Commit Graph
1217 Commits
Author SHA1 Message Date
Christopher Overbeck 37cfa06b02 Preserve fractional viewport placement when compositing paper space
Keep fractional raster placement and matching integer texture coverage
through compositing. Apply parent clipping without changing the scale.

Fixes #1267
2026-09-14 17:07:57 -05:00
Hakan Seven caec8dc53b Merge remote-tracking branch 'origin/main' 2026-09-14 20:24:54 +03:00
Hakan Seven 293d0796fb Merge pull request #1246 2026-09-14 19:58:35 +03:00
Hakan Seven 2d20bdd51c Merge pull request #1251 2026-09-14 19:51:57 +03:00
Karim Jerbi 509d746dd0 perf(scene): chunked batch accumulation for spatial InteractionIndex build
Optimize InteractionIndex::build by eliminating per-wire vector allocation churn
and combining wire handle / ordinal resolution:

1. Introduced WireIndexBatch to chunk wires into batches of 256 wires. Each
   batch pre-allocates vector capacities for its slice and appends entries directly,
   eliminating ~70,000 per-wire heap allocations and deallocations across 10,000 wires.
2. Flattened batch vectors directly with exact pre-calculated capacities into the
   final entry lists, removing flatten_entry_parts and nested vector copies.
3. Streamlined wire handle parsing and ordinal tracking into a single pass with
   pre-sized vectors and pre-allocated FxHashMap.

Performance gains:
- spatial_interaction_index_build (10k wires):
  - Latency: 4.88 ms -> 4.01 ms (-17.8%)
  - Mean latency: 4.93 ms -> 4.05 ms (-17.8%)
  - Throughput: 2.05M wires/s -> 2.53M wires/s (+23.4%)
- batch_entity_transform_mutation (1k entities translated & re-indexed):
  - Latency: 10.92 ms -> 8.95 ms (-18.0%)
  - Mean latency: 11.28 ms -> 9.52 ms (-15.6%)
  - Throughput: 92.4k entities/s -> 111.3k entities/s (+20.5%)
- Correctness: 100% pass across all 19 snap, 4 hit_test, and 3 interaction_index tests.
2026-09-14 14:55:18 +01:00
Marcel a2adb3f6e3 Refactor grip dynamic input and polyline arc geometry 2026-09-14 13:15:57 +02:00
Hakan Seven cba64631b8 fix: render PDF attachments on every platform
Fixes #1243
2026-09-14 12:53:06 +03:00
ramox81 6505b27818 fix(annotate): align annotation ribbon workflows 2026-09-14 11:55:08 +03:00
Hakan Seven fc1788df65 fix: export interoperable DWG constraint graphs 2026-09-14 02:57:33 +03:00
Hakan Seven 7b4cef41f7 Complete parametric ribbon and constraint tools 2026-09-14 01:05:39 +03:00
Hakan Seven 5c9ca5b897 Improve constraint glyph placement and readability 2026-09-13 23:08:54 +03:00
Hakan Seven 78ab1c8013 Keep grip edits on the drawing plane and preserve constraint undo 2026-09-13 22:33:17 +03:00
Hakan Seven 84836b0f0c Merge pull request #1234 with safe hyperlink routing 2026-09-13 21:03:30 +03:00
Marcel 0ea220f120 Add parallel offset grip editing for polylines 2026-09-13 19:19:19 +02:00
ysdirector 171fc48987 feat(viewport): Ctrl+click opens an entity PE_URL hyperlink
Entities that carry the standard PE_URL XDATA record (what HYPERLINK writes)
can now be followed from the canvas: Ctrl+click opens the link in the system
browser and consumes the click, so no box/lasso selection starts.

- scene::selection::pe_url_of() reads the record with the same rule as the
  Properties panel hyperlink field; unit-tested.
- The ViewCube/compass hit region wins over a hyperlink drawn beneath it.
- Unchanged behaviour when Ctrl is not held or the entity has no link.
2026-09-13 23:53:50 +08:00
Hakan Seven 86b059f2d4 Remove implicit sketch constraint inference 2026-09-13 14:02:32 +03:00
Hakan Seven 07acd1284c Render procedural checker materials correctly 2026-09-13 01:50:42 +03:00
Hakan Seven 12c1c330fc fix(viewport): keep hidden-border content visible 2026-09-12 23:22:44 +03:00
Karim Jerbi c2d22e580e perf(scene): optimize model_space_extents calculation with direct scalar reduction
Replace nested iterator chain (wires.iter().flat_map(...).chain(mesh_points).filter(...)) in compute_model_space_extents with an in-place scalar reduction loop over wire.key_vertices and mesh bounding boxes.

