Complete BOX construction workflows

This commit is contained in:
ramox81 committed 2026-08-28 16:32:35 +03:00
1 parent cc430cdbe9
commit e7eb487cd8
1 file changed
+439 -34
+439 -34
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@@ -6,7 +6,7 @@ use acadrust::EntityType;
use cadkernel::brep::Body;
use glam::DVec3;
use crate::command::{CadCommand, CmdResult, WorkingPlane};
use crate::command::{CadCommand, CmdOption, CmdResult, WorkingPlane};
use crate::scene::model::solid_model;
use crate::scene::model::wire_model::WireModel;
use crate::t;
@@ -23,6 +23,19 @@ pub enum Shape {
Torus,
}
#[derive(Clone, Copy, PartialEq, Eq)]
enum BoxStep {
FirstCorner,
CenterPoint,
OppositeCorner,
CubeSize,
Length,
Width,
Height,
HeightFirstPoint,
HeightSecondPoint,
}
impl Shape {
fn from_id(id: &str) -> Option<Shape> {
Some(match id {
@@ -64,6 +77,14 @@ pub struct PrimitiveCommand {
pts: Vec<DVec3>,
/// True once the footprint is set and we are collecting the height.
height_step: bool,
box_step: BoxStep,
box_centered: bool,
box_origin: Option<DVec3>,
box_length: Option<f64>,
box_width: Option<f64>,
box_angle: f64,
box_width_sign: f64,
box_height_anchor: Option<DVec3>,
plane: WorkingPlane,
}
@@ -73,6 +94,14 @@ impl PrimitiveCommand {
shape: Shape::from_id(id).unwrap_or(Shape::Box),
pts: Vec::new(),
height_step: false,
box_step: BoxStep::FirstCorner,
box_centered: false,
box_origin: None,
box_length: None,
box_width: None,
box_angle: 0.0,
box_width_sign: 1.0,
box_height_anchor: None,
plane: WorkingPlane::default(),
}
}
@@ -98,8 +127,12 @@ impl PrimitiveCommand {
}
fn cursor_height(&self, point: DVec3) -> f64 {
(self.plane.to_local(point).z - self.pts[0].z)
.max(1e-6)
let height = self.plane.to_local(point).z - self.pts[0].z;
if self.shape == Shape::Box {
height
} else {
height.max(1e-6)
}
}
fn place_preview(&self, mut preview: WireModel) -> WireModel {
@@ -125,46 +158,192 @@ impl PrimitiveCommand {
.to_cols_array()
}
fn history_transform_axes(
&self,
origin: DVec3,
x_axis: DVec3,
y_axis: DVec3,
) -> [f64; 16] {
let to_world_vector = |value: DVec3| {
self.plane.x * value.x + self.plane.y * value.y + self.plane.z * value.z
};
glam::DMat4::from_cols(
to_world_vector(x_axis).extend(0.0),
to_world_vector(y_axis).extend(0.0),
self.plane.z.extend(0.0),
self.plane.to_world(origin).extend(1.0),
)
.to_cols_array()
}
fn box_spec(&self, height: f64) -> Option<(DVec3, DVec3, DVec3, f64, f64, f64)> {
let (mut origin, x_axis, y_axis, length, width) =
if let (Some(origin), Some(length), Some(width)) =
(self.box_origin, self.box_length, self.box_width)
{
let (sin, cos) = self.box_angle.sin_cos();
(
origin,
DVec3::new(cos, sin, 0.0),
DVec3::new(-sin, cos, 0.0) * self.box_width_sign,
length,
width,
)
} else {
let (a, b) = (*self.pts.first()?, *self.pts.get(1)?);
(
DVec3::new(a.x.min(b.x), a.y.min(b.y), a.z),
DVec3::X,
DVec3::Y,
(b.x - a.x).abs(),
(b.y - a.y).abs(),
)
};
let height_abs = height.abs();
if length < 1e-6 || width < 1e-6 || height_abs < 1e-6 {
return None;
}
if height < 0.0 {
origin.z += height;
}
Some((origin, x_axis, y_axis, length, width, height_abs))
}
fn build_box(&self, height: f64) -> Option<(Body, SolidHistoryOperation)> {
use crate::scene::model::solid_history;
let (origin, x_axis, y_axis, length, width, height) = self.box_spec(height)?;
let base = solid_model::box_solid(
[length * 0.5, width * 0.5, height * 0.5],
length,
width,
height,
)?;
let placed = solid_model::placed(
&base,
x_axis.to_array(),
y_axis.to_array(),
DVec3::Z.to_array(),
origin.to_array(),
)?;
Some((
placed,
solid_history::box_op(
self.history_transform_axes(origin, x_axis, y_axis),
length,
width,
height,
),
))
}
fn set_box_corner_footprint(&mut self, point: DVec3) {
let first = self.pts[0];
if self.box_centered {
let delta = point - first;
