RUSTSEC-2026-0367/0368/0369 are in ZipArchive::extract and
ZipStreamReader::extract. Our zip 9 is updated to the fixed 9.0.4. zip 3
comes only through the pinned solidcraft-io, which never calls extract
(3MF parts are read by name), so the three are ignored with that reason
until SolidCraft moves to a fixed zip.
Co-Authored-By: Claude Opus 5.5 <[email protected]>
Claude-Session: https://claude.ai/code/session_01UhhZMBTviDQxZvwnyP89fo
The system maths library's sin, cos, atan2, log … are not correctly rounded and differ
between platforms: mesh.hex.generate gave the plate of the strong-relax test a different
mesh on Linux than on macOS (nodes from 2809 on), so the test passed on a Mac and failed
in CI. Every transcendental call in fieldcraft-mesh now goes through the libm crate (a
pure-Rust port of musl's), which gives the same bits everywhere.
Part of #438.
Co-Authored-By: Claude Opus 5.5 <[email protected]>
Claude-Session: https://claude.ai/code/session_01UhhZMBTviDQxZvwnyP89fo
SolidCraft lists a solid's faces in a different order from run to run
(the rounded box, for one), which reordered the triangle soup and the
face tags with every coordinate the same; welding keeps the first copy
it meets and every later stage visits ids in order, so the tet mesh
changed between runs. CanonicalSoup sorts the triangles by their
coordinates, numbers vertices by first use and face tags by first
appearance, and maps the tags back; mesh.tet.generate and the corpus
use it.
Tests: the washer's tet10 mesh has a fixed fingerprint (identical on
arm64 and x86-64 builds); a reordered, renumbered input gives the same
mesh; heavy: rounded-box and filleted-bracket mesh bit for bit the same
on repeated runs and with 1 and 8 threads.
The bracket oracle cases stay unfrozen: SolidCraft's tessellation
itself differs in the last bits between arm64 and x86-64. The coarse
case moves to 203.6 MPa with the canonical order; its band is 5%.
Co-Authored-By: Claude Opus 5.5 <[email protected]>
Claude-Session: https://claude.ai/code/session_01UhhZMBTviDQxZvwnyP89fo
egui-wgpu's startup hook and the app's own steps (window, app setup, viewport
pipelines, first frame, running) go into the journal. On Windows,
native_crash.rs (adapted from SolidCraft, the only module allowed unsafe code;
the app crate now denies instead of forbids it) writes the exception code,
faulting module and offset and a minidump. A nightly/on-demand CI job runs the
app's tests on Windows, including a child that faults on purpose.
Co-Authored-By: Claude Opus 5.5 <[email protected]>
Claude-Session: https://claude.ai/code/session_01UhhZMBTviDQxZvwnyP89fo
SIGTERM, SIGINT and SIGHUP ended the process on the spot: no last autosave,
and the crash journal left behind became an unclean_exit report at the next
start. The report on #248's machine ("ended without a clean exit between
commands (last: control ui.capture)") has that exact signature and is
reproduced by kill -TERM after a capture; 500 captures of the solved
crank-mirror (50 app runs), 30 CLI snapshots and 250 MCP headless
screenshots exited cleanly. The first signal now asks the window to close;
a second ends the process with the signal's default action.
Co-Authored-By: Claude Opus 5.5 <[email protected]>
Claude-Session: https://claude.ai/code/session_01UhhZMBTviDQxZvwnyP89fo
--section x|y|z[=VALUE] hides the elements on the camera's side of a plane
(at the mesh's middle by default) so the element faces inside show;
--field contours a nodal field of the solved step (results.contour). The
MCP server's headless screenshot draws with the viewport's pipeline on the
shared device and its reply, like snapshot's, names the renderer.
Refs #422
Co-Authored-By: Claude Opus 5.5 <[email protected]>
Claude-Session: https://claude.ai/code/session_01UhhZMBTviDQxZvwnyP89fo
fieldcraft-cli snapshot script.json --out shot.png [--view] [--size WxH]
draws the engine's framed scene (engine::view::frame, shared with the CPU
render_png) with the viewport's GPU pipelines offscreen: hardware GPU, then
a software one, then the CPU rasterizer (FIELDCRAFT_GPU=auto|hardware|
software|cpu). CI installs lavapipe so the GPU path runs there.
