New kernel file blend_variable.rs. The hooks into blend.rs are visibility
only: plane_normal, vtx, rebuild_face and unsupported are now pub(crate).
- fillet_variable(body, edge, start, r0, r1) works on the same edge
configuration as the constant fillet (straight edge, planar faces, end
faces square to it). The radius runs linearly from the end nearest
`start`, and every section square to the edge is a circular arc. The
blend is an exact degree (2, 1) rational B-spline: arc control points
move linearly.
- fillet_chord(body, edges, chord): the radius per edge comes from its
face angle (chord = 2 r cos(phi/2)).
Fillet feature: style constant | chord | variable {radius2, start};
FusionFilletEdgesCommand takes type, radius2 and start.
Tests:
- Variable 2 -> 5 on a box edge removes (1 - pi/4) L (r0^2 + r0 r1 + r1^2)/3.
Starting from the other end gives the same solid; equal radii give the
constant fillet; too large is refused.
- Chord 4 on a right angle equals radius 4/sqrt(2).
- Engine: both types by command.
Co-Authored-By: Claude Opus 5.5 <[email protected]>
Claude-Session: https://claude.ai/code/session_01AS5Tn3xieewUSg3uxrMVdL
272 lines
14 KiB
Rust
272 lines
14 KiB
Rust
//! Fillets beyond a constant radius: a radius that varies along the edge (from one end to the
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//! other) and chord-length fillets (the width across the blend given instead of the radius).
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//!
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//! Variable radius: a straight, convex or concave edge between two planar faces whose ends each
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//! touch one more planar face square to the edge (the configuration of `blend`). Every section
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//! square to the edge is a circular arc tangent to both faces, its radius running linearly from
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//! one end to the other; the arcs' control points move linearly, so the blend is exactly a
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//! rational B-spline of degree 2 across and 1 along.
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use std::collections::HashMap;
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use solvecraft_geom::Vec3;
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use truck_modeling::{self as mt, builder};
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use crate::blend::{plane_normal, rebuild_face, unsupported, vtx};
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use crate::body::{Body, Solid, p3};
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use crate::{KernelError, Result, guard};
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/// The radius of a chord-length fillet between faces whose in-face directions (away from the
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/// edge) make the angle `phi`: the arc spans π − φ, so the chord is 2 r cos(φ/2).
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fn chord_radius(chord: f64, phi: f64) -> f64 {
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chord / (2.0 * (phi / 2.0).cos())
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}
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/// The two planar faces at an edge, the in-face directions away from it (`t1`, `t2`), the
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/// first face's normal, the angle between the directions and the side of the material.
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struct EdgeFrame {
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i1: usize,
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i2: usize,
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n1: Vec3,
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t1: Vec3,
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t2: Vec3,
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phi: f64,
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side: f64,
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}
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fn edge_frame(faces: &[&mt::Face], edge: &mt::Edge) -> Result<EdgeFrame> {
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let on_edge: Vec<usize> = (0..faces.len()).filter(|i| faces.get(*i).is_some_and(|f| f.edge_iter().any(|e| e.id() == edge.id()))).collect();
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let [i1, i2] = on_edge[..] else { return Err(unsupported("the edge is not between two faces")) };
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let (Some(f1), Some(f2)) = (faces.get(i1), faces.get(i2)) else { return Err(KernelError::Failed("faces".into())) };
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let (Some(n1), Some(n2)) = (plane_normal(f1), plane_normal(f2)) else { return Err(unsupported("both faces next to the edge must be planar")) };
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let into = |f: &mt::Face, n: Vec3| -> Option<Vec3> {
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let e = f.boundary_iters().into_iter().flatten().find(|e| e.id() == edge.id())?;
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let dir = (vtx(e.back()) - vtx(e.front())).normalized()?;
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n.cross(dir).normalized()
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};
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let (Some(t1), Some(t2)) = (into(f1, n1), into(f2, n2)) else { return Err(KernelError::Failed("blend: edge direction".into())) };
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let phi = t1.dot(t2).clamp(-1.0, 1.0).acos();
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let convex = n1.dot(t2) < -1e-9 && n2.dot(t1) < -1e-9;
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let concave = n1.dot(t2) > 1e-9 && n2.dot(t1) > 1e-9;
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if !(phi > 1e-3 && phi < std::f64::consts::PI - 1e-3) || !(convex || concave) {
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return Err(unsupported("the faces at the edge are tangent or the edge is ambiguous"));
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}
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Ok(EdgeFrame { i1, i2, n1, t1, t2, phi, side: if convex { -1.0 } else { 1.0 } })
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}
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/// Fillet one straight edge with radius `r0` at its end nearest `start` and `r1` at the other.
