Commit Graph
432 Commits
Author SHA1 Message Date
Hakan Seven 5b663bfe38 Fix issues found while integrating contributor PRs 2026-09-08 12:14:28 +03:00
JonathanandCopilot 6616111fbf Fix Architectural and Engineering inch unit formatting
Suppress leading 0 feet notation when feet = 0 in architectural (LUNITS 4)
and engineering (LUNITS 3) formats. Values less than one foot should display
as inches only (e.g. 9 1/4 inches instead of 0 feet 9 1/4 inches).

- For Architectural: 9.25 inches now displays as 9 1/4 inch mark instead of 0 feet 9 1/4 inch mark
- For Engineering: 11.94 now displays as 11.9 inch mark instead of 0 feet 11.9 inch mark
- Proper feet notation is preserved for values >= 1 foot
- Updated tests to reflect correct expected values

Fixes issue 1066

Co-authored-by: Copilot <[email protected]>
2026-09-08 10:18:53 +02:00
Hakan Seven e51c4d0932 Merge updated origin/main 2026-09-07 19:01:54 +03:00
Karim Jerbi 822b0afce5 Convert polyline bulge segments to analytical TangentGeom::Arc
- Add bulge_arc_to_tangent helper to convert 2D BulgeArc into a 3D
  TangentGeom::Arc preserving center, plane axes, radius, and CCW sweep angles.
- Replace full TangentGeom::Circle emission with TangentGeom::Arc across
  LwPolyline and Polyline2D paths.
- Enables single-arc polylines to be extracted and rendered as analytical
  GPU arcs with circle.wgsl.
- Add unit test verifying single bulge polyline extracts as analytical GPU
  arc.
2026-09-07 14:48:56 +01:00
Karim Jerbi 0425f979f9 feat(render): GPU analytical rendering for circles, arcs, and ellipses
- Render planar circles, circular arcs, ellipses, and elliptical arcs analytically via GPU-instanced screen-space quads and WGSL shaders.
- Implement exact arc sweep clamping with round end caps matching the CAD wire shader.
- Implement robust Newton-Raphson closest-point solver for ellipses with isotropic screen-space derivative anti-aliasing.
- Integrate into wire pipeline and PersistentWireArena upload paths.
- Remove unused mesh_volume_centroid function in doc_api.
2026-09-07 13:50:12 +01:00
ramox81 04a9a1b0a0 Complete SUBTRACT behavior 2026-09-07 13:58:31 +03:00
PanosandClaude Opus 5 391a74a615 perf: let one tessellation serve every background
Switching to a Layout re-tessellated the whole model — `memo_miss=186455`,
2034 ms — to arrive at geometry identical to what was already in the memo.
The only thing that differed was colour.

`local_wires_for` already knows this: it stores the raw colour and drops
its background argument with `let _ = bg_color;`, noting that
`Batches::finalize` applies `adapt_to_bg` last, "so the cache no longer
has to rebuild on BACKGROUND / layout-switch". The tessellation memo's
guard had not been told, and still mixed the background in, so every
entry was discarded on a switch.

`finalize` now records what its colour resolution consumed — the raw
colour, the raw glyph colours, and the three flags it branches on — as
`WireModel::bg_adapt`, and `resolve_colors_for_bg` replays it for another
background. The guard drops the background, so a memo entry serves any
layout.

The resolution recomputes from the recorded raw colour rather than from
the resolved one, which makes it idempotent and therefore safe over a set
that mixes memo hits with freshly tessellated misses. Re-adapting the
resolved colour would not be safe: `adapt_to_bg` snaps a near-white colour
to pure black on a light background, and pure black comes back pure
*white* on a dark one, losing the tint. A test pins that asymmetry so the
raw colour is not optimised away later.

The contract is tested against the real `finalize` rather than a copy of
its logic: for every background pair, building under one and resolving for
the other lands exactly where building under the other would have.

