LTSCALE scales the dash pattern baked into every wire, and PDMODE /
PDSIZE decide the point glyph built at tessellation time. Each has its
own command that invalidates for exactly that reason -- and PDMODE /
PDSIZE are also reached from the point style dialog and the viewport
setting, both of which invalidate too. Only SETVAR, the fourth way in,
set the header and stopped there, so the drawing kept rendering the old
value until some unrelated edit happened to rebuild it.
Invalidate the same way each variable's own command does, alongside the
TEXTFILL case already handled here.
The rest of the SETVAR list needs nothing: FILLMODE is read at render
time and hashed into viewport state, CELTSCALE and TEXTSIZE only seed
new entities, SPLFRAME is never read outside this file, and the others
are behaviour rather than geometry.
Co-Authored-By: Claude Opus 5 <[email protected]>
Avoid full document, cache, and GPU rebuilds for entity deltas so add, delete, history, selection, and live polyline edits stay responsive on large drawings.
Replace full-document snapshots with Arc first-touch deltas and batch cache invalidation. Reuse interaction and GPU category caches across unrelated edits.
PURGE left behind three classes of dead data that AutoCAD removes,
so an OCS-purged drawing stayed far larger than AutoCAD's (a 23 MB test
file purged to 3.5 MB in OCS vs 0.58 MB in AutoCAD):
- Anonymous blocks (`*U`/`*D`/`*T`/dynamic-block variants) were skipped
wholesale. Leftover unreferenced ones now purge like AutoCAD's, held
live only when actually referenced.
- Block liveness now comes from REACHABILITY: a block is kept only if it
is reached from a real layout container by following block references
(INSERT names, dimension *D, table *T / cell blocks, MultiLeader
content). The old flat "named by some INSERT" scan could not free a
mutually-referencing dead subgraph — e.g. the dependent blocks a
detached xref leaves behind, whose head carried a DANGLING layout
handle that `is_layout()` mistook for a real layout and shielded. That
subgraph (here 467k lines) is now purged; live xrefs, reached from the
layout that inserts them, stay. The used-set also gains the by-handle
block references (table/MultiLeader/dimstyle-arrow) so purging
anonymous blocks can't delete an in-use block no INSERT names.
- SortEntitiesTable objects (per-block draw order) were never removed, so
each purged block's table lingered still listing the handle of every
deleted entity — 341k stale handles / ~2.7 MB of dead weight the save
re-emitted. Drop every table whose owning block is gone.
Net on the test file: 3.5 MB -> 0.81 MB (AutoCAD 0.58 MB).
Co-Authored-By: Claude Fable 5 <[email protected]>
PICKADD 0 = click/box/lasso replaces the selection (Shift toggles),
empty click clears; PICKADD 1 (default) keeps today's accumulate.
PICKDRAG 1 = press-drag spans a rectangle marquee through the box
machinery; PICKDRAG 0 (default) keeps the freeform lasso. Both persist
in settings.json. Also re-points the start-page gate test at the
start_allowed fn it moved into (#388/389 refactor left it broken).
Closes#226
Co-Authored-By: Claude Fable 5 <[email protected]>
- RENAME gains the BLOCK type (stepped button + inline arm) via the
shared Scene::rename_block.
- Stepped command front-ends (Rename, UserReg, Keyword, TwoValue,
SelectThenTwoValue) returned None after consuming a typed token, and
the driver treats None as "not consumed" — the same text was offered
again and advanced two steps at once (RENAME dispatched old==new,
SETVAR "X" became "SETVAR X X"). Consumed-but-prompting inputs now
return NeedPoint.
- Symbol renames re-key the name-keyed Table (remove -> rename -> add)
instead of mutating .name in place, which left the map keyed by the
old name so later lookups silently failed. References (entity
layer/linetype/style fields, layer linetypes, header current-* names,
dim style refs on Dimension/Leader/Tolerance) are chased
case-insensitively; layer 0/Defpoints and the built-in linetypes are
protected; the undo snapshot is taken before the mutation so undo
actually restores the old name.
Co-Authored-By: Claude Fable 5 <[email protected]>
PURGE now repeats until a pass removes nothing, so definitions freed by
a purged block (nested blocks, layers, linetypes, styles) go in one run.
Reference scan keeps layer linetypes, ATTDEF/ATTRIB text styles, and
dimstyle DIMTXSTY + arrow blocks; the undo snapshot moves before the
first removal so one UNDO restores everything. Bare PURGE prompts with
clickable category options (aliases B/LA/LT/ST run directly), and
pinned prompts drop their "[A / B / …]" listing when the same options
render as buttons.
