fix: contact and shell-grouping checks use a shared broad phase (#838)
Contact and shell-grouping checks find close triangle pairs through one shared grid instead of testing every pair. Refs #232.
This commit is contained in:
1 parent
4d8c80a86d
commit
b6e3a6c366
5 files changed
+150
-81
No files matched your search
@@ -21,7 +21,7 @@ pub mod tspline;
|
||||
mod vec;
|
||||
|
||||
pub use arcfit::MAX_FIT_PIECES;
|
||||
pub use mesh::{Aabb3, InsideIndex, Mesh, MeshMeasure};
|
||||
pub use mesh::{Aabb3, BoxedTriangle, InsideIndex, Mesh, MeshMeasure, find_close_pair};
|
||||
pub use plane::Plane;
|
||||
pub use profile::{Loop2, MAX_BEZIER_DEGREE, Region2, Seg2, bezier};
|
||||
pub use vec::{Vec2, Vec3};
|
||||
|
||||
+116
-46
@@ -80,6 +80,120 @@ fn boxes_meet(a: &Aabb3, b: &Aabb3) -> bool {
|
||||
a.min.x <= b.max.x && b.min.x <= a.max.x && a.min.y <= b.max.y && b.min.y <= a.max.y && a.min.z <= b.max.z && b.min.z <= a.max.z
|
||||
}
|
||||
|
||||
/// A triangle with its bounding box, as [`find_close_pair`] takes them.
|
||||
pub type BoxedTriangle = ([Vec3; 3], Aabb3);
|
||||
|
||||
/// Most grid cells one triangle is filed under; a larger one is tested against every triangle.
|
||||
const MAX_CELLS_PER_TRIANGLE: usize = 64;
|
||||
|
||||
/// Calls `test` on pairs of triangles, one from `a` and one from `b`, whose boxes come within
|
||||
/// `gap` of each other (each such pair once), until it returns true, and says whether it did.
|
||||
/// The cost follows the number of close pairs, not `a.len() * b.len()`: `b` is filed in a sparse
|
||||
/// grid of cells about its typical triangle's size, and each triangle of `a` meets only those in
|
||||
/// its cells. Every call of `test` takes one from `budget`; `None` when the budget runs out.
|
||||
pub fn find_close_pair(
|
||||
a: &[BoxedTriangle],
|
||||
b: &[BoxedTriangle],
|
||||
gap: f64,
|
||||
budget: &mut usize,
|
||||
mut test: impl FnMut(&BoxedTriangle, &BoxedTriangle) -> bool,
|
||||
) -> Option<bool> {
|
||||
let gap = if gap.is_finite() { gap.max(0.0) } else { 0.0 };
|
||||
let close = |x: &Aabb3, y: &Aabb3| {
|
||||
x.min.x <= y.max.x + gap
|
||||
&& y.min.x <= x.max.x + gap
|
||||
&& x.min.y <= y.max.y + gap
|
||||
&& y.min.y <= x.max.y + gap
|
||||
&& x.min.z <= y.max.z + gap
|
||||
&& y.min.z <= x.max.z + gap
|
||||
};
|
||||
let mut call = |t: &BoxedTriangle, u: &BoxedTriangle| -> Option<bool> {
|
||||
*budget = budget.checked_sub(1)?;
|
||||
Some(test(t, u))
|
||||
};
|
||||
let (Some(first), true) = (b.first(), !a.is_empty()) else { return Some(false) };
|
||||
// Cell size: the median extent of `b`'s boxes (so most of them span a few cells), at least `gap`.
