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@@ -1,20 +1,19 @@
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// DIMCONTINUE command — chain linear/aligned dimensions end-to-end.
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//
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// Each new point becomes the second extension line origin of a new dimension,
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// whose first extension line origin is the second extension line of the previous dim.
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// The dimension line stays at the same perpendicular offset as the base dimension.
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//
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// Constructed from commands.rs after finding the last placed linear/aligned dimension.
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use acadrust::entities::{Dimension, DimensionLinear};
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use acadrust::entities::{
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Dimension, DimensionAngular2Ln, DimensionAngular3Pt, DimensionBase, DimensionLinear,
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DimensionOrdinate,
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};
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use acadrust::types::Vector3;
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use acadrust::EntityType;
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use glam::{DVec3, Vec3};
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use acadrust::{EntityType, Handle};
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use cadkernel::geom2d::{
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arc_span, closest_point, intersect, nearest_of, Arc, Curve, Ray, Tolerance, Transform, Vec2,
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XLine,
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};
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use cadkernel::space::Plane;
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use glam::DVec3;
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use crate::command::{CadCommand, CmdResult};
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use crate::command::{CadCommand, CmdOption, CmdResult, DimensionAssociationInput};
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use crate::modules::{IconKind, ModuleEvent, ToolDef};
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use crate::scene::model::wire_model::WireModel;
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use crate::t;
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pub const ICON: IconKind = IconKind::Svg(include_bytes!("../../../assets/icons/dim_continue.svg"));
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@@ -27,74 +26,292 @@ pub fn tool() -> ToolDef {
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}
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}
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pub struct DimContinueCommand {
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/// Fixed first-extension-line origin for the current step (moves each iteration).
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chain_p1: DVec3,
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/// Direction along the dimension axis (0.0 = horizontal, PI/2 = vertical).
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rotation: f64,
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/// Text reading rotation inherited from the base dim so a UCS-aligned chain
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/// keeps its text consistent with the originating DIMLINEAR. 0 = natural.
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#[derive(Clone)]
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struct SourceStyle {
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layer: String,
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style_name: String,
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normal: Vector3,
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text_rotation: f64,
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/// Absolute perpendicular coordinate (dot with `perp`) of the base
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/// dimension line. Each continued dim line is projected onto this exact
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/// coordinate so the whole chain stays collinear — even when the extension
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/// origins sit at different perpendicular positions (extension lines of
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/// different lengths). (#151)
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dim_line_perp: f64,
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/// Direction of "up" perpendicular to the dim axis (points toward the dim line).
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perp: DVec3,
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/// True once we have a base dimension loaded.
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ready: bool,
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horizontal_direction: f64,
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}
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impl DimContinueCommand {
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/// No base dim found — will show an error prompt and cancel immediately.
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pub fn new() -> Self {
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impl SourceStyle {
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fn from_base(base: &DimensionBase) -> Self {
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Self {
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chain_p1: DVec3::ZERO,
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rotation: 0.0,
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text_rotation: 0.0,
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dim_line_perp: 0.0,
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perp: DVec3::Y,
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ready: false,
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layer: base.common.layer.clone(),
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style_name: base.style_name.clone(),
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normal: base.normal,
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text_rotation: base.text_rotation,
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horizontal_direction: base.horizontal_direction,
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}
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}
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/// Build from the last placed dimension.
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///
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/// `p2` — second extension line origin of the base dim (the chain starts
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/// here). `p1` is unused — the dim line position comes from
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/// `definition_point` alone — but kept for signature parity with the
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/// shared `find_last_linear_dim` tuple (DIMBASELINE uses p1).
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/// `definition_point` — where the dim line was placed; its perpendicular
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/// coordinate is the line the whole chain stays collinear with.
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/// `rotation` — 0.0 = horizontal dim, PI/2 = vertical dim.
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pub fn from_base(
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_p1: Vec3,
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p2: Vec3,
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definition_point: Vec3,
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fn apply(&self, base: &mut DimensionBase) {
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base.common.layer = self.layer.clone();
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base.style_name = self.style_name.clone();
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base.normal = self.normal;
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base.text_rotation = self.text_rotation;
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base.horizontal_direction = self.horizontal_direction;
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}
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}
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#[derive(Clone)]
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enum ContinueKind {
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Linear {
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current: Vec2,
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rotation: f64,
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text_rotation: f64,
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) -> Self {
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// Widen the base-dim points to f64 so the committed chain math runs in
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// full precision. (The base points arrive as f32 from the entity, but
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// every derived committed coordinate must stay f64 from here on.)
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let p2 = p2.as_dvec3();
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let definition_point = definition_point.as_dvec3();
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// Axis unit vector along the measurement direction — the base dim's
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// rotation angle (any angle, incl. a UCS-aligned one), not a world H/V.
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let axis = DVec3::new(rotation.cos(), rotation.sin(), 0.0);
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// Perpendicular unit vector toward the dim line.
