forked from 1b-agent/opencadstudio-upstream
docs: add ROADMAP.md with unimplemented ribbon commands
Lists 33 stub commands across Insert, View, Manage, and Annotate tabs with descriptions and Low/Medium/High complexity estimates. Co-Authored-By: Claude Sonnet 4.6 <[email protected]>
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# H7CAD — Geliştirme Yol Haritası
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# H7CAD — Feature Roadmap
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> Sürüm: 0.1.4 | Güncelleme: 2026-04-08
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Durum simgeleri: ✅ Tamamlandı · 🔧 Kısmen yapıldı · ⬜ Yapılmadı
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Ribbon buttons that exist in the UI but have no backend implementation yet.
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Each entry lists the command ID, what it should do, and rough complexity.
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---
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## 1. Dosya / Belge
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## Insert Tab
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| # | Özellik | Durum |
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|---|---------|-------|
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| 1.1 | DWG okuma (R13–R2018+) | ✅ |
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| 1.2 | DXF okuma / yazma | ✅ |
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| 1.3 | DWG yazma | ✅ |
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| 1.4 | Otomatik format algılama (uzantıya göre) | ✅ |
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| 1.5 | Çoklu sekme (tab) desteği | ✅ |
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| 1.6 | Undo / Redo (snapshot stack) | ✅ |
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| 1.7 | PDF dışa aktarma (CTB/STB plot style) | ✅ |
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| 1.8 | Fiziksel yazıcıya yazdırma | ✅ PRINT komutu — lp/lpr (Linux/macOS), ShellExecute (Windows) |
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| 1.9 | XREF (dış referans) yönetimi | ✅ Auto-resolve on open, XATTACH/XREF/XRELOAD commands |
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| 1.10 | WBLOCK — bloğu dış dosyaya yazma | ✅ Block name or selected entities → DWG/DXF |
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| 1.12 | Bozuk DWG kurtarma (failsafe parse) | ⬜ |
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### Reference Group
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| Command | Label | What it should do | Complexity |
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|---|---|---|---|
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| `XCLIP` | Clip | Define a clipping boundary on an inserted XREF or image block | Medium |
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| `ADJUST` | Adjust | Adjust fade, contrast, and monochrome settings for an underlay | Low |
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| `UNDERLAYLAYERS` | Underlay Layers | Show/hide individual layers inside a PDF/DWF underlay | Medium |
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| `UOSNAP` | Snap to Underlays | Toggle object snap onto underlay geometry | Low |
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| `FRAMES0/1/2` | Frames | Set underlay frame visibility (Off / On / On+Print) | Low |
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### Point Cloud Group
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| Command | Label | What it should do | Complexity |
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|---|---|---|---|
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| `POINTCLOUDATTACH` | Attach | Attach an RCP/RCS point cloud file as an external reference | High |
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### Block Group
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| Command | Label | What it should do | Complexity |
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|---|---|---|---|
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| `BLOCKPALETTE` | Multi-View Block | Open the block palette for inserting blocks with multiple views | Medium |
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| `BEDIT` | Edit Block | Open the in-place block editor for the selected or named block | High |
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| `BASE` | Set Base Point | Set the drawing base point (used as default 0,0,0 for XREF insertion) | Low |
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### Attributes Group
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| Command | Label | What it should do | Complexity |
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|---|---|---|---|
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| `ATTMAN` | Manage | Open attribute manager dialog (view/edit all attdefs in the drawing) | Medium |
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| `ATTSYNC` | Synchronize | Synchronize attribute definitions across all INSERT instances of a block | Medium |
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### Import Group
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| Command | Label | What it should do | Complexity |
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|---|---|---|---|
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| `LANDXMLIMPORT` | Land XML | Import a LandXML file as survey/topo geometry | High |
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### Content Group
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| Command | Label | What it should do | Complexity |
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|---|---|---|---|
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| `CONTENTBROWSER` | Content Browser | Open Autodesk content browser for downloading blocks/materials | High |
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| `ADCENTER` | Design Center | Open design center panel to browse/insert blocks from other drawings | High |
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### Tables Group (Annotate Tab)
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| Command | Label | What it should do | Complexity |
