Commit Graph
918 Commits
Author SHA1 Message Date
Hakan SevenandClaude Opus 4.8 74c8d74a28 feat(ui): add dividers between viewport control chip items
Thin vertical separators between every control in the top-left chip
(split / split / render-mode / grid / snap) for clearer grouping.

Co-Authored-By: Claude Opus 4.8 <[email protected]>
2026-06-18 23:34:23 +03:00
Hakan SevenandClaude Opus 4.8 9eb805df23 feat(ui): unified viewport control chip + per-tile grid rendering
Move grid and grid-snap toggles off the status bar (and its customization
menu) into the top-left viewport chip, now a single container holding the
horizontal/vertical split buttons, render-mode picker, and grid/snap
toggles, sized to the render-mode picker. Add grid + magnet (snap) icons.

Render the grid per model tile from each tile's own grid_on, in its own
bounds and camera, instead of a single grid in the active tile. This stops
the grid flickering on/off as the cursor crosses panes or leaves the
viewport, and lets each pane show its own grid independently.

Co-Authored-By: Claude Opus 4.8 <[email protected]>
2026-06-18 23:29:34 +03:00
Hakan SevenandClaude Opus 4.8 d4a665a34c feat: per-viewport grid/snap, adopted from the active viewport
Make grid-snap a per-drawing view setting like grid visibility: drop it
from the persisted OSNAP set (settings.txt) and round-trip it through each
viewport's VPort SNAPMODE instead.

Grid display and grid-snap are now stored per model tile (like render
mode), written to and read from each tile's *Active VPort entry. The live
toggles mirror the active tile, and grid/snap are adopted from the active
viewport whenever it changes — on file load, tab switch, model-tile
activation, and new drawing — so they follow the active viewport rather
than a global preference.

Co-Authored-By: Claude Opus 4.8 <[email protected]>
2026-06-18 22:25:44 +03:00
Hakan SevenandClaude Opus 4.8 b2feeb716b refactor: make grid visibility per-drawing, not a global setting
Grid on/off now round-trips through the drawing's *Active VPort, so it is a
per-file view setting like every other CAD app treats it. Drop show_grid
from UserSettings (and its settings.txt key) and instead adopt the opened
file's saved grid_on on load. A legacy "grid=" line in an old settings file
is harmlessly ignored.

Co-Authored-By: Claude Opus 4.8 <[email protected]>
2026-06-18 22:11:27 +03:00
Hakan SevenandClaude Opus 4.8 cd17096f65 feat(io): persist grid/snap display state to the active VPort
Mirror the in-app grid and grid-snap toggles (plus the adaptive grid
spacing) onto the *Active VPort entries so a saved DWG/DXF reflects what
the user actually has on, instead of always writing VPort defaults. The
flags are stamped when the toggles change and again before a save, and
carried across the camera-sync VPort rebuild so they survive an orbit/pan.

Only grid_on, snap_on and grid_spacing have an OCS counterpart; the other
VPort view fields (view twist, clip planes, lens length, etc.) have no
in-app source and stay at their faithful defaults.

Co-Authored-By: Claude Opus 4.8 <[email protected]>
2026-06-18 22:05:25 +03:00
Hakan SevenandClaude Opus 4.8 aa81d7fe7e fix: bump acadrust to drop the forced VPORT grid in saved DWG/DXF
acadrust's DWG VPORT writer hardcoded grid_on=true, so every file OCS saved
showed a phantom grid in other CAD apps (BricsCAD, DWG TrueView) that was
invisible and unselectable in OCS. The writer now emits the VPort struct's
real grid_on (default false for OCS, which never forced it on), so the
stray grid no longer appears. (#121)

Co-Authored-By: Claude Opus 4.8 <[email protected]>
2026-06-18 21:57:50 +03:00
Hakan SevenandClaude Opus 4.8 02b0fc4dcf chore: drop brand names and orphaned PICK_HIGHLIGHT colours
Neutralise vendor references in comments to plain behavioural descriptions
(object acquisition / object snap). Remove the PICK_HIGHLIGHT and
PICK_HIGHLIGHT_DIM wire colours: their only consumer was the stripped
storm-sewer add-on, and the retained plugin acquisition pathway draws the
ObjectPick snap glyph and per-command hover previews instead, so the
constants are dead.