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let perp = DVec3::new(-axis.y, axis.x, 0.0);
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let dim_line_perp = definition_point.dot(perp);
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Self {
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chain_p1: p2,
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rotation,
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text_rotation,
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dim_line_perp,
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perp,
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ready: true,
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perpendicular: Vec2,
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line_coordinate: f64,
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},
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Angular2Ln {
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vertex: Vec2,
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current: Vec2,
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radius: f64,
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},
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Angular3Pt {
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vertex: Vec2,
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current: Vec2,
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radius: f64,
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},
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Ordinate {
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definition: Vec2,
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leader: Vec2,
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is_x: bool,
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},
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}
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#[derive(Clone)]
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struct ContinueState {
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kind: ContinueKind,
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style: SourceStyle,
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plane: Plane,
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}
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pub struct DimContinueCommand {
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base: Option<ContinueState>,
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injected: Option<EntityType>,
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history: Vec<ContinueState>,
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preserve_base_style: bool,
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}
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impl DimContinueCommand {
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pub fn new(recent: Option<EntityType>, preserve_base_style: bool) -> Self {
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let mut command = Self {
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base: None,
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injected: None,
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history: Vec::new(),
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preserve_base_style,
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};
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if let Some(entity) = recent {
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let _ = command.install_base(&entity, None);
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}
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command
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}
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fn install_base(&mut self, entity: &EntityType, pick_world: Option<DVec3>) -> bool {
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let EntityType::Dimension(dimension) = entity else {
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return false;
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};
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let style = SourceStyle::from_base(dimension.base());
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let plane = plane_from_normal(dimension.base().definition_point, style.normal);
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let pick = pick_world.and_then(|point| plane.project(point.to_array()).map(Vec2::from));
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let kind = match dimension {
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Dimension::Linear(source) => {
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let rotation = source.rotation;
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let perpendicular = Vec2::new(-rotation.sin(), rotation.cos());
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ContinueKind::Linear {
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current: selected_linear_end(
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project(&plane, source.first_point),
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project(&plane, source.second_point),
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pick,
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),
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rotation,
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perpendicular,
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line_coordinate: project(&plane, source.base.definition_point)
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.dot(perpendicular),
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}
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}
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Dimension::Aligned(source) => {
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let first = project(&plane, source.first_point);
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let second = project(&plane, source.second_point);
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let Some(direction) = (second - first).normalize() else {
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return false;
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};
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let rotation = direction.angle();
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let perpendicular = direction.perpendicular();
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ContinueKind::Linear {
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current: selected_linear_end(first, second, pick),
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rotation,
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perpendicular,
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line_coordinate: project(&plane, source.base.definition_point)
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.dot(perpendicular),
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}
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}
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Dimension::Angular2Ln(source) => {
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let lines = [
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[
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project(&plane, source.first_point),
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project(&plane, source.second_point),
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],
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[
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project(&plane, source.angle_vertex),
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project(&plane, source.definition_point),
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],
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];
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let vertex = angular2_vertex(lines).unwrap_or(lines[1][0]);
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ContinueKind::Angular2Ln {
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vertex,
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current: selected_angular_end(vertex, [lines[0][1], lines[1][1]], pick),
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radius: project(&plane, source.dimension_arc)
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.distance(vertex)
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.max(1.0e-9),
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}
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}
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Dimension::Angular3Pt(source) => {
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let vertex = project(&plane, source.angle_vertex);
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ContinueKind::Angular3Pt {
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vertex,
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current: selected_angular_end(
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vertex,
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[
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project(&plane, source.first_point),
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project(&plane, source.second_point),
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],
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pick,
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),
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radius: project(&plane, source.definition_point)
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.distance(vertex)
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.max(1.0e-9),
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}
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}
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Dimension::Ordinate(source) => ContinueKind::Ordinate {
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definition: project(&plane, source.definition_point),
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leader: project(&plane, source.leader_endpoint),
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is_x: source.is_ordinate_type_x,
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},
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_ => return false,