Refs #422
Co-Authored-By: Claude Opus 5.5 <[email protected]>
Claude-Session: https://claude.ai/code/session_01UhhZMBTviDQxZvwnyP89fo
ui-egui keeps only the egui_wgpu paint callback; the shaders, batching and
pipelines are fieldcraft-gpu's view module, so an offscreen picture can draw
with the window's pipelines.
Refs #422
Co-Authored-By: Claude Opus 5.5 <[email protected]>
Claude-Session: https://claude.ai/code/session_01UhhZMBTviDQxZvwnyP89fo
The 3MF reader's name_for_index now returns a Result in zip 9, and the
geometry test writer still wrapped last_modified_time in Some. Cargo.lock
gains zip 9.0.3 beside SolidCraft's zip 3.
Co-Authored-By: Claude Opus 5.5 <[email protected]>
Claude-Session: https://claude.ai/code/session_01UhhZMBTviDQxZvwnyP89fo
FieldCraft pinned SolidCraft a629236, which predates #1244: a cylinder joined
onto the floor of a closed hollow body (a coplanar touching face) failed to
rebuild there, and the design opened without it.
Co-Authored-By: Claude Opus 5.5 <[email protected]>
Claude-Session: https://claude.ai/code/session_01UhhZMBTviDQxZvwnyP89fo
The desktop app checks, downloads, verifies and stages on its own threads for the window, and
once the window has closed (autosave closed) swaps a staged release in and starts it. Staging
folders an earlier update left are removed at start-up. Automatic checks stay off under
--control automation and CI unless FIELDCRAFT_UPDATE_HOST names a test server.
Co-Authored-By: Claude Opus 5.5 <[email protected]>
Claude-Session: https://claude.ai/code/session_01UhhZMBTviDQxZvwnyP89fo
The window checks at start-up at most once a day when automatic checks are on (Settings and
the first run's question), never while that question is open and never without a host, so the
browser and tests make no network call. A newer release shows a quiet notice in the status bar
("FieldCraft X is available — What's new · Install · Skip"); Install downloads and verifies
through the host, then asks to restart, saving or asking about unsaved changes first, and the
host swaps the release in after the window closes. A .deb/.rpm install offers the system's
installer and the command instead. Skip this version is kept in the preferences.
Co-Authored-By: Claude Opus 5.5 <[email protected]>
Claude-Session: https://claude.ai/code/session_01UhhZMBTviDQxZvwnyP89fo
--check runs app.update.check and prints its JSON; --install downloads the latest release for
this install, verifies the checksum list's signature and the asset's checksum, and swaps it in
(or, for .deb/.rpm, prints the package manager command for the verified download). Tested
against a local release server through FIELDCRAFT_UPDATE_HOST.
Co-Authored-By: Claude Opus 5.5 <[email protected]>
Claude-Session: https://claude.ai/code/session_01UhhZMBTviDQxZvwnyP89fo
The same check as the app's Help › Check for Updates and fieldcraft-cli update --check: the
latest release, whether it is newer, its page, whether it is signed and the asset this install
would download. It only reports. Checking reaches the network, so only the desktop app and the
CLI switch it on; tests, scratch sessions and the browser build refuse without asking.
Co-Authored-By: Claude Opus 5.5 <[email protected]>
Claude-Session: https://claude.ai/code/session_01UhhZMBTviDQxZvwnyP89fo
Versions ordered as SemVer, the GitHub Releases API reply read as hostile input, how this
copy is installed (macOS app or CLI, Windows folder, AppImage, tar.gz folder, .deb/.rpm) and
which release asset updates it, the checksum list's minisign signature checked against the
built-in release key, the asset's SHA-256 checked against the list, archives unpacked inside
the staging folder, and the swap planned and applied by renames with undo on failure. The
network and unpacking parts are native only; a mock release server drives the tests.
Co-Authored-By: Claude Opus 5.5 <[email protected]>
Claude-Session: https://claude.ai/code/session_01UhhZMBTviDQxZvwnyP89fo
ureq over rustls (ring) with the OS certificate verifier. The project key
is the build-time FIELDCRAFT_POSTHOG_KEY; without it nothing is asked or
sent. FIELDCRAFT_TELEMETRY=0 turns it off; --control and CI runs only with
FIELDCRAFT_TELEMETRY=1. A failed post drops its batch.
