forked from 1b-agent/opencadstudio-upstream
feat(dyn-input): TAB-editable distance/angle/coordinate fields
Dinamik giriş artık cursor yanında düzenlenebilir kutular gösteriyor. TAB ile kutular arası geçilir, bir kutuya yazınca o kutu kilitlenir (değer sabitlenir), diğerleri cursor'ı takip etmeye devam eder, Enter ile çözülen nokta komuta point-pick olarak iletilir. - DocumentTab.dyn_fields / dyn_active state; DynComponent + DynFieldEntry - sync_dyn_fields komutun dyn_field() + base noktasına göre kutu kümesini türetir: nokta+base → [d, açı], nokta+base yok → [X, Y], radius → [d], açı → [açı] - klavye yönlendirme: rakam/./-/+ aktif kutuya, TAB sonraki kutuya, Enter try_dyn_commit, Backspace kilidi açar - dyn_capturing iken command-line text alanı on_input'suz bırakılıyor ki focus'u ve tuşları çalmasın; girişler global key aboneliğinden geliyor (numpad dahil text alanı üzerinden yakalanıyor) - çoklu-kutu overlay render: aktif kutu vurgulu, kilitli kutu farklı kenar rengi Co-Authored-By: Claude Opus 4.7 <[email protected]>
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6 files changed
+377
-103
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@@ -11,6 +11,42 @@ use acadrust::{CadDocument, Handle};
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use iced;
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use std::path::PathBuf;
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// ── Dynamic input ──────────────────────────────────────────────────────────
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/// One quantity shown in the dynamic-input overlay near the cursor.
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#[derive(Clone, Copy, PartialEq, Eq, Debug)]
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pub(super) enum DynComponent {
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/// Absolute X ordinate.
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X,
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/// Absolute Y ordinate.
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Y,
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/// Linear distance from the last point.
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Distance,
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/// Angle from the last point, in degrees.
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Angle,
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}
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/// A single editable dynamic-input field. `buffer == None` means the box
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/// tracks the cursor live; once the user types, the typed text is held in
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/// `buffer` and the box stops following the cursor (it is "locked").
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#[derive(Clone, Debug)]
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pub(super) struct DynFieldEntry {
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pub(super) component: DynComponent,
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pub(super) buffer: Option<String>,
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}
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impl DynFieldEntry {
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pub(super) fn new(component: DynComponent) -> Self {
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Self {
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component,
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buffer: None,
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}
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}
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pub(super) fn locked(&self) -> bool {
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self.buffer.is_some()
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}
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}
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// ── Per-document tab state ─────────────────────────────────────────────────
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pub(super) struct DocumentTab {
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@@ -31,6 +67,13 @@ pub(super) struct DocumentTab {
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pub(super) visual_style: String,
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pub(super) last_cursor_world: glam::Vec3,
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pub(super) last_cursor_screen: iced::Point,
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/// Dynamic-input fields shown near the cursor while a command waits
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/// for a point/distance/angle. Rebuilt whenever the active command's
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/// `dyn_field()` or the presence of a base point changes. Empty when
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/// dynamic input is not active.
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pub(super) dyn_fields: Vec<DynFieldEntry>,
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/// Index of the field that TAB has focused (the one keystrokes edit).
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pub(super) dyn_active: usize,
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pub(super) history: HistoryState,
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pub(super) active_layer: String,
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/// Currently active UCS. `None` means WCS (identity transform).
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@@ -85,6 +128,8 @@ impl DocumentTab {
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visual_style: "Wireframe 2D".into(),
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last_cursor_world: glam::Vec3::ZERO,
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last_cursor_screen: iced::Point::ORIGIN,
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dyn_fields: Vec::new(),
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dyn_active: 0,
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history: HistoryState::default(),
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active_layer: "0".to_string(),
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active_ucs: None,
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@@ -355,6 +355,8 @@ pub enum Message {
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/// Pop the trailing character off the command-line input — backspace
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/// counterpart to `CommandAppendChar`.
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CommandBackspace,
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/// TAB pressed: move focus to the next dynamic-input field (wraps).
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DynTabNext,
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/// Recall previous command in history (↑ arrow key).
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CommandHistoryPrev,
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/// Recall next command in history (↓ arrow key).
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+167
-1
@@ -857,18 +857,56 @@ impl OpenCADStudio {
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// Filter out control characters — only push the typed
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// glyph(s). `Tab`, etc. arrive as Named keys, not here.
