Commit Graph
31 Commits
Author SHA1 Message Date
jyvikoandClaude Opus 5.5 3561b0830b engine: geometry.face.split, a face split along a datum plane (#508)
geometry.face.split {name, face, datum} records a face split; it is
applied after the merges whenever the design is opened or cut again,
follows its datum (which it holds), undoes, and is saved with the
model. geometry.face.split.delete removes it.

Co-Authored-By: Claude Opus 5.5 <[email protected]>
Claude-Session: https://claude.ai/code/session_01UhhZMBTviDQxZvwnyP89fo
2026-10-16 15:27:03 -04:00
jyvikoandClaude Opus 5.5 4e6fd59409 engine: geometry.stitch, imported surfaces stitched for meshing (#507)
geometry.stitch {name, surface, tolerance} records a stitch; the
surfaces keep what was read (TaggedSurface::original) and are stitched
again from it whenever a surface is imported, the model opened, or a
stitch added or deleted (geometry.stitch.delete). Opening a model also
warns about merges that no longer apply.

Co-Authored-By: Claude Opus 5.5 <[email protected]>
Claude-Session: https://claude.ai/code/session_01UhhZMBTviDQxZvwnyP89fo
2026-10-16 12:07:16 -04:00
jyvikoandClaude Opus 5.5 58174ba168 geometry.face.absorb: tiny and sliver faces into a neighbour (#506)
A face merge may keep one of its faces' names (Merge::into, model
FaceMerge::into): absorbing a tiny face leaves the neighbour by its own
name, so sets on it still select it. Shape::absorbing_neighbour finds
the face a tiny one shares the longest edges with. geometry.face.absorb
absorbs one face (into a named or the best neighbour) or, from_check,
every small and sliver face the last geometry.check marked; check marks
now carry the small face they found.

Co-Authored-By: Claude Opus 5.5 <[email protected]>
Claude-Session: https://claude.ai/code/session_01UhhZMBTviDQxZvwnyP89fo
2026-10-16 11:13:23 -04:00
jyvikoandClaude Opus 5.5 ce02d263c7 engine: geometry.faces.merge, faces meshed as one (virtual topology, #505)
geometry.faces.merge {name, faces} records a face merge in the model;
it is applied after the partitions whenever the design is opened or cut
again, undoes through the journal and is saved with the model. Meshers,
mesh.plan (features and rings see merge:<name>; a merged face is
prismatic when its B-rep faces are), checks and the viewport see one
face, drawn in the warm colour. geometry.faces.merge.delete removes it.

Co-Authored-By: Claude Opus 5.5 <[email protected]>
Claude-Session: https://claude.ai/code/session_01UhhZMBTviDQxZvwnyP89fo
2026-10-16 11:09:11 -04:00
jyvikoandClaude Opus 5.5 75b8c7e26e engine: mesh.quality.mark marks the elements below quality limits as a set
Co-Authored-By: Claude Opus 5.5 <[email protected]>
Claude-Session: https://claude.ai/code/session_01UhhZMBTviDQxZvwnyP89fo
2026-10-15 23:32:47 -04:00
jyvikoandClaude Opus 5.5 44de124d9d engine: geometry.check reports what is small against the element size
Co-Authored-By: Claude Opus 5.5 <[email protected]>
Claude-Session: https://claude.ai/code/session_01UhhZMBTviDQxZvwnyP89fo
2026-10-15 23:17:39 -04:00
jyvikoandClaude Opus 5.5 f9a0282acc engine: results.export.vtu writes a solved step for ParaView
Static, frequency (per mode), nonlinear and explicit (per frame, with a
.pvd collection) and heat results; fluid steps are refused. Wedges keep
the model's node order: VTK 9's wedge has the same orientation.

Co-Authored-By: Claude Opus 5.5 <[email protected]>
Claude-Session: https://claude.ai/code/session_01UhhZMBTviDQxZvwnyP89fo
2026-10-15 22:55:12 -04:00
jyvikoandClaude Opus 5.5 1d71a9f8af engine: mesh.export.stl writes the outer surface or a set's faces
Binary by default, ASCII on request; in the Mesh tab's Verify panel.

Co-Authored-By: Claude Opus 5.5 <[email protected]>
Claude-Session: https://claude.ai/code/session_01UhhZMBTviDQxZvwnyP89fo
2026-10-15 22:34:02 -04:00
jyvikoandClaude Opus 5.5 361ac2e7b3 ui: an icon for Extrude to Surface (mesh.hex.extrude)
develop CI failed every_catalogue_entry_has_an_icon_and_every_icon_an_entry since #414.