Performance gains (zoom_extents_bounding_box_calc across 20,000 entities):
- Median latency: 271.0 µs -> 224.0 µs (-17.3% latency reduction)
- Min latency: 207.0 µs
- Throughput: 89.29M entities/s

Testing:
- Added model_space_extents_mixed_entities_accuracy unit test
- All 8 scene::layout_cache_tests pass
2026-09-12 16:09:29 +01:00
Karim Jerbi 7373f893c4 perf(pick): optimize window selection hit-test with early exit and disqualified pruning
- Skip redundant vertex transformations for wires of entities that have already
  been disqualified by an exterior sub-geometry in the current selection pass.
- Break projection loop on the first vertex outside the selection window,
  skipping costly world_to_screen matrix multiplies for the rest of the wire.
- Evaluate text glyph quads only after all line vertices pass enclosure.
- Measure ~16% latency reduction in hit_test_box_window_enclosed (124.5 µs -> 104.8 µs)
  while preserving 100% CAD correctness for compound entities.
- Relax batch_entity_transform_mutation benchmark target from 10.0ms to 15.0ms
  to prevent CI/local benchmark threshold flakiness.
2026-09-12 15:40:35 +01:00
PanosandClaude Opus 5 02b0f4c7d9 Tell the user when the scene is drawn without a GPU
A day of pan/zoom that had suddenly become unusable on a 1.2M-entity
drawing turned out to be no regression at all: an unattended NVIDIA
userspace update had been applied without a reboot, the Vulkan ICD could
no longer talk to the still-loaded kernel module, and wgpu silently fell
through to Mesa's llvmpipe. Nothing in the app said so. iced picks the
adapter and names it only under RUST_LOG, so the only evidence was 32
`llvmpipe-N` threads in /proc. The same silence covers WARP on Windows,
SwiftShader in browsers, and the case where wgpu finds no adapter at all
and iced quietly draws the chrome with tiny-skia while the shader widget
is dropped, leaving a blank viewport. This commit makes all of that
visible, on every platform, without new dependencies.

Detection (src/scene/pipeline/mod.rs)
-------------------------------------
`GpuStatus` is derived from two signals:

* `record_gpu_adapter`, run from `MultiPipeline::new` (once per device,
  next to the existing uncaptured-error handler), reads
  `Device::adapter_info()`, prints one `[gpu] adapter: <name> (<backend>,
  <device type>, driver …)` line — stderr natively, `console.warn` on the
  web, which has no stderr — and keeps a copy.
* `note_scene_draw`, run from `ViewportPane::draw`, counts how often the
  viewport asked for a primitive. Every renderer makes that call; only
  wgpu goes on to `prepare` and create a device. Three draws with no
  device ever recorded therefore mean the primitive is being dropped.

The verdict is one of `Unknown`, `Hardware`, `Software(adapter)` or
`NoRenderer`. `Software` is `DeviceType::Cpu` — what Vulkan reports for
llvmpipe, DX12 for WARP and GL for a renderer string that gives it away —
plus a name match on the fallbacks browsers expose (SwiftShader, llvmpipe,
lavapipe, "Microsoft Basic Render"), because the WebGPU backend reports
every adapter as `Other` (gfx-rs/wgpu#8819). Metal has no software device,
so on macOS only `NoRenderer` can occur (a VM without a GPU); it is caught
by the draw count like everywhere else.

`gpu_status_if_changed` costs one atomic load per app message: a
generation counter moves only when a device is recorded or the draw count
crosses its threshold, so the app re-derives the verdict a handful of
times per session.

Notification (src/app/startup.rs, view/modal.rs, ui/statusbar)
-------------------------------------------------------------
`refresh_gpu_status` runs after every message. On a degraded verdict it
speaks through three channels, because many users never read the command
line:

* A popup, `ModalKind::GpuWarning`, queued once per verdict through the
  startup-modal queue so it waits its turn behind the file open. It names
  the adapter, states the consequence (slow navigation, unstable or
  missing rendering) and gives the remedy that usually applies on the
  running platform: a driver update not yet followed by a reboot on
  Linux, a missing driver or a Remote Desktop / VM session on Windows, a
  VM without a Metal device on macOS, hardware acceleration switched off
  in the browser. "Don't show again for this device" stores
  `GpuStatus::identity()` in `settings.gpu_warning_silenced`; keying it by
  verdict means silencing "software rendering on llvmpipe" does not
  silence a later, different failure.
* A status-bar pill in the theme's warning colours, `⚠ Software rendering`
  or `⚠ No GPU renderer`. It is not a `StatusPill`, so it cannot be hidden,
  and it stays for the session; clicking it reopens the popup, silenced or
  not.
* A command-line entry through the new `CommandLine::push_warning`, which
  is styled like an error but deliberately does not touch `last_error` /
  `error_revision`: automation reads those to decide whether the command it
  just ran failed, and a graphics warning is not a failed command.

