Release workflow: Linux tar.gz and AppImage, Windows zip, universal macOS app, web zip, SHA256SUMS
.github/workflows/release.yml builds on a pushed v* tag (or by hand) and attaches everything to a
GitHub release, a pre-release while the version is 0.x, with .github/release-notes.md. The
packaging lives in .github/release/package-{linux,macos}.sh so it can be run locally; the
AppImage icon is rendered by solvecraft-cli from the bracket example.
Fixes #32
Co-Authored-By: Claude Opus 5.5 <[email protected]>
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SolveCraft is an open-source parametric 3D CAD application in pure Rust: sketch on a plane,
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constrain and dimension the sketch, turn profiles into solids on a feature timeline, and change a
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parameter to watch the timeline rebuild. This is the first public build, a **pre-release**: it is
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early, and we'd like your bug reports.
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- **Documentation:** https://bherbruck.github.io/solvecraft/
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- **Try it in the browser:** https://bherbruck.github.io/solvecraft/app/ (`?sample` opens a sample part)
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- **Contributing:** [CONTRIBUTING.md](https://github.com/bherbruck/solvecraft/blob/main/CONTRIBUTING.md)
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- **Bugs and ideas:** [issues](https://github.com/bherbruck/solvecraft/issues)
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## What works
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- Sketches with SolveCraft's own constraint solver: lines, rectangles, circles, arcs, polygons,
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slots, splines, text; constraints and parameter-driven dimensions; automatic profiles.
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- Solid features on a parametric timeline that rebuilds incrementally: extrude, revolve, sweep,
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loft, fillet and chamfer, shell, draft, holes and threads, patterns, mirror, combine, split,
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primitives. Faces and edges are referenced by persistent names, so upstream edits don't
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scramble downstream features.
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- Parameters with unit-aware expressions, and configurations.
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- Components, joints, motion studies, sheet metal with flat patterns, and a plastic-enclosure
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subset (bosses, lips, snap fits).
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- Files: `.solvecraft` designs; STEP (AP203/214/242) and IGES import and export; 3MF, STL and OBJ;
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DXF. Atomic saves, autosave and crash recovery.
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- 76 of 76 reference parts built in Fusion rebuild in SolveCraft with the same volume, area and
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topology.
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## Built for AI agents
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Everything the UI does is a command with JSON parameters, so an agent can do it too.
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`solvecraft-cli mcp` is a Model Context Protocol server: headless, or bridged to the running app
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(`solvecraft --control 7878`, then `solvecraft-cli mcp --connect 127.0.0.1:7878`) so you can
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watch the agent model. In Claude Code: `claude mcp add solvecraft -- solvecraft-cli mcp`. The
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attached video shows an agent building an enclosure through the UI and MCP.
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## Downloads
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| File | What |
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|---|---|
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| `solvecraft-v0.1.0-windows-x86_64.zip` | Windows 10/11: `solvecraft.exe` (the app) and `solvecraft-cli.exe` |
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| `solvecraft-v0.1.0-linux-x86_64.tar.gz` | Linux x86_64 (glibc 2.35 or newer): `solvecraft` and `solvecraft-cli` |
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| `SolveCraft-v0.1.0-x86_64.AppImage` | Linux, the app as one file: `chmod +x` and run it |
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| `solvecraft-v0.1.0-macos-universal.zip` | macOS 11 or newer, Apple silicon and Intel: `SolveCraft.app` and `solvecraft-cli` |
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| `solvecraft-v0.1.0-web.zip` | the web app, to host yourself (any static server; HTTPS or localhost for saving files) |
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| `SHA256SUMS` | checksums: `sha256sum -c SHA256SUMS` |
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### The binaries are not signed
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- **macOS:** the first time, right-click (or Control-click) `SolveCraft.app` and choose **Open**,
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then **Open** again in the dialog. If macOS says the app is damaged, run
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`xattr -dr com.apple.quarantine SolveCraft.app`. Do the same for `solvecraft-cli`.
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- **Windows:** SmartScreen may say "Windows protected your PC". Click **More info**, then
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**Run anyway**.
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## Known limitations
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SolveCraft is early. Some fillet, chamfer and boolean configurations still fail (with an error,
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never a crash); surfaces, drawings, CAM, mesh tools and simulation are out of scope for now; the
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model is Z-up only, so STEP files from Y-up tools open lying on their backs. The full list is in
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[ROADMAP.md](https://github.com/bherbruck/solvecraft/blob/main/ROADMAP.md#known-limitations).
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SolveCraft is MIT OR Apache-2.0. It is a clean-room implementation and is not affiliated with
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Autodesk; Fusion is a trademark of Autodesk, Inc.
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Executable
+39
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#!/usr/bin/env bash
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# Package the Linux release build: a tar.gz with both binaries, and an AppImage of the desktop app.