Co-Authored-By: Claude Opus 4.8 <[email protected]>
2026-06-18 21:28:07 +03:00
Hakan SevenandClaude Opus 4.8 5a36494ed7 chore: clear compiler warnings
Remove accidental dead code (unused imports, the superseded paste tool()
helper, a never-read TORIENT handles field, a duplicate let binding, an
unneeded mut) and mark intentional-but-unwired scaffolding with
allow(dead_code): the web-only save_to_bytes, the plugin loadable() probe,
the planned PICK_HIGHLIGHT colours, the DynFieldSpec label, and the layout
ribbon helpers. Native build is now warning-clean apart from the upstream
nom/quick-xml future-incompat notices.

Co-Authored-By: Claude Opus 4.8 <[email protected]>
2026-06-18 21:18:09 +03:00
Hakan SevenandClaude Opus 4.8 23844c137b fix(dim): keep dim line continuous when text sits above/below it
The dim-line break test used text_half + DIMGAP as its vertical
threshold, but DIMTAD 1/4 places the text exactly text_half + DIMGAP off
the line. The two terms cancel at the same DIMSCALE-scaled value, leaving
the comparison on the knife's edge — so a gap flickered into the line
depending on the DIMGAP/DIMSCALE combination. Drop DIMGAP from the
vertical threshold so above/below text stays strictly clear and the line
stays whole; centred text (DIMTAD 0) still breaks for the DIMTFILL
background. The horizontal half-width keeps DIMGAP so a real break clears
the text. (#94)

Co-Authored-By: Claude Opus 4.8 <[email protected]>
2026-06-18 21:09:56 +03:00
Hakan SevenandClaude Opus 4.8 188d310789 feat(pline): create polyline as a live entity so it snaps while drawing
The polyline was only committed to the document on finish, so its partial
geometry produced no snap points — you could not snap to vertices already
placed. Publish it as a real LwPolyline at the second vertex and replace
its geometry in place as later vertices land, so it lives in the document
(and the snapper) throughout the draw.

New CmdResult::CommitLiveEntity / UpdateLiveEntity{finish} plus a
set_live_handle() hook let a command own an entity mid-run. The create
pushes a single undo snapshot; in-place updates push none, so the whole
object reverts as one unit. Updates preserve the entity's handle and
layer (a fresh built entity carries a NULL handle that would desync it
from the document map key and drop it from rendering). (#119)

Co-Authored-By: Claude Opus 4.8 <[email protected]>
2026-06-18 21:02:50 +03:00
Hakan SevenandClaude Opus 4.8 cdd72c62ca fix(dyn): keep angle input box clear of the snap point near 0°
The DYN angle box was placed at full cursor radius along the mid-angle
direction. With a near-zero sweep that direction collapses onto the
cursor ray, planting the box on top of the cursor / snap point and
hiding it. Pull the box back along the ray and offset it to the side
opposite the distance box so the snap point stays visible. (#124)

Co-Authored-By: Claude Opus 4.8 <[email protected]>
2026-06-18 20:45:04 +03:00
Hakan SevenandClaude Opus 4.8 4d8ea95974 chore(release): bump to 0.6.1
Co-Authored-By: Claude Opus 4.8 <[email protected]>
v0.6.1
2026-06-18 16:37:27 +03:00
Hakan SevenandClaude Opus 4.8 e1d128c4dc fix(snap): priority-based osnap selection + true perpendicular
Object snaps were chosen purely by nearest screen distance, so the
"continuous" snaps that sit on the geometry (Nearest, Perpendicular)
were almost always closer than a discrete Endpoint/Midpoint/Center and
silently suppressed every other enabled snap. Selection is now
priority-then-distance: a higher-priority snap inside the aperture wins,
distance only breaks ties within a priority. (#118)

The aperture gate is `!(d2 < radius2)` rather than `d2 >= radius2` so a
NaN distance from degenerate geometry is rejected instead of passing the
gate and being chosen on rank alone (which fed a NaN point to the fill
tessellator and panicked).

Perpendicular now drops its foot from the command's drawing origin
(`Snapper::from_point`, set before each snap) instead of the cursor, so
the new segment is genuinely perpendicular to the target line rather than
just the nearest point on it.

