Commit Graph
336 Commits
Author SHA1 Message Date
Hakan Seven 773a5f74cb fix(hatch): more improvement on arc boundary and pattern 2026-05-10 20:29:39 +03:00
Hakan Seven 461d0c5d86 hatch boundary correction for cw ccw 2026-05-09 23:56:04 +03:00
Hakan Seven fba207a40a fix(arc): simplify angle calculation for clockwise and counterclockwise arcs 2026-05-07 21:44:22 +03:00
HakanandClaude Sonnet 4.6 5e85698dee docs: document temporary wire segment caps in rendering optimization notes
Explains the stop-gap MAX_SEGS_PER_WIRE / MAX_TOTAL_SEGS limits added in
321433e, why they must be reverted, and the condition under which they
should be removed (Phase 1.3 CPU cull landed and verified).

Co-Authored-By: Claude Sonnet 4.6 <[email protected]>
2026-05-07 17:26:15 +03:00
HakanandClaude Sonnet 4.6 321433ee45 fix(render): cap wire segments to prevent GPU memory exhaustion
Adds two-layer protection against large entities crashing the renderer:
- MAX_SEGS_PER_WIRE (100K): per-entity hard cap, excess segments truncated
- MAX_TOTAL_SEGS (3M): scene-level budget in upload_wires, excess wires skipped

Both limits log a warning to stderr when triggered.

Co-Authored-By: Claude Sonnet 4.6 <[email protected]>
2026-05-07 17:24:28 +03:00
HakanandClaude Sonnet 4.6 8e154e2e9e docs: add rendering optimization roadmap for LOD and frustum culling
Co-Authored-By: Claude Sonnet 4.6 <[email protected]>
2026-05-07 16:05:31 +03:00
Hakan 034671f4b3 chore: remove ROADMAP.md as it is no longer needed 2026-05-07 11:38:48 +03:00
HakanandClaude Sonnet 4.6 4b4c0d31d2 chore: switch acadrust to GitHub source, fix removed is_annotative field
Co-Authored-By: Claude Sonnet 4.6 <[email protected]>
2026-05-07 09:50:02 +03:00
Hakan e66c7d44da chore: remove PERFORMANCE.md as it is no longer needed 2026-05-07 09:23:28 +03:00
Hakan Seven 048bb41aef feat(render): solid fill for PolyfaceMesh and PolygonMesh entities
PolyfaceMesh and PolygonMesh were wireframe-only. They now render with
the same flat-color solid fill as Face3D entities.

- Add fill_tris: Vec<[f32;3]> to TruckEntity and WireModel
- PolyfaceMesh: fan-triangulate each face into fill_tris
- PolygonMesh: triangulate each grid quad into fill_tris
- tessellate.rs Lines branch: apply world_offset to fill_tris
- Face3DGpu::from_wires: collect fill_tris from all wires in addition
  to Face3D key_vertices quads
- upload_face3d: pass all_wires so fill_tris are batched into one draw call
2026-05-06 23:24:26 +03:00
Hakan Seven ca9ec8f47d fix(scene): bump geometry epoch after cache assignment on file open
populate_*_from_document() each called bump_geometry(); direct cache
assignment skipped it, leaving the wire cache stale on first open.
2026-05-06 23:10:35 +03:00
Hakan Seven d30f80f963 chore: suppress dead_code warning on compute_and_set_world_offset 2026-05-06 23:07:37 +03:00
Hakan Seven 2da3640b45 perf: build hatch/image/mesh caches off the UI thread
Parsing + DerivedCaches construction now runs entirely in a dedicated
OS thread inside open_path(). FileOpened handler only assigns the
pre-built caches, keeping the UI thread free during file load.

- Add build_derived_caches(): parallel hatch + mesh tessellation via rayon
- Extend Message::FileOpened / open_path return type with DerivedCaches
- Drop populate_*_from_document() calls from FileOpened handler
2026-05-06 23:04:53 +03:00
Hakan Seven 45f9f96c93 perf: implement L–S performance improvements
- L: pre-project wire endpoints to screen before ApparentIntersection pair loops
- O+S: tight per-segment AABB cull + move a0/a1 Vec3 outside inner snap loop
- P: epoch-cached entity→block reverse map replaces O(E×B) scan
- Q: lazy per-point projection in hit tests eliminates per-wire Vec<Point> alloc
- R: HatchModel.boundary Arc<Vec> so clone is pointer bump not heap alloc
2026-05-06 22:42:22 +03:00
Hakan SevenandClaude Sonnet 4.6 b83c982bc2 fix(scene): hatch pattern scale and per-entity annotative check
- Hatch pattern_scale multiplied by annotation_scale in model space so
  pattern density stays consistent when CANNOSCALE changes
- Annotative check now uses AcAnnoPO xdata (R2007+ marker) instead of
  relying solely on group-code-293 flag; falls back to is_annotative
  for files with no xdata (old DXF backward compat)
- acadrust patched to local path for is_annotative field

