Commit Graph
127 Commits
Author SHA1 Message Date
gianlucafiore b704a43872 Fix TCOUNT numbering and placement options 2026-08-07 19:50:11 -03:00
Hakan SevenandClaude Opus 5 039f703d7f fix(input): stop drafting-aid keys from cancelling the command
F8 reached ORTHO as an ordinary command, and dispatching a command tears
down whatever is running first: the active command dropped, its preview
cleared, its base point forgotten. So pressing F8 partway through a LINE
abandoned the line, and during a MOVE it took the dragged ghost with it.

A function key gets pressed mid-command — that is what it is for.
Toggles that only flip a flag now skip the teardown: ORTHO, GRID, SNAP,
POLAR, and the drafting-settings popup. None of them starts a command,
opens a document or reads geometry, so there is nothing for the teardown
to protect.

F7, F9 and F10 came through the same path and were broken the same way;
they are fixed with F8. F3, F11 and F12 already had messages of their
own and were never affected.

Closes #677

Co-Authored-By: Claude Opus 5 <[email protected]>
2026-08-08 00:48:25 +03:00
Hakan SevenandClaude Opus 5 a4698c5b6b fix(units): leave the sheet viewport alone when converting
DWGUNITS reframed every viewport by the conversion factor, on the
reasoning that a viewport's framing is measured in model units and has to
follow them. That holds for a window onto the model; it does not hold for
a layout's sheet viewport, whose view is the paper itself, in paper
units. Scaling it left the sheet the size it was while the view of it
moved by a thousand.

Only a paper-space viewport can be a sheet — the model-space scale
reached everything else, and what it reached frames the model by
definition. Among the rest, the layout names its sheet outright, and a
file arriving without that link still gives itself away by sitting at the
paper origin, where only the sheet sits.

Co-Authored-By: Claude Opus 5 <[email protected]>
2026-08-08 00:11:57 +03:00
Hakan SevenandClaude Opus 5 523b85f42b fix(units): make the units selector reach what it names
The status-bar units button wrote INSUNITS, which nothing on screen reads.
INSUNITS only tells the drawing how to scale content arriving from
elsewhere, so picking a unit relabelled the drawing and changed nothing
visible — the selector looked broken because the variable it moved was
invisible.

Point the button at LUNITS instead, the setting that decides how every
coordinate and distance is written, and give the three questions the word
"units" runs together a place each:

- The button offers the five length formats, each shown beside a sample of
  itself, so Engineering and Architectural are told apart by sight.
- UNITS / DDUNITS opens a real dialog: length and angle format and
  precision, the direction angle zero points, whether positive angles run
  clockwise, and the insertion unit. Its sample comes from the same
  formatters the drawing uses, so it cannot drift from the readout.
- DWGUNITS converts. Model geometry, viewport framing, the header's length
  defaults and each dimension style's scale all move together in one undo
  step; paper space is left alone, since the sheet is still the same sheet.
  Locked layers are converted too — a half-converted drawing would be at
  two scales at once.

The coordinate readout formatted at four decimal places whatever the
drawing asked for; it now goes through the same format_length the
properties panel uses. That made the angle formats reachable in turn, so
degrees-minutes-seconds now carries the d/'/" marks that say which
convention it is, and surveyor's units are written at all.

Typed input is still plain decimal: a length the readout writes as
5'-6 1/2" cannot yet be typed back. ANGBASE and ANGDIR are stored but not
yet applied to displayed directions.

Closes #668

Co-Authored-By: Claude Opus 5 <[email protected]>
2026-08-07 19:59:09 +03:00
Hakan SevenandClaude Opus 5 36e328f7d7 feat(layers): add LAYTRANS to translate layers onto a standard
Drawings arrive from elsewhere carrying someone else's layer names, and
folding them into a set of house layers meant renaming and merging by
hand, one layer at a time.