Co-Authored-By: Claude Opus 5.5 <[email protected]>
Claude-Session: https://claude.ai/code/session_01UhhZMBTviDQxZvwnyP89fo
The Start card and File › Samples show a grid of sample cards (thumbnail, name,
one-line description, the full text on hover) in a scroll area with a solid
scrollbar; Help › Samples keeps rows in the same order. The card stays clear of
the view cube and the navigation bar.
Co-Authored-By: Claude Opus 5.5 <[email protected]>
Claude-Session: https://claude.ai/code/session_01UhhZMBTviDQxZvwnyP89fo
Boundary condition, load and interaction symbols are wireframes (thin lines,
no shaded cones), so they never hide the mesh or a contour plot:
- a crossed wire triangle per constrained translation, tip on the node,
coming from outside the part where the set's faces say which side that is;
a held rotation adds a smaller triangle behind it (the double mark); fixed
shows all three axes, a symmetry plane only its normal;
- forces as open-headed arrows ending on the node, as long as four support
units at one place and 2.5 over a set, so loads and supports stay in
proportion (#78); moments as an axis line and a right-handed curved arrow
(#79); contact and tie surfaces as small squares on their faces;
- a constant size on screen at any zoom (#80): the symbol unit is the size
setting (View > Symbol size, `ui.set {symbol_size}`, 14 pt by default)
times the model length a pixel spans, rounded to a quarter of a doubling;
- spread evenly on a grid a few symbol units across, so their density follows
the screen, never more than 400 per definition;
- a layer of their own on the desktop (GPU and CPU): zooming rebuilds and
uploads the symbols only, never the mesh's scene; framing leaves them out;
- colour per kind from the theme's tokens (a new contact colour), and the
definition selected in the browser drawn in the selection colour, wider;
- depth-tested against the model with the line bias that keeps them on their
own surface; a load at a reference point or a single node and a reference
point's cross are drawn over the part (#78).
Headless pictures (MCP screenshot, `ui.render`) frame the camera first and
draw the symbols at the default size for it.
Co-Authored-By: Claude Opus 5.5 <[email protected]>
Claude-Session: https://claude.ai/code/session_01UhhZMBTviDQxZvwnyP89fo
Moves every solidcraft-* rev and the truck/egui-wgpu patches (same list upstream) from
de1479029dd6 to a629236650c4. Extrude gained a 'thin' option; the sample plate keeps a
solid extrude (thin: None). THIRD-PARTY-LICENSES.txt regenerated (solidcraft 0.8.0 -> 0.11.0).
Co-Authored-By: Claude Opus 5.5 <[email protected]>
Claude-Session: https://claude.ai/code/session_01UhhZMBTviDQxZvwnyP89fo
The desktop's ModelApp in a web page through eframe's web runner
(WebGPU, WebGL2 fallback, `?webgl` to force it), built with Trunk.
The browser services sit behind the UI's host-service seams: File >
Open uses the browser's file picker, dropped files are read
asynchronously, and both go into the page's files; Save, Save As and
Write Deck hand the written file out as a download. Autosaves go to the
recovery folder as on the desktop and are mirrored to local storage, so
File > Recover offers what a closed or crashed page left. `?sample=NAME`
opens a sample. A loading screen with the app icon, and a message
instead of the app when neither WebGPU nor WebGL2 is available.
`cargo xtask wasm` (and so `cargo xtask ci`) now checks fieldcraft-web
for wasm32 with the library crates. docs/web.md: running it locally,
what works in the browser and what does not.
Part of #119
Co-Authored-By: Claude Opus 5.5 <[email protected]>
Claude-Session: https://claude.ai/code/session_01NmAttHhUZTokgPeEJia8sm
The end-to-end demo met a raw-CDT sliver that the validity gate accepted (exactly positive) and
the solver refused. Now:
- One validity criterion, `fieldcraft_model::admissible_jacobian` (normalized Jacobian above
1e-12), used by the implicit solver (fem `positive_inverse`), the explicit tet4/hex8
kinematics and the mesh gate, which proves it on the whole element (tet4: the solvers' own
Jacobian; curved kinds: a Bernstein floor), so whatever passes the gate passes the solvers.
