Merge remote-tracking branch 'upstream/main' into feature/plotstyle-color-picker

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gianlucafiore committed 2026-08-10 20:00:13 -03:00
commit efc881d5bc
6 files changed
+490 -18

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+4
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@@ -130,6 +130,10 @@ UN, *UNITS
TP, *TOOLPALETTES
SSM, *SHEETSET
HI, *HIDE
R, *REDRAW
RA, *REDRAWALL
RE, *REGEN
REA, *REGENALL
3O, *3DORBIT
ORBIT, *3DORBIT
MV, *MVIEW
+216 -15
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@@ -38,9 +38,85 @@ fn alias_file_path() -> Option<PathBuf> {
Some(crate::config::config_dir()?.join("ocad.pgp"))
}
/// Path to the marker recording which default-alias version this profile has
/// seen, `<config>/ocad.pgp.version`. Kept alongside the alias file; its absence
/// means "predates versioning" (treated as version 1).
#[cfg(not(target_arch = "wasm32"))]
fn alias_version_file_path() -> Option<PathBuf> {
Some(crate::config::config_dir()?.join("ocad.pgp.version"))
}
/// Read the default-version a profile has seen. `0` when no marker exists —
/// indistinguishable from a first-run of an already-seeded file, so migrate only
/// neutral additions (never removals) in that case.
#[cfg(not(target_arch = "wasm32"))]
fn read_alias_version(path: &PathBuf) -> u32 {
std::fs::read_to_string(path)
.ok()
.and_then(|s| s.trim().parse::<u32>().ok())
.unwrap_or(0)
}
/// Read the default-version a profile has seen from web `localStorage`.
#[cfg(target_arch = "wasm32")]
fn read_alias_version_web() -> u32 {
web_sys::window()
.and_then(|window| window.local_storage().ok().flatten())
.and_then(|storage| storage.get_item(WEB_ALIAS_VERSION_KEY).ok().flatten())
.and_then(|s| s.parse::<u32>().ok())
.unwrap_or(0)
}
#[cfg(target_arch = "wasm32")]
const WEB_ALIAS_KEY: &str = "opencadstudio.aliases";
/// Version of the shipped default alias table. Bump this whenever the embedded
/// defaults add aliases or change a default target, so existing profiles can be
/// migrated forward (see `introduced_at` / `migrate_aliases`). Version 1 shipped
/// the pre-REDRAW table; version 2 introduced the REDRAW-family aliases.
const DEFAULT_ALIASES_VERSION: u32 = 2;
#[cfg(target_arch = "wasm32")]
const WEB_ALIAS_VERSION_KEY: &str = "opencadstudio.aliases.version";
/// The aliases introduced by a given version of the default table (1-indexed).
/// A profile that last saw version `V` receives each alias in versions `V+1..`
/// that it does not already define. Aliases introduced before `V`, even if the
/// user later removed them, are left alone so deliberate deletions survive.
fn introduced_at(version: u32) -> &'static [(&'static str, &'static str)] {
match version {
2 => &[
("R", "REDRAW"),
("RA", "REDRAWALL"),
("RE", "REGEN"),
("REA", "REGENALL"),
],
_ => &[],
}
}
/// Fold the defaults introduced after `from_version` into `stored`, adding only
/// aliases the user does not already define (so overrides and custom targets
/// are preserved, and nothing already present is overwritten). Returns whether
/// any alias was added.
fn migrate_aliases(stored: &mut FxHashMap<String, String>, from_version: u32) -> bool {
if from_version >= DEFAULT_ALIASES_VERSION {
return false;
}
let mut changed = false;
for version in from_version + 1..=DEFAULT_ALIASES_VERSION {
for (alias, cmd) in introduced_at(version) {
let key = alias.to_uppercase();
if stored.contains_key(&key) {
continue;
}
stored.insert(key, cmd.to_uppercase());
changed = true;
}
}
changed
}
/// Parse `.pgp` text into an `alias → command` map, both uppercased. Skips blank
/// lines and `;` comments; tolerates a leading `*` on the command and arbitrary
/// whitespace padding.
@@ -90,31 +166,86 @@ fn default_map() -> FxHashMap<String, String> {
/// text from `localStorage`. Missing or unavailable storage falls back to the
/// embedded defaults.
pub(super) fn load_aliases() -> FxHashMap<String, String> {
// After any migration the caller's key differs; we shadow `path` here so
// the version marker maps one-to-one with the alias file that produced it.