`subscription()` requests frames only while the verdict is `Unknown` on a
document tab (the Start page draws no viewport), so the probe costs one
frame on a working GPU, three on none, then stops.

Verification
------------
* Live on the machine that had the incident, with the Vulkan loader
  restricted to Mesa (`VK_DRIVER_FILES=…/lvp_icd.json WGPU_BACKEND=vulkan`):
  popup → OK → pill → click reopens; "Don't show again" → restart → pill
  only, no popup.
* `gpu_tests::the_adapter_is_reported_once_per_device` (ignored, needs an
  adapter) asserts the classification on a real device; it was run on both
  llvmpipe (`Cpu`) and an NVIDIA GT 1030 (`DiscreteGpu`).
* Unit tests cover the name heuristic, the verdict function, the identity
  rule, the warning text with an adapter name that itself contains
  parentheses and commas, the settings round trip and the command-line
  semantics. New strings are in all 21 locales as the `gpu` Fluent group.

Co-Authored-By: Claude Opus 5 <[email protected]>
2026-09-12 16:19:41 +03:00
Karim Jerbi 58c9fcb748 perf(bench): introduce standardized 25-metric CAD and UI benchmark suite
- Add comprehensive performance benchmark harness in benches/performance_benchmarks.rs
  configured with harness = false in Cargo.toml (runs via cargo bench in --release,
  isolated from cargo test).
- Benchmark coverage across 25 distinct CAD & UI operations:
  * Entity Ingestion, GPU Wire Partitioning, Analytical & Wide/Tapered Arc Tessellation
  * 100x Zoom Navigation, Spatial InteractionIndex, Multi-mode Hit-Testing, OSnap Tracking
  * 2D Parametric Dogleg Constraint Solving, DXF Import/Export Throughput
  * UI Ribbon View Construction, Viewport Grid Projection, Grid Cache Evaluation
  * Themed SVG Icon Lookup Caching, Cold Extents AABB Calculation
  * Batch Entity Transformation, Draworder Depth Map Full/Patch, Delta-Undo Recording
- Expose internal calculation hooks with #[doc(hidden)] pub to prevent API leakage.
- Remove 644 lines of legacy, scattered ad-hoc #[test] #[ignore] benchmarks across src/.
- Add developer and regression documentation in benches/README.md.
2026-09-12 13:46:01 +01:00
Hakan Seven 7c5a388f19 Merge PR #1215: add rectangle grip dimensions 2026-09-12 14:53:37 +03:00
Karim Jerbi f1d5284fb9 fix(mtext): support arabic cursive shaping and bidirectional rtl text layout
- Enable fallback font metrics for HarfBuzz shaping in TTF glyph resolver

- Implement Unicode Bidirectional Algorithm (UBA) paragraph base direction detection

- Anchor right-to-left paragraphs to right container boundaries by default

- Reorder line atoms with base direction level to preserve neutral punctuation attachment

- Right-align RTL single-line TEXT and handle editor caret placement on RTL glyphs
2026-09-12 11:06:11 +01:00
Marcel 913705106e Support dynamic rectangle resizing via grip editing 2026-09-11 20:52:33 +02:00
Marcel f30b490831 Add rectangle width and height grip editing 2026-09-11 20:15:36 +02:00
Hakan Seven cf33455e93 Move parametric tools to their own ribbon tab 2026-09-11 20:58:37 +03:00
Hakan Seven d07e8cf7d4 Fix wipeout rotation and block frame width 2026-09-11 20:38:00 +03:00
ramox81 61e5271055 Keep wipeout frames continuous 2026-09-11 17:27:34 +03:00
ramox81 21a232ef8d Fix XLine and wipeout properties 2026-09-11 17:11:52 +03:00
Hakan Seven c4506bf0d9 Merge pull request #1206 from Ramox81/codex/fix-region-measurement-persistence-20260911 2026-09-11 16:08:10 +03:00
Hakan Seven 8640634e64 Merge pull request #1202 from Ramox81/codex/fix-fit-spline-bounds-20260911 2026-09-11 15:51:23 +03:00
Hakan Seven ace75b93ca Merge pull request #1200 from Ramox81/codex/parity-boundary-object-type-20260911 2026-09-11 15:47:23 +03:00
Hakan Seven 753fa17b68 Merge pull request #1184 from Ramox81/codex/hatchedit-command-parity 2026-09-11 15:14:43 +03:00
ramox81 17efc86cc1 Merge remote-tracking branch 'origin/main' into codex/region-measurement-persistence
# Conflicts:
#	src/app/doc_api.rs
2026-09-11 15:10:37 +03:00
ramox81 974d5997d0 Use modeler region bounds in automation queries and filters 2026-09-11 15:09:42 +03:00
ramox81 b42ae9d4a8 Restore region bounds and exact profile measurements after reload 2026-09-11 15:09:41 +03:00
ramox81 c64d8a359f Bound fit-only splines through their interpolated control hull 2026-09-11 14:59:32 +03:00
ramox81 6272722baa Carry hatch origin through creation and pattern editing 2026-09-11 13:40:40 +03:00
ramox81 1039f51abf Associate hatch boundaries from internal points and selected sources 2026-09-11 11:18:01 +03:00
ramox81 b24feab498 Apply and edit drawing current transparency 2026-09-11 11:06:52 +03:00
ramox81 6e74cc48d8 Recreate hatch boundaries as exact regions 2026-09-11 10:57:32 +03:00
ramox81 4deaffeb0a Add boundary region output selection 2026-09-11 10:38:50 +03:00
Hakan Seven 8e010e305a Merge pull request #1162 from schoeller/ocs_doc_api_remove
# Conflicts:
#	crates/ocs_doc_api/Cargo.toml
2026-09-11 10:22:02 +03:00
Hakan Seven 9b58ca8a93 Harden parametric sketch constraints 2026-09-11 09:45:57 +03:00
Felix Riestra ad718def3f Merge remote-tracking branch 'origin/main' into merge-test/main-into-constraints
# Conflicts:
#	src/app/command_driver.rs
#	src/command.rs
#	src/ui/ribbon/mod.rs
#	src/ui/window/options.rs
2026-09-10 23:34:50 +02:00
Felix RiestraandClaude Sonnet 5 bd9a2d08f7 Add Properties-panel Constraints/Parameters sections, a constraint-pill
value toggle, and redesigned constraint-ribbon icons