- CDT rounding repaired by flips on the rounded mesh (Diazzi et al. 2023 §5.1) instead of the
±2-ulp nudge.
- `fieldcraft-mesh::tet`: a mutable tetrahedral complex whose every change is a checked
replacement (positive and admissible tetrahedra, faces matched with opposite orientation) with
an exact undo log; edge removal (Klincsek), multi-face removal, Delaunay insertion with
boundary faces, edge collapse; a curvature- and thickness-graded size field; constrained
Delaunay refinement with encroachment splits; ODT smoothing; the Klingner–Shewchuk schedule;
boundary vertices moved onto the exact B-rep surfaces at the end; tet10 with mid-edge nodes on
the geometry.
- `mesh.tet.generate` gains size, order, quality, quality_target, curvature_angle, grading,
max_passes, max_points and reports the CDT's and the mesh's quality; `solve.probe` takes a set
and reports its largest von Mises stress.
- Oracle cases filleted-bracket-fillet-stress(-coarse): the fillet's peak von Mises stress on
tet10 meshes of 2k and 13.5k elements, 213.3 MPa (a four-level study stays within 1.8%); the
CDT cases keep the raw tetrahedralization.
- Corpus quality columns: all 20 valid parts mesh and pass the gate.
Co-Authored-By: Claude Opus 5.5 <[email protected]>
Claude-Session: https://claude.ai/code/session_01NmAttHhUZTokgPeEJia8sm
The window's Wayland app_id / X11 class is io.github.jyviko.fieldcraft, the id the release
packages use for the .desktop entry and the macOS bundle (#72). Windows builds embed
assets/app-icon/icon.ico in fieldcraft.exe through embed-resource (MIT, a build dependency only).
Co-Authored-By: Claude Opus 5.5 <[email protected]>
Claude-Session: https://claude.ai/code/session_01NmAttHhUZTokgPeEJia8sm
Crates fieldcraft-*, binaries fieldcraft and fieldcraft-cli, the .fieldcraft file (format tag
fieldcraft/1, manifest fieldcraft.json), FIELDCRAFT_* environment variables, the MCP server
name, egui widget ids (fc_*), the app icon document FieldCraft.icon and its generated family,
docs and licences. No compatibility shim: no files of the earlier name exist.
Co-Authored-By: Claude Opus 5.5 <[email protected]>
Claude-Session: https://claude.ai/code/session_01NmAttHhUZTokgPeEJia8sm
* Native file pickers, background opening, drag and drop and recent files
Open (models, SolidCraft designs and tagged meshes in one picker), Save, Save As, Write
Deck and Recover go through the host's file pickers (rfd in the desktop app, injected as
Services so the UI crate stays portable and tests answer them). Files open on a copy of the
session in a worker thread and replace it only on success; files dropped on the window or
named on the command line open the same way. A recent-files list, an unsaved-changes prompt,
Cmd/Ctrl+O/S/Shift+S. Programmatic calls never open a picker: ui.start opens the form.
Co-Authored-By: Claude Opus 5.5 <[email protected]>
Claude-Session: https://claude.ai/code/session_01NmAttHhUZTokgPeEJia8sm
* Samples and one-click Solve: results reachable from the window
file.sample {name} opens a ready-to-run sample (the two parts, the cantilever with static and
frequency steps, the bar impact) in place of the model; solve.run solves every step in order.
Help > Samples, the empty viewport's start screen and the Tools > Samples entry open them
(asking first over unsaved changes); Solve runs in the background like a file opening and the
Results tab comes up. --sample [parts|cantilever|impact] on the command line.
