fix(solid3d): trim torus faces to the revolution arc between end caps

An open "C" tube (the € currency symbol's ring) rendered as a full closed
donut: truck builds a torus as a full revolution and can't trim it, and the
wireframe/silhouette arc estimate was wrong.

The arc estimate failed because `collect_face_polygon` reads only the first
loop, and the "widest empty gap = tube body" heuristic breaks once the tube
carries interior holes (where the two horizontal bars punch through it): a hole
splits the body into wide hole-free stretches that masquerade as the opening.

`torus_phi_range` now walks every boundary loop and classifies each: a minor
circle sitting in a constant-φ plane (spread < ~8.6°) is an end cap; a wider
loop is an interference hole. The opening is the gap flanked on both sides by
end caps — a hole never bounds it — so the body is the rest of the turn.

Torus faces now route to the bespoke sampler (like spheres); `tess_torus_face`
clips its φ grid to that arc, so the shaded tube is an open C. `torus_isolines`
and `collect_curved_gens` use the same range for the wireframe rim and the
silhouette. Removes the now-dead truck torus path (`torus_faces`,
`Outward::Torus`, `vadd`).

Co-Authored-By: Claude Opus 4.8 <[email protected]>
This commit is contained in:
Hakan SevenandClaude Opus 4.8 committed 2026-07-18 01:10:29 +03:00
1 parent c0ec866fac
commit 570165e77f
3 files changed
+294 -191

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+18 -112
View File
@@ -7,8 +7,10 @@
//
// plane-surface → planar face from the sampled boundary loop
// cone-surface → surface of revolution (cylinder / cone) via rsweep
// sphere-surface → meridian revolved about the pole
// torus-surface → tube circle revolved about the spine
// sphere-surface → bespoke sampler, clipped to the boundary window (truck
// builds a full ball and cannot trim it to a partial face)
// torus-surface → bespoke sampler, clipped to the revolution arc between
// the tube's end caps (truck builds a full closed ring)
// spline-surface → truck BSplineSurface, grid-sampled (see spline_tess)
//
// Each face is meshed independently and its triangles are oriented outward
@@ -26,11 +28,11 @@ use acadrust::entities::acis::{
SatConeSurface, SatDocument, SatFace, SatPlaneSurface, SatSphereSurface, SatTorusSurface,
};
use crate::scene::model::mesh_model::{MeshLodSet, MeshModel};
use crate::scene::convert::solid3d_tess::{
apply_body_transform, body_transform, collect_face_loops, cone_axis_span, tess_cone_face,
tess_plane_face, tess_sphere_face, tess_torus_face, LodConfig,
};
use crate::scene::model::mesh_model::{MeshLodSet, MeshModel};
/// Slightly over 2π so revolution builders close the loop.
const FULL: f64 = std::f64::consts::TAU + 0.2;
@@ -58,14 +60,6 @@ enum Outward {
sin: f64,
cos: f64,
},
/// Sphere: radial from the centre.
Sphere { center: [f64; 3] },
/// Torus: from the nearest point on the spine circle.
Torus {
center: [f64; 3],
axis: [f64; 3],
major: f64,
},
}
impl Outward {
@@ -83,23 +77,6 @@ impl Outward {
let radial = vnorm(vsub(d, vscale(*axis, h)));
vnorm(vsub(vscale(radial, *cos), vscale(*axis, *sin)))
}
Outward::Sphere { center } => vnorm(vsub(p, *center)),
Outward::Torus {
center,
axis,
major,
} => {
let d = vsub(p, *center);
let h = vdot(d, *axis);
let radial = vsub(d, vscale(*axis, h));
let rl = vlen(radial);
let spine = if rl > 1e-9 {
vadd(*center, vscale(radial, major / rl))
} else {
*center
};
vnorm(vsub(p, spine))
}
}
}
}
@@ -187,12 +164,12 @@ fn bespoke_face(
}
"sphere-surface" => {
if let Some(s) = SatSphereSurface::from_record(surf_rec) {
tess_sphere_face(&s, LodConfig::HIGH, v, n, i);
tess_sphere_face(sat, face, &s, LodConfig::HIGH, v, n, i);
}
}
"torus-surface" => {
if let Some(t) = SatTorusSurface::from_record(surf_rec) {
tess_torus_face(&t, LodConfig::HIGH, v, n, i);
tess_torus_face(sat, face, &t, LodConfig::HIGH, v, n, i);
}
}
_ => {}
@@ -227,30 +204,17 @@ fn build_face_group(
let (faces, out) = cone_faces(sat, face, &cone)?;
Some((faces, out, tol))
}
"sphere-surface" => {
let sphere = SatSphereSurface::from_record(surf_rec)?;
let (cx, cy, cz) = sphere.center();
let tol = curve_tol(sphere.radius());
Some((
sphere_faces(&sphere),
Outward::Sphere { center: [cx, cy, cz] },
tol,
))
}
"torus-surface" => {
let torus = SatTorusSurface::from_record(surf_rec)?;
let (cx, cy, cz) = torus.center();
let (nx, ny, nz) = torus.normal();
// Tube (minor) curvature is the tighter of the two, so sampling it
// to the circle tolerance keeps the whole torus at least that smooth.
