Commit Graph
864 Commits
Author SHA1 Message Date
Hakan SevenandClaude Opus 4.8 e71ca80ed4 feat(otrack): remove a temporary tracking point by hovering over it
There was no way to drop an acquired OTRACK point short of ending the
command. Dwelling the cursor over an existing tracking point now toggles
it off instead of re-acquiring it.

Closes #109

Co-Authored-By: Claude Opus 4.8 <[email protected]>
2026-06-17 04:57:17 +03:00
Hakan SevenandClaude Opus 4.8 d041bea32a fix(snap): shrink OSNAP pickup radius to ¼ of crosshair arm
OSNAP registered snapping over the full crosshair-arm radius (60 px),
making it too easy to snap and leaving little room to click just outside
a snap point. Split out a dedicated osnap_radius_px (¼ of the arm) used
only for object-snap matching; tracking, polar and extension pickup keep
the larger snap_radius_px.

Closes #108

Co-Authored-By: Claude Opus 4.8 <[email protected]>
2026-06-17 04:56:42 +03:00
Hakan SevenandClaude Opus 4.8 5f1446c729 feat(web): set the page favicon (logo.svg)
Co-Authored-By: Claude Opus 4.8 <[email protected]>
2026-06-17 04:50:28 +03:00
Hakan SevenandClaude Opus 4.8 34093afdf6 docs: document native vs. web (wasm) differences
Co-Authored-By: Claude Opus 4.8 <[email protected]>
2026-06-17 04:44:12 +03:00
Hakan Seven 488d265683 Update README.md 2026-06-17 02:14:56 +03:00
Hakan SevenandClaude Opus 4.8 5b86274f13 feat(web): loading splash while the wasm app initializes
Show a centered spinner + title until the app's canvas mounts, then fade
it out — the wasm bundle takes a moment to download and start.

Co-Authored-By: Claude Opus 4.8 <[email protected]>
2026-06-17 01:55:28 +03:00
Hakan SevenandClaude Opus 4.8 10f10f992f ci: distinguish the web Pages run name (… Web)
Co-Authored-By: Claude Opus 4.8 <[email protected]>
2026-06-17 01:52:19 +03:00
Hakan Seven b6e25e17ec Update README.md 2026-06-17 01:48:56 +03:00
Hakan SevenandClaude Opus 4.8 e3c9e538e2 release: v0.5.8
Co-Authored-By: Claude Opus 4.8 <[email protected]>
v0.5.8
2026-06-17 01:37:20 +03:00
Hakan SevenandClaude Opus 4.8 17f7924e77 feat(ui): OCS Web button, prefilled feedback, drop Start About button
- Add an "OCS Web" button (bright ribbon-blue, desktop only) to the Start
  page that opens the web build at hakanseven12.github.io/OpenCADStudio.
- Send Feedback now opens the GitHub issue with the body pre-filled:
  app version + platform (OS/arch on desktop, browser user-agent on web),
  via sys::platform_info + sys::percent_encode.
- Remove the redundant About button from the Start page (ABOUT command /
  menu still opens it).

Native + web build; 75 tests pass.

Co-Authored-By: Claude Opus 4.8 <[email protected]>
2026-06-17 01:34:13 +03:00
Hakan Seven a146795952 Update README.md 2026-06-17 01:26:31 +03:00
Hakan Seven 406dda0987 Update README.md 2026-06-17 01:19:34 +03:00
Hakan SevenandClaude Opus 4.8 6179182f45 docs: link the web (GitHub Pages) build + note its limitations
Co-Authored-By: Claude Opus 4.8 <[email protected]>
2026-06-17 01:07:36 +03:00
Hakan SevenandClaude Opus 4.8 c56e7864bb ci: deploy the wasm web app to GitHub Pages on each release (issue #45)
Add .github/workflows/pages.yml: on every published release (and manual
dispatch) it builds the web bundle with trunk
(`--public-url /OpenCADStudio/`, no-default-features so no solid3d/C
deps), adds .nojekyll, and publishes dist/ to GitHub Pages. No COOP/COEP
needed since wasm runs single-threaded.