Co-Authored-By: Claude Opus 4.8 <[email protected]>
2026-06-18 16:30:37 +03:00
Hakan SevenandClaude Opus 4.8 47f74a9b98 feat(clipboard): paste menu with paste-to-original and paste-as-block
Turn the ribbon Clipboard "Paste" button into a dropdown:
- Paste — existing pick-a-point paste.
- Paste to Original Coordinates — drops the clipboard at its source
  coordinates with no prompt.
- Paste as Block — wraps the clipboard contents in a new block definition
  and starts an interactive insert (prompts for the drop point, with the
  geometry rubber-banding under the cursor).

Also fixes two bugs the new commands exposed:
- entities_centroid summed the NaN separator points wire models carry,
  so the paste base point came out NaN; non-finite points are now
  skipped. A NaN base previously froze block tessellation outright.
- PASTEORIG added clipboard entities with their original handles
  (duplicates on same-document paste); it now goes through
  add_entity_clone and merges referenced records like the other pastes.

Co-Authored-By: Claude Opus 4.8 <[email protected]>
2026-06-18 16:09:47 +03:00
Hakan SevenandClaude Opus 4.8 446430d2b3 fix: regenerate inline sub-entity handles when copying entities
`document.add_entity` only assigns the top-level handle, leaving inline
sub-entities that carry their own — INSERT attributes and 3D-polyline
vertices — with the source's handles. Copying such an entity therefore
produced duplicate handles in the document, which corrupts the saved DWG
so other CAD apps (QCAD, DWG TrueView) refuse to open it.

Add `Scene::add_entity_clone` / `reset_clone_subhandles`, which allocate
fresh handles for the entity and every inline sub-entity, and route all
duplication paths through it: COPY/ARRAY/MIRROR-copy (via copy_entities)
and clipboard paste. (#129)

Co-Authored-By: Claude Opus 4.8 <[email protected]>
2026-06-18 14:45:06 +03:00
Hakan SevenandClaude Opus 4.8 70e73877b2 feat(clipboard): carry referenced records across drawings on paste
Copy/paste between drawings dropped the entities' layer (and linetype /
text + dim style): the clipboard held only the entities, which reference
those records by name, so pasting into a drawing without a matching
record left the entity dangling on a non-existent layer. (#129)

Snapshot the referenced table records from the source drawing at copy
time (ClipboardDeps::capture) and, on paste, recreate any the target
drawing lacks with a fresh handle (merge_clipboard_deps). A record that
already exists by name in the target is left untouched — the target's
own definition wins; only missing ones are imported from the source.
Same-document pastes are unaffected (every record already exists).

Co-Authored-By: Claude Opus 4.8 <[email protected]>
2026-06-18 14:34:32 +03:00
Hakan SevenandClaude Opus 4.8 5ce3aaf260 fix: modal dialogs capture the keyboard
Modals blocked the mouse but not the keyboard: keystrokes from the global
key subscription leaked past an open dialog into the command line and
fired as commands once it closed. Guard `update()` so that while a modal
is open, Escape closes it and every other keystroke-derived message
(command-line input/edit, F-key toggles, edit shortcuts, undo/redo) is
swallowed. A modal's own text fields keep working — they emit their own
messages, which are not in the blocked set. (#126)

Co-Authored-By: Claude Opus 4.8 <[email protected]>
2026-06-18 14:00:03 +03:00
Hakan SevenandClaude Opus 4.8 aafced76d7 fix(web): honor selected DWG/DXF version when saving
The web save path discarded the chosen format version (`let _ = version`)
and `save_to_bytes` never applied it, so every browser download was
written at the document's default version (AC1032 / DWG 2018) regardless
of the format picked in the Save dialog. (#122)

Thread `version` into `save_to_bytes` and set `doc.version` there, the
byte-buffer counterpart to `save_as_version`. Saving as DWG 2013 now
writes an AC1027 file.

Co-Authored-By: Claude Opus 4.8 <[email protected]>
2026-06-18 13:46:55 +03:00
Hakan SevenandClaude Opus 4.8 da7905db61 chore: ignore .claude/launch.json (local preview config)
Co-Authored-By: Claude Opus 4.8 <[email protected]>
2026-06-18 13:36:35 +03:00
Hakan SevenandClaude Opus 4.8 bf30e57186 fix(web): force Advanced shaping for dynamic-input canvas text
Dynamic-input value boxes, the prompt pill and the UCS axis labels are
drawn with `frame.fill_text`, whose `canvas::Text` defaults to
`Shaping::Auto`. Auto picks Basic shaping for ASCII-only strings, which
renders on desktop but draws nothing on the web (wgpu/webgl) backend, so
the all-digit distance/coordinate boxes and X/Y/Z labels were blank
(the angle box rendered only because its `°` upgraded it to Advanced).
Typed values landed correctly but were invisible. (#117)

Set `shaping: Advanced` on every canvas fill_text in the overlay.