let tol = curve_tol(torus.minor_radius());
let out = Outward::Torus {
center: [cx, cy, cz],
axis: vnorm([nx, ny, nz]),
major: torus.major_radius(),
};
Some((torus_faces(&torus), out, tol))
}
// Truck builds a sphere as a full revolution and cannot trim it to the
// face's boundary, so a partial sphere renders as a whole ball. Route
// sphere faces to the bespoke sampler instead — it meshes only the
// boundary's parametric window (see `tess_sphere_face`).
"sphere-surface" => None,
// Like a sphere, truck builds a torus as a full revolution and cannot
// trim it to the face's boundary, so an open "C" tube renders as a whole
// closed ring. Route torus faces to the bespoke sampler, which meshes
// only the revolution arc between the tube's end caps (see
// `tess_torus_face` / `torus_phi_range`).
"torus-surface" => None,
_ => None,
}
}
@@ -450,50 +414,6 @@ fn cone_boundary_arc(
(start, span)
}
// ── Sphere face ──────────────────────────────────────────────────────────────
fn sphere_faces(sphere: &SatSphereSurface) -> Vec<Face> {
let (cx, cy, cz) = sphere.center();
let r = sphere.radius();
let (px, py, pz) = sphere.pole();
let (ux, uy, uz) = sphere.u_direction();
let center = Point3::new(cx, cy, cz);
let pole = norm(Vector3::new(px, py, pz));
let mut perp = Vector3::new(ux, uy, uz);
if perp.magnitude2() < 1e-12 || perp.dot(pole).abs() > 0.999 {
perp = perpendicular(pole);
} else {
perp = norm(perp - pole * perp.dot(pole));
}
let top = builder::vertex(center + pole * r);
let meridian: Wire = builder::rsweep(&top, center, perp, Rad(std::f64::consts::PI));
let shell: Shell = builder::cone(&meridian, pole, Rad(FULL));
shell.face_iter().cloned().collect()
}
// ── Torus face ───────────────────────────────────────────────────────────────
fn torus_faces(torus: &SatTorusSurface) -> Vec<Face> {
let (cx, cy, cz) = torus.center();
let (nx, ny, nz) = torus.normal();
let (ux, uy, uz) = torus.u_direction();
let major = torus.major_radius();
let minor = torus.minor_radius();
let center = Point3::new(cx, cy, cz);
let axis = norm(Vector3::new(nx, ny, nz));
let udir = norm(Vector3::new(ux, uy, uz));
let binormal = norm(axis.cross(udir));
let ring_center = center + udir * major;
let tube_start = builder::vertex(ring_center + axis * minor);
let tube: Wire = builder::rsweep(&tube_start, ring_center, binormal, Rad(FULL));
let shell: Shell = builder::rsweep(&tube, center, axis, Rad(FULL));
shell.face_iter().cloned().collect()
}
// ── Spline faces (NURBS) ─────────────────────────────────────────────────────
/// Append meshes for every `spline-surface` face, reusing the truck
@@ -577,16 +497,6 @@ fn norm(v: Vector3) -> Vector3 {
}
}
/// Any unit vector perpendicular to `v`.