|
||||
let mut extents: Vec<f64> = b
|
||||
.iter()
|
||||
.map(|(_, bx)| {
|
||||
let d = bx.size();
|
||||
d.x.max(d.y).max(d.z)
|
||||
})
|
||||
.filter(|e| e.is_finite())
|
||||
.collect();
|
||||
let mid = extents.len() / 2;
|
||||
let median = if extents.is_empty() { 0.0 } else { *extents.select_nth_unstable_by(mid, f64::total_cmp).1 };
|
||||
let origin = first.1.min;
|
||||
let cell = median.max(gap).max(1e-9);
|
||||
if !(origin.is_finite() && cell.is_finite()) {
|
||||
return Some(false);
|
||||
}
|
||||
let index = |v: f64, o: f64| ((v - o) / cell).floor() as i64;
|
||||
let span = |bx: &Aabb3, pad: f64| -> Option<[(i64, i64); 3]> {
|
||||
let r = [
|
||||
(index(bx.min.x - pad, origin.x), index(bx.max.x + pad, origin.x)),
|
||||
(index(bx.min.y - pad, origin.y), index(bx.max.y + pad, origin.y)),
|
||||
(index(bx.min.z - pad, origin.z), index(bx.max.z + pad, origin.z)),
|
||||
];
|
||||
let count = r.iter().try_fold(1usize, |n, (lo, hi)| n.checked_mul(usize::try_from(hi.checked_sub(*lo)?.checked_add(1)?).ok()?))?;
|
||||
(count <= MAX_CELLS_PER_TRIANGLE).then_some(r)
|
||||
};
|
||||
let mut cells: std::collections::HashMap<(i64, i64, i64), Vec<u32>> = std::collections::HashMap::new();
|
||||
let mut big = Vec::new();
|
||||
for (j, (_, bx)) in b.iter().enumerate() {
|
||||
match span(bx, gap) {
|
||||
Some([x, y, z]) => {
|
||||
for ix in x.0..=x.1 {
|
||||
for iy in y.0..=y.1 {
|
||||
for iz in z.0..=z.1 {
|
||||
cells.entry((ix, iy, iz)).or_default().push(j as u32);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
None => big.push(j),
|
||||
}
|
||||
}
|
||||
// Per triangle of `b`: the last triangle of `a` tested against it, plus one.
|
||||
let mut seen = vec![0usize; b.len()];
|
||||
for (i, t) in a.iter().enumerate() {
|
||||
for &j in &big {
|
||||
if let Some(u) = b.get(j).filter(|u| close(&t.1, &u.1)) {
|
||||
seen[j] = i + 1;
|
||||
if call(t, u)? {
|
||||
return Some(true);
|
||||
}
|
||||
}
|
||||
}
|
||||
let Some([x, y, z]) = span(&t.1, 0.0) else {
|
||||
// A large triangle of `a`: against all of `b`.
|
||||
for (j, u) in b.iter().enumerate() {
|
||||
if seen[j] != i + 1 && close(&t.1, &u.1) && call(t, u)? {
|
||||
return Some(true);
|
||||
}
|
||||
}
|
||||
continue;
|
||||
};
|
||||
for ix in x.0..=x.1 {
|
||||
for iy in y.0..=y.1 {
|
||||
for iz in z.0..=z.1 {
|
||||
for &j in cells.get(&(ix, iy, iz)).into_iter().flatten() {
|
||||
let (Some(mark), Some(u)) = (seen.get_mut(j as usize), b.get(j as usize)) else { continue };
|
||||
if *mark == i + 1 {
|
||||
continue;
|
||||
}
|
||||
*mark = i + 1;
|
||||
if close(&t.1, &u.1) && call(t, u)? {
|
||||
return Some(true);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
Some(false)
|
||||
}
|
||||
|
||||
/// Two triangles that pass through each other (see [`Mesh::crosses`]).
|
||||
fn triangles_cross(t: &[Vec3; 3], u: &[Vec3; 3], tol: f64) -> bool {
|
||||
// Signed distances of one triangle's corners from the other's plane, when they lie more
|
||||
@@ -347,52 +461,8 @@ impl Mesh {
|
||||
if ta.is_empty() || tb.is_empty() {
|
||||
return false;
|
||||
}
|
||||
// A grid over the shared box holds the other mesh's triangles.
