Co-Authored-By: Claude Opus 5.5 <[email protected]> Claude-Session: https://claude.ai/code/session_01AS5Tn3xieewUSg3uxrMVdL
94 lines
12 KiB
Markdown
94 lines
12 KiB
Markdown
# SolveCraft roadmap
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Status as of **2026-10-07**. SolveCraft targets Fusion-style parametric modelling (sketch →
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features → parametric timeline) as an open, pure-Rust, agent-drivable application.
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## At a glance
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| Question | Answer |
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| Where are we? | **M0 done; M1/M2 in progress.** Sketch with solver, extrude (taper, two-sided, through all), revolve, fillet/chamfer, holes, patterns, mirror, shell, draft, loft, sweep, split, construction planes, parameters that rebuild the timeline, STEP/STL export, desktop and browser (wasm) app with Fusion-style selection (hover/selected highlights, origin planes, click-to-pick sketch planes, multi-select, window/crossing box selection, animated view cube), CLI, MCP server, oracle harness. |
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| Command parity (in scope) | **139 / 541 (26%)** in-scope commands; SOLID + SKETCH **102 / 291 (35%)** — [docs/parity.md](docs/parity.md) |
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| Fusion oracle | **72 / 76 parts match** (batch 1: 29/29; batch 2 in progress) — [docs/oracle.md](docs/oracle.md) |
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| Tests | 85 (solver, profiles, kernel booleans/blends/measures, expressions, timeline, file formats, camera, engine end-to-end, hostile-input fuzz over every command) |
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| Gates | `cargo xtask ci`: fmt, clippy -D warnings, tests, asset attribution, layering, wasm32 build — green |
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| Weighted parity estimate | **≈ 5%** of Fusion's Design workspace by importance (sketch + basic solids are the core, but surfaces, assemblies, sheet metal, CAM, drawings are untouched) |
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| Time to a useful alpha (M0–M6) | ≈ **150 agent hours** remain |
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## Scope (owner decision, 2026-10-07)
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In scope, in priority order:
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1. SOLID and SKETCH (now).
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2. Parameters / functional constraints (done: see `parameters.*`, `expr.evaluate`; unit-aware,
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cycles reported with their path, rename follows references, deletes list their users):
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user parameters with units and expressions (+-*/, ^,
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parentheses, sin/cos/sqrt/min/max/floor/ceil/round, unit conversion), model parameters
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d1, d2… for every dimension and feature input, references between parameters with a
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dependency graph and cycle detection, re-evaluation on change, comments, favourites,
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CSV/JSON import and export.
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3. Components and assemblies with joints (M9).
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4. SHEET METAL: flange, contour flange, bend, unfold/refold, flat pattern with DXF export, sheet
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metal rules (thickness, K-factor, bend radius) (M10).
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5. A small PLASTIC subset for enclosures, after sheet metal: Boss, Rib, Web, Lip/Groove, Snap Fit.
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Deferred until further notice: MESH, FORM (T-splines), SURFACE beyond what solids need, PCB / 3D
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PCB / Package, Render, Animation, Simulation, Manufacture/CAM, Drawings. The parity report's
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headline counts in-scope tabs only and lists the deferred ones separately.