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# Usage: .github/release/package-linux.sh <tag> (from the repository root, after
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# `cargo build --release -p solvecraft -p solvecraft-cli`). Writes out/.
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set -euo pipefail
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tag=${1:?usage: package-linux.sh <tag>}
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bin=${CARGO_TARGET_DIR:-target}/release
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name="solvecraft-$tag-linux-x86_64"
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rm -rf stage out && mkdir -p "stage/$name" out
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cp "$bin/solvecraft" "$bin/solvecraft-cli" README.md LICENSE-MIT LICENSE-APACHE NOTICE ATTRIBUTION.md "stage/$name/"
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tar -C stage -czf "out/$name.tar.gz" "$name"
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# AppImage. The icon is rendered by SolveCraft itself from the bracket example, so no image file
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# is committed.
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app=stage/SolveCraft.AppDir
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mkdir -p "$app/usr/bin"
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cp "$bin/solvecraft" "$bin/solvecraft-cli" "$app/usr/bin/"
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"$bin/solvecraft-cli" snapshot examples/bracket.json --out "$app/solvecraft.png" --width 256 --height 256 >/dev/null
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cat > "$app/solvecraft.desktop" <<'DESKTOP'
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[Desktop Entry]
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Type=Application
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Name=SolveCraft
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Comment=Parametric 3D CAD
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Exec=solvecraft %f
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Icon=solvecraft
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Categories=Graphics;Engineering;
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MimeType=model/step;
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DESKTOP
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cat > "$app/AppRun" <<'APPRUN'
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#!/bin/sh
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here="$(dirname "$(readlink -f "$0")")"
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exec "$here/usr/bin/solvecraft" "$@"
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APPRUN
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chmod +x "$app/AppRun"
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tool=stage/appimagetool
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curl -sSfL -o "$tool" https://github.com/AppImage/appimagetool/releases/download/continuous/appimagetool-x86_64.AppImage
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chmod +x "$tool"
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APPIMAGE_EXTRACT_AND_RUN=1 ARCH=x86_64 "$tool" --no-appstream "$app" "out/SolveCraft-$tag-x86_64.AppImage"
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ls -l out
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Executable
+35
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#!/usr/bin/env bash
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# Package the macOS release build: a universal (arm64 + x86_64) SolveCraft.app and CLI in one zip.
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# Usage: .github/release/package-macos.sh <tag> (from the repository root, after building both
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# aarch64-apple-darwin and x86_64-apple-darwin). Writes out/. The app is not signed.
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set -euo pipefail
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tag=${1:?usage: package-macos.sh <tag>}
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version=${tag#v}
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t=${CARGO_TARGET_DIR:-target}
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name="solvecraft-$tag-macos-universal"
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rm -rf stage out && mkdir -p "stage/$name" out
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app="stage/$name/SolveCraft.app"
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mkdir -p "$app/Contents/MacOS"
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lipo -create -output "$app/Contents/MacOS/solvecraft" "$t/aarch64-apple-darwin/release/solvecraft" "$t/x86_64-apple-darwin/release/solvecraft"
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lipo -create -output "stage/$name/solvecraft-cli" "$t/aarch64-apple-darwin/release/solvecraft-cli" "$t/x86_64-apple-darwin/release/solvecraft-cli"
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cat > "$app/Contents/Info.plist" <<PLIST
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<?xml version="1.0" encoding="UTF-8"?>
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<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
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<plist version="1.0">
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<dict>
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<key>CFBundleName</key><string>SolveCraft</string>
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<key>CFBundleDisplayName</key><string>SolveCraft</string>
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<key>CFBundleIdentifier</key><string>io.github.bherbruck.solvecraft</string>
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<key>CFBundleExecutable</key><string>solvecraft</string>
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<key>CFBundlePackageType</key><string>APPL</string>
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<key>CFBundleVersion</key><string>$version</string>
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<key>CFBundleShortVersionString</key><string>$version</string>
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<key>LSMinimumSystemVersion</key><string>11.0</string>
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<key>NSHighResolutionCapable</key><true/>
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</dict>
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</plist>
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PLIST
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cp README.md LICENSE-MIT LICENSE-APACHE NOTICE ATTRIBUTION.md "stage/$name/"
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lipo -info "$app/Contents/MacOS/solvecraft"
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(cd stage && ditto -c -k --keepParent "$name" "../out/$name.zip")
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ls -l out
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@@ -0,0 +1,136 @@
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# Release builds: push a tag `v*` (or run it by hand with a tag name) and this builds the desktop
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# app and the CLI for Linux, Windows and macOS plus the web app, and attaches them to a GitHub
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# release (a pre-release while the version is 0.x) with SHA256SUMS. Notes:
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# .github/release-notes.md.
