Files
OneCAD-Simulation/crates/ui-egui/src/browser.rs
T
jyvikoandClaude Opus 5.5 786121c21a UI: a setup checklist at the top of the browser
Once a model has geometry or a mesh, the browser shows the analysis stages from the engine's
checklist, each ticked, next, dashed (optional) or open; a click starts the stage's command and a
blocked stage's hover says what it waits for. The × hides it and View › Setup checklist shows it
again; the choice is kept in the per-user prefs.json.

Co-Authored-By: Claude Opus 5.5 <[email protected]>
Claude-Session: https://claude.ai/code/session_01UhhZMBTviDQxZvwnyP89fo
2026-10-14 21:46:33 -04:00

677 lines
26 KiB
Rust

//! The browser (left): the model as a tree. Geometry (the design's bodies, datums and
//! partitions) and Mesh with eye toggles, then the model's
//! definitions (sets, materials, sections, steps, loads and boundary conditions, interactions)
//! with counts (Loads & BCs and Interactions with eye toggles for their viewport symbols), and
//! the solved steps' results. Clicking a definition selects it (its properties show on the
//! right), a double click opens its edit form, and clicking a result step shows it.
//!
//! Row drawing follows SolidCraft's `crates/ui-egui/src/browser.rs` (MIT OR Apache-2.0), see
//! ATTRIBUTION.md.
use egui::{Color32, FontId, Pos2, Rect, RichText, Sense, Stroke, Vec2, pos2, vec2};
use fieldcraft_engine::schema::Collection;
use fieldcraft_model::Model;
use serde::Serialize;
use serde_json::{Value, json};
use crate::ModelApp;
use crate::icons::{self, Look};
use crate::theme::Tokens;
/// The browser's width.
pub const WIDTH: f32 = 250.0;
const ROW_H: f32 = 22.0;
const INDENT: f32 = 14.0;
/// Between a row's label and its note.
const NOTE_GAP: f32 = 6.0;
/// Free space kept at a row's right end.
const ROW_PAD: f32 = 4.0;
/// A kind of model definition.
#[derive(Clone, Copy, Debug, PartialEq, Eq, Hash, Serialize, serde::Deserialize)]
#[serde(rename_all = "snake_case")]
pub enum Def {
Set,
Material,
Section,
Step,
BoundaryCondition,
Load,
ReferencePoint,
Coupling,
Contact,
FluidDomain,
}
impl Def {
/// The reference fields that name one of these.
pub fn collection(self) -> Collection {
match self {
Def::Set => Collection::Set,
Def::Material => Collection::Material,
Def::Section => Collection::Section,
Def::Step => Collection::Step,
Def::BoundaryCondition => Collection::BoundaryCondition,
Def::Load => Collection::Load,
Def::ReferencePoint => Collection::ReferencePoint,
Def::Coupling => Collection::Coupling,
Def::Contact => Collection::Contact,
Def::FluidDomain => Collection::FluidDomain,
}
}
/// The commands' stem: `model.<stem>.create|edit|delete`.
pub fn stem(self) -> &'static str {
match self {
Def::Set => "set",
Def::Material => "material",
Def::Section => "section",
Def::Step => "step",
Def::BoundaryCondition => "boundary_condition",
Def::Load => "load",
Def::ReferencePoint => "reference_point",
Def::Coupling => "coupling",
Def::Contact => "contact",
Def::FluidDomain => "fluid_domain",
}
}
pub fn label(self) -> &'static str {
match self {
Def::Set => "Set",
Def::Material => "Material",
Def::Section => "Section",
Def::Step => "Step",
Def::BoundaryCondition => "Boundary Condition",
Def::Load => "Load",
Def::ReferencePoint => "Reference Point",
Def::Coupling => "Coupling",
Def::Contact => "Contact",
Def::FluidDomain => "Fluid Domain",
}
}
/// Its icon: the catalogue entry that creates it.
pub fn icon(self) -> &'static str {
match self {
Def::Set => "model.set.create",
Def::Material => "model.material.create",
Def::Section => "model.section.create",
Def::Step => "model.step.create",
Def::BoundaryCondition => "model.boundary_condition.create",
Def::Load => "model.load.create",
Def::ReferencePoint => "model.reference_point.create",
Def::Coupling => "model.coupling.create",
Def::Contact => "interaction.contact.pair",
Def::FluidDomain => "model.fluid_domain.create",
}
}
/// The command of this kind with `verb` (`create`, `edit`, `delete`); contacts are
/// interactions, created as pairs or general contact.