Enable via repo Settings → Pages → Source: GitHub Actions.

Co-Authored-By: Claude Opus 4.8 <[email protected]>
2026-06-17 00:59:56 +03:00
Hakan SevenandClaude Opus 4.8 fefae274d4 feat(wasm): web Save/Save As go through the dialog with a direct download
On the web, Save and Save As now open the in-app Save dialog (filename +
format) like the desktop, and the unsaved-changes prompt's Save routes
through it too — instead of an immediate rfd download. Confirm serializes
to bytes and downloads directly via a Blob + hidden `<a download>` click
(a user gesture), so there is no intermediate "click to download" link.

Replaces the rfd-based download_web / WebSaveResult round-trip with a
synchronous sys::download_bytes. Native save is unchanged.

Native + web build; 75 tests pass.

Co-Authored-By: Claude Opus 4.8 <[email protected]>
2026-06-17 00:52:20 +03:00
Hakan SevenandClaude Opus 4.8 93d136c5db fix: Donate button (Start tab gate + web window.open)
- Add DONATE to the Start-tab command allowlist; it was blocked there
  with "No drawing open" while REPORT/CHANGELOG/ABOUT were allowed, so
  the Donate button did nothing on the welcome screen.
- Implement sys::open_url on wasm via web_sys window.open(_blank) — it
  was a no-op stub, so Donate, Release Notes and Send Feedback opened
  nothing on the web. The click is a user gesture, so the pop-up blocker
  allows it.

Native + web build.

Co-Authored-By: Claude Opus 4.8 <[email protected]>
2026-06-17 00:27:33 +03:00
Hakan SevenandClaude Opus 4.8 3dd1276b6a refactor(ui): remove dead OS-window machinery after Plan B
With every dialog now an in-canvas modal, the per-dialog
`*_window: Option<window::Id>` fields are never set. Remove all 17
fields and their inits, trim `OsWindowClosed` to just the main window
(exit), drop the dialog branches from the window `title` closure, the
leftover `gain_focus` guards in the open handlers, and the now-unused
`iced::window` import in update.rs. Page-setup apply clears
`active_modal` instead of closing a window.

No behaviour change; native + web build, 75 tests pass.

Co-Authored-By: Claude Opus 4.8 <[email protected]>
2026-06-17 00:09:04 +03:00
Hakan SevenandClaude Opus 4.8 94b906d95b feat(ui): migrate the last dialogs to modals — fully single-window (Plan B)
Move the unsaved-changes prompt, the Save As browser and the
file-association prompt onto `active_modal` / `modal_content`, reusing
their existing open/close helpers (now just set/clear active_modal). The
daemon `view` no longer dispatches per window — every dialog is an
in-canvas modal, so the app is single-window on native and web alike.

`close_active_modal` handles their ✕: the unsaved prompt cancels the
pending close, the association prompt records that it was answered.

Native + web build; 75 tests pass.

Co-Authored-By: Claude Opus 4.8 <[email protected]>
2026-06-16 23:59:38 +03:00
Hakan SevenandClaude Opus 4.8 c24c6885d0 fix(ui): modal close discards staged edits and clears the ribbon tool
Closing a dialog as an OS window used to discard a style editor's
un-applied (staged) changes and de-highlight the ribbon tool that
launched it. The in-canvas modal ✕ (CloseModal) lost that, so a Cancel
kept staged edits and left the button stuck active.

Add `close_active_modal`: it runs `style_stage_discard` for the style
editors and deactivates the matching ribbon tool by ModalKind, then
clears `active_modal`. CloseModal and the dialog close handlers route
through it. Apply still commits (re-baselined), so Apply-then-✕ keeps
the change.

Native + web build; 75 tests pass.

Co-Authored-By: Claude Opus 4.8 <[email protected]>
2026-06-16 23:52:21 +03:00
Hakan SevenandClaude Opus 4.8 6c593eeb1c fix(ui): widen Text Style modal to fit the TTF font panel
The Text Style editor gained a system-font (TTF) column in the Plan B /
web-fonts work, so its content no longer fits the old 620px width. Size
the modal to 860×480 so all panels show.