|
||||
let n = ((tb.len() as f64).cbrt().ceil() as usize).clamp(1, 24);
|
||||
let size = region.size();
|
||||
let cell = |v: f64, lo: f64, s: f64| -> usize { if s > 0.0 { (((v - lo) / s * n as f64).floor().max(0.0) as usize).min(n - 1) } else { 0 } };
|
||||
let span = |bx: &Aabb3| -> [(usize, usize); 3] {
|
||||
[
|
||||
(cell(bx.min.x, region.min.x, size.x), cell(bx.max.x, region.min.x, size.x)),
|
||||
(cell(bx.min.y, region.min.y, size.y), cell(bx.max.y, region.min.y, size.y)),
|
||||
(cell(bx.min.z, region.min.z, size.z), cell(bx.max.z, region.min.z, size.z)),
|
||||
]
|
||||
};
|
||||
let mut cells: Vec<Vec<u32>> = vec![Vec::new(); n * n * n];
|
||||
for (i, (_, bx)) in tb.iter().enumerate() {
|
||||
let [x, y, z] = span(bx);
|
||||
for ix in x.0..=x.1 {
|
||||
for iy in y.0..=y.1 {
|
||||
for iz in z.0..=z.1 {
|
||||
if let Some(c) = cells.get_mut((ix * n + iy) * n + iz) {
|
||||
c.push(i as u32);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
// Per triangle of `o`: the last triangle of `self` tested against it, plus one.
|
||||
let mut seen = vec![0usize; tb.len()];
|
||||
for (i, (t, bx)) in ta.iter().enumerate() {
|
||||
let [x, y, z] = span(bx);
|
||||
for ix in x.0..=x.1 {
|
||||
for iy in y.0..=y.1 {
|
||||
for iz in z.0..=z.1 {
|
||||
for j in cells.get((ix * n + iy) * n + iz).into_iter().flatten() {
|
||||
let (Some(mark), Some((u, ub))) = (seen.get_mut(*j as usize), tb.get(*j as usize)) else { continue };
|
||||
if *mark == i + 1 {
|
||||
continue;
|
||||
}
|
||||
*mark = i + 1;
|
||||
if boxes_meet(bx, ub) && triangles_cross(t, u, tol) {
|
||||
return true;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
false
|
||||
let mut unlimited = usize::MAX;
|
||||
find_close_pair(&ta, &tb, 0.0, &mut unlimited, |(t, _), (u, _)| triangles_cross(t, u, tol)).unwrap_or(false)
|
||||
}
|
||||
|
||||
/// Closest intersection of a ray with the mesh: (distance along `dir`, triangle index).
|
||||
|
||||
@@ -170,9 +170,15 @@ fn shell_grouping_preserves_large_disconnected_patterns_and_bounds_hostile_work(
|
||||
let mut oversized = mesh.clone();
|
||||
oversized.positions.resize(shell_groups::MAX_POINTS + 1, Vec3::ZERO);
|
||||
assert!(shell_groups::groups(&[oversized], &[8.0], 1e-8).unwrap_err().to_string().contains("grouping limit"));
|
||||
let mut repeated = mesh.clone();
|
||||
repeated.triangles = mesh.triangles.iter().copied().cycle().take(7000).collect();
|
||||
assert!(shell_groups::groups(&[repeated.clone(), repeated], &[8.0, 8.0], 1e-8).unwrap_err().to_string().contains("boundary work"));
|
||||
// Two stacks of one slanted triangle, in parallel planes 1 µm apart: every pair's boxes
|
||||
// overlap but none touch, so all 7000² pairs need testing.