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pub fn fillet_variable(body: &Body, edge_at: Vec3, start: Vec3, r0: f64, r1: f64) -> Result<Body> {
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body.require_brep("fillet")?;
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for r in [r0, r1] {
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if !(r.is_finite() && r > 1e-6 && r < 1e6) {
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return Err(KernelError::Invalid("fillet radii must be positive".into()));
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}
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}
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let edge = crate::surfaces::edge_near(body, edge_at).ok_or_else(|| KernelError::Invalid(format!("no edge at {edge_at:?}")))?;
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let size = body.size();
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guard("variable fillet", || {
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let solid: &Solid = &body.solid;
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if !matches!(edge.curve(), mt::Curve::Line(_)) {
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return Err(unsupported("only straight edges take a variable radius"));
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}
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let shells = solid.boundaries();
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let (si, shell) = shells
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.iter()
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.enumerate()
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.find(|(_, sh)| sh.edge_iter().any(|e| e.id() == edge.id()))
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.ok_or_else(|| KernelError::Failed("edge not found".into()))?;
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let faces: Vec<&mt::Face> = shell.face_iter().collect();
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let fr = edge_frame(&faces, &edge)?;
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let (v0, v1) = (edge.absolute_front().clone(), edge.absolute_back().clone());
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// r0 at the end nearest `start` (the edge keeps its own direction).
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let (ra, rb) = if vtx(&v1).dist(start) < vtx(&v0).dist(start) { (r1, r0) } else { (r0, r1) };
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let (p0, p1) = (vtx(&v0), vtx(&v1));
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let d = (p1 - p0).normalized().ok_or_else(|| KernelError::Failed("zero-length edge".into()))?;
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let tol = (size * 1e-7).max(1e-9);
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let back = |r: f64| r / (fr.phi / 2.0).tan();
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// Each end: the end face and its edges along the two faces.
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struct End {
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v: mt::Vertex,
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g: usize,
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e1: mt::Edge,
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e2: mt::Edge,
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}
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let mut ends = Vec::new();
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for (v, p, r) in [(&v0, p0, ra), (&v1, p1, rb)] {
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let at_v: Vec<usize> = (0..faces.len()).filter(|i| faces.get(*i).is_some_and(|f| f.vertex_iter().any(|x| &x == v))).collect();
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let others: Vec<usize> = at_v.iter().copied().filter(|i| *i != fr.i1 && *i != fr.i2).collect();
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let [g] = others[..] else { return Err(unsupported("each end of the edge must touch exactly one more face")) };
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let gf = faces.get(g).ok_or_else(|| KernelError::Failed("face".into()))?;
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let ng = plane_normal(gf).ok_or_else(|| unsupported("the faces at the edge ends must be planar"))?;
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if ng.dot(d).abs() < 1.0 - 1e-9 {
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return Err(unsupported("the faces at the edge ends must be perpendicular to the edge"));
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}
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let shared = |fi: usize| -> Result<mt::Edge> {
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let f = faces.get(fi).ok_or_else(|| KernelError::Failed("face".into()))?;
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f.edge_iter()
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.find(|e| e.id() != edge.id() && (e.front() == v || e.back() == v) && gf.edge_iter().any(|x| x.id() == e.id()))
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.ok_or_else(|| unsupported("unexpected corner topology"))
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};
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let (e1, e2) = (shared(fr.i1)?, shared(fr.i2)?);
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for (e, t) in [(&e1, fr.t1), (&e2, fr.t2)] {
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if !matches!(e.curve(), mt::Curve::Line(_)) {
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return Err(unsupported("the edges at the corners must be straight"));
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}
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let other = if e.front() == v { vtx(e.back()) } else { vtx(e.front()) };
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let along = (other - p).dot(t);
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if (other - p - t * along).len() > tol * 100.0 + 1e-7 || along <= back(r) + tol {
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return Err(unsupported("the blend is larger than the neighbouring faces"));
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}
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}
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ends.push(End { v: v.clone(), g, e1, e2 });
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}
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let [end0, end1] = &ends[..] else { return Err(KernelError::Failed("ends".into())) };
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if end0.g == end1.g {
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return Err(unsupported("both ends touch the same face"));
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}
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let (s0, s1) = (back(ra), back(rb));
