Files
OneCAD-Draft/src/entities/mtext.rs
T
Hakan SevenandClaude Opus 5 2ea3bca093 feat(properties): stop offering a height the style has fixed
A text style with a non-zero height fixes the size of everything drawn in
it — the CAD that writes the file skips the height prompt for such a
style, and shows the height without letting it be changed. OCS offered
the field either way, so a drawing could be edited into disagreeing with
its own style.

The height row is now read-only when the style fixes it, for TEXT, MTEXT
and both attribute kinds. `num_prop` already draws a numeric row either
way, so the value still reads the same, just grey.

The panel builders are handed an entity, not the document it came from,
and widening that trait would touch every entity type. The lookup rides
beside the unit context instead, seeded from the same place, since it
answers the same kind of question: something the drawing settles that a
row needs in order to render itself.

Co-Authored-By: Claude Opus 5 <[email protected]>
2026-08-08 02:45:46 +03:00

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use acadrust::entities::{AttachmentPoint, DrawingDirection, MText};
use crate::command::EntityTransform;
use crate::entities::common::{
edit_angle_prop as edit_angle, edit_prop as edit, num_prop as num_row, ro_prop as ro, square_grip, triangle_grip,
};
use crate::entities::text_support::{
layout_mtext, resolve_text_style, GlyphBox, MTextColumns, MTextRenderOpts, MTextVAnchor,
};
use crate::entities::traits::{Grippable, PropertyEditable, Transformable, TruckConvertible};
use crate::scene::convert::acad_to_truck::{TruckEntity, TruckObject};
use crate::scene::model::object::{GripApply, GripDef, PropSection, PropValue, Property};
use crate::scene::model::wire_model::SnapHint;
use crate::t;
/// The entity's `column_data` as the layout's column description.
///
/// `column_type` 0 means the MTEXT never opted into columns, so ignore whatever
/// stale width/count sit alongside it. Static (1) and dynamic (2) both flow at
/// the `\N` breaks in the value; the difference between them is how a *full*
/// column spills into the next, which the layout does not model.
fn columns_of(t: &MText) -> MTextColumns {
let c = &t.column_data;
if c.column_type == 0 {
return MTextColumns::default();
}
MTextColumns {
count: c.column_count.max(0) as usize,
width: c.width as f32,
gutter: c.gutter as f32,
}
}
/// Combined attachment point shown as a single justify dropdown value.
fn attachment_str(a: &AttachmentPoint) -> &'static str {
match a {
AttachmentPoint::TopLeft => "Top left",
AttachmentPoint::TopCenter => "Top center",
AttachmentPoint::TopRight => "Top right",
AttachmentPoint::MiddleLeft => "Middle left",
AttachmentPoint::MiddleCenter => "Middle center",
AttachmentPoint::MiddleRight => "Middle right",
AttachmentPoint::BottomLeft => "Bottom left",
AttachmentPoint::BottomCenter => "Bottom center",
AttachmentPoint::BottomRight => "Bottom right",
}
}
fn attachment_from_justify(value: &str) -> Option<AttachmentPoint> {
Some(match value {
"Top left" => AttachmentPoint::TopLeft,
"Top center" => AttachmentPoint::TopCenter,
"Top right" => AttachmentPoint::TopRight,
"Middle left" => AttachmentPoint::MiddleLeft,
"Middle center" => AttachmentPoint::MiddleCenter,
"Middle right" => AttachmentPoint::MiddleRight,
"Bottom left" => AttachmentPoint::BottomLeft,
"Bottom center" => AttachmentPoint::BottomCenter,
"Bottom right" => AttachmentPoint::BottomRight,
_ => return None,
})
}
fn drawing_dir_str(d: &DrawingDirection) -> &'static str {
match d {
DrawingDirection::LeftToRight => "Left to right",
DrawingDirection::TopToBottom => "Top to bottom",
DrawingDirection::ByStyle => "By style",
}
}
/// Per-visible-character world-space boxes for the MText editor's
/// click-to-select preview. Uses the exact same layout opts as `to_truck`
/// so the boxes line up with the rendered glyphs.