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};
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self.base = Some(ContinueState { kind, style, plane });
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true
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}
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fn build_dimension(&self, point_world: DVec3) -> Option<Dimension> {
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let state = self.base.as_ref()?;
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let point = state.plane.project(point_world.to_array()).map(Vec2::from)?;
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let mut dimension = match &state.kind {
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ContinueKind::Linear {
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current,
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rotation,
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perpendicular,
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line_coordinate,
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} => build_linear(
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state.plane,
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*current,
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point,
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*rotation,
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*perpendicular,
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*line_coordinate,
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),
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ContinueKind::Angular2Ln {
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vertex,
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current,
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radius,
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} => {
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let previous = *current - *vertex;
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let moving = point - *vertex;
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let (definition, text) =
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angular_definition_and_text(*vertex, previous, moving, *radius)?;
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let mut result = DimensionAngular2Ln::default();
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result.first_point = world(state.plane, *vertex);
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result.second_point = world(state.plane, *current);
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result.angle_vertex = world(state.plane, *vertex);
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result.definition_point = world(state.plane, point);
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result.dimension_arc = world(state.plane, definition);
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result.base.definition_point = result.dimension_arc;
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result.base.text_middle_point = world(state.plane, text);
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result.base.insertion_point = result.base.text_middle_point;
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Dimension::Angular2Ln(result)
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}
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ContinueKind::Angular3Pt {
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vertex,
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current,
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radius,
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} => {
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let previous = *current - *vertex;
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let moving = point - *vertex;
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let (definition, text) =
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angular_definition_and_text(*vertex, previous, moving, *radius)?;
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let mut result = DimensionAngular3Pt::new(
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world(state.plane, *vertex),
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world(state.plane, *current),
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world(state.plane, point),
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);
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result.definition_point = world(state.plane, definition);
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result.base.definition_point = result.definition_point;
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result.base.text_middle_point = world(state.plane, text);
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result.base.insertion_point = result.base.text_middle_point;
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Dimension::Angular3Pt(result)
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}
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ContinueKind::Ordinate {
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definition,
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leader,
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is_x,
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} => {
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let to_dimension = Transform::rotation(-state.style.horizontal_direction);
|
|
|
|
|
let from_dimension = Transform::rotation(state.style.horizontal_direction);
|
|
|
|
|
let feature = Vec2::from(to_dimension.apply_point(point.into()));
|
|
|
|
|
let source_leader = Vec2::from(to_dimension.apply_point((*leader).into()));
|
|
|
|
|
let leader = if *is_x {
|
|
|
|
|
Vec2::new(feature.x, source_leader.y)
|
|
|
|
|
} else {
|
|
|
|
|
Vec2::new(source_leader.x, feature.y)
|
|
|
|
|
};
|
|
|
|
|
let leader = Vec2::from(from_dimension.apply_point(leader.into()));
|
|
|
|
|
let mut result = DimensionOrdinate::new(
|
|
|
|
|
world(state.plane, point),
|
|
|
|
|
world(state.plane, leader),
|
|
|
|
|
*is_x,
|
|
|
|
|
);
|
|
|
|
|
result.definition_point = world(state.plane, *definition);
|
|
|
|
|
result.base.definition_point = result.definition_point;
|
|
|
|
|
result.base.text_middle_point = result.leader_endpoint;
|
|
|
|
|
result.base.insertion_point = result.base.text_middle_point;
|
|
|
|
|
Dimension::Ordinate(result)
|
|
|
|
|
}
|
|
|
|
|
};
|
|
|
|
|
state.style.apply(dimension.base_mut());
|
|
|
|
|
refresh_measurement(&mut dimension, state.plane);
|
|
|
|
|
dimension.base_mut().common.handle = Handle::NULL;
|
|
|
|
|
dimension.base_mut().block_name.clear();
|
|
|
|
|
Some(dimension)
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
fn advance(&mut self, point_world: DVec3) {
|
|
|
|
|
let Some(point) = self
|
|
|
|
|
.base
|
|
|
|
|
.as_ref()
|
|
|
|
|
.and_then(|state| state.plane.project(point_world.to_array()))
|
|
|
|
|
.map(Vec2::from)
|
|
|
|
|
else {
|
|
|
|
|
return;
|
|
|
|
|
};
|
|
|
|
|
let Some(state) = self.base.as_mut() else {
|
|
|
|
|
return;
|
|
|
|
|
};
|
|
|
|
|
match &mut state.kind {
|
|
|
|
|
ContinueKind::Linear { current, .. }
|
|
|
|
|
| ContinueKind::Angular2Ln { current, .. }
|
|
|
|
|
| ContinueKind::Angular3Pt { current, .. } => *current = point,
|
|
|
|
|
ContinueKind::Ordinate { .. } => {}
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
fn undo_one(&mut self) -> CmdResult {
|
|
|
|
|
let Some(previous) = self.history.pop() else {
|
|
|
|
|
return CmdResult::NeedPoint;
|
|
|
|
|
};
|
|
|
|
|
self.base = Some(previous);
|
|
|
|
|
CmdResult::UndoDocument
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
@@ -104,110 +321,521 @@ impl CadCommand for DimContinueCommand {
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
fn prompt(&self) -> String {
|
|
|
|
|
if !self.ready {
|
|
|
|
|
t!("DIMCONTINUE No base dimension found. Place a dimension first.").into_owned()
|
|
|
|
|
if self.base.is_none() {
|
|
|
|
|
"DIMCONTINUE Select continued dimension:".to_string()
|
|
|
|
|
} else if self
|
|
|
|
|
.base
|
|
|
|
|
.as_ref()
|
|
|
|
|
.is_some_and(|base| matches!(&base.kind, ContinueKind::Ordinate { .. }))
|
|
|
|
|
{
|
|
|
|
|
"DIMCONTINUE Specify feature location [Undo/Select] <Select>:".to_string()
|
|
|
|
|
} else {
|
|
|
|
|
t!("DIMCONTINUE Specify a second extension line origin (Enter to exit):").into_owned()
|
|
|
|
|
"DIMCONTINUE Specify second extension line origin [Select/Undo] <Select>:"
|
|
|
|
|
.to_string()
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
fn on_point(&mut self, pt: DVec3) -> CmdResult {
|
|
|
|
|
if !self.ready {
|
|
|
|
|
return CmdResult::Cancel;
|
|
|
|
|
fn options(&self) -> Vec<CmdOption> {
|
|
|
|
|
self.base.as_ref().map_or_else(Vec::new, |base| {
|
|
|
|
|
if matches!(&base.kind, ContinueKind::Ordinate { .. }) {
|
|
|
|
|
vec![CmdOption::new("Undo", "U"), CmdOption::new("Select", "S")]
|
|
|
|
|
} else {
|
|
|
|
|
vec![CmdOption::new("Select", "S"), CmdOption::new("Undo", "U")]
|
|
|
|
|
}
|
|
|
|
|
})
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
fn needs_entity_pick(&self) -> bool {
|
|
|
|
|
self.base.is_none()
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
fn entity_pick_highlights_hover(&self) -> bool {
|
|
|
|
|
self.base.is_none()
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
fn inject_before_entity_pick(&self) -> bool {
|
|
|
|
|
true
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
fn inject_picked_entity(&mut self, entity: EntityType) {
|
|
|
|
|
self.injected = Some(entity);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
fn on_entity_pick(&mut self, _handle: Handle, point: DVec3) -> CmdResult {
|
|
|
|
|
let Some(entity) = self.injected.take() else {
|
|
|
|
|
return CmdResult::NeedPoint;
|
|
|
|
|
};
|
|
|
|
|
let _ = self.install_base(&entity, Some(point));
|
|
|
|
|
CmdResult::NeedPoint
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
fn on_point(&mut self, point: DVec3) -> CmdResult {
|
|
|
|
|
let Some(dimension) = self.build_dimension(point) else {
|
|
|
|
|
return CmdResult::NeedPoint;
|
|
|
|
|
};
|
|
|
|
|
if let Some(base) = self.base.clone() {
|
|
|
|
|
self.history.push(base);
|
|
|
|
|
}
|
|
|
|
|
let p1 = self.chain_p1;
|
|
|
|
|
let p2 = pt;
|
|
|
|
|
|
|
|
|
|
// Build a new linear dimension.