|
||||
let slanted = |dz: f64| Mesh {
|
||||
positions: vec![Vec3::new(0.0, 0.0, dz), Vec3::new(1.0, 0.0, 1.0 + dz), Vec3::new(0.0, 1.0, 1.0 + dz)],
|
||||
triangles: vec![[0, 1, 2]; 7000],
|
||||
..Mesh::default()
|
||||
};
|
||||
let (repeated, lifted) = (slanted(0.0), slanted(1e-3));
|
||||
assert!(shell_groups::groups(&[repeated, lifted], &[8.0, 8.0], 1e-8).unwrap_err().to_string().contains("boundary work"));
|
||||
let mut outer = cube(2.0).tessellate_with(0.01, true).unwrap();
|
||||
let mut inner = mesh;
|
||||
outer.triangles = outer.triangles.iter().copied().cycle().take(4000).collect();
|
||||
|
||||
@@ -1,7 +1,7 @@
|
||||
//! Group disconnected material regions without moving a cavity to another enclosing shell.
|
||||
//! A valid shell hierarchy alternates material and void at every nesting level.
|
||||
|
||||
use solidcraft_geom::{Aabb3, Mesh, Vec3};
|
||||
use solidcraft_geom::{Aabb3, BoxedTriangle, Mesh, Vec3, find_close_pair};
|
||||
|
||||
use crate::{KernelError, Result};
|
||||
|
||||
@@ -90,7 +90,7 @@ pub(super) fn meshes_meet(a: &Mesh, b: &Mesh, gap: f64) -> Result<bool> {
|
||||
return Ok(false);
|
||||
}
|
||||
// Only triangles near the other body can touch it.
|
||||
let near = |m: &Mesh, other: Aabb3| -> Result<Vec<([Vec3; 3], Aabb3)>> {
|
||||
let near = |m: &Mesh, other: Aabb3| -> Result<Vec<BoxedTriangle>> {
|
||||
let mut out = Vec::new();
|
||||
for t in &m.triangles {
|
||||
let tri = m.tri(t).ok_or_else(|| failed("invalid contact triangle"))?;
|
||||
@@ -102,16 +102,11 @@ pub(super) fn meshes_meet(a: &Mesh, b: &Mesh, gap: f64) -> Result<bool> {
|
||||
Ok(out)
|
||||
};
|
||||
let (ta, tb) = (near(a, bb)?, near(b, ba)?);
|
||||
let work = ta.len().checked_mul(tb.len()).ok_or_else(|| failed("contact work exceeds the limit"))?;
|
||||
if work > MAX_PAIR_WORK {
|
||||
return Err(failed("contact work exceeds the limit"));
|
||||
}
|
||||
for (x, xb) in &ta {
|
||||
for (y, yb) in &tb {
|
||||
if !boxes_separate(*xb, *yb, gap) && triangles_meet(x, y, gap) {
|
||||
return Ok(true);
|
||||
}
|
||||
}
|
||||
let mut budget = MAX_PAIR_WORK;
|
||||
if find_close_pair(&ta, &tb, gap, &mut budget, |(x, _), (y, _)| triangles_meet(x, y, gap))
|
||||
.ok_or_else(|| failed("contact work exceeds the limit"))?
|
||||
{
|
||||
return Ok(true);
|
||||
}
|
||||
// No boundary contact: they meet only if one lies wholly inside the other.