#[cfg(not(target_arch = "wasm32"))]
{
match alias_file_path() {
Some(path) => match std::fs::read_to_string(&path) {
Ok(body) => parse_pgp(&body),
Err(_) => {
// No file yet — copy the shipped default file, best-effort.
let Some(path) = alias_file_path() else {
return default_map();
};
return match std::fs::read_to_string(&path) {
Ok(body) => {
let mut map = parse_pgp(&body);
let seen = alias_version_file_path()
.map(|vp| read_alias_version(&vp))
.unwrap_or(0);
if migrate_aliases(&mut map, seen) {
// Persist the merged table, and only if that succeeds advance
// the version marker so a later launch retries the merge
// (otherwise the new aliases would be lost for good while the
// marker claimed they were delivered).
if let Some(dir) = path.parent() {
let _ = std::fs::create_dir_all(dir);
}
let _ = std::fs::write(&path, DEFAULT_ALIASES_PGP);
default_map()
if std::fs::write(&path, to_pgp(&map)).is_ok() {
if let Some(vp) = alias_version_file_path() {
let _ = std::fs::write(&vp, DEFAULT_ALIASES_VERSION.to_string());
}
}
}
},
None => default_map(),
}
map
}
Err(_) => {
// No file yet — copy the shipped default file, best-effort, and
// mark it as current so a later upgrade merges only new aliases.
if let Some(dir) = path.parent() {
let _ = std::fs::create_dir_all(dir);
}
let _ = std::fs::write(&path, DEFAULT_ALIASES_PGP);
if let Some(vp) = alias_version_file_path() {
let _ = std::fs::write(&vp, DEFAULT_ALIASES_VERSION.to_string());
}
default_map()
}
};
}
#[cfg(target_arch = "wasm32")]
{
web_sys::window()
.and_then(|window| window.local_storage().ok().flatten())
.and_then(|storage| storage.get_item(WEB_ALIAS_KEY).ok().flatten())
.map(|body| parse_pgp(&body))
.unwrap_or_else(default_map)
let Some(storage) =
web_sys::window().and_then(|window| window.local_storage().ok().flatten())
else {
return default_map();
};
let stored = storage.get_item(WEB_ALIAS_KEY).ok().flatten();
return match stored {
Some(body) => {
let mut map = parse_pgp(&body);
let seen = read_alias_version_web();
if migrate_aliases(&mut map, seen) {
// Only advance the version marker once the migrated table is
// actually stored, so a failed set_item leaves the marker
// behind and the merge is retried next launch.
if storage
.set_item(WEB_ALIAS_KEY, &to_pgp(&map))
.is_ok()
{
let _ = storage.set_item(
WEB_ALIAS_VERSION_KEY,
&DEFAULT_ALIASES_VERSION.to_string(),
);
}
}
map
}
None => {
let _ = storage.set_item(
WEB_ALIAS_VERSION_KEY,
&DEFAULT_ALIASES_VERSION.to_string(),
);
default_map()
}
};
}
}
@@ -187,3 +318,73 @@ impl OpenCADStudio {
self.set_command_aliases(map);
}
}
#[cfg(test)]
mod tests {
use super::*;
fn map(pairs: &[(&str, &str)]) -> FxHashMap<String, String> {
pairs
.iter()
.map(|(a, c)| (a.to_string(), c.to_string()))
.collect()
}
/// An existing profile that predates the REDRAW aliases gains exactly the
/// new defaults, with every pre-existing mapping kept.
#[test]
fn migration_adds_new_defaults_preserving_existing() {
let mut stored = map(&[("L", "LINE"), ("Z", "ZOOM"), ("HI", "HIDE")]);
let changed = migrate_aliases(&mut stored, 0);
assert!(changed, "migrating from v0 to v2 must add defaults");
assert_eq!(stored.get("R").map(String::as_str), Some("REDRAW"));
assert_eq!(stored.get("RA").map(String::as_str), Some("REDRAWALL"));
assert_eq!(stored.get("RE").map(String::as_str), Some("REGEN"));
assert_eq!(stored.get("REA").map(String::as_str), Some("REGENALL"));
// Existing entries must survive untouched.
assert_eq!(stored.get("L").map(String::as_str), Some("LINE"));
assert_eq!(stored.get("Z").map(String::as_str), Some("ZOOM"));
assert_eq!(stored.get("HI").map(String::as_str), Some("HIDE"));
}
/// A user-defined mapping for an alias that collides with a new default is
/// never overwritten by the migration.
