fix: saving follows symbolic links and keeps the file's permissions (#845)

A save through a symbolic link replaces the file it points to and keeps the link; the saved file and its backup keep the original permissions.
This commit is contained in:
Lasse Lian authored and GitHub committed 2026-10-13 16:32:55 -04:00
1 parent ec5d7f9789
commit 4d8c80a86d
2 files changed
+136 -5

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+133 -4
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@@ -47,12 +47,40 @@ enum Step {
Replaced,
}
/// Most links followed before a path is called a loop.
const MAX_LINK_HOPS: usize = 40;
/// The file a save has to replace: `path`, or where a symbolic link at `path` (or a chain of
/// them) leads, so a design linked into a project from a synced folder is saved there and the
/// link survives. A link whose target is missing resolves to the place the target would be.
fn resolve_links(path: &Path) -> std::io::Result<PathBuf> {
let mut at = path.to_path_buf();
for _ in 0..MAX_LINK_HOPS {
if !fs::symlink_metadata(&at).is_ok_and(|m| m.file_type().is_symlink()) {
return Ok(at);
}
let to = fs::read_link(&at)?;
at = if to.is_absolute() { to } else { at.parent().map(|d| d.join(&to)).unwrap_or(to) };
}
Err(std::io::Error::new(std::io::ErrorKind::InvalidInput, format!("{}: too many levels of symbolic links", path.display())))
}
/// Give the file that replaces `old` the permissions `old` had (a private `0600` design must not
/// come back readable by everyone, a group's `0664` must not lose the group's write access).
fn keep_permissions(old: &Option<fs::Permissions>, new: &Path) {
if let Some(p) = old {
let _ = fs::set_permissions(new, p.clone());
}
}
fn write_steps(path: &Path, bytes: &[u8], backup: bool, stop: Option<Step>) -> std::io::Result<()> {
let permissions = fs::metadata(path).ok().filter(|m| m.is_file()).map(|m| m.permissions());
let tmp = temp_beside(path, "new");
if let Err(e) = write_synced(&tmp, bytes) {
let _ = fs::remove_file(&tmp);
return Err(e);
}
keep_permissions(&permissions, &tmp);
if stop == Some(Step::TempWritten) {
return Ok(());
}
@@ -60,7 +88,10 @@ fn write_steps(path: &Path, bytes: &[u8], backup: bool, stop: Option<Step>) -> s
// Copy (not move) the old file, so the target exists at every moment.
let old = fs::read(path);
let bak_tmp = temp_beside(path, "bak");
let r = old.and_then(|old| write_synced(&bak_tmp, &old)).and_then(|_| fs::rename(&bak_tmp, backup_path(path)));
let r = old
.and_then(|old| write_synced(&bak_tmp, &old))
.map(|_| keep_permissions(&permissions, &bak_tmp))
.and_then(|_| fs::rename(&bak_tmp, backup_path(path)));
if let Err(e) = r {
let _ = fs::remove_file(&bak_tmp);
let _ = fs::remove_file(&tmp);
@@ -85,18 +116,22 @@ fn write_steps(path: &Path, bytes: &[u8], backup: bool, stop: Option<Step>) -> s
}
/// Write `bytes` to `path` atomically; with `backup`, the file being replaced is kept as
/// `<path>.bak` first.
/// `<path>.bak` first. A symbolic link at `path` is followed (the file it points to is replaced,
/// the link stays), and the file keeps the permissions it had.
pub fn write_atomic(path: &Path, bytes: &[u8], backup: bool) -> std::io::Result<()> {
// In the browser the host stores files (one write is already atomic there).
if cfg!(target_arch = "wasm32") {
let _ = backup;
return crate::vfs::write(&path.to_string_lossy(), bytes);
}
write_steps(path, bytes, backup, None)
write_steps(&resolve_links(path)?, bytes, backup, None)
}
/// Leftover temporary files of saves that never finished (a crash part way), next to `path`.
/// Leftover temporary files of saves that never finished (a crash part way), next to `path`
/// (next to the file a link at `path` points to, where a save puts them).
pub fn stale_temps(path: &Path) -> Vec<PathBuf> {
let resolved = resolve_links(path).unwrap_or_else(|_| path.to_path_buf());
let path = resolved.as_path();
let Some(name) = path.file_name().map(|n| n.to_string_lossy().to_string()) else { return Vec::new() };
let dir = path.parent().filter(|d| !d.as_os_str().is_empty()).unwrap_or(Path::new("."));
let prefix = format!(".{name}.");
@@ -165,4 +200,98 @@ mod tests {
assert!(!p.exists());
let _ = fs::remove_dir_all(&d);
}
#[cfg(unix)]
mod unix {
use super::*;
use std::os::unix::fs::{PermissionsExt, symlink};
fn mode(p: &Path) -> u32 {
fs::metadata(p).unwrap().permissions().mode() & 0o777
}
/// saving through a link replaces the file it points to and leaves the link.