LAYTRANS reads a layer set out of another drawing and moves this one onto
it. Given a file it maps every name the two already share and translates
at once, which is all most incoming drawings need. Bare, it opens a
translator: the drawing's layers on one side, the loaded set on the
other, mappings built up between them and applied only on Translate, so a
mapping can be reconsidered and the whole translation is a single undo
step. Mappings can be saved and read back, objects can be forced to
ByLayer so the target layer's properties are what actually shows, and the
result can be written out as a log.

The move itself is the one LAYMRG already made for a single pair, so
LAYMRG now goes through it too rather than keeping its own copy.

Three things fell out for free or nearly so. A standards file is a
drawing, so .dws and .dwt need nothing but a place in the file filter.
The entity list is flat and holds block definitions, so objects inside
blocks travel with everything else instead of being stranded on a layer
that no longer exists. And a target layer that this drawing already has
is left alone: the drawing has an opinion about it, and restyling it
would reach past what was asked for -- only newly created targets take
the standard's properties.

Mappings are saved beside the drawing rather than inside a DWS. That is
where AutoCAD keeps them, but putting them there would mean inventing a
place in the drawing that nothing else reads back.

Closes #624

Co-Authored-By: Claude Opus 5 <[email protected]>
2026-08-07 16:51:15 +03:00
Hakan SevenandClaude Opus 5 b5a1146966 feat(view): one list of visual styles behind every way of choosing one
The ribbon offered four styles and dispatched each one's id as a command.
Two of those ids were not visual-style commands: "Shaded" carried SOLID,
which draws a 2D filled polygon, so choosing it started a draw command;
"Hidden" carried HIDDEN, which matched nothing at all, so it did nothing.
The intent had been for the button to fire its tool's event, but the
dropdown never reads one -- it dispatches the id.

Behind that sat two generations of the same feature. The render-mode
picker offered the seven styles a viewport can actually be drawn in;
everything else -- the ribbon, VSCURRENT, SHADEMODE, VISUALSTYLES and a
handful of bare verbs -- went through a binary wireframe-or-shaded flag
that could only approximate them, reporting "Hidden (shown shaded)" and
"X-Ray (shown as wireframe)" when asked for something it had no way to
draw. Four descriptions of one choice, each drifting on its own.

There is one list now. Each style names itself once -- mode, label, icon,
and the command that applies it -- and the ribbon, the picker, the
VISUALSTYLES verb and the interactive prompt all read from it, down to
the line that lists the choices, so what is offered cannot disagree with
what works. Keywords are the render modes' own names, since there is one
set of styles left to name.

The binary path is gone rather than kept alongside: its message, its
module event, the tool definitions that produced it, the ribbon's
special-cased highlight arms, the bare style verbs and the older keyword
spellings. X-Ray goes with it -- no render mode draws one, and it was
already coming out as a plain wireframe. Three files that had been left
holding a single icon constant each fold into the list.

Note: ModuleEvent::SetWireframe leaves the plugin API with it.

Closes #621

Co-Authored-By: Claude Opus 5 <[email protected]>
2026-08-07 14:15:59 +03:00
Hakan SevenandClaude Opus 5 5c5c7606a1 feat(select): offer the selection modes at "Select objects"
Only Previous and Last were on offer, so Window, Crossing, Fence, the two
polygons and All could not be reached at all -- and with no keyboard to
type them into, the buttons were the only way in.

Window and Crossing fix the sense of the next box. Dragging derives that
from the direction the corner travels and would overwrite it the moment
the corner moved, so the derivation stands down while a keyword holds it.
Add and Remove decide what a pick does for the rest of the round: Remove
subtracts the way Shift already does, rather than through PICKADD, which
decides whether a pick *replaces* the set and so would have wiped
everything gathered so far. Both are dropped when the next command
starts, since neither outlives the selection that asked for them.

Fence and the polygons are picked point by point, which TRIM and EXTEND
already ask for. That gesture -- the points, the rubber-banded dashed
preview, whether the path closes -- moves into one place both bind to,
and the two preview builders duplicated in trim.rs go with it.