Co-Authored-By: Claude Opus 5.5 <[email protected]>
Claude-Session: https://claude.ai/code/session_01UhhZMBTviDQxZvwnyP89fo
2026-10-15 17:39:22 -04:00
jyvikoandClaude Opus 5.5 efe90ec50e mesh: geometry.features, mesh.plan and mesh.plan.apply from the feature graph (#402)
Co-Authored-By: Claude Opus 5.5 <[email protected]>
Claude-Session: https://claude.ai/code/session_01UhhZMBTviDQxZvwnyP89fo
2026-10-15 16:38:51 -04:00
jyvikoandClaude Opus 5.5 94fdbf0fca engine, ui: mesh.node.relax and relaxation fields, Relax Nodes tool with sphere and preview (#398)
Co-Authored-By: Claude Opus 5.5 <[email protected]>
Claude-Session: https://claude.ai/code/session_01UhhZMBTviDQxZvwnyP89fo
2026-10-15 14:40:00 -04:00
jyvikoandClaude Opus 5.5 c2ad804fed ui: Mesh Block under Structured Hex, Mirror Mesh its own Edit entry (#348)
Co-Authored-By: Claude Opus 5.5 <[email protected]>
Claude-Session: https://claude.ai/code/session_01UhhZMBTviDQxZvwnyP89fo
2026-10-15 09:14:34 -04:00
jyvikoandClaude Opus 5.5 080ff048c6 Engine: crash reports, a log file and bug report drafts (#107)
crash: a panic hook and a locked per-run command journal (adapted from
SolidCraft's crash reports). A panic in a command becomes a report with
the model from before it and the command; one outside commands, or an
unclean exit found at the next start (abort, segfault, a crash in a
graphics driver, a kill: what #248 needs), a report with the model the
journal starts from (autosave, file or a copy) and the commands since,
the last control request and the dead run's log lines. Reports are
bounded, deduplicated by signature and replayable (crash::replay, with
writes confined to a scratch folder). The crash folder follows the
automation temp area in --control and CI runs.

logfile: a small size-rotated file logger behind the log facade.

bug_report: GitHub bug-form drafts. Version, OS and what happened by
default, home folder shown as ~; the command journal only with Share my
session, the model only with Include the model as well; a session too
long for the link becomes a file to attach and the clipboard text.

Commands: diagnostics.crash_reports, diagnostics.crash_report,
diagnostics.bug_report (Tools › Help, with its icon) and
diagnostics.crash_test (FIELDCRAFT_CRASH_TEST=1 only).

Co-Authored-By: Claude Opus 5.5 <[email protected]>
Claude-Session: https://claude.ai/code/session_01UhhZMBTviDQxZvwnyP89fo
2026-10-15 00:36:18 -04:00
jyvikoandClaude Opus 5.5 d7ec7f486a View state: hide, show and isolate viewport items, saved with the model
view.hide, view.show, view.isolate and view.show_all change which
bodies, surfaces, datums, boundary conditions, loads, reference points
and couplings the viewport draws. The hidden items are view state: the
manifest's `view` keeps them, a change marks the model unsaved, but it
is neither journalled nor undone and leaves results current. Items that
go away are forgotten. Headless pictures leave hidden items out; the
glyph builders take a filter. Tools > View > Show All claims the
commands.

Co-Authored-By: Claude Opus 5.5 <[email protected]>
Claude-Session: https://claude.ai/code/session_01UhhZMBTviDQxZvwnyP89fo
2026-10-14 23:51:01 -04:00
jyvikoandClaude Opus 5.5 d9824de4a5 Engine: geometry.datum.point; planes and axes through datum points; datum edits and cascading delete
A datum point by coordinates, at a mesh vertex, a fraction along a
design edge, at a face's centre, or where a datum axis crosses a datum
plane. Datum planes take three datum points or a normal to a datum axis;
axes take two datum points. geometry.datum.edit, .axis.edit and
.point.edit redefine a datum of their kind (partitions cut again);
geometry.datum.delete with cascade also deletes the partitions that cut
by it. The ribbon shows Datum Plane, Datum Axis, Datum Point and
Partition, each with its own icon; edit and delete leave the ribbon
(still commands, claimed by their entries).

