Re-land the robustness batch on main (#6): fillets running into an earlier round go to blend_corner (any radius) instead of the same-radius undo; the lip and drilled-hole regression tests move into tests/robustness.rs with the new command ids; measuring 5000 faces is checked for its counts, its time in an ignored perf test run alone
Part of #6 Co-Authored-By: Claude Opus 5.5 <[email protected]> Claude-Session: https://claude.ai/code/session_01RjGw4gA5ZvKrU8MQP6sBgT
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@@ -9,9 +9,9 @@
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pub mod cmd;
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pub mod frames;
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pub mod fuzz;
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pub mod legacy_ids;
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pub mod licences;
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pub mod fuzz;
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pub mod params;
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pub mod recovery;
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pub mod sample;
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@@ -1,8 +1,11 @@
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//! Cases found by the robustness runs (`solvecraft-cli fuzz`, docs/robustness.md), cut down to
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//! the steps that matter, and a fixed set of seeds that must keep running clean.
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use std::f64::consts::PI;
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use serde_json::{Value, json};
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use super::{run, volume};
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use crate::Session;
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use crate::fuzz;
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@@ -180,22 +183,23 @@ fn shell_after_a_drilled_hole() {
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}
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}
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/// Rounding an edge that runs into an earlier round of the same radius (filleting a box's
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/// edges one at a time): the same body as picking both at once. Another radius says so.
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/// Rounding a box's edges one at a time: an edge running into an earlier round (of the same
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/// radius or another) takes off about what each round alone would (the corner where they meet
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/// is small).
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#[test]
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fn fillet_into_an_earlier_round() {
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let box_ = json!({"command": "solid.box", "params": {"length": 60, "width": 40, "height": 15}});
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let both = script(json!([box_, {"command": "solid.fillet", "params": {"edges": [[30, 0, 15], [60, 0, 7]], "radius": 2}}]));
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let one_by_one = script(json!([
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box_,
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{"command": "solid.fillet", "params": {"edges": [[30, 0, 15]], "radius": 2}},
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{"command": "solid.fillet", "params": {"edges": [[60, 0, 7]], "radius": 2}}
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]));
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let (a, b) = (total_volume(&both), total_volume(&one_by_one));
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assert!((a - b).abs() < 1e-6 * a, "{a} vs {b}");
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let mut s = script(json!([box_, {"command": "solid.fillet", "params": {"edges": [[30, 0, 15]], "radius": 2}}]));
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let e = s.execute("solid.fillet", &json!({"edges": [[60, 0, 7]], "radius": 3})).unwrap_err();
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assert!(e.to_string().contains("not supported yet: an edge running into an earlier round of another radius"), "{e}");
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for r2 in [2.0, 3.0] {
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let s = script(json!([
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box_,
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{"command": "solid.fillet", "params": {"edges": [[30, 0, 15]], "radius": 2}},
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{"command": "solid.fillet", "params": {"edges": [[60, 0, 7]], "radius": r2}}
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]));
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let lost = |r: f64, len: f64| (1.0 - PI / 4.0) * r * r * len;
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let want = 36000.0 - lost(2.0, 60.0) - lost(r2, 15.0);
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let v = total_volume(&s);
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assert!((v - want).abs() < 2.0, "r2 {r2}: {v} vs {want}");
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}
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}
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/// Seeds that run clean: no failure, no invalid body, no volume going the wrong way.
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@@ -208,3 +212,71 @@ fn fixed_seeds_run_clean() {
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}
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const FIXED_SEEDS: &[u64] = &[3, 5, 11, 16, 21, 29, 33, 35];
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/// A drilled hole as deep as the plate: the drill point breaks through the bottom.
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#[test]
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fn hole_as_deep_as_the_plate() {
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let mut s = Session::default();
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run(&mut s, "solid.box", json!({"length": 50, "width": 25, "height": 10}));
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let v0 = volume(&mut s);
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run(&mut s, "solid.hole", json!({"position": [25, 12.5, 10], "diameter": 6, "depth": 10, "type": "drilled"}));
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let v = volume(&mut s);
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assert!(v < v0 - PI * 9.0 * 9.0 && v > v0 - PI * 9.0 * 10.0 - 1.0, "{v0} {v}");
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// Other sizes and places, the defaults, and a tapped hole.
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for (i, p) in [
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json!({"position": [10, 10, 10], "diameter": 5, "depth": 10, "type": "drilled"}),
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json!({"position": [40, 15, 10], "diameter": 5, "depth": 10}),
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json!({"position": [12, 6, 10], "diameter": 8.5, "depth": 10}),
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json!({"position": [30, 7, 10], "thread": "M6", "depth": 10}),
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json!({"position": [20, 18, 10], "diameter": 4, "depth": 10, "tip_angle": 90}),
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]
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.into_iter()
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.enumerate()
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{
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let before = volume(&mut s);
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let r = s.execute("solid.hole", &p);
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assert!(r.is_ok(), "{i} {p}: {r:?}");
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assert!(volume(&mut s) < before - 1.0, "{i} {p}");
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}
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}
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/// An enclosure built in the usual order: shell, bosses, then the lip on the rim.
