fix(scene): per-line text greek honors word-wrap subline count

`text_obb_corners_native` derived MText line count from explicit `\n`
matches in `m.value`, so any MText that relied on `\P`/`\N` breaks or
word-wrap (rectangle_width-driven) reported a single line. The greek
emitter then split the OBB into one row and the user saw a single box
on top of a 5-line wrapped paragraph.

  - text_support: new `mtext_line_count` — strip codes, split on
    \n/\P/\N, word-wrap each paragraph against `rectangle_width`,
    sum. Same line splitting the MText/MultiLeader renderers already
    perform; centralized for reuse.
  - text_obb_corners_native: takes `mtext_lines_override: Option<usize>`.
    When supplied, OBB height = h_world × n × line_spacing_factor; this
    also overrides a possibly stale `rectangle_height` on resaved DWGs.
  - Top-level greek paths (scene/mod.rs) compute the line count via
    `mtext_line_count` and pass it through to baseline / rect emission.
  - block_cache: tessellate_sub_local computes the count at defn build
    so the stored `text_obb_local` is wrap-aware; emit_text_baseline
    and emit_greeked_text recover n_lines from `ulen / h_local` as
    before and now produce the correct per-row split inside Inserts.

Co-Authored-By: Claude Opus 4.7 <[email protected]>
This commit is contained in:
HakanandClaude Opus 4.7 committed 2026-05-15 17:41:56 +03:00
1 parent ddd0a2de16
commit f4ae0e7773
3 files changed
+287 -93

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+29
View File
@@ -341,6 +341,35 @@ pub fn measure_mtext_chars(text: &str, scale: f32, font: &cxf::CxfFile) -> f32 {
width
}
/// Total number of visible lines an MText renders to — explicit `\P` /
/// `\n` / `\N` breaks plus word-wrap induced sublines when
/// `rectangle_width > 0`. Mirrors the line-splitting `entities/mtext.rs`
/// and `tessellate_multileader` perform; lets renderers split the OBB
/// into per-row LOD primitives without re-running the wrap measurement.
pub fn mtext_line_count(
m: &acadrust::entities::MText,
document: &CadDocument,
anno_scale: f32,
) -> usize {
let resolved = resolve_text_style(&m.style, document);
let font = cxf::get_font(&resolved.font_name);
let width_factor = resolved.width_factor.max(0.01);
let height = m.height as f32 * anno_scale;
let plain = strip_mtext_codes(&m.value);
let explicit = split_mtext_lines(&plain);
let total: usize = if m.rectangle_width > 0.0 && height > 0.0 {
let scale = height / 9.0 * width_factor;
let max_w = m.rectangle_width as f32 * anno_scale;
explicit
.iter()
.map(|l| word_wrap(l, max_w, scale, font).len())
.sum()
} else {
explicit.len()
};
total.max(1)
}
pub fn word_wrap(text: &str, max_w: f32, scale: f32, font: &'static cxf::CxfFile) -> Vec<String> {
if max_w <= 0.0 || text.is_empty() {
return vec![text.to_string()];
+134 -55
View File
@@ -423,9 +423,17 @@ fn tessellate_sub_local(
// so the greek path can emit a rect that matches the entity's rotation
// instead of falling back to the axis-aligned `aabb_local`. Subtract the
// defn's `local_offset` in f64 first so distant text retains precision.
// For MText the OBB height is built from the wrap-expanded line count
// so emit_greeked_text can split it into per-line rows.
let [lo_x, lo_y, lo_z] = local_offset;
let mtext_lines = match sub {
EntityType::MText(m) => Some(
crate::entities::text_support::mtext_line_count(m, doc, anno_scale),
),
_ => None,
};
let text_obb_local: Option<[[f32; 3]; 4]> =
crate::scene::text_obb_corners_native(sub, anno_scale).map(|c| {
crate::scene::text_obb_corners_native(sub, anno_scale, mtext_lines).map(|c| {
[
[(c[0][0] - lo_x) as f32, (c[0][1] - lo_y) as f32, (c[0][2] - lo_z) as f32],
[(c[1][0] - lo_x) as f32, (c[1][1] - lo_y) as f32, (c[1][2] - lo_z) as f32],
@@ -656,46 +664,69 @@ fn emit_greeked_text(
[(w.x - ox) as f32, (w.y - oy) as f32, (w.z - oz) as f32]
};
let corners: Option<[[f32; 3]; 4]> = if let (Some(obb), Some(h_local)) =
// Per-line rects: split the OBB by `h_local` so each visible wrap
// line gets its own box. Falls back to the axis-aligned AABB when no
// OBB / height was cached.
