chore: clear dead-code and unused-import warnings

Remove the unused `crate::par::prelude` glob import in wire_gpu.rs and
the never-called `viewport_at_paper_point` method; fold its doc into the
screen-space twin that is actually used so no intra-doc link dangles.

Co-Authored-By: Claude Opus 4.8 <[email protected]>
This commit is contained in:
Hakan SevenandClaude Opus 4.8 committed 2026-06-26 18:04:52 +03:00
1 parent 4aa7abfa4e
commit 169a8cde3f
2 files changed
+2 -34

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+2 -32
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@@ -4032,38 +4032,8 @@ impl Scene {
}
}
/// Return the handle of the user viewport whose bounding rectangle contains
/// the given paper-space point, or `None` if no viewport matches. When
/// viewports overlap (e.g. a large viewport that runs off-screen spanning
/// smaller ones), pick the SMALLEST-area match — the topmost one the user
/// actually sees and means to click, not the first in document order.
pub fn viewport_at_paper_point(&self, px: f32, py: f32) -> Option<Handle> {
let layout_block = self.current_layout_block_handle();
self.document
.entities()
.filter_map(|e| {
let EntityType::Viewport(vp) = e else {
return None;
};
if !self.is_content_viewport_in_layout(vp, layout_block) || !vp.status.is_on {
return None;
}
let hw = (vp.width / 2.0) as f32;
let hh = (vp.height / 2.0) as f32;
let cx = vp.center.x as f32;
let cy = vp.center.y as f32;
if px >= cx - hw && px <= cx + hw && py >= cy - hh && py <= cy + hh {
Some((vp.common.handle, (vp.width * vp.height).abs()))
} else {
None
}
})
.min_by(|a, b| a.1.partial_cmp(&b.1).unwrap_or(std::cmp::Ordering::Equal))
.map(|(h, _)| h)
}
/// Like [`viewport_at_paper_point`] but tested against each viewport's
/// *visible* on-screen rectangle (clamped to the canvas), in screen pixels.
/// Return the handle of the user viewport whose *visible* on-screen
/// rectangle (clamped to the canvas) contains the given screen-pixel point.
/// Viewport activation goes through this so a click only enters a viewport
/// when it lands on the part the user can actually see — clicking the empty
/// area beside a viewport that runs off-screen no longer matches its full
-2
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@@ -27,8 +27,6 @@
use crate::scene::model::wire_model::WireModel;
use iced::wgpu;
#[cfg(not(target_arch = "wasm32"))]
use crate::par::prelude::*;
/// Allocate a VERTEX buffer with `mapped_at_creation` and write `data` directly
/// into the mapped slice. Skips the intermediate staging copy that