self.pts = vec![
DVec3::new(first.x - delta.x.abs(), first.y - delta.y.abs(), first.z),
DVec3::new(first.x + delta.x.abs(), first.y + delta.y.abs(), first.z),
];
} else {
self.pts.push(point);
}
self.box_step = BoxStep::Height;
self.height_step = true;
}
fn set_box_cube(&mut self, size: f64) -> Option<CmdResult> {
let size = size.abs();
if size < 1e-6 {
return None;
}
let origin = if self.box_centered {
self.pts[0] - DVec3::new(size * 0.5, size * 0.5, 0.0)
} else {
self.pts[0]
};
self.box_origin = Some(origin);
self.box_length = Some(size);
self.box_width = Some(size);
Some(self.commit(size))
}
fn set_box_length(&mut self, length: f64, angle: f64) -> bool {
let length = length.abs();
if length < 1e-6 {
return false;
}
self.box_origin = self.pts.first().copied();
self.box_length = Some(length);
self.box_angle = angle;
self.box_step = BoxStep::Width;
true
}
fn set_box_width(&mut self, width: f64, sign: f64) -> bool {
let width = width.abs();
if width < 1e-6 {
return false;
}
self.box_width = Some(width);
self.box_width_sign = if sign < 0.0 { -1.0 } else { 1.0 };
if self.box_centered {
let center = self.pts[0];
let (sin, cos) = self.box_angle.sin_cos();
let x_axis = DVec3::new(cos, sin, 0.0);
let y_axis = DVec3::new(-sin, cos, 0.0) * self.box_width_sign;
self.box_origin = Some(
center
- x_axis * self.box_length.unwrap_or_default() * 0.5
- y_axis * width * 0.5,
);
}
self.box_step = BoxStep::Height;
self.height_step = true;
true
}
fn box_preview(&self, height: f64) -> Option<WireModel> {
let (origin, x_axis, y_axis, length, width, height) = self.box_spec(height)?;
let base = [
origin,
origin + x_axis * length,
origin + x_axis * length + y_axis * width,
origin + y_axis * width,
];
let top = base.map(|point| point + DVec3::Z * height);
let mut points = Vec::new();
push_loop(&mut points, &base);
push_loop(&mut points, &top);
for index in 0..4 {
push_segment(&mut points, base[index], top[index]);
}
Some(self.place_preview(wire("primitive_height_preview", points)))
}
/// Build the persistent kernel body and its history node.
fn build(&self, height: f64) -> Option<(Body, SolidHistoryOperation)> {
use crate::scene::model::solid_history;
let (solid, history) = match self.shape {
Shape::Box | Shape::Wedge => {
Shape::Box => return self.build_box(height),
Shape::Wedge => {
let (a, b) = (self.pts[0], self.pts[1]);
let length = (b.x - a.x).abs();
let width = (b.y - a.y).abs();
if length < 1e-6 || width < 1e-6 || height < 1e-6 {
return None;
}
if self.shape == Shape::Box {
let origin = DVec3::new(a.x.min(b.x), a.y.min(b.y), a.z);
let center = [
(a.x + b.x) / 2.0,
(a.y + b.y) / 2.0,
a.z + height / 2.0,
];
(
solid_model::box_solid(center, length, width, height),
solid_history::box_op(
self.history_transform(origin),
length,
width,
height,
),
)
} else {
let origin = [a.x.min(b.x), a.y.min(b.y), a.z];
(
solid_model::wedge_solid(origin, length, width, height),
solid_history::wedge_op(
self.history_transform(DVec3::from_array(origin)),
length,
width,
height,
),
)
}
let origin = [a.x.min(b.x), a.y.min(b.y), a.z];
(
solid_model::wedge_solid(origin, length, width, height),
solid_history::wedge_op(
self.history_transform(DVec3::from_array(origin)),
length,
width,
height,
),
)
}
Shape::Cylinder | Shape::Cone => {
let c = self.pts[0];
@@ -303,6 +482,26 @@ impl CadCommand for PrimitiveCommand {
fn prompt(&self) -> String {
let n = self.shape.name();
if self.shape == Shape::Box {
return match self.box_step {
BoxStep::FirstCorner => t!("%{n} Specify first corner or [Center]:", n = n),
BoxStep::CenterPoint => t!("%{n} Specify center point:", n = n),
BoxStep::OppositeCorner => {
t!("%{n} Specify other corner or [Cube/Length]:", n = n)
}
BoxStep::CubeSize => t!("%{n} Specify cube length:", n = n),