#[test]
fn migration_preserves_user_override_of_new_alias() {
let mut stored = map(&[("R", "REGEN")]);
let changed = migrate_aliases(&mut stored, 0);
assert!(changed);
assert_eq!(
stored.get("R").map(String::as_str),
Some("REGEN"),
"user's R=REGEN override must win over default R=REDRAW"
);
}
/// A profile already at the current version is left untouched — deliberate
/// removals are not resurrected on later launches.
#[test]
fn migration_is_noop_at_current_version() {
let mut stored = map(&[("L", "LINE")]);
let changed = migrate_aliases(&mut stored, DEFAULT_ALIASES_VERSION);
assert!(
!changed,
"a current profile must not be re-migrated (preserves deletions)"
);
assert_eq!(stored.len(), 1);
assert_eq!(stored.get("L").map(String::as_str), Some("LINE"));
}
/// Migrating a mid-range profile (one that saw v1) only pulls in v2's
/// additions, not hypothetical earlier ones.
#[test]
fn migration_from_version_one_adds_v2_aliases() {
let mut stored = map(&[("L", "LINE")]);
let changed = migrate_aliases(&mut stored, 1);
assert!(changed);
assert_eq!(stored.get("R").map(String::as_str), Some("REDRAW"));
assert_eq!(stored.get("RA").map(String::as_str), Some("REDRAWALL"));
assert_eq!(stored.get("RE").map(String::as_str), Some("REGEN"));
assert_eq!(stored.get("REA").map(String::as_str), Some("REGENALL"));
}
}
+95
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@@ -214,6 +214,37 @@ impl OpenCADStudio {
return Some(Task::done(Message::ToggleLayoutTabs));
}
// ── REDRAW / REGEN ──────────────────────────────────────────────
// REDRAW — force a full re-rasterize of the current viewport next
// frame, WITHOUT touching the DB (never bumps geometry_epoch /
// block_epoch, never pushes undo). Scope: Active. This arm does not
// itself clear previews or cancel commands (the normal non-transparent
// dispatch teardown, commands/mod.rs:90-96, governs that separately);
// it only queues a per-viewport cache invalidation.
"REDRAW" => {
use crate::scene::ViewportRefreshScope;
self.tabs[i].scene.request_refresh(ViewportRefreshScope::Active);
self.command_line.push_output("REDRAW: viewport refreshed.");
return Some(Task::none());
}
// REDRAWALL — force re-rasterize of every generated viewport.
"REDRAWALL" => {
use crate::scene::ViewportRefreshScope;
self.tabs[i].scene.request_refresh(ViewportRefreshScope::All);
self.command_line.push_output("REDRAWALL: viewports refreshed.");
return Some(Task::none());
}
// REGEN — full model regeneration (bump_geometry: geometry_epoch AND
// block_epoch; C4). No undo, no DB mutation, so do NOT touch
// self.tabs[i].dirty — a newly opened drawing must not become
// "modified" merely because tessellation caches were invalidated (C7).
// REGENALL is functionally identical (C5).
"REGEN" | "REGENALL" => {
self.tabs[i].scene.bump_geometry();
self.command_line.push_output("REGEN: regenerated model.");
return Some(Task::none());
}
// ── Drafting aids — same toggles the status-bar pills drive, also
// reachable by name from the command line. ─────────────────────────
// GRID — show / hide the reference grid.
