PanosandClaude Opus 5 5e5a810ee5 perf: stop rebuilding the selection filter list on every drawn point
`view-detail` on an edit frame:

    total=105.6ms  chrome=105.4   [every other section 0.0]

and the edit latency measurement puts ~102 ms of a 192 ms drawn point in
the gap between the handler returning and the scene primitive being built
— which is that same `chrome`.

The status bar asks for `entity_type_names_in_layout` on every frame to
populate the selection-filter menu, and the cache behind it was keyed on
`geometry_epoch`. Every drawn point bumps that epoch, so every drawn point
walked all 444 937 handles a model space owns to answer a question the
line did not change: adding a line to a drawing that already has lines
leaves the set of type names exactly as it was.

The cache now carries the set alongside the list, and folds edits in from
the delta journal — the same incremental shape `entity_index` already
uses. Additions can only grow the set, so they are applied directly and
the existing `Arc` is handed back untouched when nothing new appeared. A
removal can retire a type and cannot be resolved from a handle that is
already gone, so those still fall back to the full walk.

`entity_type_name` returns a literal for every arm but one — `Extended`
borrows its class name from the entity — so the set holds owned strings,
and the hot path tests `contains` before allocating.

Tested: a second line of an existing type must hand back the same `Arc`,
a new type must still appear, and the folded answer must equal what a
rebuild from scratch produces.

Co-Authored-By: Claude Opus 5 <[email protected]>
2026-09-08 16:42:21 +03:00
2026-09-05 17:28:30 +03:00
2026-09-07 19:34:31 +03:00
2026-08-31 00:01:42 +03:00
2026-03-22 14:53:51 +03:00
2026-08-22 09:33:38 +03:00

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Open CAD Studio logo

Open CAD Studio

Open-source 2D drafting and 3D modeling for desktop and web, built with Rust.

Latest release Release downloads GitHub stars GPL-3.0 license

Launch the web app · Download the desktop app · Join the discussion

Open CAD Studio workspace

Overview

Open CAD Studio is a cross-platform application for technical drawing, layout work, and solid modeling. It reads and writes DWG and DXF drawings natively, with a shared editing core across the desktop and browser versions.

The project is under active development. Keep backups of important production drawings and report reproducible problems through GitHub Issues.

Highlights

  • Native drawing workflow — open, edit, recover, and save DWG and DXF files without a conversion service.
  • Precise 2D drafting — lines, polylines, curves, splines, hatches, object snaps, tracking, layers, blocks, and external references.
  • Documentation tools — text, dimensions, leaders, tolerances, tables, model space, paper space, viewports, and plot styles.
  • Kernel-backed 3D modeling — solid primitives, extrusion, revolution, sweep, loft, Boolean operations, and ACIS entity tessellation.
  • GPU rendering — accelerated 2D and 3D viewports through wgpu, with orthographic and perspective cameras.
  • Extensible workflows — native plugins, command scripts, headless conversion, and a line-based JSON automation API.

3D model in Open CAD Studio

File workflows

Format or workflow Support
DWG Read and write; versioned save targets from R14 through 2018
DXF Read and write; versioned save targets from R14 through 2018
BAK / SV$ Open drawing backups and autosave files
OBJ Import polygon meshes
LandXML Import CgPoint survey points
STL Export 3D mesh data
STEP AP203 Export 3D mesh data
PDF Plot layouts and selected geometry on desktop
CSV Extract entity property data
CTB / STB Load and edit plot style tables

Desktop or web

Use the web app for immediate access with no installation. Drawings are selected through the browser and saved as local downloads.

Use the desktop application for native file associations, file-manager thumbnails, system printing, PDF output, external plugins, command scripts, and headless automation. Release builds are available for Windows, Linux, and Apple Silicon macOS.

Install

Download all current packages from the latest release.

