forked from 1b-agent/opencadstudio-upstream
fix(text): never accept a fallback glyph that has no outline
cosmic-text's fallback search can land on a face that claims the character and outlines to nothing: macOS's system font does that for every glyph, because ttf-parser reads no contours out of it. The code took the first non-.notdef glyph id and stopped, so the character drew nothing while believing it drew something — invisible text, and no warning either. An empty outline is now treated as no answer: the search moves on to the next face, and when cosmic-text's own list has nothing that draws the character, the installed families are walked for one that does. That list is the platform's own handful of names (on macOS `.SF NS`, `Menlo`, `Apple Color Emoji`, `Geneva`, `Arial Unicode MS`) and covers neither Cyrillic nor Greek, however many fonts the machine has that do. `cargo test --lib a_fallback_glyph_is_never_empty`, and the Turkish letters in `lff::tests::fonts_parse_and_resolve` render on macOS now instead of failing.
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+119
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@@ -366,6 +366,125 @@ pub fn clear_fallback_cache() {
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crate::scene::text::sdf_atlas::reset_font_entries();
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}
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#[cfg(test)]
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mod fallback_tests {
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use super::*;
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/// A fallback that comes back with an id but no outline draws nothing while
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/// believing it drew something: the stroke fonts hand every letter they
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/// lack to this path, so on macOS a Cyrillic drawing came out blank.
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#[test]
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fn a_fallback_glyph_is_never_empty() {
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for ch in ['Ğ', 'ş', 'б', 'Я', 'Ω', '中', 'A'] {
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let Some(glyph) = fallback_glyph(ch) else {
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continue; // no font on this host covers it at all
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};
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assert!(
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!glyph.strokes.is_empty() || !glyph.fill_tris.is_empty(),
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"'{ch}' resolved to a glyph with no outline"
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);
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}
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}
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}
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/// Last-resort glyph for a character missing from a stroke (LFF) font: whatever
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/// this machine can draw it with, normalized to 9-unit cap height, or `None`
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/// when nothing installed has the character. Cached per character.
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///
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/// The result is a filled-outline glyph, so it visually differs from the
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/// surrounding single-stroke text — accepted as the price of covering scripts
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/// no stroke font provides.
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#[cfg(not(target_arch = "wasm32"))]
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fn build_fallback(ch: char) -> Option<Arc<Glyph>> {
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outline_from_fallback_face(ch).or_else(|| installed_family_glyph(ch))
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}
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/// Outline `ch` from a parsed face, in the 9-unit text space.
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///
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/// A fallback glyph stands in for a stroke / SHX font that lacks the character.
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/// For an ideograph that font would have been a big font, whose glyphs fill the
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/// text height — so size the substitute by its em box. Everything else keeps the
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/// cap-height normalisation that lines it up with the Latin stroke glyphs.
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#[cfg(not(target_arch = "wasm32"))]
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fn outline_char(face: &ttf_parser::Face, ch: char) -> Option<Glyph> {
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let gid = face.glyph_index(ch)?;
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let k = if is_full_width(ch) {
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em_scale(face)
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} else {
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cap_scale(face)
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};
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let advance = face.glyph_hor_advance(gid).unwrap_or(0) as f32 * k;
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let mut fl = OutlineFlattener::new(k);
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face.outline_glyph(gid, &mut fl);
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fl.flush();
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let fill_tris = triangulate_contours(&fl.contours);
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Some(Glyph {
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strokes: fl.contours,
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advance,
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fill_tris,
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})
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}
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/// Outline `ch` from the face cosmic-text picks for it: it knows the platform's
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/// fallback order and shapes its way through ligatures and joining.
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///
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/// A face can answer with a glyph id and no outline at all — macOS's system font
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/// does, for every character, because ttf-parser reads no contours out of it —
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/// so an empty outline is not an answer and the caller has to keep looking.
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#[cfg(not(target_arch = "wasm32"))]
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fn outline_from_fallback_face(ch: char) -> Option<Arc<Glyph>> {
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use cosmic_text::{Attrs, Buffer, Metrics, Shaping};
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let mut fs = font_system().lock().unwrap();
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// Default family → cosmic's own fallback search chooses a covering font.