pub fn command(self, verb: &str) -> String {
match (self, verb) {
(Def::Contact, "create") => "interaction.contact.pair".into(),
(Def::Contact, _) => format!("interaction.contact.{verb}"),
_ => format!("model.{}.{verb}", self.stem()),
}
}
/// How many definitions of this kind the model has.
pub fn count(self, m: &Model) -> usize {
match self {
Def::Set => m.sets().len(),
Def::Material => m.materials().len(),
Def::Section => m.sections().len(),
Def::Step => m.steps().len(),
Def::BoundaryCondition => m.boundary_conditions().len(),
Def::Load => m.loads().len(),
Def::ReferencePoint => m.reference_points().len(),
Def::Coupling => m.couplings().len(),
Def::Contact => m.contacts().len(),
Def::FluidDomain => m.fluid_domains().len(),
}
}
/// Whether the model has a definition of this kind called `name`.
pub fn exists(self, m: &Model, name: &str) -> bool {
match self {
Def::Set => m.sets().contains_key(name),
Def::Material => m.materials().contains_key(name),
Def::Section => m.sections().contains_key(name),
Def::Step => m.step(name).is_some(),
Def::BoundaryCondition => m.boundary_conditions().contains_key(name),
Def::Load => m.loads().contains_key(name),
Def::ReferencePoint => m.reference_points().contains_key(name),
Def::Coupling => m.couplings().contains_key(name),
Def::Contact => m.contacts().contains_key(name),
Def::FluidDomain => m.fluid_domain(name).is_some(),
}
}
/// The names of this kind's definitions, in the model's order.
pub fn names(self, m: &Model) -> Vec<String> {
match self {
Def::Set => m.sets().keys().cloned().collect(),
Def::Material => m.materials().keys().cloned().collect(),
Def::Section => m.sections().keys().cloned().collect(),
Def::Step => m.steps().iter().map(|s| s.name.clone()).collect(),
Def::BoundaryCondition => m.boundary_conditions().keys().cloned().collect(),
Def::Load => m.loads().keys().cloned().collect(),
Def::ReferencePoint => m.reference_points().keys().cloned().collect(),
Def::Coupling => m.couplings().keys().cloned().collect(),
Def::Contact => m.contacts().keys().cloned().collect(),
Def::FluidDomain => m.fluid_domains().keys().cloned().collect(),
}
}
}
/// A definition as JSON (its command parameters' shape, with its name); `None` when it is gone.
pub fn definition(m: &Model, kind: Def, name: &str) -> Option<Value> {
let v = match kind {
Def::Set => serde_json::to_value(m.sets().get(name)?),
Def::Material => serde_json::to_value(m.materials().get(name)?),
Def::Section => serde_json::to_value(m.sections().get(name)?),
Def::Step => serde_json::to_value(m.step(name)?),
Def::BoundaryCondition => serde_json::to_value(m.boundary_conditions().get(name)?),
Def::Load => serde_json::to_value(m.loads().get(name)?),
Def::ReferencePoint => serde_json::to_value(m.reference_points().get(name)?),
Def::Coupling => serde_json::to_value(m.couplings().get(name)?),
Def::Contact => serde_json::to_value(m.contacts().get(name)?),
Def::FluidDomain => serde_json::to_value(m.fluid_domain(name)?),
}
.ok()?;
let mut v = if v.is_object() { v } else { json!({"value": v}) };
if let Some(o) = v.as_object_mut() {
o.insert("name".into(), json!(name));
}
Some(v)
}
/// One row's look.
#[derive(Default)]
struct Row<'a> {
depth: usize,
/// Some(open) for rows that fold.
fold: Option<bool>,
/// Some(visible) for rows with an eye.
eye: Option<bool>,
icon: Option<&'static str>,
/// A colour swatch instead of an icon (element kinds).
swatch: Option<Color32>,
label: &'a str,
/// Dim text after the label (a count).
note: Option<String>,
selected: bool,
dim: bool,
}
/// What happened on a row.