fn perpendicular(v: Vector3) -> Vector3 {
let a = if v.x.abs() < 0.9 {
Vector3::unit_x()
} else {
Vector3::unit_y()
};
norm(v.cross(a))
}
// ── Vector helpers ([f64; 3]) ────────────────────────────────────────────────
#[inline]
@@ -594,10 +504,6 @@ fn vsub(a: [f64; 3], b: [f64; 3]) -> [f64; 3] {
[a[0] - b[0], a[1] - b[1], a[2] - b[2]]
}
#[inline]
fn vadd(a: [f64; 3], b: [f64; 3]) -> [f64; 3] {
[a[0] + b[0], a[1] + b[1], a[2] + b[2]]
}
#[inline]
fn vscale(a: [f64; 3], s: f64) -> [f64; 3] {
[a[0] * s, a[1] * s, a[2] * s]
}
+275 -78
View File
@@ -94,17 +94,41 @@ fn tessellate_sat(
}
"cone-surface" => {
if let Some(cone) = SatConeSurface::from_record(surf_rec) {
tess_cone_face(sat, &face, &cone, lod, &mut verts, &mut normals, &mut indices);
tess_cone_face(
sat,
&face,
&cone,
lod,
&mut verts,
&mut normals,
&mut indices,
);
}
}
"sphere-surface" => {
if let Some(sphere) = SatSphereSurface::from_record(surf_rec) {
tess_sphere_face(&sphere, lod, &mut verts, &mut normals, &mut indices);
tess_sphere_face(
sat,
&face,
&sphere,
lod,
&mut verts,
&mut normals,
&mut indices,
);
}
}
"torus-surface" => {
if let Some(torus) = SatTorusSurface::from_record(surf_rec) {
tess_torus_face(&torus, lod, &mut verts, &mut normals, &mut indices);
tess_torus_face(
sat,
&face,
&torus,
lod,
&mut verts,
&mut normals,
&mut indices,
);
}
}
"spline-surface" => {
@@ -144,22 +168,26 @@ fn tessellate_acis(
facet_res: f64,
isolines: usize,
) -> Option<MeshLodSet> {
let mut set =
if let Some(set) = crate::scene::convert::acis_to_truck::tessellate_sat_truck(sat, name.clone(), color, facet_res) {
if std::env::var_os("OCS_TESS_DEBUG").is_some() {
let tris = set.lods.first().map(|m| m.indices.len() / 3).unwrap_or(0);
eprintln!("acis_tess[{name}]: truck ({tris} tris)");
}
set
} else {
// truck couldn't rebuild the shell — fall back to the bespoke sampler.
let fallback = tessellate_sat_lods(sat, name.clone(), color, facet_res);
eprintln!(
"acis_tess[{name}]: manual fallback ({})",
if fallback.is_some() { "ok" } else { "empty" }
);
fallback?
};
let mut set = if let Some(set) = crate::scene::convert::acis_to_truck::tessellate_sat_truck(
sat,
name.clone(),
color,
facet_res,
) {
if std::env::var_os("OCS_TESS_DEBUG").is_some() {
let tris = set.lods.first().map(|m| m.indices.len() / 3).unwrap_or(0);
eprintln!("acis_tess[{name}]: truck ({tris} tris)");
}
set
} else {
// truck couldn't rebuild the shell — fall back to the bespoke sampler.
let fallback = tessellate_sat_lods(sat, name.clone(), color, facet_res);
eprintln!(
"acis_tess[{name}]: manual fallback ({})",
if fallback.is_some() { "ok" } else { "empty" }
);
fallback?
};
// Attach the B-rep face-boundary edges plus ISOLINES on curved faces
// (body-transformed, split into the double-single pair) so the solid's
// wireframe shows real edges and curved faces read from any angle.
