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Engine: mesh.seed.edge, mesh.seed.clear and mesh.seed.list
Seed design edges by their persistent names with a count or a size, a bias and a constraint; one undo step each, saved with the model. Seeds on edges a reopened design lacks are reported as stale. Part of #230. Co-Authored-By: Claude Opus 5.5 <[email protected]> Claude-Session: https://claude.ai/code/session_01UhhZMBTviDQxZvwnyP89fo
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@@ -140,6 +140,22 @@ and `mesh` (each one's parameters: `list_commands`):
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`file.sample {"name": "crank-mirror"}` opens the crank arm built this way (docs/examples.md).
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## Edge seeds
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Seed an edge when its element count matters more than the global size: through a thin
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section's thickness (at least 2–3 elements for bending), around a fillet or hole where the
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stress peaks (a count or a small size, biased toward the stress raiser), or to give the shared
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edges of partition cells matching counts.
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1. `inspect_model` lists each body's edges by persistent name (`<face>|<face>`, `~k` when several
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separate the same faces) with their lengths; the names follow the faces through edits and
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partitions.
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2. `execute` `mesh.seed.edge {edges: [{body, edge}], count | size, bias?: {ratio, toward:
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start|end|both}, constraint?: exact|min|free}`. `exact` keeps the count, `min` keeps at least
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it, `free` is a goal. The reply gives the count each edge gets.
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3. `mesh.seed.list` lists the seeds and the edges they reach (`stale` when the design has no such
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edge); `mesh.seed.clear {edges?}` removes them. Seeds are saved with the model.
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## Limits
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The server treats its input as hostile. A message line may be at most 16 MiB (the control
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