#[derive(Default)]
struct RowResp {
clicked: bool,
double: bool,
fold: bool,
eye: bool,
}
fn draw_row(app: &mut ModelApp, ui: &mut egui::Ui, id: egui::Id, row: &Row) -> RowResp {
let t = Tokens::get(app.ui.dark);
let (r, _) = ui.allocate_exact_size(vec2(ui.available_width(), ROW_H), Sense::hover());
if !ui.is_rect_visible(r) {
return RowResp::default();
}
let resp = ui.interact(r, id, Sense::click());
if row.selected {
ui.painter().rect_filled(r, 3.0, t.accent_soft);
} else if resp.hovered() {
ui.painter().rect_filled(r, 3.0, t.hover);
}
let mut x = r.left() + 2.0 + row.depth as f32 * INDENT;
let cy = r.center().y;
let fold_r = Rect::from_min_max(pos2(x - 4.0, r.top()), pos2(x + 15.0, r.bottom()));
let eye_r = Rect::from_center_size(pos2(x + 14.0 + 8.0, cy), vec2(19.0, r.height()));
let at = |p: Pos2| -> u8 {
if row.fold.is_some() && fold_r.contains(p) {
1
} else if row.eye.is_some() && eye_r.contains(p) {
2
} else {
0
}
};
let click_on = resp.interact_pointer_pos().map_or(0, at);
let hover_on = resp.hover_pos().map_or(0, at);
let mut out = RowResp::default();
if let Some(open) = row.fold {
let ar = Rect::from_center_size(pos2(x + 6.0, cy), vec2(12.0, 12.0));
let pts = if open {
vec![pos2(ar.left() + 2.0, ar.top() + 4.0), pos2(ar.right() - 2.0, ar.top() + 4.0), pos2(ar.center().x, ar.bottom() - 3.0)]
} else {
vec![pos2(ar.left() + 4.0, ar.top() + 2.0), pos2(ar.right() - 3.0, ar.center().y), pos2(ar.left() + 4.0, ar.bottom() - 2.0)]
};
ui.painter().add(egui::Shape::convex_polygon(pts, if hover_on == 1 { t.text } else { t.text_dim }, Stroke::NONE));
out.fold = resp.clicked() && click_on == 1;
}
x += 14.0;
if let Some(vis) = row.eye {
let er = Rect::from_center_size(pos2(x + 8.0, cy), Vec2::splat(15.0));
icons::paint(app, ui, "ui.eye", er, Look::of(vis));
if !vis {
ui.painter().line_segment([er.left_bottom() + vec2(2.0, -2.0), er.right_top() + vec2(-2.0, 2.0)], Stroke::new(1.4, t.text_dim));
}
out.eye = resp.clicked() && click_on == 2;
x += 20.0;
}
if let Some(icon) = row.icon {
icons::paint(app, ui, icon, Rect::from_min_size(pos2(x, cy - 8.0), Vec2::splat(16.0)), Look::of(!row.dim));
x += 21.0;
} else if let Some(c) = row.swatch {
ui.painter().rect_filled(Rect::from_center_size(pos2(x + 6.0, cy), Vec2::splat(10.0)), 2.0, c);
x += 18.0;
}
let col = if row.dim { t.text_dim } else { t.text };
// The note (a count, a seed's size and bias) keeps its room; the label gets the rest, elided in
// the middle when long, whole on hover.
let note = row.note.as_ref().map(|n| ui.painter().layout_no_wrap(n.clone(), FontId::proportional(11.5), t.text_dim));
let note_w = note.as_ref().map_or(0.0, |g| g.size().x + NOTE_GAP);
let font = FontId::proportional(12.5);
let room = (r.right() - ROW_PAD - note_w - x).max(0.0);
let label = crate::elide::middle_in(ui, row.label, &font, room);
let elided = matches!(label, std::borrow::Cow::Owned(_));
let galley = ui.painter().layout_no_wrap(label.into_owned(), font, col);
let lw = galley.size().x;
ui.painter().with_clip_rect(r).galley(pos2(x, cy - galley.size().y / 2.0), galley, col);
if let Some(n) = note {
let at = pos2(x + lw + NOTE_GAP, cy - n.size().y / 2.0);
ui.painter().with_clip_rect(r).galley(at, n, t.text_dim);
}
let tip = match hover_on {
1 => Some(if row.fold == Some(true) { "Collapse" } else { "Expand" }),
2 => Some(if row.eye == Some(true) { "Hide" } else { "Show" }),
_ if elided => Some(row.label),
_ => None,
};
let resp = match tip {
Some(tip) => resp.on_hover_text(tip),
None => resp,
};
resp.widget_info(|| egui::WidgetInfo::labeled(egui::WidgetType::Button, true, row.label));
out.clicked = resp.clicked() && click_on == 0;
out.double = resp.double_clicked() && click_on == 0;
out
}
/// What the browser asks for after drawing (it cannot run commands while it borrows the model).