Co-Authored-By: Claude Opus 5.5 <[email protected]>
Claude-Session: https://claude.ai/code/session_01NmAttHhUZTokgPeEJia8sm
* The Craft-family shell: title bar, workspace ribbon, browser, context panel, timeline
The window now follows SolidCraft's and VectorCraft's layout and themes:
- title bar with the mark, quick actions (File menu, save, undo, redo, Solve, search,
theme, help), the model's document tab and the version; integrated under the macOS
traffic lights, own caption buttons and resize zones elsewhere (titlebar.rs);
- workspaces (Prepare, Model, Analysis, Results) with their tabs, and panels of icon
buttons whose labelled drop-downs list the whole catalogue, coming-soon entries greyed
with their milestone; panels collapse, then go into a » menu, when narrow;
- the browser: geometry and mesh with eye toggles, definitions with counts, results;
- no permanent Commands list: command search (S, Cmd/Ctrl+K) and a command line;
- the context panel on the right only with context: the command form, results controls,
the selected definition's properties with Edit and Delete;
- navigation bar and orientation gizmo in the viewport; the journal timeline at the bottom
with undo positions;
- SolidCraft's light and dark tokens; craft-ui (IconButton, Tab, WidgetPalette).
Menus and the search are view state (ui.set {menu, palette}), so captures show them.
Co-Authored-By: Claude Opus 5.5 <[email protected]>
Claude-Session: https://claude.ai/code/session_01NmAttHhUZTokgPeEJia8sm
* Shell polish, docs and licences
Menus painted as the family's (flat File menu with recent files, decks and samples), the
legend sized to its text, two-line panel labels inside the ribbon, glyphs the UI font has,
offscreen captures without fade-in, ui.start runs in-window file actions (samples, recover,
solve) but never a native picker, ui.select. Control protocol, architecture, ROADMAP, AGENTS
and ATTRIBUTION updated; THIRD-PARTY-LICENSES.txt with craft-ui and rfd.
Co-Authored-By: Claude Opus 5.5 <[email protected]>
Claude-Session: https://claude.ai/code/session_01NmAttHhUZTokgPeEJia8sm
* Title bar mark from the application icon; fluid steps and domains in the shell
The title bar draws the app icon's bracket (assets/app-icon/icon-small.svg's faces) as
SolidCraft draws its mark; the window keeps its title-bar flags after the rebase.
solve.run solves fluid steps too (solve.fluid); the browser lists fluid domains.
Co-Authored-By: Claude Opus 5.5 <[email protected]>
Claude-Session: https://claude.ai/code/session_01NmAttHhUZTokgPeEJia8sm
* Simplify: cached per-frame data, one command per timeline roll, workspace setters
- Icon textures are kept per pixel size (the shell draws several sizes a frame; the cache
used to clear on every size change and rasterise again).
- Opening a model or recovering one starts from an empty session instead of copying the
current one; the replaced session is freed off the window thread.
- Element counts, timeline items, search results and the selected definition's properties
are cached until what they show changes; timeline tooltips are built on hover; long lists
in properties are summarised.
- edit.undo and edit.redo take a count: a timeline click is one command.
- solve.run dispatches on the step's procedure (no string round trip) and reports its name.
- The workspace and tab change together through UiState::select_tab/select_workspace
(ui.set {workspace} alone now sticks); no per-frame syncing.
- One busy guard, Kind::verbs, a fit flag for background jobs, ModelApp::home_view, the title
bar's actions as an enum, dead code removed.
Co-Authored-By: Claude Opus 5.5 <[email protected]>
Claude-Session: https://claude.ai/code/session_01NmAttHhUZTokgPeEJia8sm
* Title bar: Solve and tools at the right end; no traffic-light inset in full screen
The owner's feedback on the title bar: Solve, search, theme and help sit at its right end
before the version; on macOS the left group (mark, name, quick actions) moves into the
traffic lights' room in full screen, where there are none, and back when leaving it. The
layout is a pure function (bar_layout) tested for both states, narrow windows and custom
caption buttons. ui.fullscreen {on} for agents.
Co-Authored-By: Claude Opus 5.5 <[email protected]>
Claude-Session: https://claude.ai/code/session_01NmAttHhUZTokgPeEJia8sm
* Caps labels in Inter SemiBold
egui has no bold weight of its default font, so the ribbon's tabs and panel labels, the
workspace switcher and its menu, menu headings, the browser header, the context panel's
headers and the Solve label were thin, especially in the light theme. They now use a label
font family: Inter SemiBold 4.1 (SIL OFL 1.1, unmodified, fonts/OFL.txt, ATTRIBUTION.md),
with egui's fonts as fallback, installed with the theme on the live and offscreen contexts.
theme::label_font falls back to the default font until the family is bound (fonts take
effect from the next pass), so nothing can panic. Panels widen to their label's longest word.