@@ -190,8 +218,11 @@ fn attach_feature_edges(set: &mut MeshLodSet, sat: &SatDocument, isolines: usize
}
let (hx, hy, hz) = (x as f32, y as f32, z as f32);
set.edge_verts.push([hx, hy, hz]);
set.edge_verts_low
.push([(x - hx as f64) as f32, (y - hy as f64) as f32, (z - hz as f64) as f32]);
set.edge_verts_low.push([
(x - hx as f64) as f32,
(y - hy as f64) as f32,
(z - hz as f64) as f32,
]);
}
}
@@ -252,7 +283,11 @@ fn cone_face_geom(sat: &SatDocument, face: &SatFace) -> Option<ConeFaceGeom> {
if (h_max - h_min).abs() < 1e-10 || theta_span.abs() < 1e-10 {
return None;
}
let tan_a = if cos_a.abs() > 1e-9 { sin_a / cos_a } else { 0.0 };
let tan_a = if cos_a.abs() > 1e-9 {
sin_a / cos_a
} else {
0.0
};
Some(ConeFaceGeom {
center: [cx, cy, cz],
axis,
@@ -311,8 +346,12 @@ fn cone_isolines(sat: &SatDocument, face: &SatFace, count: usize, out: &mut Vec<
let [cx, cy, cz] = g.center;
let (r0, r1) = (g.radius + g.h_min * g.tan_a, g.radius + g.h_max * g.tan_a);
for a in iso_params(g.theta_min, g.theta_span, g.full, count) {
out.push(cone_pt(cx, cy, cz, g.axis, g.u_dir, g.v_dir, r0, a, g.h_min));
out.push(cone_pt(cx, cy, cz, g.axis, g.u_dir, g.v_dir, r1, a, g.h_max));
out.push(cone_pt(
cx, cy, cz, g.axis, g.u_dir, g.v_dir, r0, a, g.h_min,
));
out.push(cone_pt(
cx, cy, cz, g.axis, g.u_dir, g.v_dir, r1, a, g.h_max,
));
}
}
@@ -372,16 +411,12 @@ fn torus_isolines(sat: &SatDocument, face: &SatFace, count: usize, out: &mut Vec
let v = cross3(axis, u);
let major = torus.major_radius();
let minor = torus.minor_radius();
// The face boundary of a tube is just its two end caps, clustered at the
// ends — it never covers the revolution arc, so the boundary can't say which
// way round the tube runs (a limitation `torus_phi_range` shares). Draw the
// full revolution: correct for a closed or nearly-closed ring like this one,
// at the cost of over-drawing a short torus fillet, which a later
// winding-aware extent would tighten.
let (phi_min, phi_span, full) = torus_phi_range(sat, face, [cx, cy, cz], u, v);
let phi_total = if full { TAU } else { phi_span };
// Minor (cross-section) circles — constant revolution angle, full tube.
const M: usize = 20;
for phi in iso_params(0.0, TAU, true, count) {
for phi in iso_params(phi_min, phi_span, full, count) {
for t in 0..M {
let t0 = TAU * (t as f64 / M as f64);
let t1 = TAU * ((t + 1) as f64 / M as f64);
@@ -390,17 +425,17 @@ fn torus_isolines(sat: &SatDocument, face: &SatFace, count: usize, out: &mut Vec
}
}
// Major (ring-direction) arcs — constant tube angle, swept along the full
// revolution. The outer (θ=0) and inner (θ=π) circles are the torus's
// Major (ring-direction) arcs — constant tube angle, swept along the face's
// revolution arc. The outer (θ=0) and inner (θ=π) circles are the torus's
// defining profile — the ring outline; without them it reads as disconnected
// cross-sections. `count.max(2)` guarantees outer + inner even at ISOLINES=1.
const RING_SEGS: usize = 64;
let ring_segs = (((phi_total / TAU) * 64.0).ceil() as usize).max(6);
let n_ring = count.max(2);
for k in 0..n_ring {
let theta = TAU * (k as f64 / n_ring as f64);
for s in 0..RING_SEGS {
let p0 = TAU * (s as f64 / RING_SEGS as f64);
let p1 = TAU * ((s + 1) as f64 / RING_SEGS as f64);
for s in 0..ring_segs {
let p0 = phi_min + phi_total * (s as f64 / ring_segs as f64);
let p1 = phi_min + phi_total * ((s + 1) as f64 / ring_segs as f64);
out.push(torus_pt(cx, cy, cz, axis, u, v, major, minor, theta, p0));
out.push(torus_pt(cx, cy, cz, axis, u, v, major, minor, theta, p1));
}
@@ -434,22 +469,112 @@ fn sphere_param_range(
let (theta_min, theta_span, full) = angular_span(&thetas);
// Meridians converge at the poles, so pad the colatitude a touch toward each
// pole the face reaches so the lines meet the rim rather than stopping short.