A fence is not the polygon test with crossing set: that closes the point
list and counts whatever lies inside, so a line drawn past a row of
objects would take everything behind it too. It gets a hit test that only
counts a real intersection, and skips the area-based geometry entirely.

The lasso gathered its hits from wires, hatches, block hatches, meshes and
block meshes inline; the new modes need the same list, and a second copy
would drift. Both now come through `Scene::path_hit_handles`.

Closes #596

Co-Authored-By: Claude Opus 5 <[email protected]>
2026-08-07 13:32:11 +03:00
Hakan SevenandClaude Opus 5 e5974a8895 fix(setvar): refresh geometry the variable is baked into
LTSCALE scales the dash pattern baked into every wire, and PDMODE /
PDSIZE decide the point glyph built at tessellation time. Each has its
own command that invalidates for exactly that reason -- and PDMODE /
PDSIZE are also reached from the point style dialog and the viewport
setting, both of which invalidate too. Only SETVAR, the fourth way in,
set the header and stopped there, so the drawing kept rendering the old
value until some unrelated edit happened to rebuild it.

Invalidate the same way each variable's own command does, alongside the
TEXTFILL case already handled here.

The rest of the SETVAR list needs nothing: FILLMODE is read at render
time and hashed into viewport state, CELTSCALE and TEXTSIZE only seed
new entities, SPLFRAME is never read outside this file, and the others
are behaviour rather than geometry.

Co-Authored-By: Claude Opus 5 <[email protected]>
2026-08-07 11:10:42 +03:00
gianlucafiore 6752df6ea4 Fix linetype refresh and circle rendering 2026-08-06 23:35:16 +03:00
Karim Jerbi 8f009d0058 feat(insert): add docked block palette
Add a searchable block palette with previews, file import, collision-safe nested definitions, and dependency/table-record import. Keep palette thumbnails current across drawing switches and block-definition edits.
2026-08-06 11:02:52 +03:00
Hakan Seven 67a767e23b fix(view): pause hover during navigation 2026-08-06 00:21:44 +03:00
Hakan Seven 657d023fb7 feat(ucs): integrate coordinate systems
Route coordinate input, geometry creation, transforms, properties,\nviews, and viewport persistence through a shared working plane.\n\nRefs #484
2026-08-04 23:17:54 +03:00
Hakan Seven 9cf0c9f945 fix(ui): refine command line and clipboard
- preserve command history colors after reopening
- remove collapsed command bar residue and split the unsaved prompt
- read system text when the drawing clipboard is empty

Refs #467
Refs #468
Refs #470
2026-08-04 18:53:08 +03:00
Hakan Seven d1f9055901 feat(ui): refine ribbon and view navigation 2026-08-04 18:21:52 +03:00
Hakan Seven 2f86bfde8e feat(input): add editable shortcut table
Persist all active bindings and route keyboard events through the configured table.\n\nRefs #449
2026-08-04 15:35:06 +03:00
Hakan Seven f6b9d6514e feat(plot): add Print All workflow 2026-08-04 11:29:11 +03:00
Hakan Seven de2707a23e fix(styles): apply active creation defaults
Resolve style properties before editors and previews open.
Use absolute annotation multipliers for style-driven objects.