Co-Authored-By: Claude Fable 5 <[email protected]>
Modern DWG (R2000+) has no file slot for OSMODE — reading a file left
the header at 0, and adopt_header_sysvars wiped the user's running snap
set on every open. Persist the set (as an $OSMODE-style bitmask) in
settings.json, save it on every snap toggle, and only let a file
override it when it actually carries a nonzero mask (R13/R14 DWG, DXF).
Co-Authored-By: Claude Fable 5 <[email protected]>
Add SelectThenValueCommand (gather selection, then one value) and convert:
- SelectThenValueCommand: HYPERLINK (url), ARCTEXT (text), TEXTFIT (width),
SCALETEXT (factor), TCOUNT (start), TEXTMASK (Enter to apply).
- SelectThenKeywordCommand: JUSTIFYTEXT (Left/Center/Right/Middle/Aligned/Fit),
TCASE (Upper/Lower/Sentence/Title).
Each bare form gathers a selection when none is set, prompts, and delegates to
the inline handler. OBJECTSCALE already opens its dialog; TABLE CELL takes three
values (row/col/text) and stays typeable — TABLE bare already builds a table
interactively.
Add SelectThenKeywordCommand: if nothing is selected it first gathers a
selection (Enter confirms, following the ALIGN contract), then shows the
sub-verbs as buttons like KeywordCommand and dispatches `<name> <verb>
[value]` to the inline handler, which reads the still-selected set.
Convert CHPROP, ADJUST, XDATA, UNDERLAY and DRAWORDER. Verbs the single-value
generic can't express keep working by typing the full line: XDATA SET
<app> <value> and DRAWORDER Above/Under <handle> (a reference pick) are left
off the buttons; CHPROP/ADJUST/UNDERLAY are fully covered.
Verified end to end: SELECTALL then `CHPROP LAYER <name>` moves the selected
entity to that layer through the stepped front-end.
Convert the remaining bucket-B commands to prompt step by step instead of
requiring arguments or printing usage:
- KeywordCommand (buttons): VIEW, LINETYPE, SCALELISTEDIT, UCSICON, VSCURRENT.
- ValuePromptCommand (one value): LAYDEL (layer), ATTSYNC (block).
- TwoValuePromptCommand (new; two values): LAYMRG (source + target),
SETVAR (variable + value, blank second reads).
Each bare form now starts the stepped front-end and delegates to the existing
inline handler; the argument form is kept and is the dispatch target. The
direct visual-style shortcuts (HIDDENLINE / XRAY / …) and UCSICON's argument
form are untouched.
COUNT is intentionally left alone: bare COUNT already reports the tally (a
useful inquiry action, not a usage line), so prompting would only add friction.
Bare CLAYER / CDIMSTY / COLOR / LWDISPLAY / ISAVEBAK / FILEASSOC /
SAVETIME / ANNOSCALE printed the current value or a usage line and
stopped; only the fully-typed `NAME <value>` form set anything. Route the
bare form through ValuePromptCommand (the pattern LTSCALE / PDMODE / PDSIZE
already use): it prompts for the value and re-dispatches `NAME <value>` to
the existing inline handler, so the set/get logic stays in one place. The
bare-Enter getter is preserved — ValuePromptCommand dispatches `NAME `,
which the argument arm reports the current value for (added that empty
case to ISAVEBAK / FILEASSOC / SAVETIME, which previously errored on it).
COLOR keeps BYLAYER as an immediate shortcut rather than a prompt.
USERR / USERI are left as-is: they take two inputs (register 1-5 + value),
so they need a two-step command rather than the single-value prompt.
Bare RENAME printed a usage line and did nothing; only the fully-typed
`RENAME <type> <old> <new>` form worked. Add a stepped front-end
(RenameCommand) that prompts for the object type — as clickable buttons
(Layer, Text style, Dim style, Linetype, UCS, View) — then the current
name, then the new name, and dispatches to the existing inline handler.
The rename logic stays in one place; the argument form is kept and is also
the front-end's dispatch target. BLOCK is left off the buttons because the
inline handler does not implement it.