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## Milestones
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| # | Milestone | Status | Hours left |
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| M0 | Vertical slice | done | — |
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| M1 | Sketch depth: done — projection/intersect/include as linked geometry (auto-project on faces, lost-reference warnings, break link), full SKETCH create/modify set (slots, polygons, tangent arcs/circles, ellipse, fit/control splines, conic, text, trim/extend/break, fillet/chamfer, offset, mirror, patterns, move/scale, blend curve, centerline), constraints incl. curvature and polygon with over-constraint refusal, driven/arc-length/linear-diameter dimensions, AutoConstrain, DXF/SVG insert, 3D sketch curves (Project To Surface, Intersection Curve, Isoparametric Curve, Spun Profile), exact free-form profiles (B-spline/NURBS edges, any spline degree, curves cut by crossings), sweeps and pipes along 3D sketch curves, canvases and decals, curvature combs | done | 4 |
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| M2 | Robust modelling: coplanar booleans in the kernel, holes (placed on faces and on sketch points), threads (cosmetic, then modelled), patterns, mirror, shell, draft, split, construction geometry | in progress | 16 |
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| M3 | General fillets and chamfers (curved edges, chains, vertex blends) | planned | 30 |
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| M4 | Files: STEP import (done: all 29 Fusion STEP files — [docs/step-import.md](docs/step-import.md)), 3MF export and 3MF/STL import as mesh bodies (done), DXF sketches, OBJ import | in progress | 6 |
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| M5 | Persistent naming of faces and edges (plan/adr/0002): faces named from their history (sketch curve sides, caps, revolve sections, primitive sides, blends, pattern/mirror copies; split pieces numbered), edges by their faces; fillets/chamfers, sketches on faces, shell/draft/offset/replace faces, hole placements, joint origins and face appearances resolve by name first and warn when the entity split or vanished: done. sheet metal edges by base sketch line and flange side, shell inner faces, sweep and loft roles: done. Left: kernel-reported face history (exact through coincident surfaces) | in progress | 20 |
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| M6 | UI depth: selection feedback and origin (done), timeline editing (done: edit feature, history marker drag, reorder with dependency checks, suppress, rename, delete with dependents, re-resolved references), right-docked dialogs (done), live previews for every feature dialog (done), keyboard-first commands with on-canvas value boxes and sketch inline dimensions (done), drag manipulators with automatic join/cut (done: extrude incl. two sides, fillet, shell, hole depth, move, pattern spacing, revolve rotator; taper handle open), dark theme (done), right-click menu with Repeat (done), measure tool (done), section analysis (done), selection filter (done), drag-solve of sketch points (done); appearances, preferences | in progress | 6 |
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| M7 | Sweep, loft (incl. to a point), rib and web (to next / depth), emboss (planar faces), thread (cosmetic), coil (smooth B-spline helical walls), pipe, pattern on path, patterns of bodies and components, replace face (parallel), align, remove, feature copy/paste: done. Left: emboss on curved faces, thicken (needs surfaces), split face, modelled threads | in progress | 12 |
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| M8 | Surface workspace | deferred | — |
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| M9 | Components and assemblies (Fusion-style): New Component / Create Components from Bodies, active component, per-component origin/bodies/sketches/timeline entries, occurrences with transforms, Copy/Paste vs Paste New, nested Browser tree with visibility and isolate; Ground, Move/Copy of occurrences, joints (rigid, revolute, slider, cylindrical, pin-slot, planar, ball) by joint origins with limits and Drive Joints, As-built Joint, Rigid Group, Contact Sets (driving and motion studies stop where bodies in a set would pass through each other), Motion Study (joint values keyed along a timeline, playback, export of occurrence positions as JSON/CSV), Exploded views (automatic or by hand, shown without changing placements); interference, per-component physical properties; STEP with assembly structure. Groundwork done: component tree, occurrences with transforms (instances, Paste New), world placement, active component as authoring frame, ground, Capture/Revert Position, moving bodies and sketches. UI: ASSEMBLE panel dialogs for New Component, Joint (snaps on faces, edges, circles and vertices; animated motion preview; offsets, flip, limits), As-built Joint, Joint Origin, Rigid Group, Drive Joints (live slider), Motion Link and Interference (overlaps shown red); joints in the timeline and the Browser | in progress | 32 |
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| M10 | Sheet metal: flange (base, edge, contour), hem, unfold/refold, convert, flat pattern + DXF, rules: done (oracle 67-76). PLASTIC enclosure subset: Boss, Rib, Web, Lip/Groove, Snap Fit, Rest, Plastic Rules (library, edit, assign; rule draft and clearance as feature defaults): done, no Fusion oracle (licence), tested against hand-computed geometry. UI: SHEET METAL and PLASTIC tabs in Fusion's layout with dialogs (live preview, Edit Feature, pre-selection) for Flange, Hem, Unfold/Refold, Convert, Sheet Metal Rules, Create Flat Pattern (flat view with bend lines, bend table, DXF export), Boss, Lip/Groove, Snap Fit, Rest, Manage and Assign Plastic Rules; Bend (Fold) has no engine command yet | in progress | 36 |
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| M11 | 2D drawings | deferred | — |
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| M12 | Release: installers, signing, docs, performance | planned | 16 |