Co-Authored-By: Claude Opus 4.8 <[email protected]>
2026-06-16 23:45:40 +03:00
Hakan SevenandClaude Opus 4.8 28232f1247 feat(ui): migrate style editors + nested colour picker (Plan B)
Move Table Style, MLeader Style and Dimension Style editors off OS
windows onto `active_modal` / `modal_content`, and turn the colour
picker into a nested modal that stacks over whichever dialog requested
it (`color_pick_target.is_some()` drives the overlay; CloseColorPicker
dismisses it). OpenColorWindow/ColorWindowPick no longer open/close an
OS window.

All thirteen former pop-up windows now render as in-canvas modals on
both native and web; only the native-only assoc/unsaved/save dialogs
remain as OS windows. Native + web build; 75 tests pass.

Co-Authored-By: Claude Opus 4.8 <[email protected]>
2026-06-16 23:42:14 +03:00
Hakan SevenandClaude Opus 4.8 7cd938443e feat(ui): migrate Text Style and Multiline Style to modals (Plan B)
Move the Text Style and Multiline Style editors off OS windows onto the
shared `active_modal` / `modal_content` path. Their open handlers set
`active_modal` (keeping the existing buffer/stage setup); construction
moves from the daemon `view` dispatch into `modal_content`.

The remaining style editors (Table, MLeader, Dimension) still use OS
windows for now — they carry a nested colour picker that needs its own
handling. Native + web build; 75 tests pass.

Co-Authored-By: Claude Opus 4.8 <[email protected]>
2026-06-16 23:29:50 +03:00
Hakan SevenandClaude Opus 4.8 b21d10f6e8 feat(ui): migrate 4 more dialogs to in-canvas modals (Plan B)
Consolidate all migrated dialogs into a single `modal_content` builder
matched on `active_modal`, rendered by view_main. Move Layers, Page
Setup, Layout Manager and Plot Style off OS windows onto it (their
construction relocated from the daemon `view` dispatch, which now only
handles the not-yet-migrated dialogs). Each keeps a bounded size.

Open/close handlers set `active_modal` instead of opening/closing
windows; ToggleLayers toggles it.

Native + web build; 75 tests pass.

Co-Authored-By: Claude Opus 4.8 <[email protected]>
2026-06-16 23:22:54 +03:00
Hakan SevenandClaude Opus 4.8 6a3663b3f1 feat(ui): unified modal dispatch; migrate 4 dialogs (Plan B)
Replace the per-dialog open flag with a single `active_modal:
Option<ModalKind>` and one `CloseModal` message. view_main matches it to
render the open dialog as an in-canvas modal.

Migrated off OS windows: About (content-sized), Shortcuts, Plugin
Manager and the Update notice (the latter three keep a bounded size via
a wrapping container, since their lists/scroll need defined bounds).

Native + web build; 75 tests pass.

Co-Authored-By: Claude Opus 4.8 <[email protected]>
2026-06-16 19:07:25 +03:00
Hakan SevenandClaude Opus 4.8 e6213eafbb feat(ui): shared in-canvas modal overlay; migrate About (Plan B)
Start Plan B — replace the daemon's pop-up OS windows with in-canvas
modal overlays so dialogs work identically on native (one main window)
and web (canvas only).

- New `ui::modal::modal(base, content, on_close)`: dims the view behind
  a backdrop that blocks clicks but does NOT dismiss, frames the content,
  and adds a top-right ✕ as the sole close affordance. Sizes to the
  content (no `Fill`), so dialogs shrink to fit.
- view_main stacks the active modal on top, so both run paths show it.
- Migrate About as the pilot: `about_open` bool + AboutOpen/AboutClose
  instead of an OS window; About's view shrinks to content.

Remaining dialogs migrate to the same pattern next. Native + 75 tests OK.