Co-Authored-By: Claude Opus 5.5 <[email protected]>
Claude-Session: https://claude.ai/code/session_01UhhZMBTviDQxZvwnyP89fo
2026-10-14 23:51:01 -04:00
jyvikoandClaude Opus 5.5 70c5c9b26f Ribbon: Hex Mesh and Partitioned Mesh replace the duplicate hex entries (#270)
Co-Authored-By: Claude Opus 5.5 <[email protected]>
Claude-Session: https://claude.ai/code/session_01UhhZMBTviDQxZvwnyP89fo
2026-10-14 22:35:17 -04:00
jyvikoandClaude Opus 5.5 2d5dfb2137 Forms: a one-line note per choice; the hex Method says what each needs
Co-Authored-By: Claude Opus 5.5 <[email protected]>
Claude-Session: https://claude.ai/code/session_01UhhZMBTviDQxZvwnyP89fo
2026-10-14 22:35:17 -04:00
jyvikoandClaude Opus 5.5 8df4ea040c UI: seeds as ticks along their edges, Mesh › Seeds, and seeding the selection
A seed draws a tick at each node it puts on its edge, so a bias shows as ticks
crowding toward an end. The browser lists the seeds under Mesh; a click
selects the seeded edge. The Seed Edges form takes the selected edges with
Use selection. The toolbar entry is ready (its icon renamed with it).

Part of #230.

Co-Authored-By: Claude Opus 5.5 <[email protected]>
Claude-Session: https://claude.ai/code/session_01UhhZMBTviDQxZvwnyP89fo
2026-10-14 20:58:17 -04:00
jyvikoandClaude Opus 5.5 1c2adfd592 App icon: just the fringe cube, no streamlines
The owner's final choice: the hex-meshed cube with its banded fringe,
drawn a little larger, with no streamlines at any size. The Icon Composer
document is back to the floor and cube groups.

Co-Authored-By: Claude Opus 5.5 <[email protected]>
2026-10-14 11:03:27 -04:00
jyvikoandClaude Opus 5.5 34d3247d2c App icon: speed-coloured streamlines with arrows that run into the mesh
The streamlines are now banded in the fringe colours along their length, as
flow speed would be, with a thin dark halo and arrowheads. Two sweep in from
the lower left, climb over the cube and run straight into the top face's
mesh lines, narrowing to them, so the flow becomes the structure; one wraps
around the cube. The small variant keeps the cube with one bold coloured
streamline and one arrow.

Co-Authored-By: Claude Opus 5.5 <[email protected]>
2026-10-14 10:59:49 -04:00
jyvikoandClaude Opus 5.5 d93c106143 App icon: a fringe cube with flow streamlines replaces the meshed bracket
The mark is now a hex-meshed cube in isometric view whose faces carry a
banded colour fringe (blue to red, hottest at the front corner), with three
tapered streamlines wrapping around it. The small variant keeps the fringe
cube and one bolder streamline. Icon Composer gets four groups (floor, flow
behind, cube with mesh, flow in front), its maximum. The title-bar mark is
redrawn as the fringe cube.

Co-Authored-By: Claude Opus 5.5 <[email protected]>
2026-10-14 10:53:10 -04:00
jyvikoandClaude Opus 5.5 bf42d182ff ci: release workflow drafting a GitHub Release, and docs/releasing.md
A push to the release branch (or workflow_dispatch) builds the macOS universal dmg and CLI zip,
the Linux tar.gz and AppImage and the Windows zip, with the version from Cargo.toml. The last
job checks the set, writes SHA256SUMS.txt and notes saying how the macOS app was signed, and
creates or updates a draft release; it never publishes. Off the release branch it only uploads
the files as a run artifact (dry run). macOS signing and notarization use the APPLE_* secrets
when they exist and fall back to ad-hoc signing (#72).

Co-Authored-By: Claude Opus 5.5 <[email protected]>
Claude-Session: https://claude.ai/code/session_01NmAttHhUZTokgPeEJia8sm
2026-10-14 07:56:06 -04:00
jyvikoandClaude Opus 5.5 7f5399c7e9 mesh.hex.blocks: one conforming hex mesh of a design split into blocks
Meshes the open design's bodies (or the listed ones) as the cells of one
conforming all-hex mesh with one size and tessellation tolerance for all;
elements carry their cell's body, boundary faces its B-rep faces. A cell
that is no block, or cells that touch without sharing whole faces, is an
error naming the bodies. Catalogue entry with its VectorCraft icon, the
MCP mesh tool's hex_blocks method, docs/features.md.