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if s.chars().all(|c| !c.is_control()) {
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self.command_line.input.push_str(&s);
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let i = self.active_tab;
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// While dynamic input is showing fields, numeric
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// glyphs edit the focused field instead of the
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// command line. Letters still go to the command line
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// so command-option keywords keep working.
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let numeric = !s.is_empty()
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&& s.chars()
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.all(|c| c.is_ascii_digit() || matches!(c, '.' | ',' | '-' | '+'));
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if numeric && self.dyn_input && !self.tabs[i].dyn_fields.is_empty() {
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let a = self.tabs[i].dyn_active.min(self.tabs[i].dyn_fields.len() - 1);
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self.tabs[i].dyn_fields[a]
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.buffer
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.get_or_insert_with(String::new)
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.push_str(&s);
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} else {
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self.command_line.input.push_str(&s);
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}
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}
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self.command_line.autocomplete_cursor = None;
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self.focus_cmd_input()
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}
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Message::CommandBackspace => {
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let i = self.active_tab;
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// Backspace edits the focused dynamic-input field first;
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// emptying it unlocks the field (back to cursor tracking).
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if self.dyn_input && !self.tabs[i].dyn_fields.is_empty() {
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let a = self.tabs[i].dyn_active.min(self.tabs[i].dyn_fields.len() - 1);
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if let Some(buf) = self.tabs[i].dyn_fields[a].buffer.as_mut() {
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buf.pop();
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if buf.is_empty() {
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self.tabs[i].dyn_fields[a].buffer = None;
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}
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return self.focus_cmd_input();
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}
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}
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self.command_line.input.pop();
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self.command_line.autocomplete_cursor = None;
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self.focus_cmd_input()
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}
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Message::DynTabNext => {
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let i = self.active_tab;
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let n = self.tabs[i].dyn_fields.len();
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if n > 0 {
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self.tabs[i].dyn_active = (self.tabs[i].dyn_active + 1) % n;
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}
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self.focus_cmd_input()
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}
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Message::CommandHistoryPrev => {
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// While autocomplete is showing suggestions, ↑ walks up
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// that list. Otherwise it falls back to recall history.
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@@ -922,6 +960,15 @@ impl OpenCADStudio {
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}
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}
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let i = self.active_tab;
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// With the command line empty, a typed dynamic-input value
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// commits as a point pick instead of an empty submit.
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if self.tabs[i].active_cmd.is_some()
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&& self.command_line.input.trim().is_empty()
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{
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if let Some(task) = self.try_dyn_commit() {
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return task;
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}
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}
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if self.tabs[i].active_cmd.is_some() {
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let text = self.command_line.input.trim().to_string();
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self.command_line.input.clear();
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@@ -1029,6 +1076,11 @@ impl OpenCADStudio {
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}
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Message::CommandFinalize => {
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// A typed dynamic-input value commits as a point pick
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// before the plain-Enter (on_enter) path runs.
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if let Some(task) = self.try_dyn_commit() {
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return task;
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}
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let i = self.active_tab;
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if self.tabs[i].active_cmd.is_some() {
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let result = self.tabs[i].active_cmd.as_mut().map(|c| c.on_enter());
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@@ -1837,6 +1889,7 @@ impl OpenCADStudio {
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self.tabs[i].snap_result = None;
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}
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self.sync_dyn_fields();
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Task::none()
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}
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@@ -4960,6 +5013,119 @@ impl OpenCADStudio {
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// ── DimStyle dialog helpers ─────────────────────────────────────────────────
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impl OpenCADStudio {
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/// Rebuild the active tab's dynamic-input field set to match what the
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/// command is currently asking for. Called on cursor move and after
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/// command-state changes. The field set only changes shape when the
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/// command's `dyn_field()` or the presence of a base point changes;
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/// existing typed buffers survive an unchanged shape.