let tris: Vec<[f32; 3]> = if let (Some(obb), Some(h_local)) =
(lw.text_obb_local, lw.text_height_local)
{
if h_local <= 0.0 {
None
} else {
// OBB[3] - OBB[0] = up direction in local frame, full-block
// height for MText; normalize and rescale to a single line.
let dx = obb[3][0] - obb[0][0];
let dy = obb[3][1] - obb[0][1];
let dz = obb[3][2] - obb[0][2];
let dlen = (dx * dx + dy * dy + dz * dz).sqrt();
if dlen < 1e-9 {
None
} else {
let nx = dx / dlen * h_local;
let ny = dy / dlen * h_local;
let nz = dz / dlen * h_local;
let bl = obb[0];
let br = obb[1];
let tl = [bl[0] + nx, bl[1] + ny, bl[2] + nz];
let tr = [br[0] + nx, br[1] + ny, br[2] + nz];
Some([xf(bl), xf(br), xf(tr), xf(tl)])
}
return;
}
let (ux, uy, uz) = (
obb[3][0] - obb[0][0],
obb[3][1] - obb[0][1],
obb[3][2] - obb[0][2],
);
let ulen = (ux * ux + uy * uy + uz * uz).sqrt();
if ulen < 1e-9 {
return;
}
let n_lines = ((ulen / h_local).round() as usize).max(1);
let (nx, ny, nz) = (ux / ulen, uy / ulen, uz / ulen);
let bl_local = obb[0];
let br_local = obb[1];
let mut acc = Vec::with_capacity(n_lines * 6);
for i in 0..n_lines {
let top_off = (i as f32) * h_local;
let bot_off = ((i + 1) as f32) * h_local;
let top_along = (ulen - top_off).max(0.0);
let bot_along = (ulen - bot_off).max(0.0);
let tl = xf([
bl_local[0] + nx * top_along,
bl_local[1] + ny * top_along,
bl_local[2] + nz * top_along,
]);
let tr = xf([
br_local[0] + nx * top_along,
br_local[1] + ny * top_along,
br_local[2] + nz * top_along,
]);
let bl = xf([
bl_local[0] + nx * bot_along,
bl_local[1] + ny * bot_along,
bl_local[2] + nz * bot_along,
]);
let br = xf([
br_local[0] + nx * bot_along,
br_local[1] + ny * bot_along,
br_local[2] + nz * bot_along,
]);
acc.extend_from_slice(&[bl, br, tr, bl, tr, tl]);
}
acc
} else {
// OBB missing — fall back to the axis-aligned local AABB. Already
// a tight per-entity rect (no multi-line block to clamp).
let [x0, y0, x1, y1] = local_aabb;
let z = 0.0_f32;
Some([
xf([x0, y0, z]),
xf([x1, y0, z]),
xf([x1, y1, z]),
xf([x0, y1, z]),
])
let bl = xf([x0, y0, z]);
let br = xf([x1, y0, z]);
let tr = xf([x1, y1, z]);
let tl = xf([x0, y1, z]);
vec![bl, br, tr, bl, tr, tl]
};
let Some([bl, br, tr, tl]) = corners else {
if tris.is_empty() {
return;
};
}
let final_color = if ctx.selected {
WireModel::SELECTED
@@ -716,7 +747,7 @@ fn emit_greeked_text(
.entry(key)
.or_insert_with(|| BatchEntry::new(final_color, 0.0, [0.0; 8], 1.0, lw.aci, true, true));
for p in [bl, br, tr, bl, tr, tl] {
for p in tris {
if p[0] < entry.min_x {
entry.min_x = p[0];
}
@@ -748,6 +779,12 @@ fn emit_text_baseline(
let Some(obb) = lw.text_obb_local else {
return;
};
let Some(h_local) = lw.text_height_local else {
return;
};
if h_local <= 0.0 {
return;
}
let [ox, oy, oz] = ctx.world_offset;
let [lo_x, lo_y, lo_z] = defn_lo;
let xf = |p: [f32; 3]| -> [f32; 3] {
@@ -758,17 +795,39 @@ fn emit_text_baseline(
));
[(w.x - ox) as f32, (w.y - oy) as f32, (w.z - oz) as f32]
};
let p0 = xf(obb[0]);
let p1 = xf(obb[1]);
// Skip the baseline too if the line itself projects under 2 px on screen.