Co-Authored-By: Claude Sonnet 4.6 <[email protected]>
2026-05-06 22:19:28 +03:00
HakanandClaude Sonnet 4.6 0e5dec0948 feat: annotation scale system (CANNOSCALE, PSLTSCALE, MultiLeader, Leader)
- Scale popup dropdown replaces cycle behavior; paper-space viewport scale
  editable when a viewport is active/selected
- CANNOSCALE persisted via DXF $USERR1 (read on open, write on save)
- PSLTSCALE: linetype dash lengths scaled by viewport anno_scale so dashes
  appear uniform physical size in paper space
- MultiLeader: arrow size, dogleg length, and text height scale with
  anno_scale; leader line paths (world coords) stay fixed
- Leader: arrow size and hookline length scale with anno_scale; also
  corrects world_offset subtraction that was previously deferred to the
  TruckObject::Lines path

Co-Authored-By: Claude Sonnet 4.6 <[email protected]>
2026-05-06 17:50:46 +03:00
HakanandClaude Sonnet 4.6 543c626feb chore: release v0.2.3
Co-Authored-By: Claude Sonnet 4.6 <[email protected]>
v0.2.3
2026-05-06 11:50:13 +03:00
Hakan 534e4ff26b feat: implement Grippable and PropertyEditable traits for Solid3D, Region, and Body; add snap points and geometry properties 2026-05-06 10:00:37 +03:00
Hakan SevenandClaude Sonnet 4.6 899b3f4796 feat: GPU scissor rect for paper-space viewport wires
Viewport-projected wires now clip at pixel level to their viewport boundary.

- WireModel.vp_scissor: Option<[f32; 4]> — paper-space bbox set on projection
- WireGpu.vp_scissor carries it through to the draw loop
- Pipeline.compute_wire_scissors() converts paper→NDC→pixel each frame
- render() calls set_scissor_rect() per wire, reset after viewport group
- INTEGRATION_GAPS.md: Viewport ⚠️ → ✅, all 51 gaps resolved

Co-Authored-By: Claude Sonnet 4.6 <[email protected]>
2026-05-06 07:12:05 +03:00
Hakan SevenandClaude Sonnet 4.6 27aca41dd1 feat: plinegen + SAB parsing for Solid3D/Region/Body
LwPolyline PLINEGEN=0 (DXF default): emit SegmentedLines with NaN
separators between vertex-to-vertex segments; wire_gpu resets
arc-length to 0 after each NaN so linetype pattern restarts per vertex.
PLINEGEN=1: existing Contour path unchanged (continuous pattern).
WireModel gains plinegen field propagated through tessellate pipeline.

Solid3D/Region/Body: call SabReader::read() when parse_sat() returns
None due to binary SAB format (DWG files / newer AutoCAD exports).

Co-Authored-By: Claude Sonnet 4.6 <[email protected]>
2026-05-06 06:55:28 +03:00
Hakan SevenandClaude Sonnet 4.6 63b17547f9 fix: warn on missing non-ASCII CXF glyphs; close ellipse snap gap
cxf.rs: missing non-ASCII glyphs now emit eprintln! once per font+char
pair via a global Mutex<HashSet> dedup set. ASCII chars silent (expected).

INTEGRATION_GAPS.md: ellipse partial arc snap marked done — endpoints are
correctly emitted via key_vertices → SnapType::Endpoint in snap engine.
Unicode warning gap closed. plinegen behaviour documented.

Co-Authored-By: Claude Sonnet 4.6 <[email protected]>
2026-05-05 20:20:16 +03:00
Hakan SevenandClaude Sonnet 4.6 f000a8acfb feat: add OLE2Frame interactivity + fix Shape rotation from DXF
OLE2Frame: full TruckConvertible/Grippable/PropertyEditable/Transformable
impls in src/entities/ole2frame.rs — grips on corners + center, properties
panel, translate/scale transforms.