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fn sync_dyn_fields(&mut self) {
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use super::document::{DynComponent, DynFieldEntry};
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let i = self.active_tab;
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if !self.dyn_input || self.tabs[i].active_cmd.is_none() {
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self.tabs[i].dyn_fields.clear();
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self.tabs[i].dyn_active = 0;
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return;
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}
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let field = self
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.tabs[i]
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.active_cmd
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.as_ref()
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.map(|c| c.dyn_field())
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.unwrap_or(crate::command::DynField::Point);
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let has_base = self.last_point.is_some();
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let desired: Vec<DynComponent> = match field {
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crate::command::DynField::Distance => vec![DynComponent::Distance],
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crate::command::DynField::Angle => vec![DynComponent::Angle],
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crate::command::DynField::Point if has_base => {
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vec![DynComponent::Distance, DynComponent::Angle]
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}
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crate::command::DynField::Point => vec![DynComponent::X, DynComponent::Y],
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};
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let current: Vec<DynComponent> =
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self.tabs[i].dyn_fields.iter().map(|f| f.component).collect();
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if current != desired {
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self.tabs[i].dyn_fields = desired.into_iter().map(DynFieldEntry::new).collect();
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self.tabs[i].dyn_active = 0;
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}
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}
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/// Resolve the world point implied by the current dynamic-input field
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/// values. Locked fields use their typed buffer; the rest fall back to
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/// the live cursor-derived value. Returns `None` when the field set
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/// isn't one we know how to turn into a point.
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fn dyn_resolve_point(&self) -> Option<glam::Vec3> {
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use super::document::DynComponent;
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let i = self.active_tab;
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let fields = &self.tabs[i].dyn_fields;
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if fields.is_empty() {
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return None;
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}
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let w = self.tabs[i].last_cursor_world;
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let base = self.last_point.unwrap_or(glam::Vec3::ZERO);
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// Buffer value parsed as f32, or the supplied live value.
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let val = |idx: usize, live: f32| -> f32 {
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fields[idx]
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.buffer
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.as_ref()
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.and_then(|s| s.trim().replace(',', ".").parse::<f32>().ok())
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.unwrap_or(live)
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};
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let dx = w.x - base.x;
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let dy = w.y - base.y;
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let live_d = (dx * dx + dy * dy).sqrt();
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let live_a = dy.atan2(dx); // radians
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let comps: Vec<DynComponent> = fields.iter().map(|f| f.component).collect();
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match comps.as_slice() {
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[DynComponent::X, DynComponent::Y] => {
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Some(glam::Vec3::new(val(0, w.x), val(1, w.y), base.z))
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}
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[DynComponent::Distance, DynComponent::Angle] => {
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let d = val(0, live_d);
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let a = val(1, live_a.to_degrees()).to_radians();
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Some(glam::Vec3::new(base.x + d * a.cos(), base.y + d * a.sin(), base.z))
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}
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[DynComponent::Distance] => {
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// Keep the cursor's direction, override the magnitude.
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let dir = glam::Vec3::new(dx, dy, 0.0).normalize_or(glam::Vec3::X);
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Some(base + dir * val(0, live_d))
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}
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[DynComponent::Angle] => {
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// Keep the cursor's distance, override the angle.
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let a = val(0, live_a.to_degrees()).to_radians();
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Some(glam::Vec3::new(
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base.x + live_d * a.cos(),
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base.y + live_d * a.sin(),
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base.z,
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))
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}
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_ => None,
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}
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}
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/// If dynamic input has at least one locked (typed) field, resolve the
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/// implied point, feed it to the active command as a point pick, reset
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/// the field buffers, and return the resulting task. Returns `None`
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/// when there is nothing typed, so the caller falls back to its normal
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/// Enter handling.
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fn try_dyn_commit(&mut self) -> Option<Task<Message>> {
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let i = self.active_tab;
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if !self.dyn_input
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|| self.tabs[i].active_cmd.is_none()
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|| self.tabs[i].dyn_fields.is_empty()
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|| !self.tabs[i].dyn_fields.iter().any(|f| f.locked())
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{
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return None;
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}
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let pt = self.dyn_resolve_point()?;
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self.last_point = Some(pt);
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let result = self.tabs[i].active_cmd.as_mut().map(|c| c.on_point(pt));
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for f in self.tabs[i].dyn_fields.iter_mut() {
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f.buffer = None;
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}
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self.tabs[i].dyn_active = 0;
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result.map(|r| self.apply_cmd_result(r))
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}
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/// Populate all edit buffers from the currently selected dim style.
