CONTRIBUTING: what FieldCraft is, getting it running, where help is wanted most; README: downloads

Co-Authored-By: Claude Opus 5.5 <[email protected]>
Claude-Session: https://claude.ai/code/session_01NmAttHhUZTokgPeEJia8sm
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jyvikoandClaude Opus 5.5 authored and Irakli Kourtis committed 2026-10-14 09:51:17 -04:00
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# Contributing
# Contributing to FieldCraft
Thanks for helping. Read [AGENTS.md](AGENTS.md) first: it holds the rules every change follows,
whether a person or an agent writes it.
FieldCraft is one open-source modeler for structures, heat and fluids, written in pure Rust: open a
parametric SolidCraft part, mesh it (tet or all-hex), define the analysis, solve it with our own
implicit, explicit, thermal or lattice Boltzmann solvers, and look at verified results — from the
desktop app, the command line, or an AI agent over MCP.
Help is welcome, whether that's a one-line fix, a verification benchmark, a file format or owning a
whole solver. This page covers how to build it, the few rules that aren't negotiable, where help is
needed most, and how to claim work. The rules every change follows, by a person or an agent, are in
[AGENTS.md](AGENTS.md).
## Get it running (about 10 minutes on a fast machine)
You need stable Rust 1.95 or newer.
```sh
git clone https://github.com/jyviko/fieldcraft && cd fieldcraft
cargo run --release -p fieldcraft -- --sample cantilever # the desktop app on a sample model
cargo run -p fieldcraft-cli -- commands # every command and its parameters
cargo test -p fieldcraft-solver # the tests of one crate
cargo xtask oracle --quick # the verification cases (docs/oracle.md)
```
`develop` is the trunk and `main` holds released code. The layers and crates are in
[docs/architecture.md](docs/architecture.md); every user-visible capability is a command in
`crates/engine/src/cmd/` ([docs/features.md](docs/features.md) lists them).
## Where help is wanted most
See the [`help wanted`](https://github.com/jyviko/fieldcraft/labels/help%20wanted) and
[`good first issue`](https://github.com/jyviko/fieldcraft/labels/good%20first%20issue) labels, and
the `area:` labels for your field. In order of how much they would help users:
1. **Reproducible meshes** ([#115](https://github.com/jyviko/fieldcraft/issues/115)). The same part
must give the same tet mesh on every platform and every run, as the solvers already do.
2. **All-hex meshing of thin and curved parts** ([#85](https://github.com/jyviko/fieldcraft/issues/85)).
The octree mesher over-refines thin walls; concave transition templates and an up-front depth
are next. Hex meshing is the centre of gravity of the project.
3. **Getting results in and out**: ParaView export ([#90](https://github.com/jyviko/fieldcraft/issues/90)),
Gmsh import ([#91](https://github.com/jyviko/fieldcraft/issues/91)), Abaqus deck reading
([#98](https://github.com/jyviko/fieldcraft/issues/98)), CSV and STL
([#92](https://github.com/jyviko/fieldcraft/issues/92), [#93](https://github.com/jyviko/fieldcraft/issues/93)).
4. **Verification benchmarks** ([#97](https://github.com/jyviko/fieldcraft/issues/97),
[#106](https://github.com/jyviko/fieldcraft/issues/106)). An engineer with a published benchmark
can add it as an oracle case without touching solver code.
5. **Nonlinear elements and materials**: incompatible modes at finite strain
([#82](https://github.com/jyviko/fieldcraft/issues/82)), kinematic hardening
([#81](https://github.com/jyviko/fieldcraft/issues/81)), and the material library
([#99](https://github.com/jyviko/fieldcraft/issues/99)).
6. **The app**: typed command forms ([#112](https://github.com/jyviko/fieldcraft/issues/112)), XY and
path plots ([#94](https://github.com/jyviko/fieldcraft/issues/94), [#95](https://github.com/jyviko/fieldcraft/issues/95)).
Bigger areas on the [roadmap](ROADMAP.md) — contact, dynamics, composites, coupled fields, wave
propagation, turbulence — are open to anyone who wants to own one: start a thread in
[Discussions](https://github.com/jyviko/fieldcraft/discussions).
## Before you start: claim an issue
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theory with shear 0.177 mm).
[MP4](docs/media/ibeam-analysis.mp4) · regenerated by [tools/demo-video](tools/demo-video/README.md).
## Download
[![Download for macOS](https://img.shields.io/badge/macOS-Download-000000?style=for-the-badge&logo=apple&logoColor=white)](https://github.com/jyviko/fieldcraft/releases/latest)
[![Download for Windows](https://img.shields.io/badge/Windows-Download-0078D6?style=for-the-badge)](https://github.com/jyviko/fieldcraft/releases/latest)
[![Download for Linux](https://img.shields.io/badge/Linux-Download-FCC624?style=for-the-badge&logo=linux&logoColor=black)](https://github.com/jyviko/fieldcraft/releases/latest)
- **macOS:** open the `.dmg` and drag FieldCraft into Applications (Apple silicon and Intel).
- **Windows:** unzip and run `fieldcraft.exe`.
- **Linux:** the `.AppImage` (allow it to run as a program), or the `.tar.gz`.
- **Command line:** `fieldcraft-cli` ships in every package; AI agents connect to it over MCP
([docs/mcp.md](docs/mcp.md)).
Every release lists its checksums in `SHA256SUMS.txt`. Building from source is in
[CONTRIBUTING.md](CONTRIBUTING.md#get-it-running-about-10-minutes-on-a-fast-machine).
## Hex meshing a part that does not sweep
A filleted L-bracket with a hole through each leg cannot be swept in one piece. Split into 30