Co-Authored-By: Claude Opus 5.5 <[email protected]>
Claude-Session: https://claude.ai/code/session_01NmAttHhUZTokgPeEJia8sm
* docs: regenerate features.md after rebase
Co-Authored-By: Claude Opus 5.5 <[email protected]>
Claude-Session: https://claude.ai/code/session_01NmAttHhUZTokgPeEJia8sm
---------
Co-authored-by: jyviko <[email protected]>
Co-authored-by: Claude Opus 5.5 <[email protected]>
The oracle binary (modelcraft-testkit) runs each case's recipe through the
command engine, measures its quantities by JSON pointers into step outputs
or commands, compares them with the cited references and the frozen
fixtures, and writes docs/oracle.md. 20 theory cases (patch tests of every
solid element, Timoshenko cantilevers, Lame, Kirsch, beam frequencies,
torsion and bending through couplings, explicit waves and impact, CDT
invariants), 8 published benchmarks (MacNeal-Harder patch, straight and
curved cantilevers, thick cylinder, Scordelis-Lo with solids, NAFEMS LE1,
LE10, FV32) and 10 pending cases with citations.
Co-Authored-By: Claude Opus 5.5 <[email protected]>
Claude-Session: https://claude.ai/code/session_01NmAttHhUZTokgPeEJia8sm
Model: Newtonian fluid materials; fluid domains (box, spacing, conditions on
the box faces, obstacle bodies with conditions on their named faces, initial
velocity, body acceleration); fluid steps with caps. Deck writers refuse
fluid steps; a fluid-only model needs no mesh in model.check; one step
selector (Model::select_step) for every solver.
New L2 crate modelcraft-lbm: D3Q19 two-relaxation-time collision with Guo
forcing; halfway bounce-back walls (moving walls after Ladd), slip faces,
periodic pairs; Zou–He velocity and pressure faces with the D3Q19
transverse correction; obstacles voxelised from the face-tagged boundary
surface with exact predicates and symbolic perturbation; momentum-exchange
forces per box face and per B-rep face; unit conversion, automatic time step
and Mach/tau limits; bounded runs with frames and force histories.
Engine: model.fluid_domain.create/edit/delete, model.fluid_domain.boundary,
solve.fluid (obstacles from the open design or imported surfaces, lowerable
caps), solve.probe for fluid fields and wall force histories. Fluid Domain,
Inlet & Outlet and Lattice Boltzmann toolbar entries are ready.
Verification (analytic): plane Poiseuille exact with Λ = 3/16 and second
order (2.000) with Λ = 1/4; Couette exact with the wall shear; Taylor–Green
decay second order (2.01, 2.00); staircase pipe; Stokes drag of a sphere
array within 1.7% of Hasimoto at R = 6; Zou–He channel; mass conserved to
round-off; bit-for-bit reproducibility. Benchmark: Schäfer–Turek 2D-1.
Claude-Session: https://claude.ai/code/session_01NmAttHhUZTokgPeEJia8sm
Co-authored-by: jyviko <[email protected]>
Co-authored-by: Claude Opus 5.5 <[email protected]>
* ui.capture: the whole window drawn offscreen and rasterised on the CPU
ui.screenshot falls back to it when no frame is presented (hidden window,
locked screen), so agents can look at panels and the toolbar.
Co-Authored-By: Claude Opus 5.5 <[email protected]>
Claude-Session: https://claude.ai/code/session_01NmAttHhUZTokgPeEJia8sm
* Draw the open design and imported surfaces in the viewport
DisplayMesh keeps node labels on every element primitive (for results),
gains add_surface (geometry faces and their boundaries, coincident points
welded) and displaced (elements moved by nodal offsets). Bodies are
tessellated at a thousandth of their size; meshed models show the geometry
as boundaries only.
Co-Authored-By: Claude Opus 5.5 <[email protected]>
Claude-Session: https://claude.ai/code/session_01NmAttHhUZTokgPeEJia8sm
* results.* commands: deformed shape, contours, mode shapes, animation, reaction sums
The results display is session state (ResultsView), set by commands that are
not edits. Nodal fields (displacement, von Mises, principal and component
stresses; principal stresses in closed form after Smith 1961) and reaction
force and moment sums per set. Results kept from an earlier revision stay
viewable, marked stale; solve.probe says when a result is stale. The Results
tab's display and reaction entries are ready.
