- Implement `TABLEDIT` command supporting viewport point-picking on cell interiors
- Support overlapping table hit testing with selection cycling and top-table resolution
- Support `/n` and `\n` multiline paragraph breaks (`\P`) in table cell text editing
- Unify text input modes via `InputKind` (`Point`, `SingleToken`, `FreeText`) on `CadCommand`
- Migrate 15+ commands across annotate, draw, insert, layout, and view modules
- Preserve text casing, literal spaces, and bypass arithmetic eval during FreeText input
- Add dedicated `tabledit_tests` and `free_text_entry_tests` test suites
JOIN, PEDIT convert, and EXPLODE rebuild polyline-family entities from
scratch and copied only common entity data, so a thickness (DXF 39) set
in Properties reset to 0 after those edits. Carry the source thickness
onto the rebuilt Line/LwPolyline and every exploded piece, like trim and
break already do for arcs.
Fixes#916
Replace manual key entry with per-row capture cells: clicking + Add
inserts a draft row at the top with its key cell armed, and the next
key combination is recorded and normalized (Ctrl+Shift+S →
CTRL+SHIFT+S). While armed, a dedicated keyboard listener swallows all
input so recorded shortcuts do not execute in the drawing.
Draft rows are transient and confirmed only through an explicit accept
button, so the table never retains empty rows. Duplicate keys and
unrunnable commands are flagged in danger styling with a persistent
warning naming the conflicting command. Added reset-to-defaults with
confirmation, apply-and-exit, a shortcut count, and an unsaved-changes
guard on close.
Resolve ByBlock alpha independently from color and keep explicit opaque values from falling back to layer transparency.
Pin the matching cadcodec API across desktop, plugin, and web targets.
Refs HakanSeven12/cadcodec#2