Co-Authored-By: Claude Opus 4.8 <[email protected]>
2026-06-16 18:59:13 +03:00
Hakan SevenandClaude Opus 4.8 9d378a0533 feat(wasm): save files from the browser
Wire up save for the web build:

- `io::save_to_bytes`: serialize a document to a byte buffer (DXF via
  write_to_vec, DWG via write_to_writer over a Cursor).
- `io::download_web`: browser save dialog → write bytes (triggers a
  download).
- Save and Save As on wasm both go through a new `web_save` helper:
  serialize the active tab and offer a download (no persistent path or
  in-app save dialog on the web). Format follows the tab name's
  extension, defaulting to DWG. Result reported via `WebSaveResult`.

Native build + 75 tests unchanged.

Co-Authored-By: Claude Opus 4.8 <[email protected]>
2026-06-16 18:20:22 +03:00
Hakan Seven 1ab892c635 Merge pull request #105 from KarimJerbi/rectang-suppress-ortho
Temporarily suppress Ortho mode during RECTANG commands
2026-06-16 18:17:18 +03:00
Hakan SevenandClaude Opus 4.8 6996343e84 feat(wasm): open files in the browser
Wire up file open for the web build:

- `io::pick_and_load_web`: browser file picker → read bytes → parse via
  `load_bytes` → build caches, returning the same payload as the native
  loader so it feeds the shared `Message::FileOpened` handler.
- `Message::OpenFile` cfg-dispatches: native picks a path then loads on a
  worker thread; web picks + parses in one async step. The web branch also
  sets `opening` (the handler drops results when no open is in progress).
- Disable the cosmic-text shaping / fallback paths on wasm: the web has no
  system fonts, so cosmic-text panics with "no default font found". LFF
  stroke fonts (embedded) still render; LFF-missing glyphs are skipped.

Native build + 75 tests unchanged. Hatches still don't draw on the web.

Co-Authored-By: Claude Opus 4.8 <[email protected]>
2026-06-16 18:08:57 +03:00
Hakan SevenandClaude Opus 4.8 c49ad887b8 fix(wasm): make the web build actually run in the browser
With the wasm bundle building, get it rendering in a browser:

- Enable iced `webgl` so wgpu uses WebGL2 where WebGPU is absent
  (e.g. Firefox by default), and `fira-sans` so UI text has an
  embedded font (the web has no system fonts) — without it every
  label was blank.
- Replace `std::time::Instant` with `iced::time::Instant` (web-safe);
  `Instant::now()` panics ("time not implemented") on wasm and crashed
  at boot via the command line.
- Skip the batched-hatch pipeline on wasm: its bind group needs
  vertex-stage storage buffers, which WebGL2 lacks (validation error
  on "New drawing"). Fields become Option; upload/draw guard on them.
  Hatches don't draw on the web for now; everything else does.
- Fix the trunk feature flag (`data-cargo-no-default-features`) and
  ignore the `dist/` build output.

Native build + 75 tests unchanged.

Co-Authored-By: Claude Opus 4.8 <[email protected]>
2026-06-16 17:53:56 +03:00
Hakan SevenandClaude Opus 4.8 f2c4a1736a feat(wasm): load_bytes — parse CAD documents from memory
Add a cross-platform `io::load_bytes(name, bytes)` that parses DWG/DXF
from an in-memory buffer via acadrust's stream readers (Cursor), picking
the format from the name's extension. This is the foundation for opening
files on the web, where the browser delivers bytes rather than a path.

Native keeps the streaming `load_file` (lower memory on large drawings);
both share the post-load fixups. Builds on native and wasm.

Co-Authored-By: Claude Opus 4.8 <[email protected]>
2026-06-16 17:15:01 +03:00
Hakan SevenandClaude Opus 4.8 9ca19a9db8 feat(wasm): sequential rayon shim for the web build
wasm32 has no threads, so rayon's global pool would panic at runtime.
Add `crate::par::prelude`: native re-exports `rayon::prelude`, wasm
provides sequential `std`-iterator equivalents (par_iter / into_par_iter
/ flat_map_iter over slices, Vec, HashMap, HashSet). All call sites now
`use crate::par::prelude::*;` instead of rayon directly.