Co-Authored-By: Claude Opus 4.8 <[email protected]>
2026-06-18 13:34:03 +03:00
Hakan SevenandClaude Opus 4.8 864dd6cef7 fix(web): render UI icons as SVG instead of font glyphs
UI chrome (dropdown carets, undo/redo, checkmarks, close/menu/osnap,
layer/file-menu icons) and ribbon tool icons were drawn as Unicode
glyphs. Desktop fills missing glyphs via system-font fallback, but the
web build bundles only Fira Sans with no fallback, so they rendered as
empty tofu boxes (issue #116).

Add a shared src/ui/icons.rs (SVG-backed, tintable) plus bundled assets,
and switch every glyph site and IconKind::Glyph tool def to SVG.

Co-Authored-By: Claude Opus 4.8 <[email protected]>
2026-06-18 12:29:32 +03:00
Hakan SevenandClaude Opus 4.8 4954551808 chore(release): bump to 0.6.0
Co-Authored-By: Claude Opus 4.8 <[email protected]>
v0.6.0
2026-06-18 02:01:34 +03:00
Hakan SevenandClaude Opus 4.8 8bae517eec feat(automation): local TCP socket transport for --serve
OpenCADStudio --serve --port <N> listens on 127.0.0.1:<N> and serves the
same line-based JSON protocol over the socket (one client at a time; the
document session persists across reconnects), as an alternative to
stdin/stdout. ocs.py grows a port= option to connect either way.

Co-Authored-By: Claude Opus 4.8 <[email protected]>
2026-06-18 01:54:03 +03:00
Hakan SevenandClaude Opus 4.8 d4f5ed3135 feat(automation): richer query geometry + layers/header introspection
query now emits geometry for Ellipse/Text/MText/Polyline/Insert (on top
of Line/Circle/Arc/Point). Add layers op (name, ACI/RGB colour, on/off,
frozen, locked + current layer) and header op (units, PDMODE/PDSIZE,
LTSCALE, annotation scale, current layer/text style). ocs.py gains
layers()/header(). Lets an agent read the drawing's structure and
settings, not just entity counts.

Co-Authored-By: Claude Opus 4.8 <[email protected]>
2026-06-18 01:50:58 +03:00
Hakan SevenandClaude Opus 4.8 707c143212 feat(plugin): object-pick acquisition for interactive commands
Extend InteractiveCommand with needs_object_pick / on_object_pick so a
plugin tool can prompt the user to pick an existing entity (handle + point)
rather than a free point — the structure-pick path Storm Sewer's SS_PIPE
needs to connect existing structures. The host adapter delegates to the
internal entity-pick flow; over --serve the pick is fed as a hex handle.
Stays API v2 (no released plugin implements InteractiveCommand yet).

Co-Authored-By: Claude Opus 4.8 <[email protected]>
2026-06-18 01:43:53 +03:00
Hakan Seven f5ac0a90cf Merge pull request #128 from mf4633/add-storm-sewer-registry
registry: add Storm Sewer plugin
2026-06-17 22:23:41 +03:00
Hakan SevenandClaude Opus 4.8 931eb908a9 feat(plugin): InteractiveCommand hook for click-to-place (API v2)
Plugins could dispatch commands but not register interactive (click-to-
place) tools — the gap mf4633 flagged on #100 for Storm Sewer's SS_INLET
/ SS_PIPE. Add an InteractiveCommand trait + CommandStep to ocs_plugin_api
and HostApi::start_interactive; a host adapter bridges it to the internal
CadCommand, so a plugin tool drives the host's point-collection flow.

Hybrid by construction: the same command works by clicking in the viewport
AND by feeding coordinates over --serve (run "CMD x,y x,y"). Adding a
HostApi method changes the contract vtable, so API_VERSION bumps to 2 —
v1 plugin binaries are now refused at load.