enum Act {
Fold(String),
Select(Def, String),
Edit(Def, String),
ShowResult(String),
}
/// A seed in a few words: `8 exact`, `2.5 min, bias 4 end`.
fn seed_note(s: &fieldcraft_model::Seed) -> String {
let what = match s.divisions {
fieldcraft_model::Divisions::Count(n) => format!("{n}"),
fieldcraft_model::Divisions::Size(h) => format!("size {h}"),
};
let bias = s.bias.map(|b| format!(", bias {} {}", b.ratio, json_name(&b.toward))).unwrap_or_default();
format!("{what} {}{bias}", s.constraint.name())
}
fn json_name<T: serde::Serialize>(v: &T) -> String {
serde_json::to_value(v).ok().and_then(|v| v.as_str().map(str::to_string)).unwrap_or_default()
}
pub fn browser(app: &mut ModelApp, ui: &mut egui::Ui) {
let t = Tokens::get(app.ui.dark);
let mut acts: Vec<Act> = Vec::new();
egui::Panel::left("fc_browser")
.exact_size(WIDTH)
.resizable(false)
.show_separator_line(true)
.frame(egui::Frame::NONE.fill(t.panel).inner_margin(egui::Margin::symmetric(6, 6)))
.show(ui, |ui| {
app.place("browser", ui.max_rect());
crate::setup::card(app, ui);
ui.label(RichText::new("BROWSER").font(crate::theme::label_font(ui.ctx(), 10.5)).color(t.text_dim));
ui.add_space(4.0);
egui::ScrollArea::vertical().id_salt("fc_browser_scroll").auto_shrink([false, false]).show(ui, |ui| {
ui.spacing_mut().item_spacing.y = 0.0;
rows(app, ui, &mut acts);
});
});
for a in acts {
match a {
Act::Fold(key) => {
if !app.tree_open.remove(&key) {
app.tree_open.insert(key);
}
}
Act::Select(kind, name) => {
app.selected = if app.selected.as_ref() == Some(&(kind, name.clone())) { None } else { Some((kind, name)) };
}
Act::Edit(kind, name) => {
if let Some(v) = definition(&app.session.model, kind, &name) {
app.selected = Some((kind, name));
app.open_form(&kind.command("edit"), v);
}
}
Act::ShowResult(step) => {
// Errors show in the status bar.
let _ = app.run("results.deformed", json!({"step": step}));
}
}
}
}
/// The viewport setting a definition group's eye shows and hides: the setup's symbols.
fn eye_flag<'u>(state: &'u mut crate::UiState, group: &str) -> Option<&'u mut bool> {
match group {
"loads" => Some(&mut state.show_loads),
"interactions" => Some(&mut state.show_interactions),
_ => None,
}
}
fn rows(app: &mut ModelApp, ui: &mut egui::Ui, acts: &mut Vec<Act>) {
let t = Tokens::get(app.ui.dark);
let open = |app: &ModelApp, key: &str| app.tree_open.contains(key);
let name = app.model_name();
let dirty = app.session.is_dirty();
draw_row(
app,
ui,
egui::Id::new("fc_row_root"),
&Row { icon: Some("ui.views"), label: &name, note: dirty.then(|| "unsaved".into()), ..Default::default() },
);
// Geometry.
