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engine: geometry.defeature takes features out of the design for meshing (#433)
Suppresses the SolidCraft features named (holes filled, fillets and chamfers back to their sharp edges, bosses removed) and rebuilds the design; a feature that cannot be suppressed alone is merged into its neighbour for meshing only. Kept in the model, replayed on open, undoable; geometry.defeature.delete turns them back on. Co-Authored-By: Claude Opus 5.5 <[email protected]> Claude-Session: https://claude.ai/code/session_01UhhZMBTviDQxZvwnyP89fo
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{"shapes": [{"d": "M3 8 L12 4 L21 8 L12 12 Z", "fill": "soft", "stroke": "line"}, {"d": "M3 8 L3 16 L12 20 L12 12 M12 20 L21 16 L21 8", "stroke": "line"}, {"d": "M9 8 A3 1.5 0 1 0 15 8 A3 1.5 0 1 0 9 8 Z", "fill": "warm", "stroke": "warm", "width": 1}, {"d": "M7.5 11 L16.5 5", "stroke": "accent", "width": 1.75}]}
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