Part of the #100 extensibility epic.

Co-Authored-By: Claude Opus 4.8 <[email protected]>
2026-06-17 21:43:35 +03:00
Michael Flynn 29d2a4a16c feat(registry): list Storm Sewer plugin (mf4633/opencad-storm-sewer-plugin) 2026-06-17 14:38:20 -04:00
Hakan SevenandClaude Opus 4.8 8d3d0c30cc feat(automation): undo/redo ops (move/copy already work via select+run)
Add undo and redo ops to the headless server (synchronous via update()).
Combined with select, the modify commands MOVE/COPY work through the
existing dispatcher — "select type=Line" then run("MOVE 0,0 10,0")
translates the selection. ocs.py gains undo()/redo().

Co-Authored-By: Claude Opus 4.8 <[email protected]>
2026-06-17 21:31:15 +03:00
Hakan SevenandClaude Opus 4.8 c78bc62056 feat(automation): select op — target entities by handle/type/layer
Add a select op that sets the document selection (by hex handles from
query, or by type/layer, or clear). Selection drives modify commands, so
an agent can query → select → run("ERASE") to act on specific entities.
Completes the modify half of the act/observe loop. ocs.py gains select().

Co-Authored-By: Claude Opus 4.8 <[email protected]>
2026-06-17 21:27:26 +03:00
Hakan SevenandClaude Opus 4.8 6d29b8458c feat(automation): query op — list entities with detail and filters
Add a query op to the headless server: list entities with handle, type,
layer and basic geometry (Line start/end, Circle/Arc centre+radius, Point
location), filtered by type and/or layer and capped by limit. Closes the
observe half of an agent's act/observe loop. ocs.py gains ocs.query().

Co-Authored-By: Claude Opus 4.8 <[email protected]>
2026-06-17 21:22:46 +03:00
Hakan SevenandClaude Opus 4.8 f1a59b1094 feat(automation): drive draw commands headless with coordinate args
run now feeds coordinate tokens to interactive tools: "LINE 0,0 10,10"
starts the tool, feeds the points, and terminates as if Enter were
pressed — creating real geometry through the existing command system. The
headless session also leaves the welcome (Start) tab so drawing commands
aren'\''t blocked. Verified end-to-end: LINE/CIRCLE create entities that
save and reopen.

Co-Authored-By: Claude Opus 4.8 <[email protected]>
2026-06-17 21:17:17 +03:00
Hakan Seven 1e89226c89 Merge pull request #127 from KarimJerbi/feature/torient
Add TORIENT command
2026-06-17 21:06:16 +03:00
Hakan SevenandClaude Opus 4.8 5af1c9d841 chore: ignore Python __pycache__ (stray automation client cache)
Co-Authored-By: Claude Opus 4.8 <[email protected]>
2026-06-17 21:05:30 +03:00
Hakan SevenandClaude Opus 4.8 7f10b69e3c feat(automation): headless JSON server (--serve) + Python client
Add an external automation API (issue #29 / #100 track 2): `OpenCADStudio
--serve` runs without a GUI and is driven over a line-based JSON protocol
on stdin/stdout — open / new / run / entities / save. State persists
across requests so a script or AI agent can act, observe, and act again.

`run` drives the app's existing command system rather than a separate
binding, so coverage grows with the app; synchronous commands apply now,
pick-based interactive ones come once coordinate feeding is wired. Ships
a ~100-line example ocs.py client over the same protocol — no FFI to
maintain. Headless works because the app already constructs and dispatches
GUI-less in tests.

Co-Authored-By: Claude Opus 4.8 <[email protected]>
2026-06-17 21:05:12 +03:00
Karim Jerbi 7fc8c5985b Make TORIENT view-aware and fix DYN angle commit 2026-06-17 17:05:20 +01:00
Karim Jerbi 1e7bd1e9b2 Add TORIENT command 2026-06-17 16:36:45 +01:00
Hakan SevenandClaude Opus 4.8 9cb11e77d2 chore(release): bump to 0.5.9
Co-Authored-By: Claude Opus 4.8 <[email protected]>
v0.5.9
2026-06-17 16:06:35 +03:00
Hakan SevenandClaude Opus 4.8 1175675c5e docs(plugin): rewrite architecture + template for the external-only model
OpenCADStudio ships no built-in plugins, so the spec and scaffold no
longer describe the in-tree inventory path, demo_plugin, or the fictional
Storm Sewer reference. The architecture doc now covers the external cdylib
model end to end (ocs_plugin_api contract, export_plugin!, building +
publishing per-platform releases, runtime loading, the marketplace +
curated registry, the approach-B ABI caveat). The template becomes a
standalone cdylib crate (Cargo.toml + src/lib.rs + release workflow)
instead of an in-tree module.