/// The MTEXT string to render: the live re-evaluated value when the entity
/// hosts a dynamic field, otherwise its stored (cached) value.
fn display_value(t: &MText, document: &acadrust::CadDocument) -> String {
crate::entities::field::resolve(document, t.common.handle).unwrap_or_else(|| t.value.clone())
}
pub fn glyph_boxes(t: &MText, document: &acadrust::CadDocument) -> Vec<GlyphBox> {
let resolved_style = resolve_text_style(&t.style, document);
let attach_h_anchor: f32 = match t.attachment_point {
AttachmentPoint::TopCenter
| AttachmentPoint::MiddleCenter
| AttachmentPoint::BottomCenter => 0.5,
AttachmentPoint::TopRight | AttachmentPoint::MiddleRight | AttachmentPoint::BottomRight => {
1.0
}
_ => 0.0,
};
let v_anchor = match t.attachment_point {
AttachmentPoint::TopLeft | AttachmentPoint::TopCenter | AttachmentPoint::TopRight => {
MTextVAnchor::Top
}
AttachmentPoint::MiddleLeft
| AttachmentPoint::MiddleCenter
| AttachmentPoint::MiddleRight => MTextVAnchor::Middle,
AttachmentPoint::BottomLeft
| AttachmentPoint::BottomCenter
| AttachmentPoint::BottomRight => MTextVAnchor::Bottom,
};
let rotation = if resolved_style.is_upside_down {
t.rotation as f32 + std::f32::consts::PI
} else {
t.rotation as f32
};
let display = display_value(t, document);
let layout = layout_mtext(&MTextRenderOpts {
value: &display,
insertion: [
t.insertion_point.x,
t.insertion_point.y,
t.insertion_point.z,
],
height: t.height as f32,
rect_w: t.rectangle_width as f32,
rotation,
style: &resolved_style,
attach_h_anchor,
v_anchor,
line_spacing_factor: t.line_spacing_factor as f32,
vertical_text: matches!(t.drawing_direction, DrawingDirection::TopToBottom),
want_glyph_boxes: true,
columns: columns_of(t),
});
layout.glyph_boxes
}
fn to_truck(t: &MText, document: &acadrust::CadDocument) -> TruckEntity {
let resolved_style = resolve_text_style(&t.style, document);
let attach_h_anchor: f32 = match t.attachment_point {
AttachmentPoint::TopCenter
| AttachmentPoint::MiddleCenter
| AttachmentPoint::BottomCenter => 0.5,
AttachmentPoint::TopRight | AttachmentPoint::MiddleRight | AttachmentPoint::BottomRight => {
1.0
}
_ => 0.0,
};
let v_anchor = match t.attachment_point {
AttachmentPoint::TopLeft | AttachmentPoint::TopCenter | AttachmentPoint::TopRight => {
MTextVAnchor::Top
}
AttachmentPoint::MiddleLeft
| AttachmentPoint::MiddleCenter
| AttachmentPoint::MiddleRight => MTextVAnchor::Middle,
AttachmentPoint::BottomLeft
| AttachmentPoint::BottomCenter
| AttachmentPoint::BottomRight => MTextVAnchor::Bottom,
};
let rotation = if resolved_style.is_upside_down {
t.rotation as f32 + std::f32::consts::PI
} else {
t.rotation as f32
};
let display = display_value(t, document);
let layout = layout_mtext(&MTextRenderOpts {
value: &display,
insertion: [
t.insertion_point.x,
t.insertion_point.y,
t.insertion_point.z,
],
height: t.height as f32,
rect_w: t.rectangle_width as f32,
rotation,
style: &resolved_style,
attach_h_anchor,
v_anchor,
line_spacing_factor: t.line_spacing_factor as f32,
vertical_text: matches!(t.drawing_direction, DrawingDirection::TopToBottom),
want_glyph_boxes: false,
columns: columns_of(t),
});
let insertion = glam::DVec3::new(
t.insertion_point.x,
t.insertion_point.y,
t.insertion_point.z,
);
TruckEntity {
pick_tris: Vec::new(),
object: TruckObject::Text(layout.strokes),
snap_pts: vec![(insertion, SnapHint::Insertion)],
tangent_geoms: vec![],
key_vertices: vec![],
fill_tris: vec![],
}
}
/// The MTEXT's attachment anchors in the shared layout vocabulary.
fn attach_anchors(t: &MText) -> (f32, MTextVAnchor) {
let h: f32 = match t.attachment_point {
AttachmentPoint::TopCenter
| AttachmentPoint::MiddleCenter
| AttachmentPoint::BottomCenter => 0.5,
AttachmentPoint::TopRight | AttachmentPoint::MiddleRight | AttachmentPoint::BottomRight => {
1.0
}
_ => 0.0,
};
let v = match t.attachment_point {
AttachmentPoint::TopLeft | AttachmentPoint::TopCenter | AttachmentPoint::TopRight => {
MTextVAnchor::Top
}
AttachmentPoint::MiddleLeft
| AttachmentPoint::MiddleCenter
| AttachmentPoint::MiddleRight => MTextVAnchor::Middle,
AttachmentPoint::BottomLeft
| AttachmentPoint::BottomCenter
| AttachmentPoint::BottomRight => MTextVAnchor::Bottom,
};
(h, v)
}
/// Flow axis + attachment-side factor, from the shared text-grip helper.
