forked from 1b-agent/fieldcraft-upstream
Viewport: one framing rule for open, results, fit, home and standard views
Every fit frames what is drawn (the deformed shape and the setup's symbols included) with Camera::fit_in in the part of the viewport the overlays leave free: the results legend, the selection bar, the gizmo and the navigation bar (framing::free_part). Standard views fit too, so a long beam's front view keeps both ends (#147); fit and home leave the legend clear (#76). The view frames itself in the home view when another model, sample or design is opened (Session::opened; the same design opened again after an edit keeps the camera) (#233), and when results come up with part of the model out of sight (#223). ui.inspect's layout reports the legend. Co-Authored-By: Claude Opus 5.5 <[email protected]> Claude-Session: https://claude.ai/code/session_01UhhZMBTviDQxZvwnyP89fo
This commit is contained in:
1 parent
5758dc7911
commit
ad84a52ed2
6 files changed
+332
-35
No files matched your search
@@ -41,9 +41,9 @@ commands (files, undo, `model.info`) leave the ribbon where it is.
|
||||
|
||||
| Method | Params | Notes |
|
||||
|---|---|---|
|
||||
| `ui.inspect` | — | view settings (`ui`), camera, viewport rect (points), renderer (`gpu`/`cpu`) and adapter, open command form, status bar, node and element counts, the results display (`results`: what the `results.*` commands reply: view, `stale`, contour range, modes), the probed node (`probe`), `solve` (the title bar's Solve: `enabled`, and `unavailable` as `ui.toolbar`'s entries give it, listing everything `solve.run` misses), `busy` (the background job: a file opening, a solve, a mesher run from its form by a click on OK), `prompt` (`{"unsaved": path}`, `{"design": path}` (a design of another part opened over a meshed or defined model), `"recover"`, `"samples"`), `recent` (recent files), `selected` (the browser's selected definition), `nav` (the left-drag mode), `layout` (each region of the window drawn last frame as `[x, y, w, h]` in points: `app_bar`, `ribbon`, `workspace_switcher`, `document_tab`, `app_bar:<action>`, `browser`, `viewport`, `nav_bar`, `axis_view`, `selection_bar`, `context`, `command_line`, `timeline`, `toolbar_dropdown`, `palette`), version |
|
||||
| `ui.inspect` | — | view settings (`ui`), camera, viewport rect (points), renderer (`gpu`/`cpu`) and adapter, open command form, status bar, node and element counts, the results display (`results`: what the `results.*` commands reply: view, `stale`, contour range, modes), the probed node (`probe`), `solve` (the title bar's Solve: `enabled`, and `unavailable` as `ui.toolbar`'s entries give it, listing everything `solve.run` misses), `busy` (the background job: a file opening, a solve, a mesher run from its form by a click on OK), `prompt` (`{"unsaved": path}`, `{"design": path}` (a design of another part opened over a meshed or defined model), `"recover"`, `"samples"`), `recent` (recent files), `selected` (the browser's selected definition), `nav` (the left-drag mode), `layout` (each region of the window drawn last frame as `[x, y, w, h]` in points: `app_bar`, `ribbon`, `workspace_switcher`, `document_tab`, `app_bar:<action>`, `browser`, `viewport`, `nav_bar`, `axis_view`, `selection_bar`, `legend` (while results are shown), `context`, `command_line`, `timeline`, `toolbar_dropdown`, `palette`), version |
|
||||
| `ui.set` | any view setting: `style` (`shaded_edges`, `shaded`, `wireframe`), `show_nodes`, `show_geometry`, `show_mesh`, `show_loads` (boundary condition and load symbols), `show_interactions` (reference points, couplings, rigid walls), `perspective`, `dark`, `show_tree` (the browser), `show_timeline`, `workspace` (`prepare`, `model`, `analysis`, `results`), `tab` (the toolbar tab: `geometry`, `mesh`, `properties`, `assembly`, `steps`, `loads`, `interactions`, `solve`, `results`, `tools`; a tab of another workspace brings that workspace), `palette` (the command search open), `menu` (the open menu: `file`, `help`, `workspace`, `view`, `more`, or a panel's drop-down as `<tab>/<panel>` such as `mesh/Tet`; `null` closes it) | an unknown setting or value is an error; returns the settings |
|
||||
| `ui.view` | `view`: `front`, `back`, `left`, `right`, `top`, `bottom`, `iso`, `home` (iso and fit), `fit` | returns the camera |
|
||||
| `ui.view` | `view`: `front`, `back`, `left`, `right`, `top`, `bottom`, `iso`, `home` (iso and fit), `fit` | every view frames the model as drawn (the deformed shape and the setup's symbols included) in the part of the viewport the overlays (`layout`'s `legend`, `selection_bar`, `axis_view`, `nav_bar`) leave free; `fit` keeps the direction of view. Opening another model, sample or design frames it in the home view (the same design opened again after an edit keeps the camera), and results that come up with part of the model out of sight are framed. Returns the camera |
|
||||
| `ui.camera` | `yaw`, `pitch` (degrees), `distance?` (model units) | turns the camera to any orientation about its target: `yaw` about Z (0 looks along +Y, the front view; −45 is the iso view's, −90 the right view's), `pitch` the elevation above the XY plane; `distance` moves the eye (the zoom of an orthographic view). Angles must be finite and the distance above 0: the yaw is wrapped, the pitch clamped to ±90 and the distance to 0.001–10⁹; anything else is an error. A sequence of calls orbits smoothly. Returns the camera (`ui.inspect`'s, angles in radians) |
|
||||
| `ui.toolbar` | — | the ribbon: `workspace`, `workspaces`, `tab`, `tabs` (the workspace's), `menu` (the open menu), `panels` (each panel label's `menu` key and `rect`), and every catalogue entry (docs/features.md) with `id`, `label`, `tab`, `panel`, `command` (null while coming soon), `more` (its related commands), `coming_soon` (the milestone, or null), `enabled` (false while coming soon or while its command misses what it needs), `unavailable` (null, or what its command misses: `reason`, the tooltip's lines such as "Needs a material — Properties › Material", and `missing`, each with `requirement`, `what`, `provider` (the command that provides it) and `place` (its toolbar entry)), `fit` — `full` (a button), `collapsed` (its panel is one button), `more` (its panel is in the » menu) or `menu` (in its panel's drop-down) — and `rect` (screen points, last frame, on the shown tab; for `menu` entries the row while the drop-down is open) |
|
||||
| `ui.start` | `command`: a command or toolbar entry id | like a click on the toolbar, a drop-down row or a search result: a command without parameters runs, one with parameters opens its form in the context panel; an entry that is coming soon is an error naming its milestone. Never opens a native file picker: file entries (open, save as, write deck) open their command's form |
|
||||
|
||||
Reference in new issue
Block a user