(theta_min, theta_span, full, (phi_min - 0.05).max(0.0), (phi_max + 0.05).min(PI))
(
theta_min,
theta_span,
full,
(phi_min - 0.05).max(0.0),
(phi_max + 0.05).min(PI),
)
}
/// Revolution-angle span of a torus face from its boundary polygon.
fn torus_phi_range(poly: &[[f64; 3]], center: [f64; 3], u: [f64; 3], v: [f64; 3]) -> (f64, f64, bool) {
if poly.len() < 2 {
/// Revolution-angle arc a torus face spans, walking all its boundary loops.
///
/// A partial tube ends in two minor-circle caps sitting in constant-φ planes;
/// the arc between them is the opening. But the tube body can also carry
/// interior hole loops where another solid punches through it, so the widest
/// empty gap is *not* reliably the opening — a hole splits the body into wide
/// hole-free stretches that masquerade as it. Only a gap flanked by two end
/// caps is genuinely surface-free, so that is the opening; the body is the rest
/// of the turn. Returns `(body_start, body_span, full)`.
pub(crate) fn torus_phi_range(
sat: &SatDocument,
face: &SatFace,
center: [f64; 3],
u: [f64; 3],
v: [f64; 3],
) -> (f64, f64, bool) {
// Below this revolution-angle spread a loop is a minor circle sitting in a
// constant-φ plane — a tube end cap. Interference loops (where another solid
// punches through the tube) wander several degrees in φ, well above it.
const CAP_SPREAD: f64 = 0.15; // rad (~8.6°)
// Ignore sub-degree gaps *within* a cap's own point cluster; a genuine tube
// opening is far wider.
const MIN_OPENING: f64 = 0.02; // rad (~1.1°)
let phi_of = |p: [f64; 3]| -> f64 {
let rel = [p[0] - center[0], p[1] - center[1], p[2] - center[2]];
dot3(rel, v).atan2(dot3(rel, u)).rem_euclid(TAU)
};
// Angular spread of a set of φ values, wrap-aware: the turn minus the widest
// gap between them. A cap collapses to ~0; a hole loop keeps its real width.
let spread = |phis: &[f64]| -> f64 {
if phis.len() < 2 {
return 0.0;
}
let mut s = phis.to_vec();
s.sort_by(|a, b| a.partial_cmp(b).unwrap());
let mut gmax = 0.0f64;
for i in 0..s.len() {
let next = if i + 1 < s.len() {
s[i + 1]
} else {
s[0] + TAU
};
gmax = gmax.max(next - s[i]);
}
TAU - gmax
};
// Every boundary point, tagged by whether its loop is a tube end cap.
let mut tagged: Vec<(f64, bool)> = Vec::new();
let mut lp = face.first_loop();
let mut seen: HashSet<i32> = HashSet::default();
while !lp.is_null() && seen.insert(lp.0) {
let Some(lr) = sat.resolve(lp) else { break };
let Some(sl) = SatLoop::from_record(lr) else {
break;
};
let poly = collect_loop_polygon(sat, &sl, 48);
lp = sl.next_loop();
if poly.is_empty() {
continue;
}
let phis: Vec<f64> = poly.iter().map(|&p| phi_of(p)).collect();
let is_cap = spread(&phis) < CAP_SPREAD;
for phi in phis {
tagged.push((phi, is_cap));
}
}
if tagged.len() < 2 {
return (0.0, TAU, true);
}
let phis: Vec<f64> = poly
.iter()
.map(|&p| {
let rel = [p[0] - center[0], p[1] - center[1], p[2] - center[2]];
dot3(rel, v).atan2(dot3(rel, u))
})
.collect();
angular_span(&phis)
tagged.sort_by(|a, b| a.0.partial_cmp(&b.0).unwrap());
// The opening is the arc with no surface: a gap flanked on *both* sides by
// end-cap points (a hole never bounds the opening). Of those, the tube's own
// opening is the narrowest above the intra-cluster noise floor; the body is
// the rest of the turn. No cap-cap gap ⇒ the tube closes into a full ring.