Shape: rotation (DXF code 50) now converted degrees→radians on load in
fix_dxf_dimension_rotations(), matching Dimension and Attribute behaviour.

All ❌ gaps resolved. Remaining: Viewport GPU scissor, LWPolyline plinegen.

Co-Authored-By: Claude Sonnet 4.6 <[email protected]>
2026-05-05 20:12:44 +03:00
Hakan SevenandClaude Sonnet 4.6 de520199ac docs: mark 5 more gaps resolved — thickness, Hatch OCS, RasterImage clip, complex lt, MLine OCS
thickness: ✅ Arc/Circle/Line/LwPolyline/Polyline2D all extrude along WCS normal
Hatch OCS→WCS: ✅ all boundary edge types transformed
RasterImage clip_boundary: ✅ polygonal + rectangular implemented
Complex linetype text: ✅ already done in complex_lt.rs (gap was wrong)
MLine/Leader OCS: ✅ N/A — vertices already in WCS per DXF spec

Remaining: Viewport GPU scissor, LWPolyline plinegen, OLE2Frame, Shape rotation

Co-Authored-By: Claude Sonnet 4.6 <[email protected]>
2026-05-05 20:06:35 +03:00
Hakan SevenandClaude Sonnet 4.6 fe954fa3ff feat: extrude LwPolyline and Polyline2D thickness along WCS normal
Tessellates bottom + top paths with NaN-separated walls at each vertex.
Arc segments (bulge != 0) use 16-step parametric tessellation.

Co-Authored-By: Claude Sonnet 4.6 <[email protected]>
2026-05-05 20:06:35 +03:00
Hakan Seven 18cc51f498 Merge pull request #15 from HakanSeven12/arc
refactor: replace angle calculations with radians for consistency
2026-05-03 22:04:38 +03:00
Hakan Seven 603d07412e refactor: replace angle calculations with radians for consistency 2026-05-03 21:58:38 +03:00
Hakan Seven 3fd346729a Replace old screenshot with new one
Updated the screenshot in the README file.
2026-05-03 21:45:46 +03:00
Hakan Seven 8be415213a chore: release v0.2.2 v0.2.2 2026-05-03 21:40:24 +03:00
Hakan Seven d7422b9396 fix: store arc angles in radians 2026-05-03 20:14:28 +03:00
Hakan Seven 1b4c5e13e5 fix: keep open drawing when creating new file 2026-05-03 19:55:38 +03:00
Hakan SevenandClaude Sonnet 4.6 c51eeb4ad0 feat: extrude Arc and Circle thickness along WCS normal
Arc: tessellates bottom + top arcs (32 segs each) with 2 endpoint walls.
Circle: tessellates bottom + top circles (64 segs each) with 4 quadrant walls.
Both use TruckObject::Lines with NaN-separated segments.

Co-Authored-By: Claude Sonnet 4.6 <[email protected]>
2026-05-02 20:30:30 +03:00
Hakan SevenandClaude Sonnet 4.6 ce17e8abdf feat: extrude Line thickness along WCS normal
When line.thickness != 0, renders 4 NaN-separated wire segments
(bottom, top, left wall, right wall) using TruckObject::Lines.