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|---|---|---|---|
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| `DATALINK` | Link Data | Create a data link between a table cell and an external Excel/CSV file | High |
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| `DATAEXTRACTION` | Extract Data | Run the data extraction wizard to export attribute/property data | High |
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---
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## 2. Görselleştirme / Render
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## View Tab
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| # | Özellik | Durum |
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|---|---------|-------|
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| 2.1 | Wire (çizgi) render pipeline (GPU) | ✅ |
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| 2.2 | Mesh (solid) render pipeline (GPU) | ✅ |
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| 2.3 | Hatch (tarama) render pipeline (GPU) | ✅ |
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| 2.4 | Raster image (PNG/JPG/BMP/TIFF) pipeline | ✅ |
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| 2.5 | Wipeout maskeleme | ✅ |
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| 2.6 | Wireframe / Hidden / Solid / X-Ray görünüm modları | ✅ |
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| 2.7 | Karmaşık linetype (shape + dot + dash) render | ✅ |
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| 2.8 | Arka plan rengi (BACKGROUND komutu) | ✅ |
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| 2.9 | Çizim sırası (draw order / SortEntitiesTable) | ✅ |
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| 2.10 | ViewCube (3D yönelim küpü) | ✅ |
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| 2.11 | UCS simgesi (XYZ tripod) | ✅ |
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| 2.12 | Solid3D / 3DSOLID tessellation (truck pipeline) | ✅ |
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| 2.13 | Region / Body / Wire / Silhouette entity render | ✅ Region+Body ACIS tessellation; Wire/Silhouette polyline fallback render |
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| 2.14 | Anti-aliasing / MSAA (4×) | ✅ |
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### Viewport Tools Group
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| Command | Label | What it should do | Complexity |
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|---|---|---|---|
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| `NAVVCUBE` | ViewCube | Toggle ViewCube display on/off in the viewport | Low |
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| `NAVBAR` | Navigation Bar | Toggle the navigation bar (pan/zoom/orbit toolbar) on/off | Low |
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### Model Viewports Group
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| Command | Label | What it should do | Complexity |
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|---|---|---|---|
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| `VPJOIN` | Join | Join two adjacent viewports into one | Medium |
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| `VPORTS_NAMED` | Named | Open the named viewports dialog to restore a saved viewport layout | Medium |
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| `VPORTS_RESTORE` | Restore | Restore a previously saved named viewport configuration | Medium |
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### Palettes Group
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| Command | Label | What it should do | Complexity |
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|---|---|---|---|
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| `TOOLPALETTES` | Tool Palettes | Toggle the tool palettes panel | Medium |
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| `PROPERTIES` | Properties | Toggle the properties panel showing selected entity properties | High |
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| `SHEETSET` | Sheet Set Manager | Open the sheet set manager panel | High |
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### Interface Group
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| Command | Label | What it should do | Complexity |
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|---|---|---|---|
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| `FILETAB` | File Tabs | Toggle the file tab bar at the top of the drawing area | Low |
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| `LAYOUTTAB` | Layout Tabs | Toggle the layout tab bar at the bottom of the drawing area | Low |
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| `HORIZONTAL` | Tile Horizontally | Tile all open drawing windows horizontally | Low |
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| `VERTICAL` | Tile Vertically | Tile all open drawing windows vertically | Low |
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| `CASCADE` | Cascade | Cascade all open drawing windows | Low |
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---
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## 3. Entity Desteği (acadrust)
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## Manage Tab
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### 3.1 Tam Desteklenen Entity'ler
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✅ Arc · Circle · Line · Ellipse · Spline · LwPolyline · Polyline (2D/3D) ·
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Point · Solid (2D) · Ray · XLine · Face3D · Shape · Mesh ·
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Text · MText · Attribute / AttDef · Leader · MultiLeader · Tolerance ·
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Hatch · Dimension (Linear/Aligned/Angular/Diameter/Radius/Ordinate) ·
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Insert (Block) · Table · MLine · Viewport · RasterImage · Wipeout ·
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Underlay (PDF/DWF/DGN)
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### Customization Group