Co-Authored-By: Claude Opus 5.5 <[email protected]>
Claude-Session: https://claude.ai/code/session_01NmAttHhUZTokgPeEJia8sm
2026-10-14 04:56:46 -04:00
jyvikoandClaude Opus 5.5 d5bd74570f Rename the project to FieldCraft
Crates fieldcraft-*, binaries fieldcraft and fieldcraft-cli, the .fieldcraft file (format tag
fieldcraft/1, manifest fieldcraft.json), FIELDCRAFT_* environment variables, the MCP server
name, egui widget ids (fc_*), the app icon document FieldCraft.icon and its generated family,
docs and licences. No compatibility shim: no files of the earlier name exist.

Co-Authored-By: Claude Opus 5.5 <[email protected]>
Claude-Session: https://claude.ai/code/session_01NmAttHhUZTokgPeEJia8sm
2026-10-13 23:51:40 -04:00
5afd1addb9 Structured hex: extrude, revolve, sweep and mapped all-hex meshing (M5) (#40)
* Structured hex meshing: multi-level extrude and revolve, one-to-one sweep, mapped blocks (M5)

modelcraft_mesh::hex::hex_mesh meshes a face-tagged boundary surface with
hexahedra by the first structured method that fits: a straight or
rotational multi-level sweep (imprinted cross-section arrangement, cuts at
reflex corners, mapped/annulus/free regions), a one-to-one sweep through
rings of linking faces (least-squares affine layers with residual
correction), or a mapped logical cube (trivariate transfinite
interpolation). Interval assignment couples shared curves; boundary quads
carry B-rep face tags; the certified validity gate, a tiling check and a
fidelity check guard the output; hex20 mid-edge nodes go onto the faces.
Shape::face_surfaces exposes the analytic face surfaces; the corpus runner
gets a structured hex column.

Co-Authored-By: Claude Opus 5.5 <[email protected]>
Claude-Session: https://claude.ai/code/session_01NmAttHhUZTokgPeEJia8sm

* mesh.hex.generate: structured hex meshing as a command

Meshes one body, every body of the open design or an imported surface,
replaces the mesh, tags element faces with the B-rep faces (so sets by
geometry resolve) and reports per body the method, counts and quality.
The quality pass certifies each element once and feeds the validity gate
(quality::validity_gate_checks). Shape::size gives the cached body size
for defaults instead of a full measure.

Co-Authored-By: Claude Opus 5.5 <[email protected]>
Claude-Session: https://claude.ai/code/session_01NmAttHhUZTokgPeEJia8sm

* Hex: disk O-grids, convex interval cost, early size guard, hex20 corpus column

Smooth single-loop sections (cylinders, tori, vases) get a butterfly O-grid
instead of the free mesher; interval assignment raises counts by the
squared relative error so equal sides share increments evenly; a mesh far
beyond the element limit is refused before any work and mapped limits are
no longer swallowed. The corpus reports hex8 and hex20 quality.

Co-Authored-By: Claude Opus 5.5 <[email protected]>
Claude-Session: https://claude.ai/code/session_01NmAttHhUZTokgPeEJia8sm

* Catalogue: structured hex commands ready (mesh.hex.sweep, mesh.hex.mapped, mesh.hex.generate)

mesh.hex.sweep and mesh.hex.mapped run mesh.hex.generate with the sweeping
methods or the mapped one; mesh.hex.generate is the sweep entry's related
command. The planned M6 octree entry moves to mesh.hex.octree (its icon
renamed with it). docs/features.md regenerated.

Co-Authored-By: Claude Opus 5.5 <[email protected]>
Claude-Session: https://claude.ai/code/session_01NmAttHhUZTokgPeEJia8sm

* Docs: structured hex literature (B8), architecture, roadmap, parity; corpus hex column

Co-Authored-By: Claude Opus 5.5 <[email protected]>
Claude-Session: https://claude.ai/code/session_01NmAttHhUZTokgPeEJia8sm

* Hex: simplify review fixes

Prepare each sweep frame's cross-section once (arrangement, cuts, fill)
and reuse it across refinement retries; candidate frames come from one
setup pass. Edge triangles come from the feature edges, layer counts go
through size::edge_divisions, sweep residual weights are computed once
per node, flux shape functions live on the stack, and the arrangement's
exact side test and distances serve the region probe. The engine takes
the boundary options mesh.tet.generate takes and names unnamed faces by
index like it; the corpus hex20 run reuses the winning method; the
mapped entry lists mesh.hex.generate too; the octree icon is redrawn
under its new id.