- wire_gpu's rayon `reduce` (2-arg, no std equivalent) is cfg-split to
  a sequential flat_map concat on wasm.
- rayon moves to a non-wasm target dependency.

Native still runs in parallel; all 75 tests pass. wasm bin compiles.

Co-Authored-By: Claude Opus 4.8 <[email protected]>
2026-06-16 17:11:20 +03:00
Hakan SevenandClaude Opus 4.8 157d54a4d4 feat(wasm): single-window web entry + trunk harness (issue #45)
The binary now compiles for wasm32 as a runnable web target:

- Split the main-window render into `view_main`, bypassing the
  multi-window id dispatch the browser cannot use.
- Add `run_web` / `boot_web`: a single-window `iced::application`
  entry for wasm (the browser canvas is the only window). Native
  keeps the multi-window `iced::daemon` via cfg-split in `main`.
- Add a `console_error_panic_hook` (wasm-only) for readable panics.
- Add `index.html` + `Trunk.toml` so `trunk serve` builds the wasm
  bundle (no-default-features → no solid3d) with COOP/COEP headers.

Native build and all 75 tests unchanged. Browser runtime (rayon
threads, canvas attach, real file I/O) is the next iteration.

Co-Authored-By: Claude Opus 4.8 <[email protected]>
2026-06-16 13:16:35 +03:00
Hakan SevenandClaude Opus 4.8 b2e20c95fe feat(wasm): compile the library for wasm32 (issue #45 groundwork)
First step toward a web build: the library now compiles for
wasm32-unknown-unknown with --no-default-features.

- Add a `solid3d` feature (default on) gating truck-meshalgo /
  truck-shapeops / lzma-sys. These pull vtkio → xz2 → lzma-sys (C),
  which cannot cross-compile to wasm. Without the feature the 3-D
  solid path (tessellation, booleans, ACIS import) becomes no-ops;
  2-D CAD is unaffected. Native builds keep the feature by default.
- Move native-only crates (ureq, open) to non-wasm target deps and
  add cfg shims: update-check is a no-op on wasm, and a new `sys`
  module provides open_url + handle_path (rfd FileHandle → PathBuf;
  synthesizes a name-based path on the web).

Native build + all 75 tests unchanged. Browser runtime wiring
(entry point, trunk, real file I/O) is a follow-up.

Co-Authored-By: Claude Opus 4.8 <[email protected]>
2026-06-16 13:01:19 +03:00
Karim Jerbi a431e02378 Temporarily suppress Ortho mode during RECTANG commands 2026-06-16 09:53:32 +01:00
Hakan SevenandClaude Opus 4.8 3666c7fa69 refactor(modules): rename home module to draw, restore first-tab order
The Home tab was already titled "Draw"; rename the module to match:
folder modules/home → modules/draw, HomeModule → DrawModule, id "home"
→ "draw". The inner draw/ command folder is kept (modules::draw::draw).

Update build.rs PRIORITY ("home" → "draw") so the tab returns to the
front of the ribbon; registry.rs regenerates accordingly.

Co-Authored-By: Claude Opus 4.8 <[email protected]>
2026-06-16 11:49:14 +03:00
Hakan SevenandClaude Opus 4.8 c6152ef705 refactor(scene): rename model_solid to solid_model
Match the `*_model` naming of the sibling render models (wire_model,
hatch_model, mesh_model, image_model). Also realign the related Scene
API for consistency: model_solids → solid_models, add_model_solid →
add_solid_model, register_model_solid → register_solid_model.

No behavior change; build and tests are green.

Co-Authored-By: Claude Opus 4.8 <[email protected]>
2026-06-16 11:39:31 +03:00
Hakan SevenandClaude Opus 4.8 7fe7e0230d refactor(scene): group modules into role-based subfolders
Move the 30 flat modules under src/scene/ into six folders by role:
convert (entity→geometry), text (fonts/shaping), model (render models),
pick (hit-test/selection/grips/xclip), view (camera/transform/render),
cache (block + property caches). pipeline/ is unchanged.