let dx = p1[0] - p0[0];
let dy = p1[1] - p0[1];
// Single line: just obb[0] → obb[1]. Skip when the projected length
// falls under 2 px (single-char text seen edge-on). All wrap lines
// share the same baseline length, so checking once is enough.
let p0_world = xf(obb[0]);
let p1_world = xf(obb[1]);
let dx = p1_world[0] - p0_world[0];
let dy = p1_world[1] - p0_world[1];
let len_px = (dx * dx + dy * dy).sqrt() / wpp;
if len_px < 2.0 {
return;
}
// Compute the per-line baseline endpoints in *local* frame, then
// transform — keeps precision for distant text and matches the
// greek/baseline math used by the rect path.
let (ux, uy, uz) = (
obb[3][0] - obb[0][0],
obb[3][1] - obb[0][1],
obb[3][2] - obb[0][2],
);
let ulen = (ux * ux + uy * uy + uz * uz).sqrt();
let n_lines = if ulen < 1e-9 {
1
} else {
((ulen / h_local).round() as usize).max(1)
};
let (nx, ny, nz) = if ulen < 1e-9 {
(0.0, 0.0, 0.0)
} else {
(ux / ulen, uy / ulen, uz / ulen)
};
let final_color = if ctx.selected {
WireModel::SELECTED
} else if lw.color_is_byblock {
@@ -788,25 +847,45 @@ fn emit_text_baseline(
.entry(key)
.or_insert_with(|| BatchEntry::new(final_color, 0.0, [0.0; 8], 1.0, lw.aci, true, false));
let needs_sep = !entry.points.is_empty()
&& !entry.points.last().map(|p| p[0].is_nan()).unwrap_or(false);
if needs_sep {
entry.points.push([f32::NAN; 3]);
}
for q in [p0, p1] {
if q[0] < entry.min_x {
entry.min_x = q[0];
let bl_local = obb[0];
let br_local = obb[1];
for i in 0..n_lines {
let along = if ulen < 1e-9 {
0.0
} else {
(ulen - ((i + 1) as f32) * h_local).max(0.0)
};
let p0 = xf([
bl_local[0] + nx * along,
bl_local[1] + ny * along,
bl_local[2] + nz * along,
]);
let p1 = xf([
br_local[0] + nx * along,
br_local[1] + ny * along,
br_local[2] + nz * along,
]);
let needs_sep = !entry.points.is_empty()
&& !entry.points.last().map(|p| p[0].is_nan()).unwrap_or(false);
if needs_sep {
entry.points.push([f32::NAN; 3]);
}
if q[1] < entry.min_y {
entry.min_y = q[1];
for q in [p0, p1] {
if q[0] < entry.min_x {
entry.min_x = q[0];
}
if q[1] < entry.min_y {
entry.min_y = q[1];
}
if q[0] > entry.max_x {
entry.max_x = q[0];
}
if q[1] > entry.max_y {
entry.max_y = q[1];
}
entry.points.push(q);
}
if q[0] > entry.max_x {
entry.max_x = q[0];
}
if q[1] > entry.max_y {
entry.max_y = q[1];
}
entry.points.push(q);
}
}
+124 -38
View File
@@ -4162,13 +4162,22 @@ fn tessellate_entity(
};
if let Some(h_world) = text_height {
let h_px = (h_world as f32) / wpp;
// Wrap-expanded line count for MText (Text = 1).
let n_lines = match e {
EntityType::MText(m) => {
crate::entities::text_support::mtext_line_count(m, document, anno_scale)
}
_ => 1,
};
if h_px < 1.0 {
let pts = text_baseline_points(e, anno_scale, world_offset);
let pts = text_baseline_points(e, anno_scale, world_offset, n_lines);
if pts.len() < 2 {
return vec![];
}
// Skip the baseline too if the line itself projects under
// 2 px (e.g. a 1-char text seen edge-on).
// 2 px (e.g. a 1-char text seen edge-on). All wrap lines
// share the same baseline length, so the first segment is
// a representative sample.
let dx = pts[1][0] - pts[0][0];
let dy = pts[1][1] - pts[0][1];
let len_px = (dx * dx + dy * dy).sqrt() / wpp;
@@ -4194,7 +4203,7 @@ fn tessellate_entity(
}];
}
if h_px < 5.0 && aabb != WireModel::UNBOUNDED_AABB {
let fill_tris = text_greek_obb_tris(e, anno_scale, world_offset);
let fill_tris = text_greek_obb_tris(e, anno_scale, world_offset, n_lines);
if fill_tris.is_empty() {
return vec![];
}
@@ -4260,9 +4269,15 @@ fn tessellate_entity(
/// for block-defn subs it's block-local. No offset/transform applied.