Co-Authored-By: Claude Opus 5.5 <[email protected]>
Claude-Session: https://claude.ai/code/session_01NmAttHhUZTokgPeEJia8sm

* Regenerate docs/features.md and docs/meshing/corpus.md after rebasing

Co-Authored-By: Claude Opus 5.5 <[email protected]>
Claude-Session: https://claude.ai/code/session_01NmAttHhUZTokgPeEJia8sm

* Regenerate docs/features.md and docs/meshing/corpus.md after rebasing onto main

Co-Authored-By: Claude Opus 5.5 <[email protected]>
Claude-Session: https://claude.ai/code/session_01NmAttHhUZTokgPeEJia8sm

* Regenerate docs/features.md and docs/meshing/corpus.md after rebasing onto main

Co-Authored-By: Claude Opus 5.5 <[email protected]>
Claude-Session: https://claude.ai/code/session_01NmAttHhUZTokgPeEJia8sm

* Regenerate docs/features.md and docs/meshing/corpus.md after rebasing onto main

Co-Authored-By: Claude Opus 5.5 <[email protected]>
Claude-Session: https://claude.ai/code/session_01NmAttHhUZTokgPeEJia8sm

* Regenerate docs/features.md after rebasing onto main

Co-Authored-By: Claude Opus 5.5 <[email protected]>
Claude-Session: https://claude.ai/code/session_01NmAttHhUZTokgPeEJia8sm

* Regenerate docs/features.md after rebasing onto main

Co-Authored-By: Claude Opus 5.5 <[email protected]>
Claude-Session: https://claude.ai/code/session_01NmAttHhUZTokgPeEJia8sm

* Regenerate docs/features.md after rebasing onto main

Co-Authored-By: Claude Opus 5.5 <[email protected]>
Claude-Session: https://claude.ai/code/session_01NmAttHhUZTokgPeEJia8sm

---------

Co-authored-by: jyviko <[email protected]>
Co-authored-by: Claude Opus 5.5 <[email protected]>
2026-10-13 22:25:50 -04:00
bf325bb234 Craft-family shell, native file dialogs, samples and one-click Solve (#46)
* Native file pickers, background opening, drag and drop and recent files

Open (models, SolidCraft designs and tagged meshes in one picker), Save, Save As, Write
Deck and Recover go through the host's file pickers (rfd in the desktop app, injected as
Services so the UI crate stays portable and tests answer them). Files open on a copy of the
session in a worker thread and replace it only on success; files dropped on the window or
named on the command line open the same way. A recent-files list, an unsaved-changes prompt,
Cmd/Ctrl+O/S/Shift+S. Programmatic calls never open a picker: ui.start opens the form.

Co-Authored-By: Claude Opus 5.5 <[email protected]>
Claude-Session: https://claude.ai/code/session_01NmAttHhUZTokgPeEJia8sm

* Samples and one-click Solve: results reachable from the window

file.sample {name} opens a ready-to-run sample (the two parts, the cantilever with static and
frequency steps, the bar impact) in place of the model; solve.run solves every step in order.
Help > Samples, the empty viewport's start screen and the Tools > Samples entry open them
(asking first over unsaved changes); Solve runs in the background like a file opening and the
Results tab comes up. --sample [parts|cantilever|impact] on the command line.

Co-Authored-By: Claude Opus 5.5 <[email protected]>
Claude-Session: https://claude.ai/code/session_01NmAttHhUZTokgPeEJia8sm

* The Craft-family shell: title bar, workspace ribbon, browser, context panel, timeline

The window now follows SolidCraft's and VectorCraft's layout and themes:
- title bar with the mark, quick actions (File menu, save, undo, redo, Solve, search,
  theme, help), the model's document tab and the version; integrated under the macOS
  traffic lights, own caption buttons and resize zones elsewhere (titlebar.rs);
- workspaces (Prepare, Model, Analysis, Results) with their tabs, and panels of icon
  buttons whose labelled drop-downs list the whole catalogue, coming-soon entries greyed
  with their milestone; panels collapse, then go into a » menu, when narrow;
- the browser: geometry and mesh with eye toggles, definitions with counts, results;
- no permanent Commands list: command search (S, Cmd/Ctrl+K) and a command line;
- the context panel on the right only with context: the command form, results controls,
  the selected definition's properties with Edit and Delete;
- navigation bar and orientation gizmo in the viewport; the journal timeline at the bottom
  with undo positions;
- SolidCraft's light and dark tokens; craft-ui (IconButton, Tab, WidgetPalette).
Menus and the search are view state (ui.set {menu, palette}), so captures show them.

