Resolve ByBlock alpha independently from color and keep explicit opaque values from falling back to layer transparency.
Pin the matching cadcodec API across desktop, plugin, and web targets.
Refs HakanSeven12/cadcodec#2
Keep hidden pre-drag geometry out of snap candidates and avoid empty
scene invalidations. Require stable OTRACK dwell observations and cache
planar-solid visibility during live previews.
Refs #930
The themed handle cache (introduced in cc430cdb) keys entries by (address, length) of &'static [u8] art. However, the art was declared as const; Rust may inline distinct copies of a const at each use site, giving the same logical icon different addresses. This broke cache lookups for wrapper functions (e.g., themed_arrow_down) that refer to the same icon from a different module than the cache test. Convert the ~30 themed-relevant byte slices (TRI_*, HOME, UNDO, REDO, CHECK, etc.) to static so each artwork has one stable address process-wide.
Also refactor themed_handle to drop the immutable borrow before building a miss handle, preventing a reentrant call from panicking on a second borrow_mut.
Adjust themed_cache_tests to use delta assertions and per-test cache removal for isolation, and add coverage for second-call cache hits, wrapper delegation, and the length component of the key.
Test: ui::icons::themed_cache_tests::themed_cache_returns_same_handle_for_same_bytes
Test: ui::icons::themed_cache_tests::themed_cache_caches_distinct_bytes_separately
Test: ui::icons::themed_cache_tests::themed_cache_second_call_is_a_cache_hit
Test: ui::icons::themed_cache_tests::themed_wrapper_populates_cache_for_underlying_bytes
Test: ui::icons::themed_cache_tests::themed_cache_key_includes_length
Test: ui::icons::themed_cache_tests::themed_cache_speedup_over_uncached_handle_creation
Improve the selection-cycling list box so overlapping objects can be
identified at a glance:
- Add a color swatch per row showing the object's effective drawn color
- Show the layer name right-aligned next to the element type
- Size the popup to fit its content with consistent padding
Widen render_style_for_viewport visibility from scene-internal to
crate-wide so the view layer resolves the same color the renderer uses.
Style selectors (Standard, layer, Color/Linetype/Lineweight) sat at
different heights across ribbon panels because each combo panel
vertically centered its content: panels with fewer icon rows
(Multiline Text, Table) centered their dropdown differently than
panels with two rows (Dimensions, Multileader).
- Pin all combo panels (Layers, Properties, style combos) to the top
of the fixed 3-row panel with a shared COMBO_PANEL_PAD, so every
primary dropdown shares one baseline regardless of icon-row count
- Extract the duplicated tool-row and panel-container code into
tool_row() / combo_panel_col() helpers + named spacing constants
- Bundle the per-view render state into RenderCtx, shrinking
render_large/render_large_dropdown from 12-14 positional args to
(item, &ctx)
- print_to_printer: silence the Windows-only dead-code warning on
PrintOptions::quality with the platform split documented (the field
is read by the CUPS `lp -o print-quality` path)