Co-Authored-By: Claude Opus 5.5 <[email protected]>
Claude-Session: https://claude.ai/code/session_01NmAttHhUZTokgPeEJia8sm
* Results display: deformed shape, contours with legend, mode shapes and animation, probe, reaction sums
The viewport draws the session's results view: elements moved by their nodes'
displacements or a mode shape (automatic or given scale), faces split exactly
along contour band boundaries into flat-coloured pieces (same on GPU and CPU),
a legend with levels and extremes, a results panel whose controls run the
results.* commands, a click probing the nearest node (solve.probe), and stale
results marked. Solving from the form shows the result on the Results tab.
sample::cantilever is a solvable model for tests and demos.
Co-Authored-By: Claude Opus 5.5 <[email protected]>
Claude-Session: https://claude.ai/code/session_01NmAttHhUZTokgPeEJia8sm
* Simplify the results display (review)
One Contour in the plot; the results scene reuses scene::build; a solve shows
its result through the engine (ResultsView::for_result) and the UI raises the
Results tab when a view appears; the plot's scale and contour values are kept
across animation frames; design bodies are tessellated once per design; the
first content is framed where the display is rebuilt; field_values in one
match; probe reuses results::displacements.
Co-Authored-By: Claude Opus 5.5 <[email protected]>
Claude-Session: https://claude.ai/code/session_01NmAttHhUZTokgPeEJia8sm
* Results display for explicit steps: field frames, energy histories
The results view works on the engine's step results (static, frequency,
explicit): ResultsView.frame and results.frame {frame | time} pick an explicit
field frame; the deformed shape (true scale) and contours (element stresses
averaged to the nodes, velocity) follow it; animation runs through the frames.
The Results panel has a frame slider and plots the kinetic, internal, hourglass
and external energies with their values at the frame. sample::impact is a
steel bar flying onto a rigid wall.
Co-Authored-By: Claude Opus 5.5 <[email protected]>
Claude-Session: https://claude.ai/code/session_01NmAttHhUZTokgPeEJia8sm
* docs/features.md after the rebase
Co-Authored-By: Claude Opus 5.5 <[email protected]>
Claude-Session: https://claude.ai/code/session_01NmAttHhUZTokgPeEJia8sm
---------
Co-authored-by: jyviko <[email protected]>
Co-authored-by: Claude Opus 5.5 <[email protected]>
* Renumber the layer table for solver crates: fem at L1, solver at L2, fsi at L3
L0 model -> L1 geometry, mesh, fem, decks, render -> L2 solver (explicit, lbm later)
-> L3 fsi (later) -> L4 doc -> L5 io -> L6 engine -> L7 ui-egui, mcp -> apps.
UI_MIN_LAYER moves to 7, the testkit sits above it.
Co-Authored-By: Claude Opus 5.5 <[email protected]>
Claude-Session: https://claude.ai/code/session_01NmAttHhUZTokgPeEJia8sm
* modelcraft-fem: element kernels for tet4, tet10, hex8 (full, incompatible modes), hex20 (full, reduced)
Shape functions, Gauss and conical-product quadrature, stiffness, consistent and HRZ-lumped
mass, body forces, consistent pressure loads on faces, integration-point stresses and their
least-squares extrapolation to nodes, isotropic and orthotropic elasticity. The element table is
one row per kind, so wedges, shells and beams are added locally.
Co-Authored-By: Claude Opus 5.5 <[email protected]>
Claude-Session: https://claude.ai/code/session_01NmAttHhUZTokgPeEJia8sm
* modelcraft-solver: linear static and frequency analysis with an analytic verification suite
Assembly from the resolved model on the node graph, boundary conditions by elimination,
consistent pressure, gravity and body-force loads, nested-dissection ordering, sparse up-looking
Cholesky with a factor-size cap, reactions, integration-point and nodal-averaged stresses, von
Mises; shift-invert block Lanczos with full reorthogonalization for natural modes, participation
and effective mass. ADR 0001 records the own-linear-algebra decision (determinism, wasm).