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#[test]
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fn lip_after_boss() {
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let mut s = Session::default();
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run(&mut s, "solid.box", json!({"length": 80, "width": 50, "height": 30}));
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run(&mut s, "solid.shell", json!({"faces": [[40, 25, 30]], "thickness": 2}));
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run(&mut s, "plastic.boss", json!({"position": [10, 10, 2], "diameter": 7, "height": 12, "hole_diameter": 2.5}));
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run(&mut s, "plastic.boss", json!({"position": [70, 40, 2], "diameter": 7, "height": 12, "hole_diameter": 2.5}));
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let v0 = volume(&mut s);
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run(&mut s, "plastic.lip", json!({"face": [1, 25, 30], "width": 1, "height": 2}));
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let v = volume(&mut s);
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assert!(v > v0 + 1.0, "{v0} {v}");
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// Bosses up to the rim, with ribs, against a wall; lips, grooves and outside rims.
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let bosses = [
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json!({"position": [15, 15, 2], "diameter": 8, "height": 28, "hole_diameter": 3}),
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// Ribs out to the inner walls (15 − 4 − 9 = 2), and short of them.
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json!({"position": [15, 15, 2], "diameter": 8, "height": 12, "ribs": 4, "rib_thickness": 1.5, "rib_length": 9}),
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json!({"position": [15, 15, 2], "diameter": 8, "height": 12, "ribs": 4, "rib_thickness": 1.5, "rib_length": 6}),
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json!({"position": [5.5, 25, 2], "diameter": 7, "height": 12, "hole_diameter": 2.5}),
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json!({"position": [40, 25, 2], "diameter": 8, "height": 20, "draft": "1 deg", "fillet": 1}),
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];
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let lips = [
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json!({"face": [1, 25, 30], "width": 1, "height": 2}),
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json!({"face": [1, 25, 30], "width": 1, "height": 2, "type": "groove"}),
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json!({"face": [1, 25, 30], "width": 1, "height": 2, "side": "outside"}),
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];
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for (i, b) in bosses.iter().enumerate() {
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for (j, l) in lips.iter().enumerate() {
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let mut s = Session::default();
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run(&mut s, "solid.box", json!({"length": 80, "width": 50, "height": 30}));
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run(&mut s, "solid.shell", json!({"faces": [[40, 25, 30]], "thickness": 2}));
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let r = s.execute("plastic.boss", b);
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assert!(r.is_ok(), "boss {i}: {r:?}");
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let v0 = volume(&mut s);
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let r = s.execute("plastic.lip", l);
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assert!(r.is_ok(), "boss {i} lip {j}: {r:?}");
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assert!((volume(&mut s) - v0).abs() > 1.0, "boss {i} lip {j}");
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}
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}
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}
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@@ -361,15 +361,6 @@ fn blend(body: &Body, edges: &[Vec3], r: f64, shape: Shape, what: &str) -> Resul
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let attempt = match guard(what, || blend_one(&solid, &edge, size, r, shape)) {
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Ok(o) => Ok((o, vec![j])),
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// A curved edge, or one between curved faces: roll a ball along its smooth chain.
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// A straight edge running into an earlier round of the same radius: that round
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// undone and both edges rounded together (they meet in a mitre, as when picked
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// at once).
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Err(e) if !curved_case(&solid, &edge) && e.to_string().contains("edge ends must be planar") && shape == Shape::Round => {
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unround_and_blend(&cur, &edge, r, what).map(|b| ((*b.solid).clone(), vec![j])).map_err(|e2| match &e2 {
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KernelError::Failed(m) if m.starts_with("not supported yet: an edge running into") => e2,
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_ => KernelError::Failed(format!("{e} ({e2})")),
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})
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}
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Err(e) if !curved_case(&solid, &edge) => Err(e),
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Err(e) => match smooth_chain(&solid, &edge) {
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Some(ids) => {
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@@ -808,54 +799,6 @@ pub fn chamfer_sides(body: &Body, edges: &[Vec3], d1: f64, side: ChamferSide, fl
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Ok(cur)
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}
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thread_local! {
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static UNROUNDING: std::cell::Cell<bool> = const { std::cell::Cell::new(false) };
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}
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/// Round `edge` of `cur` where an end runs into an earlier round of radius `r`: the round is
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/// deleted (its faces healed back to the sharp edge) and both edges rounded in one go.