Co-Authored-By: Claude Opus 4.8 <[email protected]>
2026-06-17 16:02:16 +03:00
Hakan SevenandClaude Opus 4.8 157412419e feat(plugin): uninstall + clean upgrade/reinstall of external plugins
Add an Uninstall button on installed external plugin cards that deletes
the package folder (effective next restart — the library stays resident
for the session). Reinstalling or upgrading via the marketplace now
clears any stale native library with a different name before writing the
new one, so the loader always picks the freshly installed binary.

Part of the #100 extensibility epic (phase 2).

Co-Authored-By: Claude Opus 4.8 <[email protected]>
2026-06-17 15:57:44 +03:00
Hakan SevenandClaude Opus 4.8 eb53e445ab refactor(plugin): drop built-in plugins, external-only
OpenCADStudio no longer bundles plugins — every add-on is an external
cdylib loaded from the plugins folder or installed via the marketplace.

- Remove the demo plugin and the in-tree ocs_example_plugin crate.
- Remove the inventory-based built-in registration path (PluginRegistration,
  all_plugins, installed_manifests); registry now serves core ribbon tabs
  plus loaded external plugins, and try_dispatch routes only to externals.
- Plugin Manager drops the 'compiled into this build' section; the
  enable/disable toggle moves onto loaded external cards.
- Prune the now-dead HostSession/DocumentTab helpers and re-exports.

Part of the #100 extensibility epic (phase 2).

Co-Authored-By: Claude Opus 4.8 <[email protected]>
2026-06-17 15:50:52 +03:00
Hakan SevenandClaude Opus 4.8 020a3a4c84 feat(plugin): marketplace — install plugins from a curated registry
Add a Plugin Manager marketplace that installs external add-ons from a
GitHub repo's Releases. A curated registry (plugins/registry.json in this
repo, extended by PR) lists discoverable plugins; the host fetches it,
shows each entry with a release dropdown, and on install downloads the
asset matching the user's platform plus plugin.toml into the plugins
folder (API-version checked first). Users can also link arbitrary
owner/repo manually. Linked repos persist in settings.

Desktop only (ureq + serde_json); the install path reuses the phase-2
loader. Part of the #100 extensibility epic (phase 2).

Co-Authored-By: Claude Opus 4.8 <[email protected]>
2026-06-17 15:24:56 +03:00
Hakan SevenandClaude Opus 4.8 29c71be101 feat(plugin): load external cdylib plugins at runtime (phase 2)
Move BuiltinPlugin into ocs_plugin_api (host feature) so out-of-tree
crates can implement it, and add export_plugin! to emit the two C
symbols a cdylib exposes: ocs_plugin_api_version (checked first, so an
ABI-incompatible build never runs) and ocs_plugin_register -> boxed
BuiltinPlugin. The host loads every compatible package from the plugins
folder at startup via libloading (desktop only), keeps the library
resident for the session, and merges its ribbon tab + command dispatch
into the same paths as built-ins (honouring enable/disable). The Plugin
Manager shows external packages with a Loaded / incompatible status.

Approach B: the plugin hands back a boxed trait object, assuming a
matching toolchain + ocs_plugin_api version (the version symbol enforces
the latter). crates/ocs_example_plugin is the reference cdylib.

Part of the #100 extensibility epic (phase 2).

Co-Authored-By: Claude Opus 4.8 <[email protected]>
2026-06-17 14:48:56 +03:00
Hakan SevenandClaude Opus 4.8 f6219a9609 feat(plugin): discover external plugin packages from the plugins folder
Phase-2 groundwork: scan <config>/OpenCADStudio/plugins/<id>/plugin.toml,
parse the documented keys (no new TOML dep), check for a platform native
library beside it, and gate on the API version. The Plugin Manager gains
an "External (plugins folder)" section showing each package with a
status pill (Ready to load / API incompatible / No library). Discovery
only — actually loading the cdylib is the next step.