|
|
|
|
|
let mut dim = DimensionLinear::new(v3(p1), v3(p2));
|
|
|
|
|
dim.rotation = self.rotation;
|
|
|
|
|
if self.text_rotation.abs() > 1e-9 {
|
|
|
|
|
dim.base.text_rotation = self.text_rotation;
|
|
|
|
|
self.advance(point);
|
|
|
|
|
CmdResult::CommitDimension {
|
|
|
|
|
entity: EntityType::Dimension(dimension),
|
|
|
|
|
association: DimensionAssociationInput::Infer(None),
|
|
|
|
|
preserve_base_style: self.preserve_base_style,
|
|
|
|
|
continue_command: true,
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
// Dim line stays collinear with the base: project both extension
|
|
|
|
|
// origins onto the base dim line's absolute perpendicular coordinate.
|
|
|
|
|
// (A fixed offset from p1 drifts off the base line whenever p1 and p2
|
|
|
|
|
// sit at different perpendicular positions.) (#151)
|
|
|
|
|
let d1 = p1 + self.perp * (self.dim_line_perp - p1.dot(self.perp));
|
|
|
|
|
let d2 = p2 + self.perp * (self.dim_line_perp - p2.dot(self.perp));
|
|
|
|
|
dim.definition_point = v3(d1);
|
|
|
|
|
dim.base.definition_point = v3(d1);
|
|
|
|
|
dim.base.text_middle_point = v3((d1 + d2) * 0.5);
|
|
|
|
|
dim.base.insertion_point = dim.base.text_middle_point;
|
|
|
|
|
dim.base.actual_measurement = dim.measurement();
|
|
|
|
|
|
|
|
|
|
// Advance chain: next dim's P1 = this dim's P2.
|
|
|
|
|
self.chain_p1 = p2;
|
|
|
|
|
|
|
|
|
|
CmdResult::CommitEntity(EntityType::Dimension(Dimension::Linear(dim)))
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
fn on_enter(&mut self) -> CmdResult {
|
|
|
|
|
CmdResult::Cancel
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
fn on_mouse_move(&mut self, pt: DVec3) -> Option<WireModel> {
|
|
|
|
|
if !self.ready {
|
|
|
|
|
return None;
|
|
|
|
|
if self.base.take().is_some() {
|
|
|
|
|
CmdResult::NeedPoint
|
|
|
|
|
} else {
|
|
|
|
|
CmdResult::Cancel
|
|
|
|
|
}
|
|
|
|
|
// Preview / rubber-band geometry feeds an f32 GPU buffer, so drop to f32
|
|
|
|
|
// at this screen-only boundary.
|
|
|
|
|
let pt = pt.as_vec3();
|
|
|
|
|
let p1 = self.chain_p1.as_vec3();
|
|
|
|
|
let perp = self.perp.as_vec3();
|
|
|
|
|
let dim_line_perp = self.dim_line_perp as f32;
|
|
|
|
|
let dim_line_pt = p1 + perp * (dim_line_perp - p1.dot(perp));
|
|
|
|
|
let dim_line_pt2 = pt + perp * (dim_line_perp - pt.dot(perp));
|
|
|
|
|
Some(WireModel {
|
|
|
|
|
point_marker: None,
|
|
|
|
|
taper_widths: Vec::new(),
|
|
|
|
|
pattern_stations: Vec::new(),
|
|
|
|
|
world_width: 0.0,
|
|
|
|
|
depth_override: None,
|
|
|
|
|
display_visible: true,
|
|
|
|
|
plot_visible: true,
|
|
|
|
|
fill_is_3d: false,
|
|
|
|
|
fill_is_2d_solid: false,
|
|
|
|
|
render_instance: None,
|
|
|
|
|
pick_tris: Vec::new(),
|
|
|
|
|
pick_tris_low: Vec::new(),
|
|
|
|
|
dash_from_start: false,
|
|
|
|
|
dash_align_end: None,
|
|
|
|
|
text_verts: Vec::new(),
|
|
|
|
|
name: "dimcont_preview".into(),
|
|
|
|
|
points: vec![
|
|
|
|
|
[p1.x, p1.y, p1.z],
|
|
|
|
|
[dim_line_pt.x, dim_line_pt.y, dim_line_pt.z],
|
|
|
|
|
[f32::NAN, 0.0, 0.0],
|
|
|
|
|
[pt.x, pt.y, pt.z],
|
|
|
|
|
[dim_line_pt2.x, dim_line_pt2.y, dim_line_pt2.z],
|
|
|
|
|
[f32::NAN, 0.0, 0.0],
|
|
|
|
|
[dim_line_pt.x, dim_line_pt.y, dim_line_pt.z],
|
|
|
|
|
[dim_line_pt2.x, dim_line_pt2.y, dim_line_pt2.z],
|
|
|
|
|
],
|
|
|
|
|
points_low: Vec::new(),
|
|
|
|
|
color: WireModel::CYAN,
|
|
|
|
|
selected: false,
|
|
|
|
|
pattern_length: 0.0,
|
|
|
|
|
pattern: [0.0; 8],
|
|
|
|
|
line_weight_px: 1.0,
|
|
|
|
|
snap_pts: vec![],
|
|
|
|
|
tangent_geoms: vec![],
|
|
|
|
|
aci: 0,
|
|
|
|
|
key_vertices: vec![],
|
|
|
|
|
aabb: WireModel::UNBOUNDED_AABB,
|
|
|
|
|
plinegen: true,
|
|
|
|
|
fill_tris: vec![],
|
|
|
|
|
fill_tris_low: Vec::new(),
|
|
|
|
|
})
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
fn wants_text_input(&self) -> bool {
|
|
|
|
|
self.base.is_some()
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
fn point_step_accepts_keywords(&self) -> bool {
|
|
|
|
|
self.base.is_some()
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