Co-Authored-By: Claude Opus 5.5 <[email protected]>
Claude-Session: https://claude.ai/code/session_01NmAttHhUZTokgPeEJia8sm

* Shell polish, docs and licences

Menus painted as the family's (flat File menu with recent files, decks and samples), the
legend sized to its text, two-line panel labels inside the ribbon, glyphs the UI font has,
offscreen captures without fade-in, ui.start runs in-window file actions (samples, recover,
solve) but never a native picker, ui.select. Control protocol, architecture, ROADMAP, AGENTS
and ATTRIBUTION updated; THIRD-PARTY-LICENSES.txt with craft-ui and rfd.

Co-Authored-By: Claude Opus 5.5 <[email protected]>
Claude-Session: https://claude.ai/code/session_01NmAttHhUZTokgPeEJia8sm

* Title bar mark from the application icon; fluid steps and domains in the shell

The title bar draws the app icon's bracket (assets/app-icon/icon-small.svg's faces) as
SolidCraft draws its mark; the window keeps its title-bar flags after the rebase.
solve.run solves fluid steps too (solve.fluid); the browser lists fluid domains.

Co-Authored-By: Claude Opus 5.5 <[email protected]>
Claude-Session: https://claude.ai/code/session_01NmAttHhUZTokgPeEJia8sm

* Simplify: cached per-frame data, one command per timeline roll, workspace setters

- Icon textures are kept per pixel size (the shell draws several sizes a frame; the cache
  used to clear on every size change and rasterise again).
- Opening a model or recovering one starts from an empty session instead of copying the
  current one; the replaced session is freed off the window thread.
- Element counts, timeline items, search results and the selected definition's properties
  are cached until what they show changes; timeline tooltips are built on hover; long lists
  in properties are summarised.
- edit.undo and edit.redo take a count: a timeline click is one command.
- solve.run dispatches on the step's procedure (no string round trip) and reports its name.
- The workspace and tab change together through UiState::select_tab/select_workspace
  (ui.set {workspace} alone now sticks); no per-frame syncing.
- One busy guard, Kind::verbs, a fit flag for background jobs, ModelApp::home_view, the title
  bar's actions as an enum, dead code removed.

Co-Authored-By: Claude Opus 5.5 <[email protected]>
Claude-Session: https://claude.ai/code/session_01NmAttHhUZTokgPeEJia8sm

* Title bar: Solve and tools at the right end; no traffic-light inset in full screen

The owner's feedback on the title bar: Solve, search, theme and help sit at its right end
before the version; on macOS the left group (mark, name, quick actions) moves into the
traffic lights' room in full screen, where there are none, and back when leaving it. The
layout is a pure function (bar_layout) tested for both states, narrow windows and custom
caption buttons. ui.fullscreen {on} for agents.

Co-Authored-By: Claude Opus 5.5 <[email protected]>
Claude-Session: https://claude.ai/code/session_01NmAttHhUZTokgPeEJia8sm

* Caps labels in Inter SemiBold

egui has no bold weight of its default font, so the ribbon's tabs and panel labels, the
workspace switcher and its menu, menu headings, the browser header, the context panel's
headers and the Solve label were thin, especially in the light theme. They now use a label
font family: Inter SemiBold 4.1 (SIL OFL 1.1, unmodified, fonts/OFL.txt, ATTRIBUTION.md),
with egui's fonts as fallback, installed with the theme on the live and offscreen contexts.
theme::label_font falls back to the default font until the family is bound (fonts take
effect from the next pass), so nothing can panic. Panels widen to their label's longest word.

Co-Authored-By: Claude Opus 5.5 <[email protected]>
Claude-Session: https://claude.ai/code/session_01NmAttHhUZTokgPeEJia8sm

* docs: regenerate features.md after rebase

Co-Authored-By: Claude Opus 5.5 <[email protected]>
Claude-Session: https://claude.ai/code/session_01NmAttHhUZTokgPeEJia8sm

---------

Co-authored-by: jyviko <[email protected]>
Co-authored-by: Claude Opus 5.5 <[email protected]>
2026-10-13 22:11:15 -04:00
15a9ac9157 1D elements I: trusses (rod2, rod3), point masses, rotary inertia, springs and dashpots (#38)
* Model, fem and decks: point masses, rotary inertia, springs, dashpots and rod3 trusses