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### 3.2 Kısmen / Sadece Okunabilir
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| Entity | Durum |
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|--------|-------|
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| Solid3D (3DSOLID) | ✅ ACIS SAT tessellation |
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| Region | ✅ ACIS SAT tessellation |
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| Body | ✅ ACIS SAT tessellation |
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| Wire / Silhouette | ✅ Pre-computed polyline render (from Solid3D.wires / silhouettes) |
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| Ole2Frame | ✅ Bounding rectangle placeholder (X-through-box) |
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| Command | Label | What it should do | Complexity |
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|---|---|---|---|
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| `CUI` | User Interface | Open the customize user interface editor (ribbon, toolbars, keybindings) | High |
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| `CUIIMPORT` | Import | Import a partial CUI/CUIX customization file | Medium |
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| `CUIEXPORT` | Export | Export the current customization to a CUI/CUIX file | Medium |
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| `ALIASEDIT` | Edit Aliases | Open the command alias editor (acad.pgp equivalent) | Medium |
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| `CUILOAD` | Load Partial CUI | Load an additional partial customization file at runtime | Medium |
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### 3.3 XDATA (Genişletilmiş Veri)
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✅ LIST / SET / CLEAR komutları tam entegre
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### Cleanup Group
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| Command | Label | What it should do | Complexity |
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|---|---|---|---|
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| `OVERKILL` | Overkill | Remove duplicate and overlapping geometry from the drawing | High |
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| `AUDIT` | Audit | Check and repair drawing file integrity, report errors | High |
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| `FINDNONPURGEABLE` | Find Non-Purgeable Items | List all items that cannot be purged (in-use blocks, styles, layers) | Medium |
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---
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## 4. Çizim (Draw) Komutları
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## Complexity Key
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| Komut | Durum |
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|-------|-------|
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| LINE (L) | ✅ |
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| CIRCLE (C) | ✅ |
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| ARC (A) | ✅ |
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| ELLIPSE (EL) | ✅ |
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| SPLINE (SPL) | ✅ |
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| PLINE / LWPOLYLINE | ✅ |
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| POLYLINE 3D | ✅ |
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| POINT (PO) | ✅ |
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| RAY | ✅ |
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| XLINE (XL) | ✅ |
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| HATCH (H) | ✅ |
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| TEXT (DT) | ✅ |
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| MTEXT (T) | ✅ |
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| MLINE (ML) | ✅ |
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| DONUT (DO) | ✅ |
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| REVCLOUD | ✅ |
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| WIPEOUT (WO) | ✅ |
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| IMAGE (raster yerleştirme) | ✅ |
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| SHAPE | ✅ |
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| ATTDEF | ✅ |
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| SOLID (2D dolu dörtgen) | ✅ |
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| RECTANG (REC) | ✅ |
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| POLYGON (POL) | ✅ |
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| CONSTRUCTION LINE (tam sonsuz) | ✅ |
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---
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## 5. Modify (Düzenleme) Komutları
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| Komut | Durum | Eksik Entity |
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|-------|-------|--------------|
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| MOVE (M) | ✅ | — |
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| COPY (CO) | ✅ | — |
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| ROTATE (RO) | ✅ | — |
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| SCALE (SC) | ✅ | — |
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| MIRROR (MI) | ✅ | — |
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| DELETE / ERASE (E) | ✅ | — |
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| ALIGN (AL) | ✅ | — |
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| ARRAY Rectangular | ✅ | — |
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| ARRAY Polar | ✅ | — |
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| ARRAY Path | ✅ | — |
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| BREAK (BR) | ✅ | — |
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| TRIM (TR) | ✅ | — |
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| EXTEND (EX) | ✅ | — |
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| OFFSET (O) | ✅ | — |
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| LENGTHEN (LEN) | ✅ | — |
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| FILLET (F) | ✅ | — |