let design = app.session.design.clone();
let surfaces: Vec<String> = app.session.surfaces.iter().map(|s| s.name.clone()).collect();
let bodies = design.as_ref().map_or(0, |d| d.bodies.len());
let r = draw_row(
app,
ui,
egui::Id::new("fc_row_geometry"),
&Row {
depth: 1,
fold: Some(open(app, "geometry")),
eye: Some(app.ui.show_geometry),
icon: Some("geometry.open"),
label: "Geometry",
note: Some(format!("{}", bodies + surfaces.len())),
..Default::default()
},
);
if r.eye {
app.ui.show_geometry = !app.ui.show_geometry;
} else if r.fold || r.clicked {
acts.push(Act::Fold("geometry".into()));
}
if open(app, "geometry") {
if let Some(d) = &design {
let label = d.name.clone();
draw_row(
app,
ui,
egui::Id::new("fc_row_design"),
&Row { depth: 2, icon: Some("geometry.open"), label: &label, note: Some(format!("{bodies} bodies")), ..Default::default() },
);
for (i, b) in d.bodies.iter().enumerate() {
draw_row(
app,
ui,
egui::Id::new(("fc_row_body", i)),
&Row { depth: 3, icon: Some("geometry.bodies"), label: &b.name, ..Default::default() },
);
}
}
for (i, s) in surfaces.iter().enumerate() {
draw_row(
app,
ui,
egui::Id::new(("fc_row_surface", i)),
&Row { depth: 2, icon: Some("geometry.import.mesh"), label: s, ..Default::default() },
);
}
// Datum planes and axes, then the partitions in the order they cut.
let datums: Vec<(String, &'static str)> =
app.session.model.datums().iter().map(|(n, d)| (n.clone(), if d.plane().is_some() { "plane" } else { "axis" })).collect();
for (i, (n, kind)) in datums.iter().enumerate() {
draw_row(
app,
ui,
egui::Id::new(("fc_row_datum", i)),
&Row { depth: 2, icon: Some("geometry.datum"), label: n, note: Some((*kind).into()), ..Default::default() },
);
}
let partitions: Vec<(String, String)> = app.session.model.partitions().iter().map(|p| (p.name.clone(), p.datum.clone())).collect();
for (i, (n, datum)) in partitions.iter().enumerate() {
draw_row(
app,
ui,
egui::Id::new(("fc_row_partition", i)),
&Row { depth: 2, icon: Some("geometry.partition"), label: n, note: Some(format!("by {datum}")), ..Default::default() },
);
}
if design.is_none() && surfaces.is_empty() {
draw_row(
app,
ui,
egui::Id::new("fc_row_no_geometry"),
&Row { depth: 2, label: "No geometry: Open Design", dim: true, ..Default::default() },
);
}
}
// Mesh.
let (nodes, elements) = (app.session.model.nodes().len(), app.session.model.elements().len());
let r = draw_row(
app,
ui,
egui::Id::new("fc_row_mesh"),
&Row {
depth: 1,
fold: Some(open(app, "mesh")),
eye: Some(app.ui.show_mesh),
icon: Some("mesh.tet.generate"),
label: "Mesh",
note: Some(format!("{elements}")),
..Default::default()
},
);
if r.eye {
app.ui.show_mesh = !app.ui.show_mesh;
} else if r.fold || r.clicked {
acts.push(Act::Fold("mesh".into()));
}
if open(app, "mesh") {
let r = draw_row(
app,
ui,
egui::Id::new("fc_row_nodes"),
&Row {
depth: 2,
eye: Some(app.ui.show_nodes),
icon: Some("mesh.node.add"),
label: "Nodes",
note: Some(format!("{nodes}")),
..Default::default()
},
);
if r.eye {
app.ui.show_nodes = !app.ui.show_nodes;
}
let revision = app.session.revision();
if app.element_counts.as_ref().is_none_or(|(r, _)| *r != revision) {
app.element_counts = Some((revision, app.session.model.element_counts()));
}
for (kind, n) in app.element_counts.as_ref().map(|(_, c)| c.clone()).unwrap_or_default() {
draw_row(
app,
ui,
egui::Id::new(("fc_row_kind", kind.name())),
&Row { depth: 2, swatch: Some(t.element(kind)), label: kind.name(), note: Some(format!("{n}")), ..Default::default() },
);
}
// Edge seeds: a click selects the seeded edge in the viewport.
let seeds: Vec<(fieldcraft_model::GeometryRef, String)> = app.session.model.seeds().iter().map(|s| (s.edge.clone(), seed_note(s))).collect();
if !seeds.is_empty() {
let r = draw_row(
app,
ui,
egui::Id::new("fc_row_seeds"),
&Row {
depth: 2,
fold: Some(open(app, "seeds")),
icon: Some("mesh.seed.edge"),
label: "Seeds",
note: Some(format!("{}", seeds.len())),
..Default::default()
},
);
if r.fold || r.clicked {
acts.push(Act::Fold("seeds".into()));
}
if open(app, "seeds") {
for (i, (edge, note)) in seeds.into_iter().enumerate() {
let label = format!("{} · {}", edge.body, edge.entity.name().unwrap_or_default());
let r = draw_row(
app,
ui,
egui::Id::new(("fc_row_seed", i)),
&Row { depth: 3, label: &label, note: Some(note), ..Default::default() },
);
if r.clicked {
app.select([crate::selection::Item::Geometry(edge)], crate::selection::Mode::Replace);
}
}
}
}
}
// Definitions.
