Real BT/Tj text objects ride alongside the vector outlines (Tr 3,
zero visual change): runs preserved at layout time, TTF styles embedded
as allsorts subsets with ToUnicode, width-matched Tm, clip-culled.
WireModel literals moved to ..Default::default() tails.
Codec: PRs #71-#74 merged (MPOLYGON layout, multiline ATTDEF/ATTRIB DXF,
DXF MATERIAL/ACSH matrix, restorable SAT/SAB + history roots) and issues
#55 #64-#69 fixed. EntityType now boxes Surface, Extended, Table,
MultiLeader and Helix (2344 B -> 848 B per entity): construction sites
wrap in Box, the entity traits forward through Box, and the python
plugin generator converts with into(). Kernel: PR #70 (cuboid ring
winding).
Co-Authored-By: Claude Opus 5.5 <[email protected]>
- The Frames list shows the drawing's frame state (hide / display and plot /
display but not plot / frames vary), follows commands, undo and document
switches, and lists the mixed state as a disabled item.
- DWFFRAME and DGNFRAME are frame variables of their own, kept in the header,
and FRAME sets them with the others.
- Out-of-range frame values say "Requires an integer between 0 and 2." and
ask again; a set value reports "Regenerating model.".
- IMAGEFRAME is stored in the image variables as bits (2 is written as 3) and
a drawing without them uses the profile value, which setting IMAGEFRAME
updates and the settings file keeps.
- Raster images, PDF underlays and wipeouts are picked on their frame only;
underlay snap geometry is never picked.
Co-Authored-By: Claude Opus 5.5 <[email protected]>
Since the stored text point became authoritative (85619f49), new linear
and aligned dimensions drew their text at the placeholder the commands
stored (the middle of the dimension line), so DIMTAD Above/Below and the
text offset had no effect; a style or override edit left the stale point
in place too.
reset_automatic_text_position clears the point of text the user did not
place, so it is laid out from the current settings. DIMLINEAR, DIMALIGNED,
DIMBASELINE, DIMCONTINUE and QDIM call it on creation; a DIMSTYLE edit, a
dimension override row and a style change call it for the dimensions they
touch. Loaded, untouched dimensions keep their pictured position.
Co-Authored-By: Claude Opus 5.5 <[email protected]>
The codec and kernel repositories and crates are renamed opencadcodec and
opencadkernel. Inside OCS they are depended on under short keys, so code
reads `codec::`, `kernel::` and the new `graph::` (opencadgraph, the node
graph engine). File-format and protocol spellings stay as they were: the
ACIS product id `acadrust`, the ACADRUST_* switches and the plugin
version keys `acadrust_version` / `acadrust_source`.
A button left of MCP on the command line opens a translucent node graph
over the viewport, with a palette of object, input, math, logic, list,
text and geometry nodes added by click or drag. An object node owns
drawing entities and its rows are the Properties panel's own rows for
them: the single-object page is extracted from refresh_properties as
entity_property_sections, values use the control protocol's
property_json, and writes go through set_property_value with a property
target override, so the panel, MCP and the graph share one read/write
path. A list reaching an object row makes one entity per element. Each
graph action is one undo step; the canvas pans and zooms.
Co-Authored-By: Claude Opus 5.5 <[email protected]>
#1447 branched from the same commit as #1443 and rewrote the radial
dimensional constraint a second time, so the two designs had to be
reconciled rather than stacked. #1447's is the one kept: it covers
DCRADIUS and DCDIAMETER through one command, places the dimension by the
direction the location was picked in rather than storing a text point,
and names the parameters `radN` / `diaN`. #1443's radial command result,
its entity builder call and its follow-up code are gone; its own
independent work stays — the ribbon's small-button grid and tool
descriptions, the magnitude reading of a negative radius, and the centre
anchor a parameter edit resizes a circle about.
The DIMCONSTRAINT default follows #1443: running DCRADIUS or DCDIAMETER
directly leaves it alone, and the Dispatch arm sets it when DIMCONSTRAINT
is what asked for the command.