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| CHAMFER (CHA) | ✅ | — |
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| JOIN (J) | ✅ | — |
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| EXPLODE (X) | ✅ | — |
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| PEDIT (PE) | ✅ | — |
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| STRETCH (SS) | ✅ | — |
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| SPLINEDIT | ✅ CLOSE/OPEN/REVERSE + grip editing | — |
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| HATCHEDIT | ✅ | — |
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| ATTEDIT | ✅ Interactive tag-by-tag value editing | — |
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| DDEDIT (çift tık metin) | ✅ | — |
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| REFEDIT | ✅ | Block in-place düzenleme |
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| DIVIDE (DIV) | ✅ | — |
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| MEASURE (ME) | ✅ | — |
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---
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## 6. Annotate (Ölçülendirme / Açıklama)
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| Özellik | Durum |
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|---------|-------|
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| DIMLINEAR (DLI) | ✅ |
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| DIMALIGNED (DAL) | ✅ |
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| DIMANGULAR (DAN) | ✅ |
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| DIMDIAMETER (DDI) | ✅ |
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| DIMRADIUS (DRA) | ✅ |
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| DIMBASELINE | ✅ |
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| DIMCONTINUE | ✅ |
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| LEADER (LE) | ✅ |
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| MLEADER (MLD) | ✅ |
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| TABLE | ✅ |
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| TOLERANCE (GD&T) | ✅ |
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| TEXT (DT) | ✅ |
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| MTEXT (T) | ✅ |
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| DIMSTYLE yöneticisi (DIMSTYLE/DDIM) | ✅ |
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| MLEADERSTYLE | ✅ |
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| DIMORDINATE | ✅ |
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---
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## 7. Layer ve Stil Yönetimi
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| Özellik | Durum |
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|---------|-------|
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| Layer Manager paneli | ✅ |
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| LAYOFF / LAYON | ✅ |
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| LAYFRZ / LAYTHW | ✅ |
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| LAYLCK / LAYULK | ✅ |
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| LAYISO / LAYUNISO | ✅ |
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| Per-viewport layer freeze | ✅ |
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| MATCHLAYER | ✅ |
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| COLOR (renk atama) | ✅ |
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| LINETYPE yönetimi | ✅ |
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| LINEWEIGHT | ✅ |
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| Transparency | ✅ |
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| STYLE (TextStyle browser) | ✅ |
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| DIMSTYLE | ✅ |
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| MLSTYLE | ✅ |
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| TABLESTYLE | ✅ |
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| PLOTSTYLE (CTB/STB) | ✅ |
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| Plot style arayüzü (GUI) | ✅ |
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---
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## 8. Görünüm (View) ve Navigasyon
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| Özellik | Durum |
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|---------|-------|
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| Pan (orta tuş / P) | ✅ |
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| Zoom In / Out / Extent / All / Scale / Window | ✅ |
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| Orbit (3D döndür) | ✅ |
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| Perspektif / Ortografik geçiş | ✅ |
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| Top / Front / Right / Isometric standart görünümler | ✅ |
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| Plot Window önizleme | ✅ |
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| UCS (WCS↔UCS dönüşüm pipeline) | ✅ |
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| Named Views (VIEW komutu) | ✅ |
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| Named UCS kaydetme | ✅ UCS SAVE/DELETE/LIST |
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| VPORTS (viewport bölme) | ✅ VPORTS 2H / 2V / 4 / SINGLE preset konfigürasyonlar |
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| Nesne snap izleme (Object Snap Tracking) | ✅ F11 toggle, dwell-acquire tracking lines |
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| Dynamic Input overlay | ✅ F12 toggle, absolute XY + relative dist/angle |
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---
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## 9. Snap (Yakalama)
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| Özellik | Durum |
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|---------|-------|
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| Endpoint / Midpoint / Center / Quadrant / Intersection | ✅ |
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| Perpendicular / Tangent / Nearest | ✅ |
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| Grid snap | ✅ Zoom-adaptive spacing |