Ortho and the running object-snap set were app-global (settings.txt only) and
Isolate/Hide was a session-only view state, so none survived save/reopen and
none were per-drawing. Bind all three to the file like AutoCAD:
- Ortho -> header.ortho_mode ($ORTHOMODE); running OSNAP <-> header
.object_snap_mode ($OSMODE bitmask) via a new SnapType<->bit map in settings
(osmode_from_snaps / snaps_from_osmode, round-trip tested). The header is the
per-drawing store, live state mirrors the active drawing: adopt header->live
on open and tab-switch, stamp live->header on save and when leaving a tab, a
fresh drawing inherits the current values, and SETVAR ORTHOMODE/OSMODE now
also update the live state. settings.txt stays as the boot/new-drawing
default; the per-file header overrides it on open.
- Isolate/Hide now set each entity's persisted invisible flag (DXF code 60,
which acadrust round-trips in DXF and DWG) in addition to the session set;
End Isolation clears it. The set is reseeded from invisible entities on load
and after undo/redo, the commands are undoable and mark the tab dirty. The
renderer already skipped invisible entities, so no render change was needed.
Co-Authored-By: Claude Opus 4.8 <[email protected]>
TEXTFILL 1 (default) fills TrueType text; TEXTFILL 0 draws it hollow
(outline only). Settable directly or via SETVAR, 0/1 or ON/OFF. SHX/LFF
stroke fonts are unaffected.
Reuses the existing stroke-SDF path: bake_glyph treats a TTF glyph as a
stroke (outline) field instead of a signed fill field when TEXTFILL is
off. Toggling resets the glyph atlas and re-tessellates text so quads
pick up the re-baked tiles. Persisted in user settings.
Co-Authored-By: Claude Opus 4.8 <[email protected]>
Typing a bare system-variable name (MIRRTEXT, FILLMODE, LTSCALE, …) now
echoes the current value and prompts "Enter new value for <NAME> <cur>:",
capturing the next command-line entry as the new value — Enter keeps the
current one, Escape cancels. The single-line "MIRRTEXT 1" form still works.
Mirrors the awaiting_vports pattern: a pending_setvar field on the app,
consumed at the top of on_command_submit.
Co-Authored-By: Claude Opus 4.8 <[email protected]>
Color/linetype/lineweight/layer are baked into the cached wire geometry
at tessellation time, so a property edit only repaints if the handler
bumps the geometry epoch. The color path did; several siblings only set
tabs.dirty (a save flag) and never re-tessellated, leaving the viewport
showing the stale look.
Route every handle-based edit through invalidate_property_targets
(mark dirty + recolor meshes + bump geometry), and full-bump the
name-based LAYER COLOR change:
- ribbon layer / linetype / lineweight dropdowns applied to a selection
- CHPROP (color/linetype/ltscale/transparency/layer)
- LAYMATCH (MatchEntityLayer)
- LAYER COLOR <name> <aci>
Co-Authored-By: Claude Opus 4.8 <[email protected]>
PURGE removed unused layers/styles/linetypes from the document but never
refreshed the layer panel + ribbon caches, so the removed definitions
stayed visible in the UI (issue 228). It also never purged blocks.
- call refresh_layer_panel() after a purge so panel/dropdowns update
- purge unused block definitions (no INSERT/Dimension reference), skipping
anonymous, layout, and xref records; drop their member entities too
- add PURGE BLOCKS sub-arg; bare PURGE / PURGE ALL now include blocks
- report a per-type breakdown in the result message
Co-Authored-By: Claude Opus 4.8 <[email protected]>
A periodic subscription (every SAVETIME minutes — default 10, 0 disables)
writes a <name>.sv$ recovery copy of each dirty, already-saved drawing at its
own DWG version. Non-destructive: it never touches the original file or the
dirty flag, and skips unsaved (path-less) tabs. The SAVETIME command
sets/queries the interval and persists it. Recovery files (.sv$ and .bak) open
through the normal Open dialog — the loader detects DWG vs DXF from the leading
magic bytes, and a "Backup / Autosave" filter lists them.
Co-Authored-By: Claude Opus 4.8 <[email protected]>
`FILEASSOC 1` (re)registers the app as a .dwg/.dxf/.bak handler; `FILEASSOC 0`
unregisters it (removes the .desktop + CAD mime package on Linux, the per-user
registry keys on Windows); bare `FILEASSOC` reports the current state. The
choice persists (file_assoc_enabled) and gates the every-launch
re-registration, so turning it off stays off across restarts.
Co-Authored-By: Claude Opus 4.8 <[email protected]>
- Save: overwriting an existing file first copies it to a sibling <name>.bak
(default on; toggle with the ISAVEBAK command, persisted in settings).