fn width_grip_axis(t: &MText) -> (glam::DVec3, f64) {
let (h, v) = attach_anchors(t);
crate::entities::text_support::flow_grip_axis(
t.rotation,
matches!(t.drawing_direction, DrawingDirection::TopToBottom),
h,
v,
)
}
fn grips(t: &MText) -> Vec<GripDef> {
let p = glam::DVec3::new(
t.insertion_point.x,
t.insertion_point.y,
t.insertion_point.z,
);
let (dir, k) = width_grip_axis(t);
let width_grip = p + dir * (k * t.rectangle_width.max(0.0));
vec![square_grip(0, p), triangle_grip(1, width_grip)]
}
fn columns_str(c: &acadrust::entities::MTextColumnData) -> &'static str {
match c.column_type {
1 => "Static",
2 => "Dynamic",
_ => "No columns",
}
}
fn properties(t: &MText, text_style_names: &[String]) -> Vec<PropSection> {
// Absolute line-space distance for single spacing (~1.66 * height) scaled
// by the line-spacing factor.
let line_space_distance = t.height * 1.666_666_666_666_667 * t.line_spacing_factor;
let text_frame_on = (t.background_fill_flags & 0x10) != 0;
// Defined width is only live without columns; defined height is live for
// static columns or manual-height dynamic columns, grayed otherwise.
let col_type = t.column_data.column_type;
let width_editable = col_type == 0;
let height_editable = col_type == 1 || (col_type == 2 && !t.column_data.auto_height);
vec![
PropSection {
title: t!("Text").into_owned(),
props: vec![
Property {
label: t!("Contents").into_owned(),
field: "content",
value: PropValue::EditText(t.value.clone()),
},
Property {
label: t!("Style").into_owned(),
field: "style",
value: PropValue::Choice {
selected: if t.style.trim().is_empty() {
"Standard".into()
} else {
t.style.clone()
},
options: text_style_names.to_vec(),
},
},
ro(
t!("Annotative").as_ref(),
"annotative",
if t.is_annotative { "Yes" } else { "No" },
),
Property {
label: t!("Justify").into_owned(),
field: "justify",
value: PropValue::Choice {
selected: attachment_str(&t.attachment_point).to_string(),
options: [
"Top left",
"Top center",
"Top right",
"Middle left",
"Middle center",
"Middle right",
"Bottom left",
"Bottom center",
"Bottom right",
]
.into_iter()
.map(str::to_string)
.collect(),
},
},
Property {
label: t!("Direction").into_owned(),
field: "direction",
value: PropValue::Choice {
selected: drawing_dir_str(&t.drawing_direction).to_string(),
options: ["By style", "Left to right", "Top to bottom"]
.into_iter()
.map(str::to_string)
.collect(),
},
},
// Fixed by the style when the style says so — see Text.
crate::entities::common::num_prop(
t!("Text height").as_ref(),
"height",
t.height,
crate::entities::common::style_fixed_height(&t.style).is_none(),
),
edit_angle(t!("Rotation").as_ref(), "rotation", t.rotation.to_degrees()),
edit(t!("Line space factor").as_ref(), "line_spacing", t.line_spacing_factor),
edit(t!("Line space distance").as_ref(), "line_space_distance", line_space_distance),
Property {
label: t!("Line space style").into_owned(),
field: "line_space_style",
value: PropValue::Choice {
selected: match t.line_spacing_style {
acadrust::entities::LineSpacingStyle::Exactly => "Exactly",
_ => "At least",
}
.to_string(),
options: ["At least", "Exactly"]
.into_iter()
.map(str::to_string)
.collect(),
},
},
Property {
label: t!("Background mask").into_owned(),
field: "background_mask",
value: PropValue::Choice {
selected: if t.background_fill_flags & 0x01 != 0 {
"Fill".into()
} else if t.background_fill_flags & 0x02 != 0 {
"Mask".into()
} else {
"Off".into()
},
options: ["Off", "Fill", "Mask"]
.into_iter()
.map(str::to_string)
.collect(),
},
},
num_row(t!("Defined width").as_ref(), "rect_w", t.rectangle_width, width_editable),
num_row(
t!("Defined height").as_ref(),
"rect_h",
t.rectangle_height.unwrap_or(0.0),
height_editable,
),
Property {
label: t!("Columns").into_owned(),
field: "columns",
value: PropValue::Choice {
selected: columns_str(&t.column_data).to_string(),
options: ["No columns", "Static", "Dynamic"]
.into_iter()
.map(str::to_string)
.collect(),
},
},
// Count / width / gutter are live only when columns are on.
