DWFATTACH / -DWFATTACH and DGNATTACH / -DGNATTACH attach a DWF / DWFx sheet
or a DGN (V7 or V8) model with the reference's prompts; ATTACH routes the
file types to them. The sheet or model is read into vector paths, drawn as a
transparent underlay raster (contrast, fade, monochrome and background
adjustment apply) and offers its geometry to object snaps. Definitions are
kept in ACAD_DWFDEFINITIONS / ACAD_DGNDEFINITIONS, the External References
palette lists and reloads them, and image textures get line-keeping mip
levels so thin underlay lines stay visible when zoomed out.
Co-Authored-By: Claude Opus 5.5 <[email protected]>
- PDFIMPORTIMAGEPATH names the image extraction folder: relative to the
PDF's folder (default "PDF Images"), absolute as given, "." for none.
- Every import of the session gets the next prefix (PDF_, PDF2_, PDF3_ ...),
also when the same file is imported again.
Co-Authored-By: Claude Opus 5.5 <[email protected]>
- Unlayered raster images go with the PDF layer drawn last before them.
- Circular Bezier arcs import as arcs: bulged polyline segments with Join,
ARC entities without it; straight chains still join.
- Imported PNGs go to "PDF Images" next to the PDF; import blocks are
numbered imp31, imp32, ...
- Background darkness is its HSL lightness below one half.
- All chosen pages attach at the same insertion point.
- PDF geometry snaps as separate pieces: centre from the rim, intersections
and perpendiculars.
- Automation: snap query with an optional base point.
Co-Authored-By: Claude Opus 5.5 <[email protected]>
The codec and kernel repositories and crates are renamed opencadcodec and
opencadkernel. Inside OCS they are depended on under short keys, so code
reads `codec::`, `kernel::` and the new `graph::` (opencadgraph, the node
graph engine). File-format and protocol spellings stay as they were: the
ACIS product id `acadrust`, the ACADRUST_* switches and the plugin
version keys `acadrust_version` / `acadrust_source`.
A button left of MCP on the command line opens a translucent node graph
over the viewport, with a palette of object, input, math, logic, list,
text and geometry nodes added by click or drag. An object node owns
drawing entities and its rows are the Properties panel's own rows for
them: the single-object page is extracted from refresh_properties as
entity_property_sections, values use the control protocol's
property_json, and writes go through set_property_value with a property
target override, so the panel, MCP and the graph share one read/write
path. A list reaching an object row makes one entity per element. Each
graph action is one undo step; the canvas pans and zooms.
Co-Authored-By: Claude Opus 5.5 <[email protected]>