Refs #401

Refs #431
2026-08-03 16:43:58 +03:00
Hakan Seven 9e90e50662 feat(io): add user-approved recovery 2026-08-03 12:47:48 +03:00
Hakan Seven d06a1022f2 fix(input): handle @/# coordinate modes 2026-08-02 23:32:54 +03:00
Hakan Seven 3e6693b93f feat(locale): localize full interface 2026-08-02 22:09:25 +03:00
Hakan Seven e03e091b3c feat(annotation): integrate object contexts 2026-08-02 12:00:15 +03:00
Hakan Seven 9eb47c43a9 fix(linux): focus browser on external links 2026-07-30 21:07:31 +03:00
Hakan Seven 2c64888048 fix(blocks): preserve UCS transformations
Bake BEDIT frames into block-local geometry while keeping model and viewport UCS isolated. Normalize legacy nonzero block origins during load.
2026-07-30 19:50:33 +03:00
Hakan Seven c9aab122f0 feat(find): add find and replace
Closes #583
2026-07-30 17:56:54 +03:00
Hakan Seven 3ab8dc3ca5 fix(ui): make modal layouts intrinsic
Pin Iced 0.15 so dialogs can measure content before distributing the resolved frame across child panels. Keep the web plugin notice compact and non-resizable.\n\nCloses #582
2026-07-30 14:47:28 +03:00
Hakan Seven 3897fb2661 fix(viewports): fit extents per pane
Closes #554
2026-07-29 23:03:06 +03:00
Hakan Seven ff19353a21 feat(draw): add BLEND command
Closes #560
2026-07-29 21:21:26 +03:00
Hakan Seven 1e624cc6b7 feat(layers): add native state manager
Replace session-only layer snapshots with drawing-backed DWG and DXF states, exposed through the ribbon and LAYERSTATE commands.\n\nCloses #562
2026-07-29 18:00:41 +03:00
Hakan Seven fcc6e1f8e1 fix(web): link plugins to desktop app
Keep browser entry points visible while explaining that native
plugins require a desktop install.

Refs #567
2026-07-29 16:28:20 +03:00
Hakan Seven 2424eeb74d fix(web): hide unsupported plugin manager
Fixes #567
2026-07-29 16:17:17 +03:00
Hakan Seven 99dbc8254d fix(plot): parent PDF save dialog
Remove the temporary EXPORTPDF <path> fallback now that native save requests are tied to the main window.\n\nCloses #537
2026-07-28 19:23:29 +03:00
Hakan Seven d77eb8f419 fix(block): open nested editor tabs
Closes #538
2026-07-28 19:13:27 +03:00
Hakan Seven 8050fc79fd fix(scene): clear selection after erase 2026-07-28 17:35:21 +03:00
Hakan Seven 05b044f367 perf(scene): make geometry edits incremental
Avoid full document, cache, and GPU rebuilds for entity deltas so add, delete, history, selection, and live polyline edits stay responsive on large drawings.
2026-07-28 17:16:27 +03:00
Hakan Seven d5be78a187 fix(selection): separate transient visibility
Keep object isolation out of persisted entity visibility and clear stale grips across block-editor transitions.

Refs #512

Refs #517
2026-07-27 23:36:02 +03:00
Hakan Seven b629dc32de feat(wipeout): add polygon creation modes
Closes #528
2026-07-27 21:50:50 +03:00
Hakan Seven b8889ccd20 feat(mview): add viewport creation options
Support polygonal and object viewports through native clip-boundary handles, including clipped rendering and selection.

Closes #525
2026-07-27 19:28:51 +03:00
Hakan Seven 8018ab1523 feat(view): implement LIMITS command
Closes #478
2026-07-27 16:15:28 +03:00
Hakan Seven 2acc4f7978 fix(io): guard concurrent drawing saves
Hold edit leases and compare disk fingerprints before replacement so another editor cannot be silently overwritten.

Offer retry, reload, Save As, or explicit overwrite recovery.

Closes #498
2026-07-27 13:18:31 +03:00
Hakan Seven 731df4a725 feat(cad): integrate standard codec coverage
Render, edit, query, select, and explode newly decoded standard entity variants. Pin acadifc de8d6b5 and preserve None color semantics.
2026-07-26 19:30:43 +03:00
Hakan Seven deec48ad99 perf: keep heavy work off UI thread 2026-07-25 18:49:18 +03:00
Hakan Seven 12bf126646 perf: remove large drawing stalls
Keep resident geometry and GPU resources stable across edits, MSPACE zoom, and Model/Paper switches. Add unified PERF output for tracing remaining costs.
2026-07-25 13:34:48 +03:00
Hakan Seven ea93e169ea perf: make edit history incremental
Replace full-document snapshots with Arc first-touch deltas and batch cache invalidation. Reuse interaction and GPU category caches across unrelated edits.
2026-07-24 23:25:33 +03:00
Hakan SevenandClaude Fable 5 3326c5f0c8 fix(purge): drop orphaned blocks, anonymous blocks, and stale draw-order
PURGE left behind three classes of dead data that AutoCAD removes,
so an OCS-purged drawing stayed far larger than AutoCAD's (a 23 MB test
file purged to 3.5 MB in OCS vs 0.58 MB in AutoCAD):