#[test]
fn a_save_through_a_link_updates_the_target() {
let d = dir("link");
fs::create_dir_all(d.join("cloud")).unwrap();
fs::create_dir_all(d.join("work")).unwrap();
let target = d.join("cloud").join("a.solidcraft");
let link = d.join("work").join("a.solidcraft");
write_atomic(&target, b"one", false).unwrap();
symlink(&target, &link).unwrap();
write_atomic(&link, b"two", true).unwrap();
assert!(fs::symlink_metadata(&link).unwrap().file_type().is_symlink(), "the link stays a link");
assert_eq!(fs::read(&target).unwrap(), b"two");
assert_eq!(fs::read(&link).unwrap(), b"two");
assert_eq!(fs::read(backup_path(&target)).unwrap(), b"one", "the backup sits beside the real file");
assert!(!backup_path(&link).exists());
let _ = fs::remove_dir_all(&d);
}
#[test]
fn relative_and_chained_links_are_followed() {
let d = dir("chain");
fs::create_dir_all(d.join("real")).unwrap();
fs::create_dir_all(d.join("mid")).unwrap();
let target = d.join("real").join("a.solidcraft");
write_atomic(&target, b"one", false).unwrap();
symlink("../real/a.solidcraft", d.join("mid").join("b")).unwrap();
symlink("mid/b", d.join("c")).unwrap();
write_atomic(&d.join("c"), b"two", false).unwrap();
assert_eq!(fs::read(&target).unwrap(), b"two");
assert!(fs::symlink_metadata(d.join("c")).unwrap().file_type().is_symlink());
assert!(fs::symlink_metadata(d.join("mid").join("b")).unwrap().file_type().is_symlink());
let _ = fs::remove_dir_all(&d);
}
#[test]
fn a_dangling_link_is_filled_in_and_a_loop_is_an_error() {
let d = dir("dangling");
let link = d.join("a.solidcraft");
let target = d.join("later.solidcraft");
symlink(&target, &link).unwrap();
write_atomic(&link, b"new", true).unwrap();
assert_eq!(fs::read(&target).unwrap(), b"new");
assert!(fs::symlink_metadata(&link).unwrap().file_type().is_symlink());
let (x, y) = (d.join("x"), d.join("y"));
symlink(&y, &x).unwrap();
symlink(&x, &y).unwrap();
let e = write_atomic(&x, b"loop", true).unwrap_err();
assert!(e.to_string().contains("symbolic links"), "{e}");
let _ = fs::remove_dir_all(&d);
}
/// a private design stays private, a group's file keeps the group's access, and
/// the backup carries the same permissions.
#[test]
fn a_save_keeps_the_permissions() {
let d = dir("mode");
for want in [0o600, 0o640, 0o664, 0o444] {
let p = d.join(format!("a{want:o}.solidcraft"));
write_atomic(&p, b"one", false).unwrap();
fs::set_permissions(&p, fs::Permissions::from_mode(want)).unwrap();
write_atomic(&p, b"two", true).unwrap();
assert_eq!(fs::read(&p).unwrap(), b"two");
assert_eq!(mode(&p), want, "{want:o}");
assert_eq!(mode(&backup_path(&p)), want, "backup {want:o}");
let _ = fs::set_permissions(&p, fs::Permissions::from_mode(0o644));
}
let _ = fs::remove_dir_all(&d);
}
#[test]
fn a_save_through_a_link_keeps_the_targets_permissions() {
let d = dir("linkmode");
let target = d.join("a.solidcraft");
write_atomic(&target, b"one", false).unwrap();
fs::set_permissions(&target, fs::Permissions::from_mode(0o600)).unwrap();
symlink(&target, d.join("l")).unwrap();
write_atomic(&d.join("l"), b"two", true).unwrap();
assert_eq!(mode(&target), 0o600);
assert_eq!(mode(&backup_path(&target)), 0o600);
let _ = fs::remove_dir_all(&d);
}
}
}
+3 -1
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@@ -36,7 +36,9 @@ keep a model's faces (for loads, boundary conditions or feature edges); other 3M
them. The format is specified in [`docs/formats/3mf-face-tags.md`](https://github.com/bherbruck/solidcraft/blob/main/docs/formats/3mf-face-tags.md).
Saves are atomic: a crash at any moment leaves either the old file or the new one, and the
replaced version is kept as `<file>.bak`. Unsaved changes are autosaved to a recovery folder,
replaced version is kept as `<file>.bak`. A save keeps the file's permissions, and a design
opened through a symbolic link (a synced folder linked into a project) is saved into the file the
link points to, so the link stays. Unsaved changes are autosaved to a recovery folder,
and the next launch offers to recover them. Older design files are upgraded on open, and files
from a newer version are refused with a message.