Full path migration — all `scene::X` references become
`scene::<group>::X`, no compatibility re-exports. render.rs items that
were `pub(super)` (parent was scene) become `pub(in crate::scene)` to
keep their original scene-wide visibility.

No behavior change; build and tests are green.

Co-Authored-By: Claude Opus 4.8 <[email protected]>
2026-06-16 11:33:46 +03:00
Hakan SevenandClaude Opus 4.8 cd048165a9 feat(fonts): system TrueType support with shaping and fallback
Add a TrueType/OpenType render path alongside the LFF stroke engine so
users can pick fonts installed on their machine for text and MText.

- Discover system families via fontdb (sysfont) and list them in the
  text-style picker.
- Extract glyph outlines with ttf-parser, flattened into wire strokes
  normalized to the same 9-unit cap-height space as LFF glyphs.
- Shape runs with cosmic-text (ligatures, Arabic joining, kerning, bidi)
  plus automatic font fallback: a glyph missing from the chosen family
  is taken from another installed font.
- Unify both sources behind a single Face type; a shared run tokenizer
  drives the stroke (per-glyph) and shaped (TTF) renderers identically.
- Stroke fonts now fall back to a system TTF (cosmic-text picks it) for
  characters no LFF font covers, replacing the unicode/iso3098 chain.

Also trim the embedded LFF set from 47 to 26, keeping the AutoCAD-SHX
equivalents and dropping LibreCAD-only fonts now covered by TrueType.

LFF builtins keep priority over same-named system fonts so DXF text
renders identically across machines.

Co-Authored-By: Claude Opus 4.8 <[email protected]>
2026-06-16 11:18:17 +03:00
Hakan SevenandClaude Opus 4.8 eff6c7c730 fix(command-line): uppercase only the command verb, not arguments
submit() uppercased the entire typed line, mangling case-sensitive arguments
(file paths on case-sensitive filesystems, identifiers, plugin command args) on
Linux/macOS. Uppercase only the first token; verbs still match and each
sub-command handler already re-uppercases its own keywords.

Co-Authored-By: Claude Opus 4.8 <[email protected]>
2026-06-16 04:46:27 +03:00
Hakan SevenandClaude Opus 4.8 1d4243ba7e chore(release): bump to 0.5.7
Co-Authored-By: Claude Opus 4.8 <[email protected]>
v0.5.7
2026-06-16 04:30:27 +03:00
Hakan SevenandClaude Opus 4.8 e7afe35d62 feat(packaging): desktop shortcut, icon-cache refresh, checksums, AppStream
Windows installer:
- Optional Desktop shortcut feature (default on, deselectable) via a switch to
  the WixUI_FeatureTree UI.
- Refresh the shell after install (ie4uinit -show) so .dwg/.dxf icons and
  associations appear without a reboot.
- Tidy the Add/Remove Programs entry: ARPNOREPAIR plus contact/update/comments
  metadata (Modify stays enabled for the feature tree).

Release workflow:
- Publish SHA256 sidecars for the AppImage, portable .exe, MSI and .dmg.

Linux:
- Ship an AppStream metainfo.xml for software-centre integration.

Co-Authored-By: Claude Opus 4.8 <[email protected]>
2026-06-16 04:27:46 +03:00
Hakan SevenandClaude Opus 4.8 084dfb1bdb fix(windows): embed the app icon into the .exe
The Windows executable carried no icon, so Explorer, the taskbar, the
Start-menu tile and file-association entries showed a generic icon. Embed
AppIcon.ico via winresource in build.rs, and generate the .ico from the logo
before the build (it was produced after the build, too late to embed). Local
and non-Windows builds skip the step when the .ico is absent.

Fixes #107.