|
||||
Ok(b.positions.first().is_some_and(|p| a.contains(*p)) || a.positions.first().is_some_and(|p| b.contains(*p)))
|
||||
@@ -127,7 +122,6 @@ pub(super) fn groups(meshes: &[Mesh], volumes: &[f64], gap: f64) -> Result<Vec<V
|
||||
let mut points = 0usize;
|
||||
let mut triangle_count = 0usize;
|
||||
let mut triangles = Vec::with_capacity(meshes.len());
|
||||
let mut triangle_bounds = Vec::with_capacity(meshes.len());
|
||||
let mut bounds = Vec::with_capacity(meshes.len());
|
||||
for (mesh, volume) in meshes.iter().zip(volumes) {
|
||||
points = points.checked_add(mesh.positions.len()).ok_or_else(|| failed("point count exceeds the grouping limit"))?;
|
||||
@@ -147,12 +141,11 @@ pub(super) fn groups(meshes: &[Mesh], volumes: &[f64], gap: f64) -> Result<Vec<V
|
||||
if tris.iter().any(|[a, b, c]| unit((*b - *a).cross(*c - *a)).is_none()) {
|
||||
return Err(failed("degenerate shell triangle"));
|
||||
}
|
||||
triangle_bounds.push(tris.iter().map(|t| box_of(t)).collect::<Vec<_>>());
|
||||
triangles.push(tris);
|
||||
triangles.push(tris.into_iter().map(|t| (t, box_of(&t))).collect::<Vec<BoxedTriangle>>());
|
||||
bounds.push(mesh.bounds());
|
||||
}
|
||||
let mut inside = vec![vec![false; meshes.len()]; meshes.len()];
|
||||
let mut pair_work = 0usize;
|
||||
let mut pair_budget = MAX_PAIR_WORK;
|
||||
let mut probes = 0usize;
|
||||
let mut containment_work = 0usize;
|
||||
for (i, mesh) in meshes.iter().enumerate() {
|
||||
@@ -162,21 +155,10 @@ pub(super) fn groups(meshes: &[Mesh], volumes: &[f64], gap: f64) -> Result<Vec<V
|
||||
continue;
|
||||
}
|
||||
let (Some(a), Some(b)) = (triangles.get(i), triangles.get(j)) else { return Err(failed("missing shell triangles")) };
|
||||
let work = a.len().checked_mul(b.len()).ok_or_else(|| failed("shell boundary work exceeds the grouping limit"))?;
|
||||
pair_work = pair_work.checked_add(work).ok_or_else(|| failed("shell boundary work exceeds the grouping limit"))?;
|
||||
if pair_work > MAX_PAIR_WORK {
|
||||
return Err(failed("shell boundary work exceeds the grouping limit"));
|
||||
}
|
||||
for (ai, ta) in a.iter().enumerate() {
|
||||
for (bi, tb) in b.iter().enumerate() {
|
||||
let (Some(ba), Some(bb)) = (triangle_bounds.get(i).and_then(|x| x.get(ai)), triangle_bounds.get(j).and_then(|x| x.get(bi)))
|
||||
else {
|
||||
return Err(failed("missing triangle bounds"));
|
||||
};
|
||||
if !boxes_separate(*ba, *bb, gap) && triangles_meet(ta, tb, gap) {
|
||||
return Err(failed("shell boundaries intersect or touch; cavity ownership is ambiguous"));
|
||||
}
|
||||
}
|
||||
if find_close_pair(a, b, gap, &mut pair_budget, |(x, _), (y, _)| triangles_meet(x, y, gap))
|
||||
.ok_or_else(|| failed("shell boundary work exceeds the grouping limit"))?
|
||||
{
|
||||
return Err(failed("shell boundaries intersect or touch; cavity ownership is ambiguous"));
|
||||
}
|
||||
for (inner, outer) in [(i, j), (j, i)] {
|
||||
let ib = bounds.get(inner).ok_or_else(|| failed("missing shell bounds"))?;
|
||||
|
||||
@@ -834,6 +834,17 @@ fn sphere_booleans() {
|
||||
assert_eq!((m.merged.faces, m.merged.edges, m.merged.vertices), (7, 13, 9));
|
||||
}
|
||||
|
||||
#[test]
|
||||
fn similar_spheres_meet() {
|
||||
// bherbruck/solidcraft#232: the contact test compared every pair of nearby triangles of the
|
||||
// two fine sphere meshes and gave up past its work limit, so their join was refused.
|
||||
let a = sphere(Vec3::ZERO, 10.0).unwrap();
|
||||
for (x, meet) in [(12.0, true), (4.0, true), (20.0, true), (20.5, false)] {
|
||||
let b = sphere(Vec3::new(x, 0.0, 0.0), 10.0).unwrap();
|
||||
assert_eq!(a.meets(&b).unwrap(), meet, "centres {x} mm apart");
|
||||
}
|
||||
}
|
||||
|
||||
#[test]
|
||||
#[ignore]
|
||||
fn debug_convergence() {
|
||||
|
||||
Reference in new issue
Block a user