fn on_text_input(&mut self, text: &str) -> Option<CmdResult> {
|
|
|
|
|
match text.trim().to_ascii_uppercase().as_str() {
|
|
|
|
|
"S" | "SELECT" => {
|
|
|
|
|
self.base = None;
|
|
|
|
|
Some(CmdResult::NeedPoint)
|
|
|
|
|
}
|
|
|
|
|
"U" | "UNDO" => Some(self.undo_one()),
|
|
|
|
|
_ => None,
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
fn on_undo_step(&mut self) -> Option<CmdResult> {
|
|
|
|
|
if self.history.is_empty() {
|
|
|
|
|
None
|
|
|
|
|
} else {
|
|
|
|
|
Some(self.undo_one())
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
fn on_mouse_move(&mut self, point: DVec3) -> Option<WireModel> {
|
|
|
|
|
self.build_dimension(point)
|
|
|
|
|
.map(|dimension| preview_for_dimension(&dimension))
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
fn v3(p: DVec3) -> Vector3 {
|
|
|
|
|
Vector3::new(p.x, p.y, p.z)
|
|
|
|
|
fn build_linear(
|
|
|
|
|
plane: Plane,
|
|
|
|
|
first: Vec2,
|
|
|
|
|
second: Vec2,
|
|
|
|
|
rotation: f64,
|
|
|
|
|
perpendicular: Vec2,
|
|
|
|
|
line_coordinate: f64,
|
|
|
|
|
) -> Dimension {
|
|
|
|
|
let first_line = project_to_line(first, perpendicular, line_coordinate);
|
|
|
|
|
let second_line = project_to_line(second, perpendicular, line_coordinate);
|
|
|
|
|
let mut result = DimensionLinear::new(world(plane, first), world(plane, second));
|
|
|
|
|
result.rotation = rotation;
|
|
|
|
|
result.definition_point = world(plane, second_line);
|
|
|
|
|
result.base.definition_point = result.definition_point;
|
|
|
|
|
result.base.text_middle_point = world(plane, first_line.lerp(second_line, 0.5));
|
|
|
|
|
result.base.insertion_point = result.base.text_middle_point;
|
|
|
|
|
Dimension::Linear(result)
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
fn selected_linear_end(first: Vec2, second: Vec2, pick: Option<Vec2>) -> Vec2 {
|
|
|
|
|
pick.map_or(second, |point| {
|
|
|
|
|
if point.distance_squared(first) <= point.distance_squared(second) {
|
|
|
|
|
first
|
|
|
|
|
} else {
|
|
|
|
|
second
|
|
|
|
|
}
|
|
|
|
|
})
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
// ── Autocomplete registry ─────────────────────────────────
|
|
|
|
|
inventory::submit!(crate::command::CommandRegistration { names: &["DIMCONTINUE"] }); // DimContinueCommand
|
|
|
|
|
fn selected_angular_end(vertex: Vec2, ends: [Vec2; 2], pick: Option<Vec2>) -> Vec2 {
|
|
|
|
|
let Some(pick) = pick else {
|
|
|
|
|
return ends[0];
|
|
|
|
|
};
|
|
|
|
|
let rays = ends.map(|end| {
|
|
|
|
|
Curve::Ray(Ray {
|
|
|
|
|
origin: vertex.into(),
|
|
|
|
|
direction: (end - vertex).into(),
|
|
|
|
|
})
|
|
|
|
|
});
|
|
|
|
|
nearest_of(rays.iter(), pick.into())
|
|
|
|
|
.map(|(index, _)| ends[index])
|
|
|
|
|
.unwrap_or(ends[0])
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
fn angular2_vertex(lines: [[Vec2; 2]; 2]) -> Option<Vec2> {
|
|
|
|
|
let first = Curve::XLine(XLine {
|
|
|
|
|
base: lines[0][0].into(),
|
|
|
|
|
direction: (lines[0][1] - lines[0][0]).into(),
|
|
|
|
|
});
|
|
|
|
|
let second = Curve::XLine(XLine {
|
|
|
|
|
base: lines[1][0].into(),
|
|
|
|
|
direction: (lines[1][1] - lines[1][0]).into(),
|
|
|
|
|
});
|
|
|
|
|
let scale = (lines[0][1] - lines[0][0])
|
|
|
|
|
.length()
|
|
|
|
|
.max((lines[1][1] - lines[1][0]).length())
|
|
|
|
|
.max(1.0);
|
|
|
|
|
intersect(&first, &second, Tolerance::new(scale * 1.0e-9))
|
|
|
|
|
.first()
|
|
|
|
|
.map(|crossing| Vec2::from(crossing.point))
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
fn angular_definition_and_text(
|
|
|
|
|
vertex: Vec2,
|
|
|
|
|
previous: Vec2,
|
|
|
|
|
moving: Vec2,
|
|
|
|
|
radius: f64,
|
|
|
|
|
) -> Option<(Vec2, Vec2)> {
|
|
|
|
|
let arc = angular_arc(vertex, previous, moving, radius)?;
|
|
|
|
|
Some((
|
|
|
|
|
Vec2::from(arc.point_at(2.0 / 3.0)),
|
|
|
|
|
Vec2::from(arc.point_at(0.5)),
|
|
|
|
|
))
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
fn angular_arc(vertex: Vec2, first: Vec2, second: Vec2, radius: f64) -> Option<Curve> {
|
|
|
|
|
let first = first.normalize()?;
|
|
|
|
|
let second = second.normalize()?;
