Merge pull request #196 from 0xlillith/fix/solidcraft-ci-followup

docs: clarify SolidCraft clone and compatible build names
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bherbruck authored and GitHub committed 2026-10-11 18:17:47 -04:00
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@@ -16,12 +16,19 @@ You need stable Rust 1.95 or newer (required by egui/eframe 0.36). For the web
build you also need `rustup target add wasm32-unknown-unknown` and [`trunk`](https://trunkrs.dev).
```sh
git clone https://github.com/bherbruck/solidcraft && cd solvecraft
git clone https://github.com/bherbruck/solidcraft && cd solidcraft
cargo run --release -p solvecraft -- --sample # desktop app with a sample part
cargo xtask test # unit, engine and UI-scenario tests
cargo xtask ci # everything a PR must pass (see below)
```
SolidCraft is the product and repository name. Cargo packages and executables retain
their `solvecraft` names for compatibility with existing scripts and MCP clients.
Build the desktop app with `cargo build --release -p solvecraft`, or the CLI with
`cargo build --release -p solvecraft-cli`. Run the CLI with
`cargo run --release -p solvecraft-cli -- commands` (or `target/release/solvecraft-cli commands`
after building). There is no Cargo package named `solidcraft`.
Web: `cd apps/solvecraft-web && trunk serve --release`, then open the printed URL (`?sample`
opens the sample part, `?webgl` forces WebGL2). Saving and opening files in the browser needs
HTTPS or localhost, because it uses the Origin Private File System.