Verified against closed forms: displacement and traction patch tests for every element, cantilever
tip deflection (Timoshenko) with convergence rates, Lamé cylinder, Kirsch hole (Kt -> 3),
cantilever and free-free beam frequencies with six rigid-body modes.
Co-Authored-By: Claude Opus 5.5 <[email protected]>
Claude-Session: https://claude.ai/code/session_01NmAttHhUZTokgPeEJia8sm
* Engine: solve.static, solve.frequency and solve.probe; results kept in the session
Results are stored per step, restored on a failed command and cleared when the model changes.
Caps (degrees of freedom, factor entries, Lanczos vectors) may only be lowered; hostile parameters
are tested against a solvable session.
Co-Authored-By: Claude Opus 5.5 <[email protected]>
Claude-Session: https://claude.ai/code/session_01NmAttHhUZTokgPeEJia8sm
* docs: implicit solver architecture, roadmap M4, parity and references
Co-Authored-By: Claude Opus 5.5 <[email protected]>
Claude-Session: https://claude.ai/code/session_01NmAttHhUZTokgPeEJia8sm
* Simplify the solver: shared face integration, block assembly, cached extrapolation
- model: one face integrator (nodal::face_normal_weights) for tractions and pressures
- fem: mid-side tables from ElementKind::edges, orthotropic via inverse3, symmetric
accumulation without a symmetrize pass, incompatible-mode recovery without K_uu, model's
coordinate check, dead table rows removed
- solver: one pattern search per node pair (block, scalar and diagonal adds), extrapolation built
once per element type, reactions from the prescribed rows only, matrices dropped after
restriction, the free-body shift keyed on the factorization error, step selection in the solver,
Error::Element naming the element
- engine: the solver owns the default step and the shift check; the model comparison runs once
Co-Authored-By: Claude Opus 5.5 <[email protected]>
Claude-Session: https://claude.ai/code/session_01NmAttHhUZTokgPeEJia8sm
* docs: results are stamped with the session revision
Co-Authored-By: Claude Opus 5.5 <[email protected]>
Claude-Session: https://claude.ai/code/session_01NmAttHhUZTokgPeEJia8sm
---------
Co-authored-by: jyviko <[email protected]>
Co-authored-by: Claude Opus 5.5 <[email protected]>
* modelcraft-io: the .modelcraft file (modelcraft/1), atomic writes, autosave storage
A stored ZIP of a manifest (format tag, geometry sources with SHA-256,
part sizes and hashes), the model definition as stable pretty JSON, the
mesh and geometry tags in a compact binary part, and the journal one
command per line. Reading caps every size, checks every checksum and
replays the model through its checked methods. Model::without_mesh and
empty mesh fields left out of the model's JSON; geometry::read_file.
Co-Authored-By: Claude Opus 5.5 <[email protected]>
Claude-Session: https://claude.ai/code/session_01NmAttHhUZTokgPeEJia8sm
* engine: undo/redo on the journal, file.open/save/save_as, autosave and recovery
CommandSpec gains a kind: Model commands are journalled and become undo
steps; Session commands (file.*, edit.*) manage the session. Undo history
is bounded by steps and estimated memory. Geometry sources are recorded
with content hashes and reopened on file.open (missing or changed files
are warnings). Desktop app autosaves every 30 s and reports recoverable
models; Ctrl/Cmd+Z and Shift+Z/Y undo and redo.
Co-Authored-By: Claude Opus 5.5 <[email protected]>
Claude-Session: https://claude.ai/code/session_01NmAttHhUZTokgPeEJia8sm
* docs: the .modelcraft format, undo history, roadmap and parity status
Co-Authored-By: Claude Opus 5.5 <[email protected]>
Claude-Session: https://claude.ai/code/session_01NmAttHhUZTokgPeEJia8sm
* simplify: shared path parameter, one load path for open/recover, history accounting in History
Session commands skip the per-command model copy; saved revision is an
Option; journal written from borrowed entries and read without an
intermediate tree; backups copied by the file system; recovery lock and
error helpers; geometry file wrappers use read_file.
Co-Authored-By: Claude Opus 5.5 <[email protected]>
Claude-Session: https://claude.ai/code/session_01NmAttHhUZTokgPeEJia8sm
---------
Co-authored-by: jyviko <[email protected]>
Co-authored-by: Claude Opus 5.5 <[email protected]>