|
|
|
|
|
if first.distance_squared(second) <= 1.0e-18 {
|
|
|
|
|
return None;
|
|
|
|
|
}
|
|
|
|
|
let first_angle = first.angle();
|
|
|
|
|
let second_angle = second.angle();
|
|
|
|
|
let (start_angle, end_angle) =
|
|
|
|
|
if arc_span(first_angle, second_angle) <= std::f64::consts::PI {
|
|
|
|
|
(first_angle, second_angle)
|
|
|
|
|
} else {
|
|
|
|
|
(second_angle, first_angle)
|
|
|
|
|
};
|
|
|
|
|
Some(Curve::Arc(Arc {
|
|
|
|
|
centre: vertex.into(),
|
|
|
|
|
radius,
|
|
|
|
|
start_angle,
|
|
|
|
|
end_angle,
|
|
|
|
|
}))
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
fn refresh_measurement(dimension: &mut Dimension, plane: Plane) {
|
|
|
|
|
match dimension {
|
|
|
|
|
Dimension::Linear(value) => {
|
|
|
|
|
let first = project(&plane, value.first_point);
|
|
|
|
|
let second = project(&plane, value.second_point);
|
|
|
|
|
let axis = Vec2::new(value.rotation.cos(), value.rotation.sin());
|
|
|
|
|
value.base.actual_measurement = (second - first).dot(axis).abs();
|
|
|
|
|
}
|
|
|
|
|
Dimension::Angular2Ln(value) => {
|
|
|
|
|
value.base.actual_measurement = value.measurement_degrees()
|
|
|
|
|
}
|
|
|
|
|
Dimension::Angular3Pt(value) => {
|
|
|
|
|
value.base.actual_measurement = value.measurement_degrees()
|
|
|
|
|
}
|
|
|
|
|
Dimension::Ordinate(value) => value.refresh_measurement(),
|
|
|
|
|
_ => {}
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
fn preview_for_dimension(dimension: &Dimension) -> WireModel {
|
|
|
|
|
let mut points = Vec::<[f64; 3]>::new();
|
|
|
|
|
match dimension {
|
|
|
|
|
Dimension::Linear(value) => {
|
|
|
|
|
let plane = plane_from_normal(value.first_point, value.base.normal);
|
|
|
|
|
linear_preview(
|
|
|
|
|
&mut points,
|
|
|
|
|
plane,
|
|
|
|
|
project(&plane, value.first_point),
|
|
|
|
|
project(&plane, value.second_point),
|
|
|
|
|
value.rotation,
|
|
|
|
|
project(&plane, value.definition_point),
|
|
|
|
|
project(&plane, value.base.text_middle_point),
|
|
|
|
|
value.base.actual_measurement,
|
|
|
|
|
);
|
|
|
|
|
}
|
|
|
|
|
Dimension::Angular2Ln(value) => {
|
|
|
|
|
let plane = plane_from_normal(value.first_point, value.base.normal);
|
|
|
|
|
let lines = [
|
|
|
|
|
[
|
|
|
|
|
project(&plane, value.first_point),
|
|
|
|
|
project(&plane, value.second_point),
|
|
|
|
|
],
|
|
|
|
|
[
|
|
|
|
|
project(&plane, value.angle_vertex),
|
|
|
|
|
project(&plane, value.definition_point),
|
|
|
|
|
],
|
|
|
|
|
];
|
|
|
|
|
let vertex = angular2_vertex(lines).unwrap_or(lines[1][0]);
|
|
|
|
|
angular_preview(
|
|
|
|
|
&mut points,
|
|
|
|
|
plane,
|
|
|
|
|
vertex,
|
|
|
|
|
lines[0][1] - vertex,
|
|
|
|
|
lines[1][1] - vertex,
|
|
|
|
|
project(&plane, value.dimension_arc),
|
|
|
|
|
project(&plane, value.base.text_middle_point),
|
|
|
|
|
value.base.actual_measurement,
|
|
|
|
|
);
|
|
|
|
|
}
|
|
|
|
|
Dimension::Angular3Pt(value) => {
|
|
|
|
|
let plane = plane_from_normal(value.angle_vertex, value.base.normal);
|
|
|
|
|
let vertex = project(&plane, value.angle_vertex);
|
|
|
|
|
angular_preview(
|
|
|
|
|
&mut points,
|
|
|
|
|
plane,
|
|
|
|
|
vertex,
|
|
|
|
|
project(&plane, value.first_point) - vertex,
|
|
|
|
|
project(&plane, value.second_point) - vertex,
|
|
|
|
|
project(&plane, value.definition_point),
|
|
|
|
|
project(&plane, value.base.text_middle_point),
|
|
|
|
|
value.base.actual_measurement,
|
|
|
|
|
);
|
|
|
|
|
}
|
|
|
|
|
Dimension::Ordinate(value) => {
|
|
|
|
|
let plane = plane_from_normal(value.definition_point, value.base.normal);
|
|
|
|
|
ordinate_preview(
|
|
|
|
|
&mut points,
|
|
|
|
|
plane,
|
|
|
|
|
project(&plane, value.feature_location),
|
|
|
|
|
project(&plane, value.leader_endpoint),
|
|
|
|
|
value.base.actual_measurement,
|
|
|
|
|
);
|
|
|
|
|
}
|
|
|
|
|
_ => {}
|
|
|
|
|
}
|
|
|
|
|
WireModel::solid_f64(
|
|
|
|
|
"dimcontinue_preview".to_string(),
|
|
|
|
|
points,
|
|
|
|
|
WireModel::CYAN,
|
|
|
|
|
false,
|
|
|
|
|
)
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
fn linear_preview(
|
|
|
|
|
points: &mut Vec<[f64; 3]>,
