forked from 1b-agent/fieldcraft-upstream
view.hide, view.show, view.isolate and view.show_all change which bodies, surfaces, datums, boundary conditions, loads, reference points and couplings the viewport draws. The hidden items are view state: the manifest's `view` keeps them, a change marks the model unsaved, but it is neither journalled nor undone and leaves results current. Items that go away are forgotten. Headless pictures leave hidden items out; the glyph builders take a filter. Tools > View > Show All claims the commands. Co-Authored-By: Claude Opus 5.5 <[email protected]> Claude-Session: https://claude.ai/code/session_01UhhZMBTviDQxZvwnyP89fo
10 lines
820 B
XML
10 lines
820 B
XML
<?xml version="1.0" encoding="UTF-8"?>
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<svg xmlns="http://www.w3.org/2000/svg" xmlns:xlink="http://www.w3.org/1999/xlink" width="24" height="24" viewBox="0 0 24 24">
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<title>view.show_all</title>
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<g id="Layer_1" data-name="Layer 1">
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<path d="M2.5 13 C5.5 7.5 18.5 7.5 21.5 13 C18.5 18.5 5.5 18.5 2.5 13 Z" fill="#2d4e70" stroke="#dde2ea" stroke-width="1.5" stroke-linecap="round" stroke-linejoin="round"/>
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<path d="M9.4 13 C9.4 11.564 10.564 10.4 12 10.4 C13.436 10.4 14.6 11.564 14.6 13 C14.6 14.436 13.436 15.6 12 15.6 C10.564 15.6 9.4 14.436 9.4 13 Z" fill="#4f9ce8" stroke="#4f9ce8" stroke-linecap="round" stroke-linejoin="round"/>
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<path d="M12 2.5 L12 5 M5.5 4.5 L7 6.5 M18.5 4.5 L17 6.5" fill="none" stroke="#f0b44a" stroke-width="1.5" stroke-linecap="round" stroke-linejoin="round"/>
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</g>
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</svg>
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