The second commit's radial drawing — the dimension line broken around the
text, the elbowed leader, the centre-mark and arrowhead rules — applied to
every radius and diameter dimension, not just a constraint's, and three
layout-parity tests said the old layout was the measured one. It is now
scoped to a dimensional constraint's own dimension, as #1443 scoped its
version, and ordinary radial dimensions draw as they did.
Co-Authored-By: Claude Opus 5 <[email protected]>
The commands ask for the circle or arc themselves, report the measured
size, take a dimension line location and then the value or name and
value, creating a radius or diameter dimension as the constraint's
dynamic dimension with a radN/diaN parameter, refusing a second radial
constraint on the same object and any non-positive value.
Co-Authored-By: Claude Opus 5 <[email protected]>
Select arc or circle / Dimension text / dimension line location / value or
name prompts with a radN parameter, invalid-selection, miss, duplicate and
invalid-expression messages, negative values as magnitudes, a dynamic radial
dimension on the constraints layer drawn as the reference does (mid-radius
text on the center-to-rim line, no hook, no center mark, one text grip), the
stored text position following the radius, center-anchored resizing, the
Properties title and Constraint section, DIMCONSTRAINT's Radius default,
the small-button Dimensional ribbon grid and tooltip descriptions.
Co-Authored-By: Claude Fable 5.1 <[email protected]>
Three-point angular dimensions take their sweep from the two rays and the
arc point (extension lines follow their own rays, straight and reflex
angles draw), dynamic angular dimensions store no text point so DIMTAD
places the text beside an unbroken arc, and dynamic dimensions carry a
DIMGAP override of a quarter text height.
Co-Authored-By: Claude Fable 5.1 <[email protected]>
DCANGULAR picks two lines, an arc or three points, takes the dimension
line location to choose the sector and the value or name, and creates the
dynamic two-line or three-point angular dimension driven by an angN
parameter. Reference messages for invalid, repeated and parallel sides,
existing names and invalid names; angle values display within one turn at
the angular precision; the first side (or vertex and first point) stays
when the value changes; the ribbon Dimensional panel follows the reference
order.
Co-Authored-By: Claude Fable 5.1 <[email protected]>
DCLINEAR, DCHORIZONTAL, DCVERTICAL and DCALIGNED follow the reference flow:
`Specify first constraint point or [Object] <Object>:`, `Specify second
constraint point:`, `Specify dimension line location:`, then `Dimension
text = …` and `Enter value or name and value <d1=100>:`. Linear reads
horizontal or vertical from the dimension line location the way a linear
dimension does; Object takes a line's, an arc's or a polyline segment's
ends. A miss reports `No valid constraint point found.` / `No object
found.` and asks again; another object type reports `Invalid selection for
Linear. Select a line, polyline segment or arc.`.
Each constraint creates a drawing parameter (`d1`, `d2`, …, or the typed
`name=expression`), drives the constraint through it, and draws a dynamic
dimension in constraint gray whose text follows CONSTRAINTNAMEFORMAT
(`d1=100.0000`); the dimension is associated with the constrained objects
and its text is refreshed after every solve. A typed value other than the
measured one moves the second point while the first stays, and so does a
later parameter edit. Deleting the constraint removes its dimension and,
when nothing else reads it, its parameter.
Co-Authored-By: Claude Fable 5.1 <[email protected]>
Show the styled dimension and its value while placing a dimension, using
the same builder the command commits with. Each creation command
(DIMLINEAR, DIMALIGNED, DIMANGULAR, DIMRADIUS, DIMDIAMETER, DIMARC,
DIMJOGGED, DIMORDINATE, DIMCONTINUE, DIMBASELINE, QDIM) reports the
dimensions it would commit at the current stage through
`CadCommand::dimension_preview`. The application applies the current
creation style, or the base dimension's style for DIMCONTINUEMODE=1,
and the same viewport measurement scale as commit, then tessellates the
transient entity through the normal dimension renderer.
While the second definition point is being acquired, a hovered model
snap supplies a provisional viewport scale; once both points are fixed,
hovering another viewport does not change the value. Angular dimensions
never receive length compensation. Degenerate geometry, an invalid
scale, or conflicting viewports fall back to the plain rubber-band
preview so no misleading value is shown.