|
|
|
|
|
plane: Plane,
|
|
|
|
|
first: Vec2,
|
|
|
|
|
second: Vec2,
|
|
|
|
|
rotation: f64,
|
|
|
|
|
definition: Vec2,
|
|
|
|
|
text: Vec2,
|
|
|
|
|
measurement: f64,
|
|
|
|
|
) {
|
|
|
|
|
let axis = Vec2::new(rotation.cos(), rotation.sin());
|
|
|
|
|
let perpendicular = axis.perpendicular();
|
|
|
|
|
let coordinate = definition.dot(perpendicular);
|
|
|
|
|
let first_line = project_to_line(first, perpendicular, coordinate);
|
|
|
|
|
let second_line = project_to_line(second, perpendicular, coordinate);
|
|
|
|
|
segment(points, plane, first, first_line);
|
|
|
|
|
segment(points, plane, second, second_line);
|
|
|
|
|
segment(points, plane, first_line, second_line);
|
|
|
|
|
arrow(
|
|
|
|
|
points,
|
|
|
|
|
plane,
|
|
|
|
|
first_line,
|
|
|
|
|
axis,
|
|
|
|
|
perpendicular,
|
|
|
|
|
first_line.distance(second_line),
|
|
|
|
|
);
|
|
|
|
|
arrow(
|
|
|
|
|
points,
|
|
|
|
|
plane,
|
|
|
|
|
second_line,
|
|
|
|
|
-axis,
|
|
|
|
|
perpendicular,
|
|
|
|
|
first_line.distance(second_line),
|
|
|
|
|
);
|
|
|
|
|
text_box(points, plane, text, axis, perpendicular, measurement);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
fn angular_preview(
|
|
|
|
|
points: &mut Vec<[f64; 3]>,
|
|
|
|
|
plane: Plane,
|
|
|
|
|
vertex: Vec2,
|
|
|
|
|
first: Vec2,
|
|
|
|
|
second: Vec2,
|
|
|
|
|
arc_point: Vec2,
|
|
|
|
|
text: Vec2,
|
|
|
|
|
measurement: f64,
|
|
|
|
|
) {
|
|
|
|
|
let radius = arc_point.distance(vertex).max(1.0e-9);
|
|
|
|
|
let Some(first_direction) = first.normalize() else {
|
|
|
|
|
return;
|
|
|
|
|
};
|
|
|
|
|
let Some(second_direction) = second.normalize() else {
|
|
|
|
|
return;
|
|
|
|
|
};
|
|
|
|
|
let Some(arc) = angular_arc(vertex, first, second, radius) else {
|
|
|
|
|
return;
|
|
|
|
|
};
|
|
|
|
|
segment(points, plane, vertex, vertex + first_direction * radius);
|
|
|
|
|
segment(points, plane, vertex, vertex + second_direction * radius);
|
|
|
|
|
for index in 0..=24 {
|
|
|
|
|
push_local(points, plane, Vec2::from(arc.point_at(index as f64 / 24.0)));
|
|
|
|
|
}
|
|
|
|
|
points.push([f64::NAN; 3]);
|
|
|
|
|
let start = Vec2::from(arc.point_at(0.0));
|
|
|
|
|
let start_next = Vec2::from(arc.point_at(1.0 / 1024.0));
|
|
|
|
|
let end = Vec2::from(arc.point_at(1.0));
|
|
|
|
|
let end_previous = Vec2::from(arc.point_at(1.0 - 1.0 / 1024.0));
|
|
|
|
|
arrow(
|
|
|
|
|
points,
|
|
|
|
|
plane,
|
|
|
|
|
start,
|
|
|
|
|
(start_next - start).normalize().unwrap_or(first_direction),
|
|
|
|
|
first_direction,
|
|
|
|
|
radius,
|
|
|
|
|
);
|
|
|
|
|
arrow(
|
|
|
|
|
points,
|
|
|
|
|
plane,
|
|
|
|
|
end,
|
|
|
|
|
(end_previous - end).normalize().unwrap_or(-second_direction),
|
|
|
|
|
second_direction,
|
|
|
|
|
radius,
|
|
|
|
|
);
|
|
|
|
|
let before_middle = Vec2::from(arc.point_at(0.5 - 1.0 / 1024.0));
|
|
|
|
|
let after_middle = Vec2::from(arc.point_at(0.5 + 1.0 / 1024.0));
|
|
|
|
|
let text_axis = (after_middle - before_middle)
|
|
|
|
|
.normalize()
|
|
|
|
|
.unwrap_or(Vec2::new(1.0, 0.0));
|
|
|
|
|
text_box(
|
|
|
|
|
points,
|
|
|
|
|
plane,
|
|
|
|
|
text,
|
|
|
|
|
text_axis,
|
|
|
|
|
text_axis.perpendicular(),
|
|
|
|
|
measurement,
|
|
|
|
|
);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
fn ordinate_preview(
|
|
|
|
|
points: &mut Vec<[f64; 3]>,
|
|
|
|
|
plane: Plane,
|
|
|
|
|
feature: Vec2,
|
|
|
|
|
leader: Vec2,
|
|
|
|
|
measurement: f64,
|
|
|
|
|
) {
|
|
|
|
|
segment(points, plane, feature, leader);
|
|
|
|
|
let axis = (leader - feature)
|
|
|
|
|
.normalize()
|
|
|
|
|
.unwrap_or(Vec2::new(0.0, 1.0));
|
|
|
|
|
let perpendicular = axis.perpendicular();
|
|
|
|
|
arrow(
|
|
|
|
|
points,
|
|
|
|
|
plane,
|
|
|
|
|
feature,
|
|
|
|
|
axis,
|
|
|
|
|
perpendicular,
|
|
|
|
|
feature.distance(leader),
|
|
|
|
|
);
|
|
|
|
|
text_box(
|
|
|
|
|
points,
|
|
|
|
|
plane,
|
|
|
|
|
leader,
|
|
|
|
|
perpendicular,
|
|
|
|
|
axis,
|
|
|
|
|
measurement,
|
|
|
|
|
);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
fn arrow(
|
|
|
|
|
points: &mut Vec<[f64; 3]>,