Co-Authored-By: Claude Opus 4.8 <[email protected]>
2026-06-16 04:10:01 +03:00
Hakan SevenandClaude Opus 4.8 6376080336 fix(properties): close the color dropdown on selection change and viewport click
The Properties color dropdown stayed open after deselecting, reselecting, or
clicking into the viewport. refresh_properties carried color_picker_open across
rebuilds, so a selection change never closed it; and a viewport press starts a
box selection, so it only closed on the second click. Stop preserving the
picker state across rebuilds and dismiss both color dropdowns on the first
viewport press.

Fixes #104.

Co-Authored-By: Claude Opus 4.8 <[email protected]>
2026-06-16 04:02:46 +03:00
Hakan SevenandClaude Opus 4.8 25bf371290 fix(menu): close the main menu when opening a recent file
The recent-file buttons dispatched the open command without closing the app
menu, so it stayed open over the loaded drawing. Use CloseAppMenuAndRun so the
menu closes first, matching the other menu entries. Also commits the Cargo.lock
update from dropping iced's debug feature.

Fixes #103.

Co-Authored-By: Claude Opus 4.8 <[email protected]>
2026-06-16 03:51:45 +03:00
Hakan SevenandClaude Opus 4.8 56a449e5ed fix(dynamic-input): free F12 by dropping iced's debug feature
The `debug` feature on iced installs a built-in F12 devtools hook that opens
the comet debugger (and prompts to install it when missing). That intercepted
F12 before OCS could toggle dynamic input. Drop the feature so F12 reaches the
app's own handler.

Fixes the F12 part of #101.

Co-Authored-By: Claude Opus 4.8 <[email protected]>
2026-06-16 03:46:24 +03:00
Hakan SevenandClaude Opus 4.8 75168145b3 feat(arraypath): start the array from the path end nearest the pick
The travel direction of a path array now follows where the user clicks to
select the path: the array starts from the nearest end, so clicking near
either end picks the direction. A stored arc is always CCW regardless of how
it was drawn, so without this the array could run opposite to expectation.

Co-Authored-By: Claude Opus 4.8 <[email protected]>
2026-06-16 03:27:22 +03:00
Hakan SevenandClaude Opus 4.8 cf6dd174fc fix(arraypath): correct arc paths and align items to the tangent
Path arrays along arc segments came out mirrored: the LwPolyline bulge
sampler placed the arc centre on the wrong side of the chord and ignored
the polyline normal. Sample bulge arcs through the canonical BulgeArc and
map OCS->WCS, matching the renderer. Sample standalone Arc/Circle paths via
their OCS basis too. Also align each copy to the path tangent (the first
item keeps its orientation), so items follow a curve instead of staying
upright.

Co-Authored-By: Claude Opus 4.8 <[email protected]>
2026-06-15 23:43:14 +03:00
Hakan SevenandClaude Opus 4.8 e2be8197b4 feat(stretch): live ghost preview while dragging the new point
STRETCH now shows a live ghost where vertices inside the crossing window
follow the cursor and the rest stay anchored, instead of only a rubber-band
line. Add WireModel::stretched and pass the selection's wires into the
command.

Co-Authored-By: Claude Opus 4.8 <[email protected]>
2026-06-15 23:43:07 +03:00
Hakan SevenandClaude Opus 4.8 8ab9bdfbe1 feat(scale): live ghost preview from the base point
SCALE now scales a live ghost by the cursor distance from the base point
right after the base is picked, instead of requiring a separate reference
pick before any preview appears. Type a factor for an exact scale, Enter
for the last factor, or R for the reference-length workflow (preserved).

Co-Authored-By: Claude Opus 4.8 <[email protected]>
2026-06-15 23:43:01 +03:00
Hakan SevenandClaude Opus 4.8 e3e69ec152 feat(mirror): add erase-source prompt (keep mirrored copy by default)
MIRROR now asks "Erase source objects? [Yes/No] <No>" after the second
mirror-line point. No (default) keeps the original and adds a mirrored
copy; Yes flips the original in place. Make the BatchCopy command-line
message label-aware and singular/plural so MIRROR reports "1 copy".

Co-Authored-By: Claude Opus 4.8 <[email protected]>
2026-06-15 23:42:54 +03:00