num_row(
t!("Column count").as_ref(),
"col_count",
t.column_data.column_count as f64,
col_type != 0,
),
num_row(t!("Column width").as_ref(), "col_width", t.column_data.width, col_type != 0),
num_row(
t!("Column gutter").as_ref(),
"col_gutter",
t.column_data.gutter,
col_type != 0,
),
Property {
label: t!("Text frame").into_owned(),
field: "text_frame",
value: PropValue::BoolToggle {
field: "text_frame",
value: text_frame_on,
},
},
],
},
PropSection {
title: t!("Geometry").into_owned(),
props: vec![
edit(t!("Position X").as_ref(), "ins_x", t.insertion_point.x),
edit(t!("Position Y").as_ref(), "ins_y", t.insertion_point.y),
edit(t!("Position Z").as_ref(), "ins_z", t.insertion_point.z),
],
},
]
}
fn apply_geom_prop(t: &mut MText, field: &str, value: &str) {
match field {
"content" => {
t.value = value.to_string();
return;
}
"style" => {
t.style = value.to_string();
return;
}
"justify" => {
if let Some(next) = attachment_from_justify(value) {
t.attachment_point = next;
}
return;
}
"background_mask" => {
// Clear both fill bits, then set the chosen one. 0x01 = use the
// background-fill colour, 0x02 = use the drawing-window colour (mask).
t.background_fill_flags &= !0x03;
match value {
"Fill" => t.background_fill_flags |= 0x01,
"Mask" => t.background_fill_flags |= 0x02,
_ => {}
}
return;
}
"text_frame" => {
// Rendered as a checkbox (BoolToggle) → the toggle sends "toggle";
// flip the frame bit. Accept explicit "On"/"Off" too for safety.
match value {
"toggle" => t.background_fill_flags ^= 0x10,
"On" => t.background_fill_flags |= 0x10,
_ => t.background_fill_flags &= !0x10,
}
return;
}
"direction" => {
t.drawing_direction = match value {
"Left to right" => DrawingDirection::LeftToRight,
"Top to bottom" => DrawingDirection::TopToBottom,
"By style" => DrawingDirection::ByStyle,
_ => return,
};
return;
}
"line_space_style" => {
t.line_spacing_style = match value {
"Exactly" => acadrust::entities::LineSpacingStyle::Exactly,
"At least" => acadrust::entities::LineSpacingStyle::AtLeast,
_ => return,
};
return;
}
"columns" => {
let new_type = match value {
"Static" => 1,
"Dynamic" => 2,
_ => 0,
};
// Compute defaults before borrowing column_data mutably.
let default_w = if t.rectangle_width > 0.0 {
t.rectangle_width
} else {
t.height * 10.0
};
let default_gut = t.height.max(1.0);
let cd = &mut t.column_data;
// Turning columns on from none seeds a consistent layout so the
// stored data isn't a half-set column definition; the count / width
// / gutter rows refine it. Dynamic columns default to auto-height.
if new_type != 0 && cd.column_type == 0 {
if cd.column_count < 2 {
cd.column_count = 2;
}
if cd.width <= 0.0 {
cd.width = default_w;
}
if cd.gutter <= 0.0 {
cd.gutter = default_gut;
}
cd.auto_height = new_type == 2;
}
cd.column_type = new_type;
return;
}
_ => {}
}
let Some(v) = crate::entities::common::parse_f64(value) else {
return;
};
match field {
"ins_x" => t.insertion_point.x = v,
"ins_y" => t.insertion_point.y = v,
"ins_z" => t.insertion_point.z = v,
"height" if v > 0.0 => t.height = v,
"rect_w" if v > 0.0 => t.rectangle_width = v,
"rect_h" if v > 0.0 => t.rectangle_height = Some(v),
"rotation" => t.rotation = v.to_radians(),
"line_spacing" if v > 0.0 => t.line_spacing_factor = v,
// Editing the absolute distance back-solves the line-spacing factor so
// the two stay consistent (distance = height × 5/3 × factor).