let n = tagged.len();
let mut opening_gap = f64::MAX;
let mut body_start = 0.0;
for i in 0..n {
let (phi_i, cap_i) = tagged[i];
let (phi_j, cap_j) = if i + 1 < n {
tagged[i + 1]
} else {
(tagged[0].0 + TAU, tagged[0].1)
};
let gap = phi_j - phi_i;
if cap_i && cap_j && gap > MIN_OPENING && gap < opening_gap {
opening_gap = gap;
body_start = phi_j.rem_euclid(TAU); // body resumes past the far cap
}
}
if opening_gap == f64::MAX {
return (0.0, TAU, true);
}
(body_start, TAU - opening_gap, false)
}
/// Reduce a set of angles to a `(min, span, full)` arc. Mirrors `angular_range`'s
@@ -465,7 +590,11 @@ fn angular_span(angles: &[f64]) -> (f64, f64, bool) {
let mut gap_max = 0.0;
let mut gap_at = 0usize;
for i in 0..a.len() {
let next = if i + 1 < a.len() { a[i + 1] } else { a[0] + TAU };
let next = if i + 1 < a.len() {
a[i + 1]
} else {
a[0] + TAU
};
let gap = next - a[i];
if gap > gap_max {
gap_max = gap;
@@ -513,7 +642,11 @@ fn collect_curved_gens(
let (hx, hy, hz) = (wx as f32, wy as f32, wz as f32);
(
[hx, hy, hz],
[(wx - hx as f64) as f32, (wy - hy as f64) as f32, (wz - hz as f64) as f32],
[
(wx - hx as f64) as f32,
(wy - hy as f64) as f32,
(wz - hz as f64) as f32,
],
)
};
let mut out = Vec::new();
@@ -523,7 +656,9 @@ fn collect_curved_gens(
};
match surf.entity_type.as_str() {
"cone-surface" => {
let Some(g) = cone_face_geom(sat, &face) else { continue };
let Some(g) = cone_face_geom(sat, &face) else {
continue;
};
let base_local = [
g.center[0] + g.h_min * g.axis[0],
g.center[1] + g.h_min * g.axis[1],
@@ -545,7 +680,9 @@ fn collect_curved_gens(
});
}
"sphere-surface" => {
let Some(sphere) = SatSphereSurface::from_record(surf) else { continue };
let Some(sphere) = SatSphereSurface::from_record(surf) else {
continue;
};
let (cx, cy, cz) = sphere.center();
let pole = norm3([sphere.pole().0, sphere.pole().1, sphere.pole().2]);
let u = norm3([
@@ -573,7 +710,9 @@ fn collect_curved_gens(
});
}
"torus-surface" => {
let Some(torus) = SatTorusSurface::from_record(surf) else { continue };
let Some(torus) = SatTorusSurface::from_record(surf) else {
continue;
};
let (cx, cy, cz) = torus.center();
let axis = norm3([torus.normal().0, torus.normal().1, torus.normal().2]);
let u = norm3([
@@ -582,8 +721,7 @@ fn collect_curved_gens(
torus.u_direction().2,
]);
let v = cross3(axis, u);
let poly = collect_face_polygon(sat, &face, 48);
let (pmin, pspan, full) = torus_phi_range(&poly, [cx, cy, cz], u, v);
let (pmin, pspan, full) = torus_phi_range(sat, &face, [cx, cy, cz], u, v);
let (center, center_low) = place([cx, cy, cz]);
out.push(CurvedGen::Torus {
center,
@@ -710,7 +848,12 @@ pub(crate) fn body_transform(sat: &SatDocument) -> Option<([f64; 9], [f64; 3], f
// (`$-1`) and the trailing rotate/reflect/shear flags aren't floats, so
// collecting float tokens skips them — reading by raw token index would
// be thrown off by the leading pointer.