@@ -1223,3 +1254,67 @@ fn parse_landxml_cgpoints(xml: &str) -> Vec<[f64; 3]> {
}
out
}
#[cfg(test)]
mod tests {
use crate::app::OpenCADStudio;
fn fresh_app() -> OpenCADStudio {
let mut app = OpenCADStudio::new_for_test();
app.automation_op(r#"{"op":"new"}"#);
app
}
#[test]
fn redraw_requests_and_leaves_geometry_untouched() {
let mut app = fresh_app();
let i = app.active_tab;
let geom_before = app.tabs[i].scene.geometry_epoch;
let block_before = app.tabs[i].scene.block_epoch;
let _ = app.run_command_line("REDRAW");
assert!(
app.tabs[i].scene.refresh_pending_any(),
"REDRAW must leave a pending force request"
);
assert_eq!(app.tabs[i].scene.geometry_epoch, geom_before, "REDRAW must not regen");
assert_eq!(app.tabs[i].scene.block_epoch, block_before, "REDRAW must not regen blocks");
}
#[test]
fn aliases_route_like_full_verbs() {
let mut full = fresh_app();
let mut short = fresh_app();
let _ = full.run_command_line("REDRAW");
let _ = short.run_command_line("R");
let i = full.active_tab;
assert!(short.tabs[i].scene.refresh_pending_any(), "'R' must trigger REDRAW");
assert_eq!(
short.tabs[i].scene.refresh_pending_any(),
full.tabs[i].scene.refresh_pending_any(),
"'R' and 'REDRAW' must leave the same refresh state"
);
}
#[test]
fn redrawall_marks_all_tiles() {
let mut app = fresh_app();
let i = app.active_tab;
let _ = app.run_command_line("REDRAWALL");
assert!(app.tabs[i].scene.refresh_pending_any(), "REDRAWALL must leave a force request");
}
#[test]
fn regen_rebuilds_but_does_not_dirty_document() {
let mut app = fresh_app();
let i = app.active_tab;
let geom_before = app.tabs[i].scene.geometry_epoch;
let block_before = app.tabs[i].scene.block_epoch;
app.tabs[i].dirty = false;
let _ = app.run_command_line("REGEN");
assert_ne!(app.tabs[i].scene.geometry_epoch, geom_before, "REGEN must regenerate geometry");
assert_ne!(app.tabs[i].scene.block_epoch, block_before, "REGEN must regenerate block epoch");
assert!(!app.tabs[i].dirty, "REGEN must NOT mark the document as modified (no DB change)");
let _ = app.run_command_line("REGENALL");
assert!(!app.tabs[i].dirty, "REGENALL must not dirty the document either");
}
}
+5
View File
@@ -423,6 +423,11 @@ inventory::submit!(crate::command::CommandRegistration {
"XOPEN",
"REGION",
"REG",
// Redraw / regenerate the display caches.
"REDRAW",
"REDRAWALL",
"REGEN",
"REGENALL",
"ARCHIVE",
"ETRANSMIT",
"FLATSHOT",
+151 -1
View File
@@ -1381,6 +1381,16 @@ struct SceneLight {
web_enabled: bool,
}
/// One-shot presentation-cache refresh scope for REDRAW/REDRAWALL. Resolved to
/// concrete `ViewportInstance::instance_id`s at request time; `All` is the
/// superset and dominates. `Active` = current-input viewport (paper sheet in
/// paper space with nothing entered, D6).
#[derive(Clone, Copy, PartialEq, Eq, Debug)]
pub enum ViewportRefreshScope {
Active,
All,
}
pub struct Scene {
pub camera: Rc<RefCell<Camera>>,
/// View saved immediately before the latest navigation operation. ZOOM
@@ -1729,7 +1739,11 @@ pub struct Scene {
/// without depending on the shader widget's internal `Program::State`
/// (which can miss events under overlapping overlays).
pub viewcube_hover: std::cell::Cell<Option<usize>>,
/// Wall time (ms) of the most recent wire re-tessellation — the work done
/// Pending REDRAW force set, keyed by viewport `instance_id`. Populated by
/// `request_refresh` and drained per-id by `refresh_consume` from whichever
/// builder owns that instance. Never touches geometry_epoch/block_epoch.
pending_refresh: std::cell::RefCell<rustc_hash::FxHashSet<u64>>,
/// Wall time (ms) of the most recent wire re-tessellation
/// on a wire-cache miss in `model_tile_wires_arc` / `paper_sheet_wires_arc`.
/// Stays at the last value while the cache is hit (idle pan/zoom on a warm
/// cache reads ~0). Surfaced by the frame-budget HUD (Phase 5.3).
@@ -1921,6 +1935,7 @@ impl Scene {
last_render_aspect: std::cell::Cell::new(16.0 / 9.0),
last_world_per_pixel: std::cell::Cell::new(0.0),
viewcube_hover: std::cell::Cell::new(None),
pending_refresh: std::cell::RefCell::new(rustc_hash::FxHashSet::default()),
last_tess_ms: std::cell::Cell::new(0.0),
last_tess_wires: std::cell::Cell::new(0),
last_model_wire_gen: std::cell::Cell::new(0),
@@ -2499,6 +2514,64 @@ impl Scene {
self.push_geometry_delta(epoch, Vec::new(), true);
}
/// Stable per-viewport identity (mirrors the tag used by the renderer so
/// request resolution and builder consumption can never disagree — see
/// render.rs `instance_id` encoding).