Co-Authored-By: Claude Sonnet 4.6 <[email protected]>
2026-05-02 20:27:15 +03:00
Hakan SevenandClaude Sonnet 4.6 9b29db61d4 feat: apply OCS→WCS transform to Hatch wire outline boundary edges
Co-Authored-By: Claude Sonnet 4.6 <[email protected]>
2026-05-02 20:24:38 +03:00
Hakan SevenandClaude Sonnet 4.6 3ca038bec8 docs: remove Iced 0.14 batch reference from viewport gap description
Co-Authored-By: Claude Sonnet 4.6 <[email protected]>
2026-05-02 20:18:28 +03:00
Hakan SevenandClaude Sonnet 4.6 4527819b2d chore: remove stale multi-viewport limitation comment from ViewportPaneMode
Co-Authored-By: Claude Sonnet 4.6 <[email protected]>
2026-05-02 20:18:08 +03:00
Hakan SevenandClaude Sonnet 4.6 654b8d579b docs: correct viewport status — compositing largely works, GPU scissor and multi-viewport 3D missing
Co-Authored-By: Claude Sonnet 4.6 <[email protected]>
2026-05-02 20:16:16 +03:00
Hakan SevenandClaude Sonnet 4.6 ba063db617 docs: final gap status update — 39 done, 2 partial, 2 remaining
Co-Authored-By: Claude Sonnet 4.6 <[email protected]>
2026-05-02 20:06:46 +03:00
Hakan SevenandClaude Sonnet 4.6 9dcb5ad718 feat: apply OCS→WCS to Text and Attribute insertion snap points
Co-Authored-By: Claude Sonnet 4.6 <[email protected]>
2026-05-02 20:06:22 +03:00
Hakan SevenandClaude Sonnet 4.6 5297aea001 feat: apply OCS→WCS transform for Polyline2D (elevation + normal)
Co-Authored-By: Claude Sonnet 4.6 <[email protected]>
2026-05-02 20:04:30 +03:00
Hakan SevenandClaude Sonnet 4.6 4da32eb320 docs: update gap status — mark 8 more items resolved, correct inaccuracies
Co-Authored-By: Claude Sonnet 4.6 <[email protected]>
2026-05-02 20:03:40 +03:00
Hakan SevenandClaude Sonnet 4.6 ece2069c9d feat: apply clip_boundary outline for RasterImage when clipping enabled
Co-Authored-By: Claude Sonnet 4.6 <[email protected]>
2026-05-02 20:01:21 +03:00
Hakan SevenandClaude Sonnet 4.6 645737b3f9 feat: add Node snap points for MLine vertices
Co-Authored-By: Claude Sonnet 4.6 <[email protected]>
2026-05-02 19:59:37 +03:00
Hakan SevenandClaude Sonnet 4.6 60be861cbe feat: add Node snap points for MultiLeader vertices and connection points
Co-Authored-By: Claude Sonnet 4.6 <[email protected]>
2026-05-02 19:59:11 +03:00
Hakan SevenandClaude Sonnet 4.6 62b179e33e docs: update INTEGRATION_GAPS.md to reflect 8 completed integrations
Co-Authored-By: Claude Sonnet 4.6 <[email protected]>
2026-05-02 19:57:54 +03:00
Hakan SevenandClaude Sonnet 4.6 f4160c4e8a feat: apply OCS→WCS transform for LwPolyline (elevation + normal)
Co-Authored-By: Claude Sonnet 4.6 <[email protected]>
2026-05-02 19:56:23 +03:00
Hakan SevenandClaude Sonnet 4.6 e64eb0f463 feat: apply correct OCS→WCS transform for Ellipse entity
Co-Authored-By: Claude Sonnet 4.6 <[email protected]>
2026-05-02 17:20:25 +03:00
Hakan SevenandClaude Sonnet 4.6 3c414f43a3 feat: apply OCS→WCS transform for Point entity
Co-Authored-By: Claude Sonnet 4.6 <[email protected]>
2026-05-02 17:18:54 +03:00
Hakan SevenandClaude Sonnet 4.6 5a7ebbbb38 feat: add Node snap points to dimension defpoints
Dimension measurement origin points (first_point, second_point,
definition_point, angle_vertex, etc.) are now emitted as Node snap
hints so OSNAP Node mode can locate them precisely without relying on
the tessellated geometry wire alone.

Co-Authored-By: Claude Sonnet 4.6 <[email protected]>
2026-05-02 17:15:41 +03:00
Hakan SevenandClaude Sonnet 4.6 000f74f951 feat: render CircularArc and EllipticArc hatch boundary edges
Hatch boundaries with arc or ellipse edges were silently dropped from
the wire outline, leaving gaps in the hatch contour. CircularArc and
EllipticArc boundary edges are now tessellated as polyline segments and
their centers are emitted as Center snap hints.

Co-Authored-By: Claude Sonnet 4.6 <[email protected]>
2026-05-02 17:15:02 +03:00
Hakan SevenandClaude Sonnet 4.6 674a94f756 feat: implement OCS→WCS transform for Arc, Circle, and Line
Entities carrying a non-standard extrusion normal (normal ≠ (0,0,1)) were
rendered flat in the XY plane. The DXF arbitrary-axis algorithm is now
implemented in scene::transform::{ocs_axes, ocs_point_to_wcs} and applied
during tessellation of Arc, Circle, and Line so they render correctly on
tilted planes in 3D DXF files.

Co-Authored-By: Claude Sonnet 4.6 <[email protected]>
2026-05-02 17:13:42 +03:00