Suppress leading 0 feet notation when feet = 0 in architectural (LUNITS 4)
and engineering (LUNITS 3) formats. Values less than one foot should display
as inches only (e.g. 9 1/4 inches instead of 0 feet 9 1/4 inches).
- For Architectural: 9.25 inches now displays as 9 1/4 inch mark instead of 0 feet 9 1/4 inch mark
- For Engineering: 11.94 now displays as 11.9 inch mark instead of 0 feet 11.9 inch mark
- Proper feet notation is preserved for values >= 1 foot
- Updated tests to reflect correct expected values
Fixes issue 1066
Co-authored-by: Copilot <[email protected]>
- Add bulge_arc_to_tangent helper to convert 2D BulgeArc into a 3D
TangentGeom::Arc preserving center, plane axes, radius, and CCW sweep angles.
- Replace full TangentGeom::Circle emission with TangentGeom::Arc across
LwPolyline and Polyline2D paths.
- Enables single-arc polylines to be extracted and rendered as analytical
GPU arcs with circle.wgsl.
- Add unit test verifying single bulge polyline extracts as analytical GPU
arc.
Switching to a Layout re-tessellated the whole model — `memo_miss=186455`,
2034 ms — to arrive at geometry identical to what was already in the memo.
The only thing that differed was colour.
`local_wires_for` already knows this: it stores the raw colour and drops
its background argument with `let _ = bg_color;`, noting that
`Batches::finalize` applies `adapt_to_bg` last, "so the cache no longer
has to rebuild on BACKGROUND / layout-switch". The tessellation memo's
guard had not been told, and still mixed the background in, so every
entry was discarded on a switch.
`finalize` now records what its colour resolution consumed — the raw
colour, the raw glyph colours, and the three flags it branches on — as
`WireModel::bg_adapt`, and `resolve_colors_for_bg` replays it for another
background. The guard drops the background, so a memo entry serves any
layout.
The resolution recomputes from the recorded raw colour rather than from
the resolved one, which makes it idempotent and therefore safe over a set
that mixes memo hits with freshly tessellated misses. Re-adapting the
resolved colour would not be safe: `adapt_to_bg` snaps a near-white colour
to pure black on a light background, and pure black comes back pure
*white* on a dark one, losing the tint. A test pins that asymmetry so the
raw colour is not optimised away later.
The contract is tested against the real `finalize` rather than a copy of
its logic: for every background pair, building under one and resolving for
the other lands exactly where building under the other would have.
`bg_adapt` is `None` for wires built anywhere else, and the resolution
skips them, so nothing outside the block cache changes colour. It is also
`None` when the resolution would be a no-op — a preserved colour with no
canvas fill looks the same under every background — which keeps the common
case at no cost.
Ordering is unchanged: the pass runs inside the builder, before
`append_scene_markers` and `apply_refedit_fade`, both of which have their
own separate background dependency.
`wires-build` gains `colors=` so the pass has a number of its own.
Co-Authored-By: Claude Opus 5 <[email protected]>
DIMAUNIT 4 is Surveyor's units, but format_angular_value matched only
0-3 and let 4 fall through the catch-all to decimal degrees. An angular
dimension in a drawing authored with surveyor units therefore read as
plain degrees, while AUNITS 4 in the same drawing writes a bearing for
the coordinate readout — the two disagreed on one angle.
Format the bearing from the dimension's own DMS path so it carries
DIMADEC, DIMAZIN and DIMDSEP, quantise before picking the quadrant so a
value just short of a cardinal does not quote a quarter turn, and offer
the option in the dimension-style dialog.
The Properties panel reads and writes ACAD_DSTYLE overrides for all three
dimension colours (DIMCLRD 176, DIMCLRE 177, DIMCLRT 178), but the
renderer consulted the override only for DIMCLRD and took DIMCLRE/DIMCLRT
straight from the dimension style. Editing 'Text color' on a dimension
therefore showed the new colour in the panel while the drawing kept
rendering the inherited style colour — which for the common
DIMCLRT = ByLayer default is the layer colour. (#898)
Route all three through one helper so the renderer and the panel read the
same value.
format_engineering split feet from inches before rounding to DIMDEC, so a
remainder that rounds up to a full foot printed out of range: 35.999" at
two decimals read 2'-12.00" instead of 3'-0.00". A magnitude that rounded
away to zero also kept a lone minus sign.
Round on the decimal grid first and split afterwards, matching the carry
handling already used by format_architectural and format_fractional.
Resolve ByBlock alpha independently from color and keep explicit opaque values from falling back to layer transparency.
Pin the matching cadcodec API across desktop, plugin, and web targets.
Refs HakanSeven12/cadcodec#2
Sync current main and companion codec changes before preserving unsupported frame rows, rendering in the entity plane, and sharing final layout metrics with placement preview.