pub fn instance_id_for(&self, inst: &ViewportInstance) -> u64 {
if let Some(t) = inst.tile_idx {
0x1000_0000_0000_0000 | (t as u64)
} else if inst.paper_sheet {
0x2000_0000_0000_0000
} else {
0x3000_0000_0000_0000 | inst.handle.value()
}
}
/// REDRAW core: resolve a scope to the concrete `instance_id`s it targets
/// and add them to the pending force set. `All` unions over `Active` so the
/// superset always wins (never shrinks a prior `All`). No DB / undo touch.
pub fn request_refresh(&self, scope: ViewportRefreshScope) {
let mut set = self.pending_refresh.borrow_mut();
if let ViewportRefreshScope::All = scope {
set.clear();
// All: every current tile in Model, else sheet + every paper content vp.
if self.current_layout == "Model" {
let tiles = self.model_tiles.borrow();
for (t, _) in tiles.iter().enumerate() {
set.insert(0x1000_0000_0000_0000 | (t as u64));
}
} else {
set.insert(0x2000_0000_0000_0000); // sheet
let (_sheet, _sheet_h, content) = self.paper_viewport_handles();
for h in content.iter() {
set.insert(0x3000_0000_0000_0000 | h.value());
}
}
} else if self.current_layout != "Model" {
// Active in paper: entered content vp, else the sheet (D6(a)).
match self.active_viewport {
Some(h) => { set.insert(0x3000_0000_0000_0000 | h.value()); }
None => { set.insert(0x2000_0000_0000_0000); }
}
} else {
// Active in Model: the active tile (always resolvable).
let active = self.active_model_tile.get();
set.insert(0x1000_0000_0000_0000 | (active as u64));
}
}
/// True while any force is still pending (never cleared falsely).
#[cfg(test)]
pub fn refresh_pending_any(&self) -> bool {
!self.pending_refresh.borrow().is_empty()
}
/// Builder hook: if `instance_id` has a pending force, mark it forced and
/// remove it (one-shot per id). Returns whether to set force_rasterize.
pub(crate) fn refresh_consume(&self, instance_id: u64) -> bool {
self.pending_refresh.borrow_mut().remove(&instance_id)
}
/// Drop a single entity from the tessellation memo so the next render
/// re-tessellates just that entity while reusing every other. Pair with
/// [`bump_geometry_no_blocks`] for an incremental single-entity edit.
@@ -9967,3 +10040,80 @@ mod delta_undo_tests {
assert_eq!(ms_occurrences(&scene, copy_h), 1);
}
}
#[cfg(test)]
mod redraw_tests {
use super::*;
fn tile_inst(idx: usize, active: bool) -> ViewportInstance {
ViewportInstance {
handle: Handle::NULL,
tile_idx: Some(idx),
screen_rect: iced::Rectangle { x: 0.0, y: 0.0, width: 1.0, height: 1.0 },
camera: Camera::default(),
render_mode: acadrust::entities::ViewportRenderMode::Wireframe2D,
active,
grid_on: false,
paper_sheet: false,
}
}
#[test]
fn request_resolves_to_instance_ids_and_consumes_per_id() {
let scene = Scene::new(); // default: one model tile, index 0, active
let geom_before = scene.geometry_epoch;
let block_before = scene.block_epoch;
// Active -> the active model tile's instance_id.
scene.request_refresh(ViewportRefreshScope::Active);
let active_id = scene.instance_id_for(&tile_inst(0, true));
assert!(scene.refresh_pending_any(), "a request must be pending");
assert!(scene.refresh_consume(active_id), "active tile id must be consumed");
assert!(!scene.refresh_consume(active_id), "second consume for the same id is empty (one-shot per id)");
assert!(!scene.refresh_pending_any(), "id set empty after its only target consumed it");
// REDRAW never touches geometry / block epochs.
assert_eq!(scene.geometry_epoch, geom_before, "REDRAW must not bump geometry_epoch");
assert_eq!(scene.block_epoch, block_before, "REDRAW must not bump block_epoch");
}
#[test]
fn all_extinguishes_and_then_resurrects_active_after_consumption() {
let scene = Scene::new();
let t0 = scene.instance_id_for(&tile_inst(0, false));
scene.request_refresh(ViewportRefreshScope::Active);
assert!(scene.refresh_consume(t0), "Active targeted tile 0");
assert!(!scene.refresh_pending_any(), "Active consumed: set now empty");
// A subsequent All must re-establish membership even after the Active
// request was fully drained (the superset is resolved at request time).