Windows

Choose one of these signed x86-64 packages:

  • OpenCADStudio-*-windows-x86_64-installer.msi — recommended installer with Start Menu shortcuts, DWG/DXF file associations, and drawing thumbnails.
  • OpenCADStudio-*-windows-x86_64-portable.exe — standalone application; no installation required.

Linux

Download the x86-64 AppImage, make it executable, and run it:

chmod +x OpenCADStudio-*-linux-x86_64.AppImage
./OpenCADStudio-*-linux-x86_64.AppImage

macOS

The published macOS package supports Apple Silicon:

  1. Download OpenCADStudio-*-macos-arm64.dmg.
  2. Open the image and drag OpenCADStudio.app into Applications.
  3. If Gatekeeper blocks the first launch, approve the app from System Settings → Privacy & Security.

The application is ad-hoc signed but is not currently notarized by Apple.

Languages

Open CAD Studio can follow the system language or use any of these 21 interface languages:

Arabic · Brazilian Portuguese · Bulgarian · Czech · Dutch · English · Finnish · French · German · Greek · Hindi · Hungarian · Italian · Japanese · Korean · Polish · Russian · Simplified Chinese · Spanish · Traditional Chinese · Turkish

Change the language from the application settings. The browser version also uses the browser's preferred locale when System is selected.

Build from source

Desktop

Requirements:

  • Git
  • Current stable Rust toolchain
  • Platform graphics and font development libraries

On Ubuntu or Debian, install the native dependencies with:

sudo apt update
sudo apt install libgl1-mesa-dev libx11-dev libxcursor-dev libxi-dev \
  libxrandr-dev libxkbcommon-dev libwayland-dev libfontconfig1-dev \
  libfreetype6-dev

Then build and run:

git clone https://github.com/HakanSeven12/OpenCADStudio.git
cd OpenCADStudio
cargo build --release --bin OpenCADStudio

The resulting binary is written to target/release/OpenCADStudio (OpenCADStudio.exe on Windows).

Web

Install the WebAssembly target and build tools once:

rustup target add wasm32-unknown-unknown
cargo install trunk wasm-bindgen-cli

Start the development server:

trunk serve

Automation

The desktop binary supports one-shot conversion, a persistent headless server, and a client-neutral MCP endpoint for AI applications:

OpenCADStudio --export input.dwg output.dxf
OpenCADStudio --serve
OpenCADStudio --serve --port 4242
OpenCADStudio --mcp

The automation server exchanges one JSON object per line over standard input/output or a local TCP socket. The self-contained MCP endpoint exposes the live desktop editor through the same tools to every compatible client. To connect a client, configure it to launch OpenCADStudio --mcp. See the MCP control guide.

Plugins

Desktop plugins run in separate processes and communicate with the host through the versioned plugin API. The browser build does not load native plugins.

Project documentation

Contributing

Bug reports, focused pull requests, translations, documentation improvements, and plugin contributions are welcome.

  • Search existing issues before opening a new report.
  • Use Discussions for questions and ideas.
  • Report vulnerabilities privately by following the security policy.

Application translations live in locales/*/opencadstudio.ftl; source labels map through src/locale_catalog.rs. After editing translations, run python3 scripts/export-locales.py to refresh web and desktop packaging labels. Validate with python3 scripts/test_site.py and cargo test --lib i18n::tests.

Project growth

Stars

Open CAD Studio star history

Release downloads

Open CAD Studio release download history

Support the project

If Open CAD Studio helps your work, support continued development through GitHub Sponsors or Patreon.

License

Open CAD Studio is distributed under the GNU General Public License v3.0.

S
Description
OneBSpace rebrand of OpenCADStudio -> OneCAD Draft (2D drafting / 3D modeling studio) + native Odoo Documents integration (open/save/write-back). Member of the OneCAD family. Upstream: opencadstudio-upstream. Addon: one_cad_draft.
Readme GPL-3.0
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Languages
Rust 70.8%
Fluent 27.8%
WGSL 0.5%
Python 0.3%
TypeScript 0.2%
Other 0.2%