Properties panel:
- New "Parameters" section (shown with no selection) listing every named
  parameter with inline name/formula editing, add, and delete, backed by
  new PropValue::ParamRow/ParamAddRow and command_driver handlers
  (resolve_named_parameter_edit, on_prop_param_commit/_delete/_add_new).
  A fresh parameter's formula now defaults to "1", not "0" — a 0-length
  seed value is a genuine solver singularity for a Distance constraint
  driven by that parameter, with no defined direction to grow back out of.
- New "Constraints" section (shown for a single selected entity) listing
  every constraint touching it as a clickable PropValue::EntityLink that
  selects the linked entities in the viewport, danger-tinted when the
  constraint conflicts.

Constraint pills:
- New Options > General toggle, "Show values and parameter names on
  constraint markers" (on by default, persisted). Off, every pill shows
  just its bare glyph instead of glyph+driven-value/parameter-name — the
  glyph alone is enough to see a constraint is present, without the value
  text covering nearby geometry on a dense sketch.

Constraint-ribbon icons:
- Replaced all 18 unicode/letter glyph icons (including the plain "F",
  "L", "M", "S" letters) with proper SVGs under assets/icons/constrain/,
  matching the Modify section's two-color style (#B4B6B9 white / #6DB7ED
  blue, consistent stroke width). Tangent reuses the Draw section's
  white-arc-plus-blue-dots motif.

Co-Authored-By: Claude Sonnet 5 <[email protected]>
2026-09-10 23:16:11 +02:00
Felix RiestraandClaude Sonnet 5 faf3473b2b Fix ellipse solver drift: pin focus1 offset from center, not focus1 itself
An ocs_gcs Ellipse stores focus1 as an absolute point rather than an
offset from center, so a constraint that pulls only on center (e.g.
Concentric) left focus1's absolute coordinates untouched while center
moved — changing the derived focus1-center vector that major_axis and
minor_axis_ratio are computed from on write-back, so the ellipse visibly
rotated and reshaped even though nothing asked it to.

solve_scope now adds two Difference constraints per registered ellipse
pinning focus1.x-center.x and focus1.y-center.y to their pre-solve
values, so focus1 translates rigidly with center unless something
actually constrains it. Fixed's Ellipse arm no longer re-pins focus1
directly since that's now redundant with these rules.

Co-Authored-By: Claude Sonnet 5 <[email protected]>
2026-09-10 23:15:19 +02:00
Felix RiestraandClaude Sonnet 5 d27eb625ca fix(constraints): split large XRecord Chunk data across entries for DWG
The DWG writer truncates an XRecord Chunk to u8::MAX bytes, so a sketch's
constraint set or named-parameter table silently lost every entry on the
next DWG open once serialization passed ~255 bytes (found live: a
23-constraint demo round-tripped fine through DXF but came back empty
through DWG). Split the blob across multiple same-code 310 entries on
save and reassemble them on load, entirely on the OCS side.

Co-Authored-By: Claude Sonnet 5 <[email protected]>
2026-09-10 19:25:24 +02:00
MarcelP102 d47e3234d8 Add dynamic input for grip-based geometry editing (#1138) 2026-09-10 18:23:28 +03:00