- Anonymous blocks (`*U`/`*D`/`*T`/dynamic-block variants) were skipped
  wholesale. Leftover unreferenced ones now purge like AutoCAD's, held
  live only when actually referenced.

- Block liveness now comes from REACHABILITY: a block is kept only if it
  is reached from a real layout container by following block references
  (INSERT names, dimension *D, table *T / cell blocks, MultiLeader
  content). The old flat "named by some INSERT" scan could not free a
  mutually-referencing dead subgraph — e.g. the dependent blocks a
  detached xref leaves behind, whose head carried a DANGLING layout
  handle that `is_layout()` mistook for a real layout and shielded. That
  subgraph (here 467k lines) is now purged; live xrefs, reached from the
  layout that inserts them, stay. The used-set also gains the by-handle
  block references (table/MultiLeader/dimstyle-arrow) so purging
  anonymous blocks can't delete an in-use block no INSERT names.

- SortEntitiesTable objects (per-block draw order) were never removed, so
  each purged block's table lingered still listing the handle of every
  deleted entity — 341k stale handles / ~2.7 MB of dead weight the save
  re-emitted. Drop every table whose owning block is gone.

Net on the test file: 3.5 MB -> 0.81 MB (AutoCAD 0.58 MB).

Co-Authored-By: Claude Fable 5 <[email protected]>
2026-07-23 13:32:26 +03:00
Hakan SevenandClaude Fable 5 0c578b03f3 feat(select): PICKADD/PICKDRAG command-line toggles (#226)
PICKADD 0 = click/box/lasso replaces the selection (Shift toggles),
empty click clears; PICKADD 1 (default) keeps today's accumulate.
PICKDRAG 1 = press-drag spans a rectangle marquee through the box
machinery; PICKDRAG 0 (default) keeps the freeform lasso. Both persist
in settings.json. Also re-points the start-page gate test at the
start_allowed fn it moved into (#388/389 refactor left it broken).

Closes #226

Co-Authored-By: Claude Fable 5 <[email protected]>
2026-07-22 21:35:37 +03:00
Hakan SevenandClaude Fable 5 e7eb84b514 feat(pedit): convert prompt, join, fit/spline/decurve; join fixes (#263)
PEDIT reworked around a mode machine:

- Picking a line/arc asks "Object is not a polyline. Turn it into one?
  [Yes/No] <Y>" — Yes converts in place (arc keeps its bulge) and
  editing continues on the result. Pickfirst: an already-selected
  polyline skips the select step, a selected line/arc goes straight to
  the convert prompt.
- Join gathers with the normal selection system (single picks AND
  window/crossing boxes) and merges through the JOIN machinery.
- Fit replaces every segment with a classic equal-parameter BIARC: two
  arcs per segment meeting tangentially at an inserted knee, both
  segments at a vertex sharing that vertex's tangent — the whole run is
  tangent-continuous (verified: zero tangent jump on L/closed/zigzag/S
  shapes). Spline resamples the vertex frame as a uniform cubic
  B-spline (8 samples per span); Decurve straightens every bulge.
- Earlier hardening kept: undo snapshot before the mutation, immediate
  repaint, polyline-only pick validation.
- Vertex editing lives on grips, so no Edit-vertex submode; instead the
  vertex grip hover menu gains Break — a closed polyline opens at the
  vertex, an open one splits into two (interior vertices only),
  handled driver-side as an entity replacement.