"line_space_distance" if v > 0.0 => {
let denom = t.height * 1.666_666_666_666_667;
if denom > 0.0 {
t.line_spacing_factor = v / denom;
}
}
"col_count" if v >= 1.0 => t.column_data.column_count = v.round() as i32,
"col_width" if v > 0.0 => t.column_data.width = v,
"col_gutter" if v >= 0.0 => t.column_data.gutter = v,
_ => {}
}
}
fn apply_grip(t: &mut MText, grip_id: usize, apply: GripApply) {
match (grip_id, apply) {
(0, GripApply::Absolute(p)) => {
t.insertion_point.x = p.x as f64;
t.insertion_point.y = p.y as f64;
t.insertion_point.z = p.z as f64;
}
(0, GripApply::Translate(d)) => {
t.insertion_point.x += d.x as f64;
t.insertion_point.y += d.y as f64;
t.insertion_point.z += d.z as f64;
}
(1, GripApply::Absolute(p)) => {
// Project onto the flow axis the grip is drawn on, undoing the
// attachment-side factor so dragging the grip on either side of
// the insertion widens the same box.
let (dir, k) = width_grip_axis(t);
let dx = p.x as f64 - t.insertion_point.x;
let dy = p.y as f64 - t.insertion_point.y;
let projected = dx * dir.x + dy * dir.y;
t.rectangle_width = (projected / k).max(0.01);
}
_ => {}
}
}
fn apply_transform(t: &mut MText, tr: &EntityTransform) {
crate::scene::view::transform::apply_standard_entity_transform(t, tr, |entity, p1, p2| {
crate::scene::view::transform::reflect_xy_point(
&mut entity.insertion_point.x,
&mut entity.insertion_point.y,
p1,
p2,
);
let dx = (p2.x - p1.x) as f64;
let dy = (p2.y - p1.y) as f64;
let line_angle = dy.atan2(dx);
entity.rotation = 2.0 * line_angle - entity.rotation;
});
}
impl TruckConvertible for MText {
fn to_truck(&self, document: &acadrust::CadDocument) -> Option<TruckEntity> {
Some(to_truck(self, document))
}
}
impl Grippable for MText {
fn grips(&self) -> Vec<GripDef> {
grips(self)
}
fn apply_grip(&mut self, grip_id: usize, apply: GripApply) {
apply_grip(self, grip_id, apply);
}
fn grip_menu(&self, grip_id: usize) -> Vec<crate::scene::model::object::GripMenuItem> {
use crate::scene::model::object::{GripMenuAction, GripMenuItem};
if grip_id == 0 {
// Insertion point
vec![
GripMenuItem {
label: "Stretch",
action: GripMenuAction::Stretch,
},
GripMenuItem {
label: "Move with Text",
action: GripMenuAction::MoveWithText,
},
GripMenuItem {
label: "Rotate",
action: GripMenuAction::RotateText,
},
]
} else {
// Width grip
vec![GripMenuItem {
label: "Stretch",
action: GripMenuAction::Stretch,
}]
}
}
fn apply_grip_menu(&mut self, _grip_id: usize, _action: crate::scene::model::object::GripMenuAction) {
// Rotate needs a follow-up angle handled by
// `apply_grip_menu_value`; Move-with-Text is the default drag.
}
fn grip_menu_value_prompt(
&self,
_grip_id: usize,
action: crate::scene::model::object::GripMenuAction,
) -> Option<&'static str> {
use crate::scene::model::object::GripMenuAction as A;
match action {
A::RotateText => Some("Rotation (deg)"),
_ => None,
}
}
fn apply_grip_menu_value(
&mut self,
_grip_id: usize,
action: crate::scene::model::object::GripMenuAction,
value: f64,
) {
use crate::scene::model::object::GripMenuAction as A;
if matches!(action, A::RotateText) {
self.rotation = value.to_radians();
}
}
}
impl PropertyEditable for MText {
fn geometry_properties(&self, text_style_names: &[String]) -> Vec<PropSection> {
properties(self, text_style_names)
}
fn apply_geom_prop(&mut self, field: &str, value: &str) {
apply_geom_prop(self, field, value);
}
}
impl Transformable for MText {
fn apply_transform(&mut self, t: &EntityTransform) {
apply_transform(self, t);
}
}
impl crate::entities::traits::TextContent for acadrust::entities::MText {
fn text_content(&self) -> Option<String> {
Some(self.value.clone())
}
fn replace_text(&mut self, search: &str, rep: &str) {
let search_lc = search.to_lowercase();
if self.value.to_lowercase().contains(&search_lc) {
self.value = self.value.replace(search, rep);
}
}
}