`bg_adapt` is `None` for wires built anywhere else, and the resolution
skips them, so nothing outside the block cache changes colour. It is also
`None` when the resolution would be a no-op — a preserved colour with no
canvas fill looks the same under every background — which keeps the common
case at no cost.

Ordering is unchanged: the pass runs inside the builder, before
`append_scene_markers` and `apply_refedit_fade`, both of which have their
own separate background dependency.

`wires-build` gains `colors=` so the pass has a number of its own.

Co-Authored-By: Claude Opus 5 <[email protected]>
2026-09-05 18:53:16 +03:00
ramox81 ad47b17603 Complete SWEEP command options and kernel integration 2026-09-04 11:15:44 +03:00
Hakan Seven 612ec8d60f Merge main and localize surveyor units 2026-09-03 12:45:24 +03:00
Hakan Seven ce66701342 Merge pull request #982 from NgoQuocViet2001/fix-dim-color-overrides
fix(dimension): honour per-object text and extension-line colour overrides
2026-09-03 12:41:23 +03:00
NgoQuocViet2001 074e589ce8 fix(dimension): render DIMAUNIT 4 as a surveyor's bearing
DIMAUNIT 4 is Surveyor's units, but format_angular_value matched only
0-3 and let 4 fall through the catch-all to decimal degrees. An angular
dimension in a drawing authored with surveyor units therefore read as
plain degrees, while AUNITS 4 in the same drawing writes a bearing for
the coordinate readout — the two disagreed on one angle.

Format the bearing from the dimension's own DMS path so it carries
DIMADEC, DIMAZIN and DIMDSEP, quantise before picking the quadrant so a
value just short of a cardinal does not quote a quarter turn, and offer
the option in the dimension-style dialog.
2026-09-03 15:23:42 +07:00
NgoQuocViet2001 6c6b394e56 fix(dimension): honour per-object text and extension-line colour overrides
The Properties panel reads and writes ACAD_DSTYLE overrides for all three
dimension colours (DIMCLRD 176, DIMCLRE 177, DIMCLRT 178), but the
renderer consulted the override only for DIMCLRD and took DIMCLRE/DIMCLRT
straight from the dimension style. Editing 'Text color' on a dimension
therefore showed the new colour in the panel while the drawing kept
rendering the inherited style colour — which for the common
DIMCLRT = ByLayer default is the layer colour. (#898)

Route all three through one helper so the renderer and the panel read the
same value.
2026-09-03 15:13:57 +07:00
NgoQuocViet2001 4a3b416103 fix(dimension): carry engineering-unit inches up to feet
format_engineering split feet from inches before rounding to DIMDEC, so a
remainder that rounds up to a full foot printed out of range: 35.999" at
two decimals read 2'-12.00" instead of 3'-0.00". A magnitude that rounded
away to zero also kept a lone minus sign.

Round on the decimal grid first and split afterwards, matching the carry
handling already used by format_architectural and format_fractional.
2026-09-03 14:28:13 +07:00
Hakan Seven 6606da5029 fix(blocks): complete block-backed instance rendering 2026-09-01 22:41:12 +03:00
Hakan Seven 6d6defa0ad fix(color): show color book identity 2026-09-01 08:44:28 +03:00
Hakan Seven 7ea4f338f6 fix(render): preserve transparency inheritance
Resolve ByBlock alpha independently from color and keep explicit opaque values from falling back to layer transparency.

Pin the matching cadcodec API across desktop, plugin, and web targets.

Refs HakanSeven12/cadcodec#2
2026-08-31 22:48:57 +03:00
Hakan Seven 72669f58f3 feat(model): complete cone workflow 2026-08-31 22:07:49 +03:00
ramox81 0f4825f06c Align CONE properties and editing 2026-08-31 11:58:29 +03:00
ramox81 def14b3195 Differentiate polygon mesh surface fits 2026-08-31 10:13:19 +03:00
ramox81 9d947d75c5 Align polygon mesh properties 2026-08-31 10:13:12 +03:00
Hakan Seven 19629d1246 fix(blocks): unify block-backed content
Route pictures, table cells, leader content, symbols, and arrows through one dependency and transform graph.\n\nRefs #864
2026-08-31 01:09:32 +03:00
Hakan Seven abb4f4bf56 fix(blocks): unify nested object transforms
Route block-backed entities through one local geometry and accumulated transform path.