|
|
|
|
|
plane: Plane,
|
|
|
|
|
tip: Vec2,
|
|
|
|
|
inward: Vec2,
|
|
|
|
|
perpendicular: Vec2,
|
|
|
|
|
span: f64,
|
|
|
|
|
) {
|
|
|
|
|
let inward = inward.normalize().unwrap_or(Vec2::new(1.0, 0.0));
|
|
|
|
|
let perpendicular = perpendicular
|
|
|
|
|
.normalize()
|
|
|
|
|
.unwrap_or(Vec2::new(0.0, 1.0));
|
|
|
|
|
let size = span.clamp(1.0, 100.0) * 0.035;
|
|
|
|
|
let back = tip + inward * size;
|
|
|
|
|
segment(
|
|
|
|
|
points,
|
|
|
|
|
plane,
|
|
|
|
|
tip,
|
|
|
|
|
back + perpendicular * size * 0.4,
|
|
|
|
|
);
|
|
|
|
|
segment(
|
|
|
|
|
points,
|
|
|
|
|
plane,
|
|
|
|
|
tip,
|
|
|
|
|
back - perpendicular * size * 0.4,
|
|
|
|
|
);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
fn text_box(
|
|
|
|
|
points: &mut Vec<[f64; 3]>,
|
|
|
|
|
plane: Plane,
|
|
|
|
|
center: Vec2,
|
|
|
|
|
axis: Vec2,
|
|
|
|
|
perpendicular: Vec2,
|
|
|
|
|
measurement: f64,
|
|
|
|
|
) {
|
|
|
|
|
let digits = if measurement.abs() < 1.0 {
|
|
|
|
|
1.0
|
|
|
|
|
} else {
|
|
|
|
|
measurement.abs().log10().floor() + 1.0
|
|
|
|
|
};
|
|
|
|
|
let half_width = (digits + 2.0) * 0.12;
|
|
|
|
|
let half_height = 0.16;
|
|
|
|
|
let a = center - axis * half_width - perpendicular * half_height;
|
|
|
|
|
let b = center + axis * half_width - perpendicular * half_height;
|
|
|
|
|
let c = center + axis * half_width + perpendicular * half_height;
|
|
|
|
|
let d = center - axis * half_width + perpendicular * half_height;
|
|
|
|
|
for point in [a, b, c, d, a] {
|
|
|
|
|
push_local(points, plane, point);
|
|
|
|
|
}
|
|
|
|
|
points.push([f64::NAN; 3]);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
fn project_to_line(point: Vec2, perpendicular: Vec2, coordinate: f64) -> Vec2 {
|
|
|
|
|
let line = Curve::XLine(XLine {
|
|
|
|
|
base: (perpendicular * coordinate).into(),
|
|
|
|
|
direction: perpendicular.perpendicular().into(),
|
|
|
|
|
});
|
|
|
|
|
Vec2::from(closest_point(&line, point.into()).point)
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
fn plane_from_normal(origin: Vector3, normal: Vector3) -> Plane {
|
|
|
|
|
let (x_axis, y_axis) =
|
|
|
|
|
crate::scene::view::transform::ocs_axes((normal.x, normal.y, normal.z));
|
|
|
|
|
Plane::from_axes(
|
|
|
|
|
point(origin),
|
|
|
|
|
[x_axis.0, x_axis.1, x_axis.2],
|
|
|
|
|
[y_axis.0, y_axis.1, y_axis.2],
|
|
|
|
|
)
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
fn project(plane: &Plane, value: Vector3) -> Vec2 {
|
|
|
|
|
Vec2::from(plane.project(point(value)).unwrap_or([0.0; 2]))
|
|
|
|
|
}
|
|
|
|
|
|
|
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fn world(plane: Plane, value: Vec2) -> Vector3 {
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let value = plane.point_at(value.into());
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Vector3::new(value[0], value[1], value[2])
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}
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fn point(value: Vector3) -> [f64; 3] {
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[value.x, value.y, value.z]
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}
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fn segment(points: &mut Vec<[f64; 3]>, plane: Plane, first: Vec2, second: Vec2) {
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push_local(points, plane, first);
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push_local(points, plane, second);
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points.push([f64::NAN; 3]);
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}
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fn push_local(points: &mut Vec<[f64; 3]>, plane: Plane, point: Vec2) {
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points.push(plane.point_at(point.into()));
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}
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inventory::submit!(crate::command::CommandRegistration { names: &["DIMCONTINUE"] });
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