BoxStep::Length => t!("%{n} Specify length:", n = n),
BoxStep::Width => t!("%{n} Specify width:", n = n),
BoxStep::Height => t!("%{n} Specify height or [2Point]:", n = n),
BoxStep::HeightFirstPoint => {
t!("%{n} Specify first point for height:", n = n)
}
BoxStep::HeightSecondPoint => {
t!("%{n} Specify second point for height:", n = n)
}
}
.into_owned();
}
if self.height_step {
return t!("%{n} Specify height <Enter for default>:", n = n).into_owned();
}
@@ -321,7 +520,79 @@ impl CadCommand for PrimitiveCommand {
}
}
fn options(&self) -> Vec<CmdOption> {
if self.shape != Shape::Box {
return Vec::new();
}
match self.box_step {
BoxStep::FirstCorner => vec![CmdOption::new(t!("Center").as_ref(), "C")],
BoxStep::OppositeCorner => vec![
CmdOption::new(t!("Cube").as_ref(), "C"),
CmdOption::new(t!("Length").as_ref(), "L"),
],
BoxStep::Height => vec![CmdOption::new(t!("2Point").as_ref(), "2P")],
_ => Vec::new(),
}
}
fn on_point(&mut self, pt: DVec3) -> CmdResult {
if self.shape == Shape::Box {
let local = self.plane.to_local(pt);
return match self.box_step {
BoxStep::FirstCorner | BoxStep::CenterPoint => {
self.pts = vec![local];
self.box_step = BoxStep::OppositeCorner;
CmdResult::NeedPoint
}
BoxStep::OppositeCorner => {
self.set_box_corner_footprint(local);
CmdResult::NeedPoint
}
BoxStep::CubeSize => self
.set_box_cube((local - self.pts[0]).length())
.unwrap_or(CmdResult::NeedPoint),
BoxStep::Length => {
let delta = local - self.pts[0];
if !self.set_box_length(delta.x.hypot(delta.y), delta.y.atan2(delta.x)) {
return CmdResult::NeedPoint;
}
CmdResult::NeedPoint
}
BoxStep::Width => {
let delta = local - self.pts[0];
let normal = DVec3::new(-self.box_angle.sin(), self.box_angle.cos(), 0.0);
let signed = delta.dot(normal);
if !self.set_box_width(signed, signed) {
return CmdResult::NeedPoint;
}
CmdResult::NeedPoint
}
BoxStep::Height => {
let height = self.cursor_height(pt);
if height.abs() < 1e-6 {
CmdResult::NeedPoint
} else {
self.commit(height)
}
}
BoxStep::HeightFirstPoint => {
self.box_height_anchor = Some(local);
self.box_step = BoxStep::HeightSecondPoint;
CmdResult::NeedPoint
}
BoxStep::HeightSecondPoint => {
let Some(first) = self.box_height_anchor else {
return CmdResult::NeedPoint;
};
let height = (local - first).length();
if height < 1e-6 {
CmdResult::NeedPoint
} else {
self.commit(height)
}
}
};
}
if self.height_step {
return self.commit(self.cursor_height(pt));
}
@@ -339,6 +610,9 @@ impl CadCommand for PrimitiveCommand {
}
fn on_enter(&mut self) -> CmdResult {
if self.shape == Shape::Box {
return CmdResult::Cancel;
}
if self.height_step {
let h = self.default_height();
return self.commit(h);
@@ -351,10 +625,61 @@ impl CadCommand for PrimitiveCommand {
}
fn wants_text_input(&self) -> bool {
self.height_step
self.shape == Shape::Box || self.height_step
}
fn point_step_accepts_keywords(&self) -> bool {
self.shape == Shape::Box
&& matches!(
self.box_step,
BoxStep::FirstCorner | BoxStep::OppositeCorner | BoxStep::Height
)
}
fn on_text_input(&mut self, raw: &str) -> Option<CmdResult> {
if self.shape == Shape::Box {
let token = raw.trim();
let upper = token.to_uppercase();
return match self.box_step {
BoxStep::FirstCorner if matches!(upper.as_str(), "C" | "CENTER") => {
self.box_centered = true;
self.box_step = BoxStep::CenterPoint;
Some(CmdResult::NeedPoint)
}
BoxStep::OppositeCorner if matches!(upper.as_str(), "C" | "CUBE") => {
self.box_step = BoxStep::CubeSize;
Some(CmdResult::NeedPoint)
}
BoxStep::OppositeCorner if matches!(upper.as_str(), "L" | "LENGTH") => {
self.box_step = BoxStep::Length;
Some(CmdResult::NeedPoint)
}
BoxStep::Height if matches!(upper.as_str(), "2P" | "2POINT") => {
self.box_step = BoxStep::HeightFirstPoint;
Some(CmdResult::NeedPoint)
}
BoxStep::CubeSize => token
.replace(',', ".")