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| M14 | Configurations: a table of rows (parameter expressions and feature suppressions per row) switched with config.activate (undoable, all or nothing), kept through parameter renames and feature deletes (FusionStartDesignConfigModeCmd, FusionShowDesignConfigPanelCmd, config.column/row/activate). Left: configuration rules, per-row materials and appearances | in progress | 4 |
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| M13 | Never lose work: atomic saves (temporary file, flush, rename; a crash at any moment leaves the old file or the new one) with the replaced version kept as `<file>.bak`; autosave of unsaved changes to the recovery folder every 5 minutes (preference) and after big operations, only when something changed; "Recover unsaved design?" on the next launch (`doc.recovery_list`, `doc.recover`, `doc.recovery_discard`); a kill-mid-save test (process killed while saving a 0.5 MB design 25 times). File format: `"format": "solvecraft/2"`, older formats upgraded step by step (`doc::format`), newer ones refused with a message, out-of-range numbers and broken placements refused; a corpus of designs saved by M0, components-era, joints-era and current builds (apps/solvecraft-cli/tests/corpus) that must open and evaluate as saved; damaged and hostile variants (truncation, bit flips, hostile values, removed keys, repeated features, deep nesting) never panic | done | 6 |
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## Known limitations
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- Fillets and chamfers: straight edges (convex or concave) between planar faces with perpendicular
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planar end faces; whole smooth loops of a planar face, picked whole or by one edge (tangent
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chain), including circles and walls at any angle (boss bases and tops, bores, pocket floors,
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plate outlines), loops with sharp corners between straight edges (the blends meet in mitres), runs of
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neighbouring edges along a planar face's loop (two top edges of a box: mitred, ending square;
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with the edge between them too, the corner becomes a sphere octant),
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rounded corners rounded again (sphere octants, tori at concave corners); every edge of a
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convex planar body or of an extruded part; fillets inside patterns; closed chains of curved
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edges between any two smooth sides (a branch pipe on a main pipe), by a rolling ball (the
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blend a rational B-spline through exact arcs), closed or ending at planar faces square to the
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edges.
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- Booleans: prisms along one direction (plates with holes, slots, patterns of them, equal
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sections stacked end to end) are combined exactly in 2D; bodies touching along one whole face
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(a part and its mirror image) are stitched; coincident planar faces are pushed apart when
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their neighbours are planes or cylinders. Other coincident curved configurations can still
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fail. Fully internal voids are not supported. Spheres are built from six pole-free patches.
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- Mass properties come from fine tessellation (curved faces within ~1e-4 relative); triangles
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that cut through curved faces (trimmed faces after booleans) are split onto the surface first.
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- STEP import (our own reader, crates/kernel/src/step_in; all 29 Fusion STEP files pass
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`cargo xtask step-corpus`) reads solids (B-rep with analytic and B-spline geometry), units,
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product names, colours and assemblies; offset surfaces and pcurve-only edges are not read yet,
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and assembly components are flattened into bodies. Closed periodic faces (torus, B-spline
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bands) are split in two for meshing; measure() uses a finer tolerance for small radii.
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- No persistent naming (fillet edges are re-found by position; projected sketch geometry too).
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- Free-form curves cut at a tangent touch (no clean crossing) enter that profile as polylines.
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Sweeps along 3D sketch curves follow their polyline (smooth walls when the path is smooth).
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- Shell and offset faces work on bodies of planes, cylinders, cones and spheres (convex or not:
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filleted boxes, bosses, domes, countersinks); draft on convex planar bodies and on walls (planes, cylinders → cones) between caps; lofts through three or more sections are smooth (B-spline sides through every section), two
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sections ruled.
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## Kernel
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truck (Apache-2.0) behind our own `kernel` crate, with our own blend operation and boolean
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retry/validation; see `plan/adr/0001-geometry-kernel.md` (local) — summary in README.
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