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fn unround_and_blend(cur: &Body, edge: &mt::Edge, r: f64, what: &str) -> Result<Body> {
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if UNROUNDING.with(|c| c.get()) {
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return Err(unsupported("rounds meeting rounds"));
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}
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let size = cur.size();
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let mesh = cur.tessellate((size * 1e-3).max(1e-3))?;
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let info = cur.faces((size * 1e-3).max(1e-3))?;
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let curved = |f: usize| info.get(f).is_some_and(|x| x.plane_normal.is_none());
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let ends = [from_p3(edge.absolute_front().point()), from_p3(edge.absolute_back().point())];
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let mut round: Option<(usize, Vec3)> = None;
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for q in ends {
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let near = mesh
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.triangles
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.iter()
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.zip(&mesh.tri_face)
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.filter(|(_, f)| curved(**f as usize))
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.filter_map(|(t, f)| mesh.tri(t).map(|[x, y, z]| (q.dist((x + y + z) / 3.0), *f as usize, (x + y + z) / 3.0)))
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.min_by(|a, b| a.0.total_cmp(&b.0));
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if let Some((d, f, c)) = near
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&& d < r * 2.0
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{
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round = Some((f, c));
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break;
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}
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}
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let (g, on_g) = round.ok_or_else(|| unsupported("the faces at the edge ends must be planar"))?;
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let cyl = crate::topo::cylinder_face_at(cur, on_g).ok_or_else(|| unsupported("only rounds (cylinders) at the edge ends"))?;
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if (cyl.radius - r).abs() > 1e-4 * r.max(1.0) || cyl.internal {
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return Err(unsupported("an edge running into an earlier round of another radius (round both with one radius, or pick them together)"));
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}
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let faces = crate::offset::with_same_surface(cur, &[g]);
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let sharp = crate::delete_face::delete_faces(cur, &faces)?;
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let mid = (ends[0] + ends[1]) * 0.5;
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// The restored edge: nearest the middle of the round (its centroid), not its ends (where
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// the new edge is near too).
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let old = info.get(g).map(|x| x.centroid).unwrap_or(on_g);
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UNROUNDING.with(|c| c.set(true));
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let r2 = blend(&sharp, &[old, mid], r, Shape::Round, what);
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UNROUNDING.with(|c| c.set(false));
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r2
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}
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pub(crate) fn chamfer_tool(cur: &Body, p: Vec3, s: f64, k: usize) -> Result<Body> {
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chamfer_tool_sides(cur, p, s, None, k)
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}
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@@ -1361,8 +1361,8 @@ fn boolean_of_a_body_in_pieces() {
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assert!((v - (2000.0 - 2.0 * PI * 4.0 * 10.0)).abs() < 1.0, "{v}");
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}
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/// Measuring a body of 5000 faces (a modelled thread is like that) stays fast and counts
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/// right: 0.8 s here, it took 13 s (a per-face recomputation of the body's size).
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/// Measuring a body of 5000 faces (a modelled thread is like that) counts right (it took 13 s,
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/// a per-face recomputation of the body's size; now under a second).
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#[test]
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fn measure_of_a_body_with_many_faces() {
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let n = 5000;
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@@ -1373,9 +1373,23 @@ fn measure_of_a_body_with_many_faces() {
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})
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.collect();
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let b = extrude(&Plane::XY, &[Region2 { outer: Loop2::polygon(&pts), holes: vec![] }], 0.0, 10.0).unwrap().pop().unwrap();
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let t = std::time::Instant::now();
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let m = measure(&b).unwrap();
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// (A loaded build machine runs slower; the bound is loose.)
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assert!(t.elapsed().as_secs_f64() < 5.0, "{:?}", t.elapsed());
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assert_eq!((m.merged.faces, m.merged.edges, m.merged.vertices), (n + 2, 3 * n, 2 * n), "{:?}", m.merged);
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}
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/// The time it takes (run alone, the suite's other tests share the machine):
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/// `cargo test --release -p solvecraft-kernel perf_measure_5000_faces -- --ignored`.
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#[test]
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#[ignore]
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fn perf_measure_5000_faces() {
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let pts: Vec<Vec2> = (0..5000)
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.map(|i| {
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let a = std::f64::consts::TAU * i as f64 / 5000.0;
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Vec2::new(20.0 * a.cos(), 20.0 * a.sin())
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})
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.collect();
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let b = extrude(&Plane::XY, &[Region2 { outer: Loop2::polygon(&pts), holes: vec![] }], 0.0, 10.0).unwrap().pop().unwrap();
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let t = std::time::Instant::now();
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measure(&b).unwrap();
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assert!(t.elapsed().as_secs_f64() < 1.5, "{:?}", t.elapsed());
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}
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+3
-3
@@ -94,9 +94,9 @@ Found by QA on new users' first steps, each with an engine test against the anal
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- **Shell thinner than a round tangent to the open face** (1.5 mm): every face moves in
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(tangencies keep) and the opening is the open face's copy swept out through the body.
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- **Shell after a drilled hole** (its tip a cone).
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- **Filleting a box's edges one at a time**: an edge that runs into an earlier round of the
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same radius undoes that round and rounds both together, the same body as picking both at once.
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Another radius says what to do; Fusion's corner patch for it is still missing.
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- **Filleting a box's edges one at a time**: an edge that runs into an earlier round takes
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that round off and rounds both together, with the corner where they meet (`blend_corner.rs`,
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any radii).
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### Speed
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Reference in new issue
Block a user