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fn load_dimstyle_bufs(&mut self, tab: usize) {
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let doc = &self.tabs[tab].scene.document;
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+76
-45
@@ -1,8 +1,8 @@
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use super::document::DocumentTab;
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use super::helpers::grid_plane_from_camera;
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use super::history::history_dropdown_labels;
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use super::document::{DynComponent, DynFieldEntry};
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use super::{Message, OpenCADStudio};
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use crate::command::DynField;
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use crate::scene::grip::{grips_to_screen, grips_to_screen_paper};
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use crate::scene::paper_canvas::PaperCanvas;
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use crate::scene::viewport_pane::{PaperViewportPane, ViewportPane};
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@@ -463,46 +463,28 @@ impl OpenCADStudio {
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})
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};
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// Dynamic input overlay — shown when a command is active and DYN is on.
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// The label adapts to what the command is currently asking for:
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// a point shows coordinates (or polar distance+angle once a base
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// point exists); a radius/length prompt shows a single distance;
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// an angle prompt shows degrees.
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// Dynamic input overlay — editable boxes near the cursor, one per
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// quantity the active command is asking for (X/Y, or polar
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// distance+angle, or a single distance/angle). TAB moves focus
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// between boxes; typing locks a box to a fixed value while the
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// rest keep tracking the cursor. The field set is maintained in
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// `tab.dyn_fields` by `sync_dyn_fields`.
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let dyn_input_overlay: Option<Element<'_, Message>> =
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if self.dyn_input && tab.active_cmd.is_some() {
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if self.dyn_input && tab.active_cmd.is_some() && !tab.dyn_fields.is_empty() {
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let w = tab.last_cursor_world;
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let field = tab
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.active_cmd
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.as_ref()
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.map(|c| c.dyn_field())
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.unwrap_or(DynField::Point);
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// World is Z-up: the drawing plane is X/Y, so screen "up"
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// maps to world Y — use w.y, not w.z (issue #27).
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let label = match (field, self.last_point) {
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(DynField::Distance, Some(base)) => {
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let dx = (w.x - base.x) as f64;
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let dy = (w.y - base.y) as f64;
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format!("d={:.3}", (dx * dx + dy * dy).sqrt())
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}
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(DynField::Angle, Some(base)) => {
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let dx = (w.x - base.x) as f64;
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let dy = (w.y - base.y) as f64;
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format!("<{:.1}°", dy.atan2(dx).to_degrees().rem_euclid(360.0))
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}
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(_, Some(base)) => {
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// Point with a base: polar distance + angle.
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let dx = (w.x - base.x) as f64;
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let dy = (w.y - base.y) as f64;
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let dist = (dx * dx + dy * dy).sqrt();
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let ang = dy.atan2(dx).to_degrees().rem_euclid(360.0);
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format!("d={:.3} <{:.1}°", dist, ang)
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}
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(_, None) => format!("X:{:.3} Y:{:.3}", w.x, w.y),
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};
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Some(overlay::dynamic_input_overlay(
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tab.last_cursor_screen,
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label,
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))
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let base = self.last_point;
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let boxes: Vec<overlay::DynBox> = tab
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.dyn_fields
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.iter()
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.enumerate()
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.map(|(idx, f)| overlay::DynBox {
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label: dyn_component_label(f.component),
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value: dyn_component_value(f, w, base),
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active: idx == tab.dyn_active,
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locked: f.locked(),
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})
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.collect();
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Some(overlay::dynamic_input_overlay(tab.last_cursor_screen, boxes))
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} else {
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None
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};
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@@ -612,7 +594,12 @@ impl OpenCADStudio {
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// Autocomplete shows only when no command is collecting its
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// own input (otherwise typed prefixes are coordinates / values).
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let allow_autocomplete = tab.active_cmd.is_none();
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let command_line_overlay = iced::widget::container(self.command_line.view(allow_autocomplete))
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// Dynamic input captures keystrokes when its fields are showing,
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// so the command-line field must release focus / its on_input.
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let dyn_capturing =
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self.dyn_input && tab.active_cmd.is_some() && !tab.dyn_fields.is_empty();
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let command_line_overlay =
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iced::widget::container(self.command_line.view(allow_autocomplete, dyn_capturing))
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.width(Fill)
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.height(Fill)
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.align_x(iced::alignment::Horizontal::Center)
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@@ -791,7 +778,7 @@ impl OpenCADStudio {
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Some(Message::WindowResized(sz.width as f32, sz.height as f32))
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}
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iced::Event::Keyboard(keyboard::Event::KeyPressed {
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key, modifiers, ..