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let (pa0, pb0, pa1, pb1) = (p0 + fr.t1 * s0, p0 + fr.t2 * s0, p1 + fr.t1 * s1, p1 + fr.t2 * s1);
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let (a0, b0, a1, b1) = (builder::vertex(p3(pa0)), builder::vertex(p3(pb0)), builder::vertex(p3(pa1)), builder::vertex(p3(pb1)));
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let arc_mid = |p: Vec3, s: f64, r: f64| {
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let c = p + fr.t1 * s + fr.n1 * (r * fr.side);
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c + (p - c).normalized().unwrap_or(-fr.n1) * r
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};
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let c0 = builder::circle_arc(&a0, &b0, p3(arc_mid(p0, s0, ra)));
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let c1 = builder::circle_arc(&a1, &b1, p3(arc_mid(p1, s1, rb)));
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let la = builder::line(&a0, &a1);
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let lb = builder::line(&b0, &b1);
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let mut subst: HashMap<mt::EdgeID, mt::Edge> = HashMap::new();
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for (end, a, b) in [(end0, &a0, &b0), (end1, &a1, &b1)] {
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for (e, nv) in [(&end.e1, a), (&end.e2, b)] {
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let (f, bk) = (e.absolute_front(), e.absolute_back());
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let ne = if f == &end.v { builder::line(nv, bk) } else { builder::line(f, nv) };
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subst.insert(e.id(), ne);
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}
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}
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let mut new_faces: Vec<mt::Face> = Vec::with_capacity(faces.len() + 1);
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for (i, f) in faces.iter().enumerate() {
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let nf = if i == fr.i1 {
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let mut m = subst.clone();
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m.insert(edge.id(), la.clone());
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rebuild_face(f, &m, &[])?
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} else if i == fr.i2 {
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let mut m = subst.clone();
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m.insert(edge.id(), lb.clone());
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rebuild_face(f, &m, &[])?
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} else if i == end0.g {
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rebuild_face(f, &subst, std::slice::from_ref(&c0))?
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} else if i == end1.g {
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rebuild_face(f, &subst, std::slice::from_ref(&c1))?
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} else {
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(*f).clone()
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};
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new_faces.push(nf);
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}
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// The blend surface: rational quadratic arcs (tangent points and the edge point, middle
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// weight sin(φ/2)) at each end, joined linearly.
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let w = (fr.phi / 2.0).sin();
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let h = |p: Vec3, wt: f64| mt::Vector4::new(p.x * wt, p.y * wt, p.z * wt, wt);
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let ctrl = vec![vec![h(pa0, 1.0), h(pa1, 1.0)], vec![h(p0, w), h(p1, w)], vec![h(pb0, 1.0), h(pb1, 1.0)]];
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let bsp = mt::BSplineSurface::new((mt::KnotVec::bezier_knot(2), mt::KnotVec::bezier_knot(1)), ctrl);
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let mut surf = mt::Surface::NurbsSurface(mt::NurbsSurface::new(bsp));
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// Outward: away from the arc centre on a convex edge, toward it on a concave one.
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let (c, mid) = (p0 + fr.t1 * s0 + fr.n1 * (ra * fr.side), arc_mid(p0, s0, ra));
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let outward = (mid - c) * (-fr.side);
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{
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use mt::{ParametricSurface3D, SearchParameter};
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if let Some((u, v)) = surf.search_parameter(p3(mid), None, 100) {
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let nn = surf.normal(u, v);
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if Vec3::new(nn.x, nn.y, nn.z).dot(outward) < 0.0 {
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surf = mt::Invertible::inverse(&surf);
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}
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}
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}
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// The blend face uses each new edge opposite to its neighbour.
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let f1_forward =
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faces.get(fr.i1).is_some_and(|f| f.boundaries().iter().any(|w| w.edge_iter().any(|e| e.id() == edge.id() && e.front() == &v0)));
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let wire: mt::Wire = if f1_forward {
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vec![c0.clone(), lb.clone(), c1.inverse(), la.inverse()].into()
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} else {
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vec![la.clone(), c1.clone(), lb.inverse(), c0.inverse()].into()
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};
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let blend = mt::Face::try_new(vec![wire], surf).map_err(|e| KernelError::Failed(format!("fillet face: {e}")))?;
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new_faces.push(blend);
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let mut shells = solid.boundaries().clone();
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if let Some(sh) = shells.get_mut(si) {
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*sh = new_faces.into();
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}
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Body::new(Solid::try_new(shells).map_err(|e| KernelError::Failed(format!("variable fillet produced an invalid solid: {e}")))?)
