES,
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value.base.transform,
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@@ -1480,11 +1750,16 @@ pub fn apply_primitive_grip(
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},
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SolidHistoryOperation::Pyramid(value) => match grip_id {
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GRIP_RADIUS => value.radius = local.x.hypot(local.y).max(1e-6),
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GRIP_TOP_RADIUS => {
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value.top_radius = local.x.hypot(local.y).max(0.0);
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}
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GRIP_HEIGHT => value.height = local.z.max(1e-6),
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GRIP_SIDES => {
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let angle = local.y.atan2(local.x).rem_euclid(std::f64::consts::TAU);
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value.sides = (angle.to_degrees() / 5.0).round() as i32;
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value.sides = value.sides.clamp(3, 71);
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let sides = ((angle.to_degrees() / 5.0).round() as i32).clamp(3, 32);
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if !set_pyramid_sides(value, sides) {
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return false;
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||||
}
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}
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||||
_ => return false,
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||||
},
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@@ -1608,15 +1883,19 @@ pub fn torus_op(
|
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pub fn pyramid_op(
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transform: [f64; 16],
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||||
radius: f64,
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||||
top_radius: f64,
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||||
height: f64,
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||||
sides: usize,
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||||
inscribed: bool,
|
||||
) -> SolidHistoryOperation {
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||||
SolidHistoryOperation::Pyramid(SolidHistoryPyramid {
|
||||
base: base(transform),
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||||
operation_major: 1,
|
||||
operation_minor: if inscribed { -1 } else { 0 },
|
||||
height,
|
||||
sides: sides as i32,
|
||||
radius,
|
||||
top_radius,
|
||||
..SolidHistoryPyramid::default()
|
||||
})
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||||
}
|
||||
|
||||
@@ -82,6 +82,17 @@ pub fn pyramid_solid(center: [f64; 3], radius: f64, height: f64, sides: usize) -
|
||||
brep::make::pyramid(center, radius, height, sides)
|
||||
}
|
||||
|
||||
/// Solid pyramid or polygonal frustum on a regular polygon of `sides` corners.
|
||||
pub fn pyramid_frustum_solid(
|
||||
center: [f64; 3],
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||||
base_radius: f64,
|
||||
top_radius: f64,
|
||||
height: f64,
|
||||
sides: usize,
|
||||
) -> Option<Body> {
|
||||
brep::make::pyramid_frustum(center, base_radius, top_radius, height, sides)
|
||||
}
|
||||
|
||||
// ── Placement ───────────────────────────────────────────────────────────────
|
||||
|
||||
/// Moves a body by a rigid transform, given as three axes and an origin.
|
||||
|
||||
Reference in new issue
Block a user