/// Width is approximated from glyph height × character count (TEXT) or
/// from `rectangle_width` (MTEXT). Returns `None` for non-text entities.
///
/// `mtext_lines_override` lets the caller plug in a wrap-aware line count
/// (from `text_support::mtext_line_count`). Without it, MText's OBB
/// height collapses to a single line when the file omits `rectangle_height`,
/// which makes downstream per-line LOD math degenerate.
pub(crate) fn text_obb_corners_native(
e: &EntityType,
anno_scale: f32,
mtext_lines_override: Option<usize>,
) -> Option<[[f64; 3]; 4]> {
use acadrust::entities::{
AttachmentPoint, TextHorizontalAlignment, TextVerticalAlignment,
@@ -4317,15 +4332,26 @@ pub(crate) fn text_obb_corners_native(
}
EntityType::MText(m) => {
let h_world = m.height * anno;
let lines = (m.value.matches('\n').count() + 1) as f64;
let raw_lines = (m.value.matches('\n').count() + 1) as f64;
let effective_lines = match mtext_lines_override {
Some(n) => n.max(1) as f64,
None => raw_lines,
};
let w_world = if m.rectangle_width > 0.0 {
m.rectangle_width
} else {
h_world * 8.0 * lines.max(1.0)
h_world * 8.0 * effective_lines.max(1.0)
};
// Wrap-aware override beats `rectangle_height` — the stored
// height can be stale on DWGs that were re-saved without
// updating the bounds.
let total_h = if mtext_lines_override.is_some() {
h_world * effective_lines.max(1.0) * m.line_spacing_factor.max(0.5)
} else {
m.rectangle_height.unwrap_or(
h_world * raw_lines.max(1.0) * m.line_spacing_factor.max(0.5),
)
};
let total_h = m
.rectangle_height
.unwrap_or(h_world * lines.max(1.0) * m.line_spacing_factor.max(0.5));
// MText `attachment_point` puts `insertion_point` at one of the
// 9 corners/midpoints of the text bbox. h_anchor / v_anchor are
// fractions from (left, bottom) of the bbox.
@@ -4374,35 +4400,18 @@ pub(crate) fn text_obb_corners_native(
])
}
/// Baseline endpoints (`p00 → p10` of the OBB) for a sub-pixel Text / MText,
/// in world-offset-subtracted f32 space. Used as the lowest LOD step before
/// the entity is dropped entirely.
/// NaN-separated baseline segments — one per visible wrap line — for a
/// sub-pixel Text / MText, in world-offset-subtracted f32 space. `n_lines`
/// must be the actual rendered line count (1 for Text, the wrap-expanded
/// count for MText). Lines are emitted top → bottom along the OBB's up
/// direction, each at the bottom edge of its slab.
fn text_baseline_points(
e: &EntityType,
anno_scale: f32,
world_offset: [f64; 3],
n_lines: usize,
) -> Vec<[f32; 3]> {
let Some(corners) = text_obb_corners_native(e, anno_scale) else {
return vec![];
};
let [ox, oy, oz] = world_offset;
let cast = |p: [f64; 3]| -> [f32; 3] {
[(p[0] - ox) as f32, (p[1] - oy) as f32, (p[2] - oz) as f32]
};
vec![cast(corners[0]), cast(corners[1])]
}
/// 6-vertex filled rect (2 triangles) for a greeked top-level Text / MText.
/// Clamped to a single line's height — multi-line MText's OBB spans the
/// whole block and using its full height would emit a misleadingly tall
/// box. The face3d pipeline skips its 0.45 dim for wires with empty
/// `points`, so these tris render at the literal text color.