.parse::<f64>()
.ok()
.and_then(|value| self.set_box_cube(value)),
BoxStep::Length => {
let value = token.replace(',', ".").parse::<f64>().ok()?;
self.set_box_length(value, 0.0)
.then_some(CmdResult::NeedPoint)
}
BoxStep::Width => {
let value = token.replace(',', ".").parse::<f64>().ok()?;
self.set_box_width(value, value)
.then_some(CmdResult::NeedPoint)
}
BoxStep::Height => {
let value = token.replace(',', ".").parse::<f64>().ok()?;
(value.abs() >= 1e-6).then(|| self.commit(value))
}
_ => None,
};
}
if !self.height_step {
return None;
}
@@ -366,6 +691,68 @@ impl CadCommand for PrimitiveCommand {
if self.pts.is_empty() {
return None;
}
if self.shape == Shape::Box {
let local = self.plane.to_local(pt);
return match self.box_step {
BoxStep::OppositeCorner => {
let first = self.pts[0];
let points = if self.box_centered {
let delta = local - first;
vec![
DVec3::new(
first.x - delta.x.abs(),
first.y - delta.y.abs(),
first.z,
),
DVec3::new(
first.x + delta.x.abs(),
first.y + delta.y.abs(),
first.z,
),
]
} else {
vec![first, local]
};
Some(self.place_preview(footprint_wire(Shape::Box, &points)))
}
BoxStep::CubeSize => {
let size = (local - self.pts[0]).length().max(1e-6);
let mut preview = PrimitiveCommand::new("BOX");
preview.plane = self.plane;
preview.pts = self.pts.clone();
preview.box_origin = Some(self.pts[0]);
preview.box_length = Some(size);
preview.box_width = Some(size);
preview.box_preview(size)
}
BoxStep::Length => Some(self.place_preview(wire(
"primitive_preview",
vec![self.pts[0].as_vec3().to_array(), local.as_vec3().to_array()],
))),
BoxStep::Width => {
let delta = local - self.pts[0];
let normal = DVec3::new(-self.box_angle.sin(), self.box_angle.cos(), 0.0);
let signed = delta.dot(normal);
let mut preview = PrimitiveCommand::new("BOX");
preview.plane = self.plane;
preview.pts = self.pts.clone();
preview.box_origin = self.box_origin;
preview.box_length = self.box_length;
preview.box_width = Some(signed.abs().max(1e-6));
preview.box_angle = self.box_angle;
preview.box_width_sign = if signed < 0.0 { -1.0 } else { 1.0 };
preview.box_preview(1e-6)
}
BoxStep::Height => self.box_preview(self.cursor_height(pt)),
BoxStep::HeightSecondPoint => self.box_height_anchor.map(|first| {
self.place_preview(wire(
"primitive_preview",
vec![first.as_vec3().to_array(), local.as_vec3().to_array()],
))
}),
_ => None,
};
}
if self.height_step {
return Some(self.place_preview(height_wire(
self.shape,
@@ -381,7 +768,13 @@ impl CadCommand for PrimitiveCommand {
fn dyn_spec(&self) -> Option<crate::command::DynSpec> {
use crate::command::{DynAnchor, DynFieldSpec, DynGuide, DynRole, DynSpec};
self.height_step.then(|| DynSpec {
(self.height_step && self.shape != Shape::Box
|| self.shape == Shape::Box
&& matches!(
self.box_step,
BoxStep::CubeSize | BoxStep::Length | BoxStep::Width | BoxStep::Height
))
.then(|| DynSpec {
anchor: DynAnchor::Point(self.plane.to_world(self.pts[0])),
fields: vec![DynFieldSpec::new(DynRole::Height)],
guide: DynGuide::None,
@@ -390,6 +783,18 @@ impl CadCommand for PrimitiveCommand {
}
fn dyn_live_value(&self, cursor: DVec3) -> Option<f64> {
if self.shape == Shape::Box {
let local = self.plane.to_local(cursor);
return match self.box_step {
BoxStep::CubeSize | BoxStep::Length => Some((local - self.pts[0]).length()),
BoxStep::Width => {
let normal = DVec3::new(-self.box_angle.sin(), self.box_angle.cos(), 0.0);
Some((local - self.pts[0]).dot(normal).abs())
}
BoxStep::Height => Some(self.cursor_height(cursor)),
_ => None,
};
}
self.height_step.then(|| self.cursor_height(cursor))
}
}