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| Polar tracking | ✅ Configurable angle, guide line |
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| Object snap tracking | ✅ Dwell-acquire, H/V tracking lines, alignment snap |
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---
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## 10. Insert (Blok ve 3D Primitifler)
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| Özellik | Durum |
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|---------|-------|
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| BLOCK (blok tanımlama) | ✅ |
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| INSERT (blok yerleştirme) | ✅ |
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| GROUP / UNGROUP | ✅ |
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| Clipboard: COPY / CUT / PASTE / PASTEORIG | ✅ |
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| 3D Box primitive | ✅ |
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| 3D Sphere primitive | ✅ |
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| 3D Cylinder primitive | ✅ |
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| OBJ dosyası içe aktarma | ✅ |
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| REFEDIT (block yerinde düzenleme) | ✅ |
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| WBLOCK (bloğu dış dosyaya yaz) | ✅ |
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| Attributeli INSERT akışı (ATTREQ) | ✅ |
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---
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## 11. Layout ve Kağıt Alanı
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| Özellik | Durum |
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|---------|-------|
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| Model Space / Paper Space ayrımı | ✅ |
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| MVIEW (viewport oluşturma) | ✅ |
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| Per-viewport layer visibility | ✅ |
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| Plot ayarları (PlotSettings) | ✅ |
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| Çoklu named layout sekmeleri | ✅ |
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| VPLAYER — viewport katman override | ✅ F/T subcommands, freeze/thaw per viewport |
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| Layout Manager arayüzü | ✅ |
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---
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## 12. Inquiry (Sorgulama)
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| Özellik | Durum |
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|---------|-------|
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| DIST — iki nokta arası mesafe | ✅ |
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| ID — nokta koordinatı | ✅ |
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| AREA — alan hesabı | ✅ |
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| LIST — entity özellikleri | ✅ |
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| FIND / FINDALL — metin ara/değiştir | ✅ |
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| COUNT — entity istatistiği | ✅ |
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| QSELECT — özelliğe göre seç | ✅ |
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| FLATTEN (Z=0 düzleme) | ✅ |
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| MASSPROP (alan merkezi, atalet) | ✅ |
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| DATAEXTRACTION | ✅ CSV export: type/handle/layer/color/linetype/geometry |
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---
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## 13. UI / UX
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| Özellik | Durum |
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|---------|-------|
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| Ribbon toolbar | ✅ |
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| Command line | ✅ |
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| Properties paneli | ✅ |
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| Layer Manager paneli | ✅ |
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| Status bar (viewport sayısı) | ✅ |
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| Snap açılır popup | ✅ |
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| Grip düzenleme (tüm entity tipleri) | ✅ |
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| MATCHPROP (özellik kopyala) | ✅ |
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| BYLAYER hızlı atama | ✅ |
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| Çoklu seçim (window/crossing) | ✅ |
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| Sağ tık bağlam menüsü | ✅ |
|
||||
| Araç çubuğu özelleştirme | ⬜ |
|
||||
| Tema / Renk şeması seçimi | ✅ |
|
||||
| Klavye kısayol düzenleyici | ✅ |
|
||||
| Komut geçmişi gezinme (↑↓) | ✅ |
|
||||
|
||||
---
|
||||
|
||||
## 14. 3D / Solid Modelleme
|
||||
|
||||
| Özellik | Durum |
|
||||
|---------|-------|
|
||||
| Truck geometry pipeline entegrasyonu | ✅ |
|
||||
| 3D primitive'ler (Box, Sphere, Cylinder) | ✅ |
|
||||
| OBJ mesh içe aktarma | ✅ |
|
||||
| Solid3D tessellation (acadrust ACIS) | ✅ |
|
||||
| Boolean operasyonlar (UNION/SUBTRACT/INTERSECT) | ⬜ |
|
||||
| EXTRUDE / REVOLVE | ✅ |
|
||||
| SWEEP / LOFT | ✅ |
|
||||
| 3D ARRAY | ✅ |
|
||||
| STL dışa aktarma (STLOUT) | ✅ |
|
||||
| STEP dışa aktarma | ✅ STEPOUT/STPOUT/EXPORTSTEP — AP203 ASCII, her üçgen ADVANCED_FACE |
|
||||
|
||||
---
|
||||
|
||||
## Öncelik Sırası (Bir Sonraki Adımlar)
|
||||
|
||||
### Düşük Öncelik
|
||||
1. Bozuk DWG kurtarma (failsafe parse) — acadrust kütüphanesi desteği gerektirir
|
||||
2. Boolean 3D operasyonlar (UNION/SUBTRACT/INTERSECT) — truck BREP desteği gerektirir
|
||||
3. Araç çubuğu özelleştirme (ribbon öğe gizleme/sıralama)
|
||||
- **Low** — a single flag/variable toggle or simple dialog, no geometry math
|
||||
- **Medium** — involves UI interaction or document-level table edits
|
||||
- **High** — requires new data structures, complex geometry, or external file I/O
|
||||
Reference in new issue
Block a user