fn text_greek_obb_tris(
e: &EntityType,
anno_scale: f32,
world_offset: [f64; 3],
) -> Vec<[f32; 3]> {
let Some(corners) = text_obb_corners_native(e, anno_scale) else {
let Some(corners) = text_obb_corners_native(e, anno_scale, Some(n_lines)) else {
return vec![];
};
let line_h = match e {
@@ -4413,6 +4422,62 @@ fn text_greek_obb_tris(
if line_h <= 0.0 {
return vec![];
}
let n_lines = n_lines.max(1);
let [ox, oy, oz] = world_offset;
let cast = |p: [f64; 3]| -> [f32; 3] {
[(p[0] - ox) as f32, (p[1] - oy) as f32, (p[2] - oz) as f32]
};
let bl = cast(corners[0]);
let br = cast(corners[1]);
let full_tl = cast(corners[3]);
let (ux, uy, uz) = (full_tl[0] - bl[0], full_tl[1] - bl[1], full_tl[2] - bl[2]);
let ulen = (ux * ux + uy * uy + uz * uz).sqrt();
if ulen < 1e-9 {
return vec![bl, br];
}
let (nx, ny, nz) = (ux / ulen, uy / ulen, uz / ulen);
let mut pts = Vec::with_capacity(n_lines * 3);
for i in 0..n_lines {
// i = 0 is the topmost line — its bottom sits one line_h below
// the OBB top (≈ `ulen`). For n_lines > ulen/line_h the deepest
// baselines clamp to the OBB bottom.
let bot_off = ((i + 1) as f32) * line_h;
let along = (ulen - bot_off).max(0.0);
let p0 = [bl[0] + nx * along, bl[1] + ny * along, bl[2] + nz * along];
let p1 = [br[0] + nx * along, br[1] + ny * along, br[2] + nz * along];
if !pts.is_empty() {
pts.push([f32::NAN; 3]);
}
pts.extend_from_slice(&[p0, p1]);
}
pts
}
/// Filled tris for a greeked top-level Text / MText. One 2-triangle rect
/// per visible line — `n_lines` is the actual rendered line count from
/// `mtext_line_count` (1 for Text). Stacked top → bottom along the OBB's
/// up direction. The face3d pipeline skips its 0.45 dim for wires with
/// empty `points`, so these tris render at the literal text color.
fn text_greek_obb_tris(
e: &EntityType,
anno_scale: f32,
world_offset: [f64; 3],
n_lines: usize,
) -> Vec<[f32; 3]> {
let Some(corners) = text_obb_corners_native(e, anno_scale, Some(n_lines)) else {
return vec![];
};
let line_h = match e {
EntityType::Text(t) => (t.height * anno_scale as f64) as f32,
EntityType::MText(m) => (m.height * anno_scale as f64) as f32,
_ => return vec![],
};
if line_h <= 0.0 {
return vec![];
}
let n_lines = n_lines.max(1);
let [ox, oy, oz] = world_offset;
let cast = |p: [f64; 3]| -> [f32; 3] {
[(p[0] - ox) as f32, (p[1] - oy) as f32, (p[2] - oz) as f32]
@@ -4421,19 +4486,40 @@ fn text_greek_obb_tris(
let br = cast(corners[1]);
let full_tl = cast(corners[3]);
// Up direction = (bl → full_tl) normalized, then scale to a single
// line. Replaces the full-block top corners so MText with N lines
// still emits a single-line rect.
let (ux, uy, uz) = (full_tl[0] - bl[0], full_tl[1] - bl[1], full_tl[2] - bl[2]);
let ulen = (ux * ux + uy * uy + uz * uz).sqrt();
if ulen < 1e-9 {
return vec![];
}
let (nx, ny, nz) = (ux / ulen, uy / ulen, uz / ulen);
let tl = [bl[0] + nx * line_h, bl[1] + ny * line_h, bl[2] + nz * line_h];
let tr = [br[0] + nx * line_h, br[1] + ny * line_h, br[2] + nz * line_h];
vec![bl, br, tr, bl, tr, tl]
let mut tris = Vec::with_capacity(n_lines * 6);
for i in 0..n_lines {
let top_along = (ulen - (i as f32) * line_h).max(0.0);
let bot_along = (ulen - ((i + 1) as f32) * line_h).max(0.0);
let tl = [
bl[0] + nx * top_along,
bl[1] + ny * top_along,
bl[2] + nz * top_along,
];
let tr = [
br[0] + nx * top_along,
br[1] + ny * top_along,
br[2] + nz * top_along,
];
let lbl = [
bl[0] + nx * bot_along,
bl[1] + ny * bot_along,
bl[2] + nz * bot_along,
];
let lbr = [
br[0] + nx * bot_along,
br[1] + ny * bot_along,
br[2] + nz * bot_along,
];
tris.extend_from_slice(&[lbl, lbr, tr, lbl, tr, tl]);
}
tris
}
fn entity_aabb(e: &acadrust::EntityType, world_offset: [f64; 3]) -> [f32; 4] {