Refs #864
2026-08-30 23:30:14 +03:00
Hakan Seven e8cb752fab fix(mesh): complete polygon mesh support 2026-08-28 20:26:32 +03:00
Hakan Seven 56bb652521 fix(face3d): repair edge editing 2026-08-28 20:14:41 +03:00
Hakan Seven 7f6e5c0405 fix(helix): repair parametric editing 2026-08-28 20:05:36 +03:00
Hakan Seven 50e5dcaaac fix(polyline): correct 3D smoothing 2026-08-28 19:46:13 +03:00
Hakan Seven a0c270c20d fix(leader): correct property behavior 2026-08-28 19:40:38 +03:00
Hakan Seven ff1f873633 fix(mleader): repair creation and editing 2026-08-28 19:36:48 +03:00
ramox81 2c9c5d04e1 Render and edit polygon meshes 2026-08-28 15:50:49 +03:00
ramox81 b8fb6f5ddb Complete 3D face creation and editing 2026-08-28 14:35:56 +03:00
ramox81 bfb649a8bb Align helix properties and editing 2026-08-28 12:48:38 +03:00
ramox81 3ca959a34b Fix 3D polyline behavior and properties 2026-08-28 11:21:03 +03:00
ramox81 e37491c523 Align legacy leader property behavior 2026-08-28 10:12:35 +03:00
ramox81 ef7f26be68 Align multileader property visibility 2026-08-28 09:59:23 +03:00
Hakan Seven 43d4403a47 fix(dimension): sync jogged radius geometry 2026-08-28 00:33:37 +03:00
ramox81 cce25be83a Complete multileader creation and property behavior 2026-08-27 17:35:47 +03:00
ramox81 d37c8cbd84 Align jogged radius unit and tolerance properties 2026-08-27 10:47:08 +03:00
ramox81 50c811e998 Order jogged radius fit properties 2026-08-27 10:43:20 +03:00
ramox81 dc26edbbfc Align jogged radius text properties 2026-08-27 10:43:04 +03:00
ramox81 ac81f3b045 Simplify jogged radius misc properties 2026-08-27 10:42:49 +03:00
ramox81 efde152e17 Correct radial dimension rendering overrides 2026-08-27 10:31:32 +03:00
ramox81 b529c9332f Align jogged radius property controls 2026-08-27 10:31:27 +03:00
ramox81 7b58de2578 Fix jogged radius properties and layout 2026-08-27 09:36:41 +03:00
Hakan Seven bc750c6d76 fix(dimension): harden jogged radius workflow 2026-08-27 08:09:02 +03:00
Hakan Seven 6ef2d75e84 fix(dimarc): complete merge integration
Preserve source-plane geometry and associative arc parameters while combining the latest properties and tolerance workflows.
2026-08-27 01:00:23 +03:00
Hakan Seven 81e7add1dd fix(tolerance): complete workflow integration
Sync current main and companion codec changes before preserving unsupported frame rows, rendering in the entity plane, and sharing final layout metrics with placement preview.
2026-08-27 00:14:08 +03:00
ramox81 5a9894fd3e Complete jogged radius dimension workflow 2026-08-26 17:17:55 +03:00
ramox81 8aca9a0aef Complete arc length dimension workflow 2026-08-26 15:32:37 +03:00
ramox81 aa552d48e4 Align tolerance property rows 2026-08-26 14:18:43 +03:00
ramox81 de294447a9 Complete geometric tolerance workflow and properties 2026-08-26 13:54:20 +03:00