DIMLINEAR / DIMALIGNED / DIMRADIUS / DIMDIAMETER / DIMANGULAR created on a
sheet now report the model measurement of the geometry seen through a
viewport, at any viewport scale, while definition points, the dimension line
and the text stay in paper coordinates and the annotation keeps its sheet
size (DIMSCALE is untouched).
A viewport frame is a similarity - uniform scale plus in-plane twist - so
projecting the model span onto the paper axis and compensating gives exactly
the raw paper measurement times 1/scale. No geometry is rewritten: the
compensation is persisted once as a negative DIMLFAC override on the
dimension and applied once by the linear formatter, so preview text,
dimension text, the properties measurement row and DXF/DWG export all agree.
User measurement multipliers fold into the same magnitude, and an explicit
text override still bypasses formatting entirely, so it is never re-scaled.
Angular dimensions are never compensated - a similarity preserves angles.
Mixed input (one point through viewport A, another through viewport B or on
the sheet) is refused rather than silently mis-measured: the command line
explains why and the dimension falls back to plain paper measurement.
A dimension measured through a viewport is left unassociated: its definition
points are projected paper coordinates, so inferring a paper-space
association would bind it to geometry that is not there. PR3 records the real
dimension -> viewport -> entity chain.
The result is one ordinary dimension entity carrying one style override, so
undo/redo works through the existing history with no new out-of-document
state.
Co-Authored-By: Claude Fable 5.1 <[email protected]>
Switching to a Layout re-tessellated the whole model — `memo_miss=186455`,
2034 ms — to arrive at geometry identical to what was already in the memo.
The only thing that differed was colour.
`local_wires_for` already knows this: it stores the raw colour and drops
its background argument with `let _ = bg_color;`, noting that
`Batches::finalize` applies `adapt_to_bg` last, "so the cache no longer
has to rebuild on BACKGROUND / layout-switch". The tessellation memo's
guard had not been told, and still mixed the background in, so every
entry was discarded on a switch.
`finalize` now records what its colour resolution consumed — the raw
colour, the raw glyph colours, and the three flags it branches on — as
`WireModel::bg_adapt`, and `resolve_colors_for_bg` replays it for another
background. The guard drops the background, so a memo entry serves any
layout.
The resolution recomputes from the recorded raw colour rather than from
the resolved one, which makes it idempotent and therefore safe over a set
that mixes memo hits with freshly tessellated misses. Re-adapting the
resolved colour would not be safe: `adapt_to_bg` snaps a near-white colour
to pure black on a light background, and pure black comes back pure
*white* on a dark one, losing the tint. A test pins that asymmetry so the
raw colour is not optimised away later.
The contract is tested against the real `finalize` rather than a copy of
its logic: for every background pair, building under one and resolving for
the other lands exactly where building under the other would have.
`bg_adapt` is `None` for wires built anywhere else, and the resolution
skips them, so nothing outside the block cache changes colour. It is also
`None` when the resolution would be a no-op — a preserved colour with no
canvas fill looks the same under every background — which keeps the common
case at no cost.
Ordering is unchanged: the pass runs inside the builder, before
`append_scene_markers` and `apply_refedit_fade`, both of which have their
own separate background dependency.
`wires-build` gains `colors=` so the pass has a number of its own.
Co-Authored-By: Claude Opus 5 <[email protected]>
- Implement `TABLEDIT` command supporting viewport point-picking on cell interiors
- Support overlapping table hit testing with selection cycling and top-table resolution
- Support `/n` and `\n` multiline paragraph breaks (`\P`) in table cell text editing
- Unify text input modes via `InputKind` (`Point`, `SingleToken`, `FreeText`) on `CadCommand`
- Migrate 15+ commands across annotate, draw, insert, layout, and view modules
- Preserve text casing, literal spaces, and bypass arithmetic eval during FreeText input
- Add dedicated `tabledit_tests` and `free_text_entry_tests` test suites
Sync current main and companion codec changes before preserving unsupported frame rows, rendering in the entity plane, and sharing final layout metrics with placement preview.