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})
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}
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/// Chord-length fillet: each edge (straight, between planar faces) rounded so that the blend
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/// is `chord` wide across; edges with the same face angle share a radius.
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pub fn fillet_chord(body: &Body, edges: &[Vec3], chord: f64) -> Result<Body> {
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body.require_brep("fillet")?;
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if !(chord.is_finite() && chord > 1e-6 && chord < 1e6) {
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return Err(KernelError::Invalid("the chord length must be positive".into()));
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}
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if edges.is_empty() || edges.len() > 1000 {
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return Err(KernelError::Invalid("select 1…1000 edges".into()));
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}
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// Radius per edge from its face angle.
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let mut groups: Vec<(f64, Vec<Vec3>)> = Vec::new();
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for p in edges {
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let e = crate::surfaces::edge_near(body, *p).ok_or_else(|| KernelError::Invalid(format!("no edge at {p:?}")))?;
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let shell =
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body.solid.boundaries().iter().find(|sh| sh.edge_iter().any(|x| x.id() == e.id())).ok_or_else(|| KernelError::Failed("edge".into()))?;
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let faces: Vec<&mt::Face> = shell.face_iter().collect();
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let fr = edge_frame(&faces, &e)?;
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let r = chord_radius(chord, fr.phi);
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match groups.iter_mut().find(|(gr, _)| (gr - r).abs() <= 1e-9 * r) {
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Some((_, v)) => v.push(*p),
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None => groups.push((r, vec![*p])),
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}
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}
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let mut cur = body.clone();
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for (r, pts) in groups {
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cur = crate::fillet(&cur, &pts, r)?;
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}
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Ok(cur)
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}
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#[cfg(test)]
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mod tests {
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use super::*;
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use crate::{box_solid, measure};
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fn rel(a: f64, b: f64) -> f64 {
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(a - b).abs() / b.abs().max(1e-9)
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}
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/// The material a variable fillet removes from a right-angled edge of length L, radius
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/// running r0 → r1: ∫ (1 − π/4) r(t)² dt = (1 − π/4) L (r0² + r0 r1 + r1²) / 3.
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#[test]
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fn variable_radius_on_a_box_edge() {
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let b = box_solid(Vec3::ZERO, Vec3::new(10.0, 20.0, 30.0)).unwrap();
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// The edge along y at x = 10, z = 30; radius 2 at y = 0, 5 at y = 20.
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let f = fillet_variable(&b, Vec3::new(10.0, 10.0, 30.0), Vec3::new(10.0, 0.0, 30.0), 2.0, 5.0).unwrap();
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let removed = (1.0 - std::f64::consts::FRAC_PI_4) * 20.0 * (4.0 + 10.0 + 25.0) / 3.0;
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let v = measure(&f).unwrap().volume;
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assert!(rel(v, 6000.0 - removed) < 1e-4, "{v} vs {}", 6000.0 - removed);
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// Started from the other end: the same solid.
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let h = fillet_variable(&b, Vec3::new(10.0, 10.0, 30.0), Vec3::new(10.0, 20.0, 30.0), 5.0, 2.0).unwrap();
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assert!(rel(measure(&h).unwrap().volume, v) < 1e-9);
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// Equal radii give the constant fillet.
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let g = fillet_variable(&b, Vec3::new(10.0, 10.0, 30.0), Vec3::new(10.0, 0.0, 30.0), 3.0, 3.0).unwrap();
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let k = crate::fillet(&b, &[Vec3::new(10.0, 10.0, 30.0)], 3.0).unwrap();
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assert!(rel(measure(&g).unwrap().volume, measure(&k).unwrap().volume) < 1e-6);
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// Too big for the faces: refused.
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assert!(fillet_variable(&b, Vec3::new(10.0, 10.0, 30.0), Vec3::new(10.0, 0.0, 30.0), 2.0, 50.0).is_err());
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}
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#[test]
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fn chord_length_on_a_right_angle() {
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let b = box_solid(Vec3::ZERO, Vec3::new(10.0, 20.0, 30.0)).unwrap();
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// A right angle: chord c gives radius c / √2.
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let f = fillet_chord(&b, &[Vec3::new(10.0, 10.0, 30.0)], 4.0).unwrap();
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let k = crate::fillet(&b, &[Vec3::new(10.0, 10.0, 30.0)], 4.0 / 2f64.sqrt()).unwrap();
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assert!(rel(measure(&f).unwrap().volume, measure(&k).unwrap().volume) < 1e-9);
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}
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}
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