Rounding an edge that runs into an earlier round of the same radius (a box's edges filleted one at a time, the first tutorial): the earlier round is undone (its faces deleted and healed) and both edges rounded together, the same body as picking both at once; another radius says what to do instead of 'the faces at the edge ends must be planar'

Co-Authored-By: Claude Opus 5.5 <[email protected]>
Claude-Session: https://claude.ai/code/session_01AS5Tn3xieewUSg3uxrMVdL
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bherbruckandClaude Opus 5.5 committed 2026-10-10 00:04:37 +00:00
1 parent d7f9f0a516
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+18
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@@ -180,6 +180,24 @@ fn shell_after_a_drilled_hole() {
}
}
/// Rounding an edge that runs into an earlier round of the same radius (filleting a box's
/// edges one at a time): the same body as picking both at once. Another radius says so.
#[test]
fn fillet_into_an_earlier_round() {
let box_ = json!({"command": "solid.box", "params": {"length": 60, "width": 40, "height": 15}});
let both = script(json!([box_, {"command": "solid.fillet", "params": {"edges": [[30, 0, 15], [60, 0, 7]], "radius": 2}}]));
let one_by_one = script(json!([
box_,
{"command": "solid.fillet", "params": {"edges": [[30, 0, 15]], "radius": 2}},
{"command": "solid.fillet", "params": {"edges": [[60, 0, 7]], "radius": 2}}
]));
let (a, b) = (total_volume(&both), total_volume(&one_by_one));
assert!((a - b).abs() < 1e-6 * a, "{a} vs {b}");
let mut s = script(json!([box_, {"command": "solid.fillet", "params": {"edges": [[30, 0, 15]], "radius": 2}}]));
let e = s.execute("solid.fillet", &json!({"edges": [[60, 0, 7]], "radius": 3})).unwrap_err();
assert!(e.to_string().contains("not supported yet: an edge running into an earlier round of another radius"), "{e}");
}
/// Seeds that run clean: no failure, no invalid body, no volume going the wrong way.
#[test]
fn fixed_seeds_run_clean() {
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@@ -361,6 +361,15 @@ fn blend(body: &Body, edges: &[Vec3], r: f64, shape: Shape, what: &str) -> Resul
let attempt = match guard(what, || blend_one(&solid, &edge, size, r, shape)) {
Ok(o) => Ok((o, vec![j])),
// A curved edge, or one between curved faces: roll a ball along its smooth chain.
// A straight edge running into an earlier round of the same radius: that round
// undone and both edges rounded together (they meet in a mitre, as when picked
// at once).
Err(e) if !curved_case(&solid, &edge) && e.to_string().contains("edge ends must be planar") && shape == Shape::Round => {
unround_and_blend(&cur, &edge, r, what).map(|b| ((*b.solid).clone(), vec![j])).map_err(|e2| match &e2 {
KernelError::Failed(m) if m.starts_with("not supported yet: an edge running into") => e2,
_ => KernelError::Failed(format!("{e} ({e2})")),
})
}
Err(e) if !curved_case(&solid, &edge) => Err(e),
Err(e) => match smooth_chain(&solid, &edge) {
Some(ids) => {
@@ -799,6 +808,54 @@ pub fn chamfer_sides(body: &Body, edges: &[Vec3], d1: f64, side: ChamferSide, fl
Ok(cur)
}
thread_local! {
static UNROUNDING: std::cell::Cell<bool> = const { std::cell::Cell::new(false) };
}
/// Round `edge` of `cur` where an end runs into an earlier round of radius `r`: the round is
/// deleted (its faces healed back to the sharp edge) and both edges rounded in one go.
fn unround_and_blend(cur: &Body, edge: &mt::Edge, r: f64, what: &str) -> Result<Body> {
if UNROUNDING.with(|c| c.get()) {
return Err(unsupported("rounds meeting rounds"));
}
let size = cur.size();
let mesh = cur.tessellate((size * 1e-3).max(1e-3))?;
let info = cur.faces((size * 1e-3).max(1e-3))?;
let curved = |f: usize| info.get(f).is_some_and(|x| x.plane_normal.is_none());
let ends = [from_p3(edge.absolute_front().point()), from_p3(edge.absolute_back().point())];
let mut round: Option<(usize, Vec3)> = None;
for q in ends {
let near = mesh
.triangles
.iter()
.zip(&mesh.tri_face)
.filter(|(_, f)| curved(**f as usize))
.filter_map(|(t, f)| mesh.tri(t).map(|[x, y, z]| (q.dist((x + y + z) / 3.0), *f as usize, (x + y + z) / 3.0)))
.min_by(|a, b| a.0.total_cmp(&b.0));
if let Some((d, f, c)) = near
&& d < r * 2.0
{
round = Some((f, c));
break;
}
}
let (g, on_g) = round.ok_or_else(|| unsupported("the faces at the edge ends must be planar"))?;
let cyl = crate::topo::cylinder_face_at(cur, on_g).ok_or_else(|| unsupported("only rounds (cylinders) at the edge ends"))?;
if (cyl.radius - r).abs() > 1e-4 * r.max(1.0) || cyl.internal {
return Err(unsupported("an edge running into an earlier round of another radius (round both with one radius, or pick them together)"));
}
let faces = crate::offset::with_same_surface(cur, &[g]);
let sharp = crate::delete_face::delete_faces(cur, &faces)?;
let mid = (ends[0] + ends[1]) * 0.5;
// The restored edge: nearest the middle of the round (its centroid), not its ends (where
// the new edge is near too).
let old = info.get(g).map(|x| x.centroid).unwrap_or(on_g);
UNROUNDING.with(|c| c.set(true));
let r2 = blend(&sharp, &[old, mid], r, Shape::Round, what);
UNROUNDING.with(|c| c.set(false));
r2
}
pub(crate) fn chamfer_tool(cur: &Body, p: Vec3, s: f64, k: usize) -> Result<Body> {
chamfer_tool_sides(cur, p, s, None, k)
}