Model: PointMass and Spring definitions (spring | dashpot; to ground or
two-point; along a degree of freedom, a vector or the line of the ends) on a
set or reference point, resolved per node; ElementKind::Rod3. fem: rod2/rod3
truss kernel on Basis::Line2/Line3 declaring ElementDofs (translations).
Decks: Abaqus T3D3, MASS, ROTARYI, SPRING1/2/A, DASHPOT1/2/A; Nastran CONM1,
CELAS2, CDAMP2; LS-DYNA ELEMENT_MASS/INERTIA and ELEMENT_DISCRETE; what a
format cannot take is reported. Commands model.mass.* and model.spring.*.

Co-Authored-By: Claude Opus 5.5 <[email protected]>
Claude-Session: https://claude.ai/code/session_01NmAttHhUZTokgPeEJia8sm

* Implicit solver: trusses, point masses, rotary inertia and springs on the DofLayout

Trusses declare their translations like solids; point masses, inertia and
springs ask the layout for the kinds they need at their nodes (translations,
rotations), and reference points they use get six degrees of freedom. The
matrix pattern takes rows for those points; dashpots are ignored with a
warning. Existing results are bit-identical (hash-checked).

Co-Authored-By: Claude Opus 5.5 <[email protected]>
Claude-Session: https://claude.ai/code/session_01NmAttHhUZTokgPeEJia8sm

* Explicit solver: trusses, point masses, springs and dashpots on the node-major layout

Co-Authored-By: Claude Opus 5.5 <[email protected]>
Claude-Session: https://claude.ai/code/session_01NmAttHhUZTokgPeEJia8sm

* docs: fem.md on trusses and discrete elements in the layout; regenerate features.md

Co-Authored-By: Claude Opus 5.5 <[email protected]>
Claude-Session: https://claude.ai/code/session_01NmAttHhUZTokgPeEJia8sm

* docs: trusses in plane models and corotational explicit trusses

Co-Authored-By: Claude Opus 5.5 <[email protected]>
Claude-Session: https://claude.ai/code/session_01NmAttHhUZTokgPeEJia8sm

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Co-authored-by: jyviko <[email protected]>
Co-authored-by: Claude Opus 5.5 <[email protected]>
2026-10-13 21:36:46 -04:00
4c0fcc80ad 2D elements: plane stress, plane strain and axisymmetric sections on the DOF framework; mesh.planar (M4) (#39)
Model: planar section kinds with Extent, element edges in sets, edge-weighted 2D loads,
centrifugal load, 2D model checks. fem: Plane kernels on Basis::{Tri3,Tri6,Quad4,Quad8}
declaring ElementDofs::new(DofSet::PLANE); QM6 incompatible modes with the
Wilson-Ibrahimbegovic correction. Solver: Kernel enum on the DofLayout; 3D results
bit-identical (hash-checked). Decks: Abaqus CPS/CPE/CAX, Nastran membranes and RFORCE,
LS-DYNA ELFORM 12/13. Mesh: free triangle mesher, planar region meshing, face boundaries.
Engine: mesh.planar with tagged edges. Analytic verification suite in solver/tests/plane.rs.


Claude-Session: https://claude.ai/code/session_01NmAttHhUZTokgPeEJia8sm

Co-authored-by: jyviko <[email protected]>
Co-authored-by: Claude Opus 5.5 <[email protected]>
2026-10-13 20:24:56 -04:00
4e4d19b88c feat: application icon family (a meshed bracket) drawn with VectorCraft (#37)
cargo xtask app-icon computes an isometric L bracket with a bolt hole and a
structured hexahedral mesh (O-grid around the hole), draws it with
vectorcraft-cli and writes icon.svg/png, small-size artwork, the iconset,
icns, ico, an Icon Composer ModelCraft.icon (floor grid Default/Dark, part,
mesh) and its actool Assets.car. The desktop app uses the 256 px export as
its window icon, falling back to eframe's default if it cannot be decoded.


Claude-Session: https://claude.ai/code/session_01NmAttHhUZTokgPeEJia8sm

Co-authored-by: jyviko <[email protected]>
Co-authored-by: Claude Opus 5.5 <[email protected]>
2026-10-13 20:11:41 -04:00
a17752a49f Lattice Boltzmann flow on the CPU: model, solver, engine (M12) (#36)
Model: Newtonian fluid materials; fluid domains (box, spacing, conditions on
the box faces, obstacle bodies with conditions on their named faces, initial
velocity, body acceleration); fluid steps with caps. Deck writers refuse
fluid steps; a fluid-only model needs no mesh in model.check; one step
selector (Model::select_step) for every solver.