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key, modifiers, text, ..
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}) => {
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let ctrl = modifiers.control();
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let shift = modifiers.shift();
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@@ -815,6 +802,11 @@ impl OpenCADStudio {
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{
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Some(Message::CommandBackspace)
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}
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keyboard::Key::Named(keyboard::key::Named::Tab)
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if status == Status::Ignored =>
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{
|
||||
Some(Message::DynTabNext)
|
||||
}
|
||||
keyboard::Key::Named(keyboard::key::Named::ArrowUp) => {
|
||||
Some(Message::CommandHistoryPrev)
|
||||
}
|
||||
@@ -859,10 +851,15 @@ impl OpenCADStudio {
|
||||
// else consumed — route them into the command
|
||||
// line input so typing always reaches it even
|
||||
// when focus is parked on a button / viewport.
|
||||
keyboard::Key::Character(c)
|
||||
if !ctrl && status == Status::Ignored =>
|
||||
{
|
||||
Some(Message::CommandAppendChar(c.to_string()))
|
||||
// Use the event's `text` (not the logical key)
|
||||
// so numpad digits and other keypad glyphs —
|
||||
// which don't arrive as `Key::Character` — are
|
||||
// captured too.
|
||||
_ if !ctrl && status == Status::Ignored => {
|
||||
let glyph = text
|
||||
.as_deref()
|
||||
.filter(|t| !t.is_empty() && t.chars().all(|c| !c.is_control()));
|
||||
glyph.map(|t| Message::CommandAppendChar(t.to_string()))
|
||||
}
|
||||
_ => None,
|
||||
}
|
||||
@@ -2031,3 +2028,37 @@ pub(super) fn recent_files_panel<'a>(recents: &'a [std::path::PathBuf]) -> Eleme
|
||||
})
|
||||
.into()
|
||||
}
|
||||
|
||||
// ── Dynamic-input field formatting ─────────────────────────────────────────
|
||||
|
||||
/// Short prefix shown before a dynamic-input box's value.
|
||||
fn dyn_component_label(c: DynComponent) -> String {
|
||||
match c {
|
||||
DynComponent::X => "X".into(),
|
||||
DynComponent::Y => "Y".into(),
|
||||
DynComponent::Distance => "d".into(),
|
||||
DynComponent::Angle => "<".into(),
|
||||
}
|
||||
}
|
||||
|
||||
/// The string shown inside a dynamic-input box: the typed buffer when the
|
||||
/// field is locked, otherwise the live value derived from the cursor
|
||||
/// world position (and the base point for polar quantities).
|
||||
fn dyn_component_value(
|
||||
f: &DynFieldEntry,
|
||||
w: glam::Vec3,
|
||||
base: Option<glam::Vec3>,
|
||||
) -> String {
|
||||
if let Some(b) = &f.buffer {
|
||||
return b.clone();
|
||||
}
|
||||
let b = base.unwrap_or(glam::Vec3::ZERO);
|
||||
let dx = (w.x - b.x) as f64;
|
||||
let dy = (w.y - b.y) as f64;
|
||||
match f.component {
|
||||
DynComponent::X => format!("{:.4}", w.x),
|
||||
DynComponent::Y => format!("{:.4}", w.y),
|
||||
DynComponent::Distance => format!("{:.4}", (dx * dx + dy * dy).sqrt()),
|
||||
DynComponent::Angle => format!("{:.1}", dy.atan2(dx).to_degrees().rem_euclid(360.0)),
|
||||
}
|
||||
}
|
||||
+12
-5
@@ -226,7 +226,7 @@ impl CommandLine {
|
||||
matches
|
||||
}
|
||||
|
||||
pub fn view(&self, show_autocomplete: bool) -> Element<'_, Message> {
|
||||
pub fn view(&self, show_autocomplete: bool, dyn_capturing: bool) -> Element<'_, Message> {
|
||||
// Only the most recent entries pushed within the last few
|
||||
// seconds show on the overlay. The dropdown button keeps the
|
||||
// full backlog reachable when the user actually wants it.
