forked from 1b-agent/fieldcraft-upstream
engine: mesh.quality.mark marks the elements below quality limits as a set
Co-Authored-By: Claude Opus 5.5 <[email protected]> Claude-Session: https://claude.ai/code/session_01UhhZMBTviDQxZvwnyP89fo
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@@ -6,7 +6,7 @@ Every entry is a toolbar button. **Ready** entries run their command; **coming s
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shown greyed with the roadmap milestone that brings them (ROADMAP.md). Scripts, the command line,
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the control channel and AI agents over MCP (docs/mcp.md) run the same commands.
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76 ready, 39 coming soon.
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77 ready, 39 coming soon.
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## Geometry
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@@ -57,6 +57,7 @@ the control channel and AI agents over MCP (docs/mcp.md) run the same commands.
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| Edit | Remesh Region — Remesh a region in place; split and collapse elements | coming soon (M6) | |
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| Edit | Orphan Mesh — Import a mesh without geometry | coming soon (M6) | |
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| Verify | Quality — Quality metrics and the certified validity check, failing elements listed | ready | `mesh.quality` |
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| Verify | Mark Bad Elements — Mark the elements below quality limits as a set, located and drawn in the marker colour | ready | `mesh.quality.mark` |
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| Verify | Verify Set — Quality and validity per set | coming soon (M2) | |
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| Verify | Export STL — Write the mesh's outer surface (or a set's faces) as binary STL | ready | `mesh.export.stl` |
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| Verify | Tag Geometry — Tag elements, faces, edges and nodes with the geometry they mesh | ready | `mesh.tag`, `mesh.tag.clear` |
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