The ribbon kept its own \show_block_palette\ copy that the app had to
manually sync at every mutation point (the BLOCKPALETTE command and the
dock Close handler). Drop the copy and thread the app's authoritative
\show_block_palette\ into \Ribbon::view\ at render time, so the button
highlight can't drift from the panel's true visibility — those two
handlers are now mutate-points only and the ribbon view is the single
place that reads the state back.
The Insert tab's Block Palette button now behaves like the View tab toggles
(UCS Icon, View Cube, Ortho, Properties, File Tabs, Layout Tabs): it stays
highlighted while the block palette panel is open and clears when closed.
The Ribbon gains a show_block_palette flag with a set_block_palette setter,
fed into ToggleState and mapped in is_active_tool for the BLOCKPALETTE tool
id. show_block_palette on the app remains the single source of truth; both
mutation paths now mirror it onto the ribbon:
- BLOCKPALETTE / BLOCKSPALETTE command toggles ribbon state alongside the
panel (src/app/commands/blocks.rs).
- Closing the panel via the dock rail close button clears the ribbon state,
matching how Close(Properties) already syncs (src/app/update/dialog.rs).
The last four truck crates are gone from the manifest. What they were doing
falls into three parts, and each now has one answer instead of two.
NURBS evaluation. truck was carrying B-spline curves and surfaces for the
SPLINE entity, hatch boundaries, BLEND's endpoint frames, the spline preview
and ACIS spline-surface faces. The kernel now has both, over one de Boor
written across however many coordinates a control point holds — so a plane
curve and a space curve cannot drift apart, and a surface is the same
algorithm applied twice. The rational and the polynomial cases stop being
separate types: weights absent means polynomial.
The entity conversion. Every LINE, ARC, ELLIPSE, SPLINE and polyline was
built into truck topology purely so it could be sampled back into points.
They are sampled through `entities::curve` now, which is where each one's
geometry is already defined once and what EXTRUDE and REVOLVE read — so a
circle drawn on screen and a circle handed to the Model tab come from the
same definition. That retires four of TruckObject's variants and the module
is renamed for what it does.
SWEEP and LOFT. Both only ever produced a mesh, so both are built from point
lists: a band of quads per span, and a lid where a profile closes. Lofting
profiles of different densities resamples them by distance rather than by
index, so a circle lofted to a square no longer twists.
Two things worth noting for anyone reading the old comments. The tolerance
globals that lived in the tessellation module were never about truck at all —
they are the per-frame chord height, and they move to `curve_tol`. And the
rule that a profile handed over as `Lines` silently broke EXTRUDE and REVOLVE
no longer holds: those read the curve directly and never look at this channel.
The two `automation` test failures are unchanged from before this and are not
caused by it.
Co-Authored-By: Claude Opus 5 <[email protected]>
The placement options arrived with their prompts and messages written as
plain Rust strings, so they were the only command left speaking English
whatever the interface was set to.
They go through t! / tf! now like every other prompt, and the strings are
registered so the call actually reaches a translation: a source string
only resolves if the generated lookup knows it, and t! on an unknown
string just hands the source back. Keys follow what the table already
uses — the slug of the source, cut to forty-six characters, and the first
ten hex digits of its SHA-1 — which reproduces 2978 of the 3161 entries
exactly; the rest are hand-written ones predating the generator.
Co-Authored-By: Claude Opus 5 <[email protected]>
F8 reached ORTHO as an ordinary command, and dispatching a command tears
down whatever is running first: the active command dropped, its preview
cleared, its base point forgotten. So pressing F8 partway through a LINE
abandoned the line, and during a MOVE it took the dragged ghost with it.
A function key gets pressed mid-command — that is what it is for.
Toggles that only flip a flag now skip the teardown: ORTHO, GRID, SNAP,
POLAR, and the drafting-settings popup. None of them starts a command,
opens a document or reads geometry, so there is nothing for the teardown
to protect.
F7, F9 and F10 came through the same path and were broken the same way;
they are fixed with F8. F3, F11 and F12 already had messages of their
own and were never affected.
Closes#677
Co-Authored-By: Claude Opus 5 <[email protected]>
DWGUNITS reframed every viewport by the conversion factor, on the
reasoning that a viewport's framing is measured in model units and has to
follow them. That holds for a window onto the model; it does not hold for
a layout's sheet viewport, whose view is the paper itself, in paper
units. Scaling it left the sheet the size it was while the view of it
moved by a thousand.
Only a paper-space viewport can be a sheet — the model-space scale
reached everything else, and what it reached frames the model by
definition. Among the rest, the layout names its sheet outright, and a
file arriving without that link still gives itself away by sitting at the
paper origin, where only the sheet sits.
Co-Authored-By: Claude Opus 5 <[email protected]>