Part of the #100 extensibility epic (phase 2).

Co-Authored-By: Claude Opus 4.8 <[email protected]>
2026-06-17 11:43:24 +03:00
Hakan SevenandClaude Opus 4.8 5ccf5cfe36 feat(plugin): lift host surface behind a HostApi trait (phase 1b)
Plugins targeted the host's concrete HostSession type. Add a HostApi
trait in ocs_plugin_api behind an optional `host` feature (the only thing
that pulls acadrust, so the core crate stays dependency-free). HostSession
implements it and BuiltinPlugin::dispatch now takes `&mut dyn HostApi`, so
an out-of-tree add-on compiles against the contract crate alone. Per-tab
plugin state is reached through object-safe plugin_state* helpers.

Completes the phase-1 host-surface extraction in the #100 epic.

Co-Authored-By: Claude Opus 4.8 <[email protected]>
2026-06-17 11:31:05 +03:00
Hakan SevenandClaude Opus 4.8 96ec672d5b feat(points): point style commands + DDPTYPE dialog, viewport-aware size
Points could only render as a 1px dot — no way to change PDMODE/PDSIZE.

- PDMODE / PDSIZE commands set the header value and rebuild the glyphs.
- DDPTYPE opens a Point Style dialog: a 5x4 grid of rendered glyphs
  (shape x enclosure), a size field, and relative/absolute radios.
- Relative (<=0) PDSIZE now sizes from the current world-per-pixel so the
  marker stays a roughly constant on-screen size across zoom, rebuilding
  on zoom via the existing camera-generation cache key. Absolute (>0)
  scales with the world as before. Switching to absolute with a zero size
  seeds a positive value from the on-screen size so it stays representable.

Part of the #100 extensibility epic (point style surfaced in #106).

Co-Authored-By: Claude Opus 4.8 <[email protected]>
2026-06-17 11:13:12 +03:00
Hakan SevenandClaude Opus 4.8 a3b8acb59e feat(plugin): XDATA read/write/remove helpers on HostSession
Plugins persisted domain data via the raw acadrust::xdata API with
boilerplate and no APPID registration. Add read_record / write_record /
remove_record keyed by entity handle; write_record replaces an existing
record for the same app and registers the application in the APPID table
so the data round-trips through DWG/DXF for other CAD apps.

Part of the #100 extensibility epic (surfaced in #106).

Co-Authored-By: Claude Opus 4.8 <[email protected]>
2026-06-17 10:28:12 +03:00
Hakan SevenandClaude Opus 4.8 50825b6346 feat(plugin): ModuleEvent::PluginFileDialog for native file import
Add-ons had no way to request a file picker — only the host's own Open
dialog. PluginFileDialog lets a plugin tool ask the host to open a native
picker; on selection the host dispatches "<command> <path>" back to the
plugin with original case preserved (bypassing the command-line
upper-casing that mangles case-sensitive paths on Linux/macOS). The demo
plugin gains an Import tool exercising it.

Part of the #100 extensibility epic (surfaced in #106).

Co-Authored-By: Claude Opus 4.8 <[email protected]>
2026-06-17 10:22:08 +03:00
Hakan SevenandClaude Opus 4.8 844069b4ef feat(plugin): enable/disable plugins from the Plugin Manager
The manager was a read-only inventory. Each plugin now has an
Enable/Disable toggle: a disabled plugin keeps its manifest listed but
drops its ribbon tab and command dispatch. The disabled-id set persists
in settings.txt (disabled_plugins=) and the ribbon rebuilds on toggle.

Part of the #100 extensibility epic.

Co-Authored-By: Claude Opus 4.8 <[email protected]>
2026-06-17 10:15:38 +03:00
Hakan SevenandClaude Opus 4.8 195415af84 feat(modal): drag dialogs by a title-bar grip, clamped to the window
In-canvas modals were locked to screen-centre. Add a green move-arrow
grip beside the ✕ that drags the dialog; positioning is an offset from
centre applied via asymmetric padding. The drag offset is clamped to the
window so a dialog stops at the edge instead of being squeezed, and the
offset resets when the dialog closes so each opens centred.

Co-Authored-By: Claude Opus 4.8 <[email protected]>
2026-06-17 09:59:17 +03:00