let v: Vec<f64> = t.tokens.iter().filter_map(|tok| tok.as_float()).take(13).collect();
let v: Vec<f64> = t
.tokens
.iter()
.filter_map(|tok| tok.as_float())
.take(13)
.collect();
if v.len() < 13 {
return None;
}
@@ -781,10 +924,18 @@ pub(crate) fn mesh_aabb(mesh: &MeshModel) -> [f32; 4] {
if !x.is_finite() || !y.is_finite() {
continue;
}
if x < min_x { min_x = x; }
if y < min_y { min_y = y; }
if x > max_x { max_x = x; }
if y > max_y { max_y = y; }
if x < min_x {
min_x = x;
}
if y < min_y {
min_y = y;
}
if x > max_x {
max_x = x;
}
if y > max_y {
max_y = y;
}
}
[min_x, min_y, max_x, max_y]
}
@@ -804,7 +955,12 @@ fn parse_acis(
}
/// Tessellate a `Region` entity (2D planar ACIS body) at all three LOD levels.
pub fn tessellate_region(region: &Region, color: [f32; 4], facet_res: f64, isolines: usize) -> Option<MeshLodSet> {
pub fn tessellate_region(
region: &Region,
color: [f32; 4],
facet_res: f64,
isolines: usize,
) -> Option<MeshLodSet> {
let sat = parse_acis(
|| region.parse_sat(),
region.acis_data.is_binary,
@@ -815,7 +971,12 @@ pub fn tessellate_region(region: &Region, color: [f32; 4], facet_res: f64, isoli
}
/// Tessellate a `Body` entity (3D ACIS body) at all three LOD levels.
pub fn tessellate_body(body: &Body, color: [f32; 4], facet_res: f64, isolines: usize) -> Option<MeshLodSet> {
pub fn tessellate_body(
body: &Body,
color: [f32; 4],
facet_res: f64,
isolines: usize,
) -> Option<MeshLodSet> {
let sat = parse_acis(
|| body.parse_sat(),
body.acis_data.is_binary,
@@ -849,7 +1010,12 @@ pub fn tessellate_surface(
/// Returns `None` when the entity has no parseable SAT data or produces no
/// triangles (e.g. the solid uses only unsupported surface types).
/// `facet_res` mirrors the header FACETRES variable (0.01–10.0).
pub fn tessellate_solid3d(solid: &Solid3D, color: [f32; 4], facet_res: f64, isolines: usize) -> Option<MeshLodSet> {
pub fn tessellate_solid3d(
solid: &Solid3D,
color: [f32; 4],
facet_res: f64,
isolines: usize,
) -> Option<MeshLodSet> {
let sat = parse_acis(
|| solid.parse_sat(),
solid.acis_data.is_binary,
@@ -871,7 +1037,11 @@ pub fn tessellate_solid3d(solid: &Solid3D, color: [f32; 4], facet_res: f64, isol
///
/// Returns an empty `Vec` when the loop topology is broken or has fewer than
/// three distinct points.
pub(crate) fn collect_face_polygon(sat: &SatDocument, face: &SatFace, circ_segs: usize) -> Vec<[f64; 3]> {
pub(crate) fn collect_face_polygon(
sat: &SatDocument,
face: &SatFace,
circ_segs: usize,
) -> Vec<[f64; 3]> {
let Some(loop_rec) = sat.resolve(face.first_loop()) else {
return vec![];
};
@@ -1321,7 +1491,11 @@ fn angular_range(
let (mut max_gap, mut gap_i) = (0.0_f64, 0_usize);
for i in 0..n {
let a = angles[i];
let b = if i + 1 < n { angles[i + 1] } else { angles[0] + TAU };
let b = if i + 1 < n {
angles[i + 1]
} else {
angles[0] + TAU
};
let gap = b - a;
if gap > max_gap {
max_gap = gap;
@@ -1368,11 +1542,7 @@ pub(crate) fn cone_axis_span(
let d = [ec.0 - center[0], ec.1 - center[1], ec.2 - center[2]];
let h = dot3(d, axis);
// Radial offset from the axis line: must be ~0 to be coaxial.