scene.request_refresh(ViewportRefreshScope::All);
assert!(scene.refresh_pending_any(), "All re-pends after Active was consumed");
assert!(scene.refresh_consume(t0), "All must re-force tile 0 after Active drained");
}
#[test]
fn all_targets_every_existing_model_tile() {
let mut scene = Scene::new();
// Create MULTIPLE real model tiles through the public split API so the
// test exercises the per-id REDRAWALL guarantee (the very reason for the
// FxHashSet design): every EXISTING tile id must be targeted and drained.
scene.split_active_pane(false); // 2 tiles
scene.split_active_pane(false); // 3 tiles
assert!(scene.model_tiles.borrow().len() >= 3, "split must have produced tiles");
scene.request_refresh(ViewportRefreshScope::All);
for idx in 0..scene.model_tiles.borrow().len() {
let id = scene.instance_id_for(&tile_inst(idx, false));
assert!(
scene.refresh_consume(id),
"All must target EXISTING tile {idx}, not just tile 0"
);
}
assert!(!scene.refresh_pending_any(), "All drained every existing tile");
// A tile index that does not exist must NOT be drained.
let ghost = scene.instance_id_for(&tile_inst(99, false));
assert!(!scene.refresh_consume(ghost), "nonexistent tile 99 has no membership");
}
}
+19 -2
View File
@@ -168,6 +168,10 @@ pub struct ViewportData {
pub(in crate::scene) compass_rotation: Mat4,
pub(in crate::scene) hover_region: Option<usize>,
pub(in crate::scene) show_viewcube: bool,
/// Set when REDRAW/REDRAWALL requested a forced re-rasterize of this
/// viewport this frame — bypasses the scene-render cache even if the
/// signature is unchanged. Consumed (reset) in `prepare`.
pub(in crate::scene) force_rasterize: bool,
/// Header.fill_mode (FILLMODE): when false, hatch / wipeout / face3d-fill
/// uploads short-circuit so the renderer draws only wireframe.
pub(in crate::scene) fill_mode: bool,
@@ -433,6 +437,13 @@ impl shader::Primitive for Primitive {
// keeps updating in its own always-on pass, so cube hover still
// tracks while the scene is cached.
let sig = render_signature(vp, clip_size.width, clip_size.height);
// REDRAW bypass: pin render_sig to force a full pass this frame
// even if the signature is otherwise unchanged. The request is
// one-shot per viewport (consumed by the builder that produced
// this `ViewportData`), so this frame only.
if vp.force_rasterize {
inner.render_sig = u64::MAX;
}
let skip = inner.render_sig != u64::MAX && sig == inner.render_sig;
inner.render_sig = sig;
inner.skip_geometry = skip;
@@ -3070,7 +3081,10 @@ impl Scene {
let bg_color = [0.0, 0.0, 0.0, 0.0];
let viewports: Vec<ViewportData> = instances
.iter()
.filter_map(|inst| self.viewport_data_for(inst, canvas, hover_region, show_viewcube))
.filter_map(|inst| {
let force = self.refresh_consume(self.instance_id_for(inst));
self.viewport_data_for(inst, canvas, hover_region, show_viewcube, force)
})
.collect();
// Empty viewports → blit nothing; the container background (model bg
// or the paper desk colour) stays visible.
@@ -3149,8 +3163,9 @@ impl Scene {
grid_on: tile.grid_on,
paper_sheet: false,
};
let force = self.refresh_consume(self.instance_id_for(&inst));
let viewports = self
.viewport_data_for(&inst, canvas, hover_region, show_viewcube)
.viewport_data_for(&inst, canvas, hover_region, show_viewcube, force)
.into_iter()
.collect();
let perf_nav = perf_nav.map(|mut sample| {
@@ -3175,6 +3190,7 @@ impl Scene {
canvas: (f32, f32),
hover_region: Option<usize>,
show_viewcube: bool,
force_rasterize: bool,
) -> Option<ViewportData> {
let display = self.viewport_display_settings(inst);
let mut flags = render_mode_flags(inst.render_mode);
@@ -3571,6 +3587,7 @@ impl Scene {
};
Some(ViewportData {
instance_id,
force_rasterize,
wires: Arc::downgrade(&all_wires),
clip_boundary_ndc,
preview_wires,