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let attrs = Attrs::new();
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let mut buf = Buffer::new(&mut fs, Metrics::new(SHAPE_FS, SHAPE_FS));
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buf.set_size(&mut fs, None, None);
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let s = ch.to_string();
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buf.set_text(&mut fs, &s, &attrs, Shaping::Advanced, None);
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buf.shape_until_scroll(&mut fs, false);
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for run in buf.layout_runs() {
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for g in run.glyphs.iter() {
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if g.glyph_id == 0 {
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continue; // .notdef — this font doesn't really cover it
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}
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let face_index = fs.db_mut().face(g.font_id).map(|f| f.index).unwrap_or(0);
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let font = fs.get_font(g.font_id, g.font_weight)?;
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let face = ttf_parser::Face::parse(font.data(), face_index).ok()?;
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let Some(glyph) = outline_char(&face, ch) else {
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continue;
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};
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if glyph.strokes.is_empty() && glyph.fill_tris.is_empty() {
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continue;
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}
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return Some(Arc::new(glyph));
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}
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}
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None
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}
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/// The first installed family that actually draws `ch` — the net under
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/// cosmic-text, whose fallback list is the platform's own handful of names (on
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/// macOS: `.SF NS`, `Menlo`, `Apple Color Emoji`, `Geneva`, `Arial Unicode MS`)
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/// and covers neither Cyrillic nor Greek, however many fonts the machine has
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/// that do.
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#[cfg(not(target_arch = "wasm32"))]
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fn installed_family_glyph(ch: char) -> Option<Arc<Glyph>> {
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crate::scene::text::sysfont::families()
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.iter()
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.find_map(|family| {
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let glyph = sysfont::with_face_data(family, |data, index| {
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let face = ttf_parser::Face::parse(data, index).ok()?;
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outline_char(&face, ch)
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})
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.flatten()?;
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// A face that yields no outline (the system font, a space) is not a
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// font that draws this character.
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(!glyph.strokes.is_empty() || !glyph.fill_tris.is_empty())
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.then(|| Arc::new(glyph))
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})
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}
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/// Web: outline the glyph from the lazily-fetched per-script Noto subset that
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/// covers it. Returns `None` while that font is still loading (the char renders
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/// once it arrives and the fallback cache is cleared). (#141)
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@@ -395,52 +514,6 @@ fn build_fallback(ch: char) -> Option<Arc<Glyph>> {
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}))
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}
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#[cfg(not(target_arch = "wasm32"))]
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fn build_fallback(ch: char) -> Option<Arc<Glyph>> {
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use cosmic_text::{Attrs, Buffer, Metrics, Shaping};
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let mut fs = font_system().lock().unwrap();
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// Default family → cosmic's own fallback search chooses a covering font.
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let attrs = Attrs::new();
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let mut buf = Buffer::new(&mut fs, Metrics::new(SHAPE_FS, SHAPE_FS));
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buf.set_size(&mut fs, None, None);
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let s = ch.to_string();
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buf.set_text(&mut fs, &s, &attrs, Shaping::Advanced, None);
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buf.shape_until_scroll(&mut fs, false);
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for run in buf.layout_runs() {
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for g in run.glyphs.iter() {
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if g.glyph_id == 0 {
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continue; // .notdef — this font doesn't really cover it
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}
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let face_index = fs.db_mut().face(g.font_id).map(|f| f.index).unwrap_or(0);
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let font = fs.get_font(g.font_id, g.font_weight)?;
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let face = ttf_parser::Face::parse(font.data(), face_index).ok()?;
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// A fallback glyph stands in for a stroke / SHX font that lacks
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// the character. For an ideograph that font would have been a
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// big font, whose glyphs fill the text height — so size the
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// substitute by its em box. Everything else keeps the cap-height
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// normalisation that lines it up with the Latin stroke glyphs.
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let k = if is_full_width(ch) {
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em_scale(&face)
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} else {
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cap_scale(&face)
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};
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let gid = ttf_parser::GlyphId(g.glyph_id);
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let advance = face.glyph_hor_advance(gid).unwrap_or(0) as f32 * k;
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let mut fl = OutlineFlattener::new(k);
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face.outline_glyph(gid, &mut fl);
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fl.flush();
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let fill_tris = triangulate_contours(&fl.contours);
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return Some(Arc::new(Glyph {
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strokes: fl.contours,
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advance,
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fill_tris,
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}));
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}
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}
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None
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}
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#[cfg(target_arch = "wasm32")]
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fn build_shaped(_family: &str, text: &str) -> Option<ShapedRun> {
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use cosmic_text::{Attrs, Buffer, Family, FontSystem, Metrics, Shaping};
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