- Open: .bak is a first-class type — the Open dialog lists it and the loader
detects DWG vs DXF from the file's leading magic bytes (the extension hides
the real format).
- File association registers .bak too, every launch (so users who associated
earlier get it automatically): Windows via the registry; Linux via a
high-priority shared-mime-info magic that resolves DWG/DXF content under the
.bak extension, with the generic *.bak glob claimed only once the app is the
default DWG handler — so it never hijacks other apps' backups.
Co-Authored-By: Claude Opus 4.8 <[email protected]>
Integrate a large batch of standard CAD commands and fix several
name/behaviour mismatches, with no product references in code.
3D solids (reusing the truck B-rep pipeline):
- SLICE, INTERFERE, PRESSPULL, POLYSOLID, PYRAMID, SECTION
- 3DROTATE, 3DMIRROR, 3DALIGN (cached-solid transforms)
Annotation / text:
- ARCTEXT, SPLINEFIT (Catmull-Rom to Bezier), DIMJOGGED, OBJECTSCALE
(XData markers honoured by the existing geometry-gen / tessellator)
Blocks / misc:
- NCOPY (block-content extraction via explode_entity)
- OPTIONS, SYNCPVIEWPORTS, THICKEN, plus earlier toggles, aliases,
system variables, and layer/style/view commands
POINTCLOUD/RECAP and UNDERLAYLAYERS/UOSNAP are intentionally left out:
they require a proprietary binary / PDF-layer parser, a GPU point
renderer, and real test files.
Co-Authored-By: Claude Opus 4.8 <[email protected]>
Broad pass over the command set: integrate missing commands, wire
previously-unreachable ribbon/menu buttons, and correct name/behaviour
mismatches. Every UI command token now resolves (real handler where the
infrastructure exists, an honest "not yet implemented" status otherwise).
New commands:
- Draw: 3DPOLY, 2D solid (SO/SOLID2D), HELIX, TRACE, SKETCH, DIMCENTER
(DCE/CENTERMARK)
- Modify/inquiry: REVERSE, MEASUREGEOM (MEA), DBLIST
- Data/manage: BASE, OVERKILL (exact-duplicate removal), AUDIT (read-only
integrity report), SETVAR (system-variable get/set), SCRIPT (.scr runner),
FINDNONPURGEABLE
Behaviour fixes:
- LINE and SPLINE gain Close/Undo; AREA computes area/perimeter in f64
(correct at large coordinates)
- ATTEDIT/ATE unified so the alias and the ribbon button open the
interactive editor; -ATTEDIT is the command-line form
- Linear/aligned/radius/diameter dimensions gain a text override (Text) and
text angle (Angle) option
- INSERT gains Scale/Rotate options; COPY gains an Array option
- LINETYPE SET sets the current entity linetype; SETBYLAYER resets overrides
- UNDO accepts a step count
Integrations: standard dimension/block aliases (DLI/DRA/DAN, BMAKE,
EXPORTPDF, DDIM), drafting-aid and screen toggles (GRID/SNAP/POLAR/OSNAP/
DSETTINGS/CLEANSCREEN/QUICKPROPERTIES), viewport tiling
(CASCADE/HORIZONTAL/VERTICAL/VPJOIN), and customization entry points
(CUI/ALIASEDIT).
Co-Authored-By: Claude Opus 4.8 <[email protected]>
Break up the four giant files (~29k lines total) into focused submodule
directories, one concern per file. Pure mechanical moves — behavior is
unchanged.
- app/update.rs (9650) -> app/update/{mod,viewport,command,style,file,
dynamic,dialog,util}. The 384-arm update_inner match stays in mod.rs
with thin delegating arms; the 66 fattest arm bodies move to topic
methods. Arm set preserved exactly (384 -> 384).
- scene/mod.rs (9017) -> scene/{mod,entity,tess,hittest,layout,paper,
mspace,project,selection,modify,group_layer,preview}. The impl Scene
body is split across files via inherent-impl-per-file; struct, ctor,
fields and load-time helpers stay in the root. fn count 123 -> 123.
- app/commands.rs (6082) -> app/commands/* grouped by command family.
The 233-arm dispatch match becomes source-ordered per-family
dispatch_* handlers, preserving first-match precedence (233 -> 233).
- app/view.rs (4686) -> app/view/{mod,overlay,modal,viewcube,controls}.
Largest file drops from 9650 to 3343. Builds clean; app launches and
loads plugins with no panic.
Co-Authored-By: Claude Opus 4.8 <[email protected]>