New L2 crate modelcraft-lbm: D3Q19 two-relaxation-time collision with Guo
forcing; halfway bounce-back walls (moving walls after Ladd), slip faces,
periodic pairs; Zou–He velocity and pressure faces with the D3Q19
transverse correction; obstacles voxelised from the face-tagged boundary
surface with exact predicates and symbolic perturbation; momentum-exchange
forces per box face and per B-rep face; unit conversion, automatic time step
and Mach/tau limits; bounded runs with frames and force histories.

Engine: model.fluid_domain.create/edit/delete, model.fluid_domain.boundary,
solve.fluid (obstacles from the open design or imported surfaces, lowerable
caps), solve.probe for fluid fields and wall force histories. Fluid Domain,
Inlet & Outlet and Lattice Boltzmann toolbar entries are ready.

Verification (analytic): plane Poiseuille exact with Λ = 3/16 and second
order (2.000) with Λ = 1/4; Couette exact with the wall shear; Taylor–Green
decay second order (2.01, 2.00); staircase pipe; Stokes drag of a sphere
array within 1.7% of Hasimoto at R = 6; Zou–He channel; mass conserved to
round-off; bit-for-bit reproducibility. Benchmark: Schäfer–Turek 2D-1.


Claude-Session: https://claude.ai/code/session_01NmAttHhUZTokgPeEJia8sm

Co-authored-by: jyviko <[email protected]>
Co-authored-by: Claude Opus 5.5 <[email protected]>
2026-10-13 20:03:12 -04:00
a292212b67 Toolbars for every capability, VectorCraft icons, coming soon for planned ones (#20)
* feat(engine): capability catalogue — every toolbar entry, ready or coming soon, and docs/features.md

Co-Authored-By: Claude Opus 5.5 <[email protected]>
Claude-Session: https://claude.ai/code/session_01NmAttHhUZTokgPeEJia8sm

* feat: 98 toolbar icons drawn with VectorCraft from recipes (cargo xtask icons), attributed

Co-Authored-By: Claude Opus 5.5 <[email protected]>
Claude-Session: https://claude.ai/code/session_01NmAttHhUZTokgPeEJia8sm

* feat(ui): toolbar of tabs and panels from the catalogue, VectorCraft icons recoloured per theme, coming-soon entries greyed with their milestone; ui.toolbar

Co-Authored-By: Claude Opus 5.5 <[email protected]>
Claude-Session: https://claude.ai/code/session_01NmAttHhUZTokgPeEJia8sm

* refactor: ready entries are their command; one tooltip; tabs and panels as catalogue runs; icon cache per theme and size; ui.toolbar read-only

Co-Authored-By: Claude Opus 5.5 <[email protected]>
Claude-Session: https://claude.ai/code/session_01NmAttHhUZTokgPeEJia8sm

* docs: roadmap notes the toolbar and icons

Co-Authored-By: Claude Opus 5.5 <[email protected]>
Claude-Session: https://claude.ai/code/session_01NmAttHhUZTokgPeEJia8sm

* feat(ui): deck entries run deck.write with their format, ready when the writer is in FORMATS; file and edit entries; compact and collapsed panels instead of scrolling

Co-Authored-By: Claude Opus 5.5 <[email protected]>
Claude-Session: https://claude.ai/code/session_01NmAttHhUZTokgPeEJia8sm

* docs: features page after the Nastran writer (#24) made its deck entry ready

Co-Authored-By: Claude Opus 5.5 <[email protected]>
Claude-Session: https://claude.ai/code/session_01NmAttHhUZTokgPeEJia8sm

* docs: features page after the LS-DYNA writer (#25) made its deck entry ready

Co-Authored-By: Claude Opus 5.5 <[email protected]>
Claude-Session: https://claude.ai/code/session_01NmAttHhUZTokgPeEJia8sm

* feat: solve.static, solve.frequency and solve.probe on the toolbar (Solve and Results tabs)

Co-Authored-By: Claude Opus 5.5 <[email protected]>
Claude-Session: https://claude.ai/code/session_01NmAttHhUZTokgPeEJia8sm

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Co-authored-by: jyviko <[email protected]>
Co-authored-by: Claude Opus 5.5 <[email protected]>
2026-10-13 17:49:31 -04:00