let radial = [
d[0] - h * axis[0],
d[1] - h * axis[1],
d[2] - h * axis[2],
];
let radial = [d[0] - h * axis[0], d[1] - h * axis[1], d[2] - h * axis[2]];
let radial_len = dot3(radial, radial).sqrt();
let n = e.normal();
let n_dot = dot3(norm3([n.0, n.1, n.2]), axis).abs();
@@ -1407,6 +1577,8 @@ pub(crate) fn cone_axis_span(
// ── Sphere face ───────────────────────────────────────────────────────────────
pub(crate) fn tess_sphere_face(
sat: &SatDocument,
face: &SatFace,
sphere: &SatSphereSurface,
lod: LodConfig,
verts: &mut Vec<[f32; 3]>,
@@ -1424,13 +1596,30 @@ pub(crate) fn tess_sphere_face(
let nu = lod.grid_u.max(3);
let nv = lod.grid_v.max(2);
// Mesh only the part of the sphere the face covers — its boundary loop's
// longitude/colatitude window. A partial sphere (a fillet cap) otherwise
// builds as a full ball floating where the solid is open.
let poly = collect_face_polygon(sat, face, nu.max(24));
let (t_min, t_span, full, p_min, p_max) =
sphere_param_range(&poly, [cx, cy, cz], pole, u_dir, v_dir);
let (theta_lo, theta_hi) = if full {
(0.0, TAU)
} else {
(t_min, t_min + t_span)
};
let (phi_lo, phi_hi) = if full {
(0.0, std::f64::consts::PI)
} else {
(p_min, p_max)
};
for j in 0..nv {
let phi0 = std::f64::consts::PI * (j as f64 / nv as f64); // 0..π
let phi1 = std::f64::consts::PI * ((j + 1) as f64 / nv as f64);
let phi0 = phi_lo + (phi_hi - phi_lo) * (j as f64 / nv as f64);
let phi1 = phi_lo + (phi_hi - phi_lo) * ((j + 1) as f64 / nv as f64);
for i in 0..nu {
let theta0 = TAU * (i as f64 / nu as f64);
let theta1 = TAU * ((i + 1) as f64 / nu as f64);
let theta0 = theta_lo + (theta_hi - theta_lo) * (i as f64 / nu as f64);
let theta1 = theta_lo + (theta_hi - theta_lo) * ((i + 1) as f64 / nu as f64);
let n00 = sphere_dir(pole, u_dir, v_dir, theta0, phi0);
let n10 = sphere_dir(pole, u_dir, v_dir, theta0, phi1);
@@ -1473,6 +1662,8 @@ fn sphere_dir(pole: [f64; 3], u_dir: [f64; 3], v_dir: [f64; 3], theta: f64, phi:
// ── Torus face ────────────────────────────────────────────────────────────────
pub(crate) fn tess_torus_face(
sat: &SatDocument,
face: &SatFace,
torus: &SatTorusSurface,
lod: LodConfig,
verts: &mut Vec<[f32; 3]>,
@@ -1489,11 +1680,17 @@ pub(crate) fn tess_torus_face(
let minor_r = torus.minor_radius();
let nu = lod.grid_u.max(3); // around the tube
let nv = lod.grid_v.max(3); // around the torus
// Mesh only the revolution arc the face covers. A partial tube (an open "C")
// otherwise builds as a full closed ring where the solid is open.
let (phi_start, phi_arc, full) = torus_phi_range(sat, face, [cx, cy, cz], u_dir, v_dir);
let phi_total = if full { TAU } else { phi_arc };
// Keep the along-length facet density independent of the arc length.
let nv = (((phi_total / TAU) * lod.grid_v as f64).ceil() as usize).max(3);
for j in 0..nv {
let phi0 = TAU * (j as f64 / nv as f64);
let phi1 = TAU * ((j + 1) as f64 / nv as f64);
let phi0 = phi_start + phi_total * (j as f64 / nv as f64);
let phi1 = phi_start + phi_total * ((j + 1) as f64 / nv as f64);
for i in 0..nu {
let theta0 = TAU * (i as f64 / nu as f64);
+1 -1
View File
@@ -1608,7 +1608,7 @@ impl Pipeline {
};
for set in sets {
let color = set.lods.first().map(|m| m.color).unwrap_or([0.0, 0.0, 0.0, 1.0]);
let mut mk = |w: glam::DVec3| -> MeshVertex {
let mk = |w: glam::DVec3| -> MeshVertex {
let (hx, hy, hz) = (w.x as f32, w.y as f32, w.z as f32);
MeshVertex {
position: [hx, hy, hz],