let groups: [(&str, &str, &[Def]); 7] = [
("sets", "Sets", &[Def::Set]),
("materials", "Materials", &[Def::Material]),
("sections", "Sections", &[Def::Section]),
("steps", "Steps", &[Def::Step]),
("loads", "Loads & BCs", &[Def::BoundaryCondition, Def::Load]),
("interactions", "Interactions", &[Def::ReferencePoint, Def::Coupling, Def::Contact]),
("fluids", "Fluid Domains", &[Def::FluidDomain]),
];
for (key, label, kinds) in groups {
let items: Vec<(Def, String)> = kinds.iter().flat_map(|k| k.names(&app.session.model).into_iter().map(move |n| (*k, n))).collect();
let icon = kinds.first().map(|k| k.icon());
let eye = eye_flag(&mut app.ui, key).map(|v| *v);
let r = draw_row(
app,
ui,
egui::Id::new(("fc_row_group", key)),
&Row {
depth: 1,
fold: Some(open(app, key)),
eye,
icon,
label,
note: Some(format!("{}", items.len())),
dim: items.is_empty(),
..Default::default()
},
);
if r.eye
&& let Some(v) = eye_flag(&mut app.ui, key)
{
*v = !*v;
} else if r.fold || r.clicked {
acts.push(Act::Fold(key.into()));
}
if open(app, key) {
for (kind, name) in items {
let selected = app.selected.as_ref() == Some(&(kind, name.clone()));
let r = draw_row(
app,
ui,
egui::Id::new(("fc_row_def", kind.stem(), &name)),
&Row { depth: 2, icon: Some(kind.icon()), label: &name, selected, ..Default::default() },
);
if r.double {
acts.push(Act::Edit(kind, name));
} else if r.clicked {
acts.push(Act::Select(kind, name));
}
}
}
}
// Results.
let steps: Vec<(String, bool)> = app.session.result_steps().map(|(n, c)| (n.to_string(), c)).collect();
let shown = app.session.results_view.as_ref().map(|v| v.step.clone());
let r = draw_row(
app,
ui,
egui::Id::new("fc_row_results"),
&Row {
depth: 1,
fold: Some(open(app, "results")),
icon: Some("results.contour"),
label: "Results",
note: Some(format!("{}", steps.len())),
dim: steps.is_empty(),
..Default::default()
},
);
if r.fold || r.clicked {
acts.push(Act::Fold("results".into()));
}
if open(app, "results") {
for (step, current) in steps {
let label = if current { step.clone() } else { format!("{step} (stale)") };
let selected = shown.as_deref() == Some(step.as_str());
let r = draw_row(
app,
ui,
egui::Id::new(("fc_row_result", &step)),
&Row { depth: 2, icon: Some("results.deformed"), label: &label, selected, dim: !current, ..Default::default() },
);
if r.clicked {
acts.push(Act::ShowResult(step));
}
}
}
}
#[cfg(test)]
mod tests {
use fieldcraft_engine::Session;
use super::*;
#[test]
fn definitions_read_back_as_their_parameters() {
let mut app = ModelApp::new(Session::default());
app.run_script(&fieldcraft_engine::sample::cantilever()).unwrap();
let m = &app.session.model;
assert_eq!(Def::Step.names(m), ["Load", "Modes"]);
let steel = definition(m, Def::Material, "Steel").unwrap();
assert_eq!(steel["name"], "Steel");
assert!(steel.get("elastic").is_some(), "{steel}");
assert!(definition(m, Def::Load, "nope").is_none());
for kind in [
Def::Set,
Def::Material,
Def::Section,
Def::Step,
Def::BoundaryCondition,
Def::Load,
Def::ReferencePoint,
Def::Coupling,
Def::Contact,
Def::FluidDomain,
] {
for verb in ["create", "edit", "delete"] {
assert!(fieldcraft_engine::find_command(&kind.command(verb)).is_some(), "{kind:?} {verb}");
}
assert!(fieldcraft_engine::catalogue::find(kind.icon()).is_some());
}
}
}