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name: Release
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on:
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push:
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tags: ["v*"]
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workflow_dispatch:
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inputs:
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tag:
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description: "Tag to release (must exist), e.g. v0.1.0"
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required: true
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permissions:
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contents: write
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env:
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CARGO_TERM_COLOR: always
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TAG: ${{ inputs.tag || github.ref_name }}
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TRUNK_VERSION: v0.21.14
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jobs:
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linux:
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runs-on: ubuntu-22.04 # an older glibc, so the binaries run on older distributions
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timeout-minutes: 60
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steps:
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- uses: actions/checkout@v4
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with:
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ref: ${{ env.TAG }}
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- uses: dtolnay/rust-toolchain@stable
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- uses: Swatinem/rust-cache@v2
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- run: cargo build --release --locked -p solvecraft -p solvecraft-cli
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- name: Package
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run: .github/release/package-linux.sh "$TAG"
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- uses: actions/upload-artifact@v4
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with:
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name: linux
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path: out/*
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windows:
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runs-on: windows-latest
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timeout-minutes: 60
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steps:
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- uses: actions/checkout@v4
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with:
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ref: ${{ env.TAG }}
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- uses: dtolnay/rust-toolchain@stable
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- uses: Swatinem/rust-cache@v2
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- run: cargo build --release --locked -p solvecraft -p solvecraft-cli
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- name: Package
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shell: pwsh
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run: |
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$name = "solvecraft-$env:TAG-windows-x86_64"
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New-Item -ItemType Directory -Force -Path "stage/$name", out | Out-Null
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Copy-Item target/release/solvecraft.exe, target/release/solvecraft-cli.exe, README.md, LICENSE-MIT, LICENSE-APACHE, NOTICE, ATTRIBUTION.md "stage/$name/"
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Compress-Archive -Path "stage/$name" -DestinationPath "out/$name.zip"
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- uses: actions/upload-artifact@v4
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with:
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name: windows
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path: out/*
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macos:
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# One universal build: arm64 natively, x86_64 cross-compiled on the same runner, joined by lipo.
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runs-on: macos-14
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timeout-minutes: 90
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steps:
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- uses: actions/checkout@v4
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with:
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ref: ${{ env.TAG }}
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- uses: dtolnay/rust-toolchain@stable
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with:
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targets: aarch64-apple-darwin, x86_64-apple-darwin
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- uses: Swatinem/rust-cache@v2
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- run: |
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cargo build --release --locked -p solvecraft -p solvecraft-cli --target aarch64-apple-darwin
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cargo build --release --locked -p solvecraft -p solvecraft-cli --target x86_64-apple-darwin
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- name: Package
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run: .github/release/package-macos.sh "$TAG"
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- uses: actions/upload-artifact@v4
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with:
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name: macos
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path: out/*
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web:
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runs-on: ubuntu-latest
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timeout-minutes: 60
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steps:
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- uses: actions/checkout@v4
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with:
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ref: ${{ env.TAG }}
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- uses: dtolnay/rust-toolchain@stable
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with:
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targets: wasm32-unknown-unknown
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- uses: Swatinem/rust-cache@v2
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- name: Install trunk
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run: |
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mkdir -p "$HOME/.local/bin"
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curl -sSfL "https://github.com/trunk-rs/trunk/releases/download/${TRUNK_VERSION}/trunk-x86_64-unknown-linux-gnu.tar.gz" | tar -xz -C "$HOME/.local/bin"
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echo "$HOME/.local/bin" >> "$GITHUB_PATH"
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- name: Build (relative public URL, so it can be served from any path)
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working-directory: apps/solvecraft-web
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run: trunk build --release
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- name: Package
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run: |
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name="solvecraft-$TAG-web"
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mkdir -p out && cp -r dist/web "$name"
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cp LICENSE-MIT LICENSE-APACHE NOTICE "$name/"
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zip -qr "out/$name.zip" "$name"
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- uses: actions/upload-artifact@v4
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with:
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name: web
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path: out/*
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release:
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needs: [linux, windows, macos, web]
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runs-on: ubuntu-latest
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steps:
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- uses: actions/checkout@v4
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with:
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ref: ${{ env.TAG }}
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- uses: actions/download-artifact@v4
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with:
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path: assets
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merge-multiple: true
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- name: Checksums
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working-directory: assets
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run: sha256sum * > SHA256SUMS && cat SHA256SUMS
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- uses: softprops/action-gh-release@v2
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with:
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tag_name: ${{ env.TAG }}
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name: SolveCraft ${{ env.TAG }}
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body_path: .github/release-notes.md
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prerelease: ${{ startsWith(env.TAG, 'v0.') }}
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files: assets/*
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