|
||||
@@ -248,10 +248,17 @@ impl CommandLine {
|
||||
col.push(container(text(&entry.text).size(11).color(color)).padding([1, 8]))
|
||||
});
|
||||
let prompt = container(text("Command:").size(11).color(PROMPT_COLOR)).padding([5, 8]);
|
||||
let input = text_input("", &self.input)
|
||||
.id(cmd_input_id())
|
||||
.on_input(Message::CommandInput)
|
||||
.on_submit(Message::CommandSubmit)
|
||||
// While dynamic input is capturing keystrokes, the command-line
|
||||
// text field is left without an `on_input` handler so it can't
|
||||
// grab focus or swallow numeric keys — those flow through the
|
||||
// global key subscription into the dynamic-input fields instead.
|
||||
let mut input = text_input("", &self.input).id(cmd_input_id());
|
||||
if !dyn_capturing {
|
||||
input = input
|
||||
.on_input(Message::CommandInput)
|
||||
.on_submit(Message::CommandSubmit);
|
||||
}
|
||||
let input = input
|
||||
.style(|_: &Theme, _| text_input::Style {
|
||||
background: Background::Color(INPUT_BG),
|
||||
border: Border {
|
||||
|
||||
+75
-52
@@ -964,10 +964,22 @@ fn draw_ucs_icon(frame: &mut canvas::Frame, vp: Mat4, bounds: iced::Rectangle) {
|
||||
///
|
||||
/// `cursor_screen` — cursor position in viewport pixels.
|
||||
/// `label` — text to display (e.g. "X: 12.34 Y: 56.78").
|
||||
pub fn dynamic_input_overlay<'a>(cursor_screen: Point, label: String) -> Element<'a, Message> {
|
||||
/// One labelled box in the dynamic-input overlay (e.g. `d` = distance,
|
||||
/// `<` = angle, `X` / `Y` = ordinates).
|
||||
#[derive(Clone)]
|
||||
pub struct DynBox {
|
||||
pub label: String,
|
||||
pub value: String,
|
||||
/// TAB-focused box — keystrokes edit this one.
|
||||
pub active: bool,
|
||||
/// User has typed a value (the box no longer tracks the cursor).
|
||||
pub locked: bool,
|
||||
}
|
||||
|
||||
pub fn dynamic_input_overlay<'a>(cursor_screen: Point, boxes: Vec<DynBox>) -> Element<'a, Message> {
|
||||
canvas(DynInputCanvas {
|
||||
cursor_screen,
|
||||
label,
|
||||
boxes,
|
||||
})
|
||||
.width(Length::Fill)
|
||||
.height(Length::Fill)
|
||||
@@ -976,7 +988,7 @@ pub fn dynamic_input_overlay<'a>(cursor_screen: Point, label: String) -> Element
|
||||
|
||||
struct DynInputCanvas {
|
||||
cursor_screen: Point,
|
||||
label: String,
|
||||
boxes: Vec<DynBox>,
|
||||
}
|
||||
|
||||
impl canvas::Program<Message> for DynInputCanvas {
|
||||
@@ -1000,68 +1012,79 @@ impl canvas::Program<Message> for DynInputCanvas {
|
||||
_cursor: mouse::Cursor,
|
||||
) -> Vec<canvas::Geometry> {
|
||||
let mut frame = canvas::Frame::new(renderer, bounds.size());
|
||||
if self.boxes.is_empty() {
|
||||
return vec![frame.into_geometry()];
|
||||
}
|
||||
|
||||
// Offset the box 14 px right and 20 px below the cursor.
|
||||
// Offset the row 14 px right and 20 px below the cursor.
|
||||
const OFFSET_X: f32 = 14.0;
|
||||
const OFFSET_Y: f32 = 20.0;
|
||||
const PAD: f32 = 4.0;
|
||||
const GAP: f32 = 6.0;
|
||||
const FONT_SIZE: f32 = 11.0;
|
||||
const BOX_W: f32 = 160.0;
|
||||
const CHAR_W: f32 = FONT_SIZE * 0.62; // monospace-ish width estimate
|
||||
const BOX_H: f32 = FONT_SIZE + PAD * 2.0;
|
||||
|
||||
// Each box is "<label>:<value>"; width tracks the text length.