JOIN itself: segs_of now emits one segment per span of an OPEN
polyline (bulges kept), so polylines merge with their neighbours —
PEDIT Join's set always contains the target polyline and used to abort
every time; plain JOIN had the same gap. JOIN also honours pickfirst:
launched with two or more objects selected it joins them immediately.

Closes #263

Co-Authored-By: Claude Fable 5 <[email protected]>
2026-07-22 20:06:04 +03:00
Hakan SevenandClaude Fable 5 b32a9b4083 fix(plan): show options on activation instead of flipping the view (#326)
PLAN acted like a ViewCube TOP click the moment it ran — already on Top
meant an immediate flip to Bottom, and the options never appeared. It
now prompts "[Current ucs / Ucs / World] <Current>:" right on
activation and only changes the view once an option runs: Current =
plan of the active UCS, World = world XY, Ucs = prompts for a named UCS
(case-insensitive lookup). The new plan_snap goes straight to the plan
view with no flip-to-opposite cube behaviour.

KeywordCommand gains with_default(): a bare Enter at the verb step
dispatches the default verb (PLAN's <Current>) instead of cancelling.

Closes #326

Co-Authored-By: Claude Fable 5 <[email protected]>
2026-07-22 16:53:32 +03:00
Hakan SevenandClaude Fable 5 e009d2d7a3 fix(rename): BLOCK type, stepped prompts, table re-keying
- RENAME gains the BLOCK type (stepped button + inline arm) via the
  shared Scene::rename_block.
- Stepped command front-ends (Rename, UserReg, Keyword, TwoValue,
  SelectThenTwoValue) returned None after consuming a typed token, and
  the driver treats None as "not consumed" — the same text was offered
  again and advanced two steps at once (RENAME dispatched old==new,
  SETVAR "X" became "SETVAR X X"). Consumed-but-prompting inputs now
  return NeedPoint.
- Symbol renames re-key the name-keyed Table (remove -> rename -> add)
  instead of mutating .name in place, which left the map keyed by the
  old name so later lookups silently failed. References (entity
  layer/linetype/style fields, layer linetypes, header current-* names,
  dim style refs on Dimension/Leader/Tolerance) are chased
  case-insensitively; layer 0/Defpoints and the built-in linetypes are
  protected; the undo snapshot is taken before the mutation so undo
  actually restores the old name.

Co-Authored-By: Claude Fable 5 <[email protected]>
2026-07-22 11:11:20 +03:00
Hakan SevenandClaude Fable 5 b7457ba09d fix(ribbon): highlight follows each tool's mechanism; start-tab dimming (#355)
Tool highlights used to stick: every click set active_tool, but only
interactive commands and a hand-maintained per-modal list ever cleared
it, so one-shots (Cleanup/AUDIT, view actions) and unlisted dialogs
(Customization/ALIASEDIT, CUI, Plugin Manager…) stayed blue forever.

Now the rule is mechanical: state toggles light from state only (the
click highlight drops immediately), interactive commands stay lit
while running, dialog openers stay lit until the modal closes (generic
clear replaces the per-modal list), and one-shots never keep it — the
dispatch site turns the highlight off when nothing stayed running.

On the Start tab, tools whose command the start gate refuses now render
dimmed (grey icon + label) across all button styles, dropdowns and the
quick-access strip; start_allowed() is the single shared authority.

Co-Authored-By: Claude Fable 5 <[email protected]>
2026-07-22 00:13:48 +03:00
Hakan SevenandClaude Fable 5 3207cb391b feat(view): bare ZOOM prompts with mode options
ZOOM alone used to jump straight into window zoom. It now offers
Window / Extents / All / In / Out / Scale as clickable keywords
(Scale collects the factor in a second step); ZW/ZE/… shortcuts and
the spelled sub-forms still run directly.

Co-Authored-By: Claude Fable 5 <[email protected]>
2026-07-21 23:18:18 +03:00