|
||||
let texts: Vec<String> = self
|
||||
.boxes
|
||||
.iter()
|
||||
.map(|b| format!("{}:{}", b.label, b.value))
|
||||
.collect();
|
||||
let widths: Vec<f32> = texts
|
||||
.iter()
|
||||
.map(|t| (t.len() as f32 * CHAR_W) + PAD * 2.0)
|
||||
.collect();
|
||||
let total_w: f32 = widths.iter().sum::<f32>() + GAP * (self.boxes.len() as f32 - 1.0);
|
||||
|
||||
let mut bx = self.cursor_screen.x + OFFSET_X;
|
||||
let mut by = self.cursor_screen.y + OFFSET_Y;
|
||||
|
||||
// Keep box inside viewport.
|
||||
if bx + BOX_W > bounds.width {
|
||||
bx = self.cursor_screen.x - BOX_W - 4.0;
|
||||
if bx + total_w > bounds.width {
|
||||
bx = (self.cursor_screen.x - total_w - 4.0).max(0.0);
|
||||
}
|
||||
if by + BOX_H > bounds.height {
|
||||
by = self.cursor_screen.y - BOX_H - 4.0;
|
||||
by = (self.cursor_screen.y - BOX_H - 4.0).max(0.0);
|
||||
}
|
||||
|
||||
let bg = canvas::Path::rectangle(
|
||||
Point { x: bx, y: by },
|
||||
Size {
|
||||
width: BOX_W,
|
||||
height: BOX_H,
|
||||
},
|
||||
);
|
||||
frame.fill(
|
||||
&bg,
|
||||
Color {
|
||||
r: 0.05,
|
||||
g: 0.05,
|
||||
b: 0.12,
|
||||
a: 0.85,
|
||||
},
|
||||
);
|
||||
frame.stroke(
|
||||
&bg,
|
||||
canvas::Stroke::default()
|
||||
.with_color(Color {
|
||||
r: 0.35,
|
||||
g: 0.55,
|
||||
b: 0.90,
|
||||
a: 0.9,
|
||||
})
|
||||
.with_width(1.0),
|
||||
);
|
||||
frame.fill_text(canvas::Text {
|
||||
content: self.label.clone(),
|
||||
position: Point {
|
||||
x: bx + PAD,
|
||||
y: by + PAD,
|
||||
},
|
||||
color: Color {
|
||||
r: 0.90,
|
||||
g: 0.90,
|
||||
b: 0.90,
|
||||
a: 1.0,
|
||||
},
|
||||
size: iced::Pixels(FONT_SIZE),
|
||||
..Default::default()
|
||||
});
|
||||
let mut x = bx;
|
||||
for (i, b) in self.boxes.iter().enumerate() {
|
||||
let w = widths[i];
|
||||
let rect = canvas::Path::rectangle(Point { x, y: by }, Size { width: w, height: BOX_H });
|
||||
// Active box: brighter fill + accent border. Locked (typed)
|
||||
// boxes get a warm border so it's clear they hold a fixed
|
||||
// value rather than tracking the cursor.
|
||||
let (fill, border) = if b.active {
|
||||
(
|
||||
Color { r: 0.12, g: 0.18, b: 0.30, a: 0.92 },
|
||||
Color { r: 0.45, g: 0.70, b: 1.0, a: 1.0 },
|
||||
)
|
||||
} else if b.locked {
|
||||
(
|
||||
Color { r: 0.05, g: 0.05, b: 0.12, a: 0.85 },
|
||||
Color { r: 0.95, g: 0.75, b: 0.30, a: 0.9 },
|
||||
)
|
||||
} else {
|
||||
(
|
||||
Color { r: 0.05, g: 0.05, b: 0.12, a: 0.85 },
|
||||
Color { r: 0.35, g: 0.55, b: 0.90, a: 0.9 },
|
||||
)
|
||||
};
|
||||
frame.fill(&rect, fill);
|
||||
frame.stroke(
|
||||
&rect,
|
||||
canvas::Stroke::default()
|
||||
.with_color(border)
|
||||
.with_width(if b.active { 1.6 } else { 1.0 }),
|
||||
);
|
||||
frame.fill_text(canvas::Text {
|
||||
content: texts[i].clone(),
|
||||
position: Point { x: x + PAD, y: by + PAD },
|
||||
color: Color { r: 0.92, g: 0.92, b: 0.92, a: 1.0 },
|
||||
size: iced::Pixels(FONT_SIZE),
|
||||
..Default::default()
|
||||
});
|
||||
x += w + GAP;
|
||||
}
|
||||
|
||||
vec![frame.into_geometry()]
|
||||
}
|
||||
|
||||
Reference in new issue
Block a user